I am well aware that because of the nature of the game and people eventually discovering efficient builds for clearing certains areas, avoiding this is impossible. Lately I've been opening my world map and having a hard time finding a place to go or something to do because im not playing a "specific" build that is in high demand for the area.
Just being forced to run a specific setup to mechanically handle a certain run or area is whats is really making things monotonous. It sucks to go into Warcamp and be pretty much useless to the party community for not being an SS necro or bonder.
This is a major issue in the game and I believe turns alot of people off from really getting into guildwars unless you become a hardcore pvper, and even that requires specific setups (I.E. bloodspike, IWAY).
Asking for a solution to this problem would be like saying I wanted gravity to be reversed. But I just wanted to point this out because I'm sure alot of people are feeling the same way about things.
I still remember in presearing when things were fresh there werent alot of problems like this. Presear was one of the funnest areas of the game. Later the fun factor begins to die out in PvE when you find out that out of the 600 or so skills you have, only about 20 of them are really worth anything. With the rampart farming and such it seems like no one will accept you in a party unless you fulfulll the cookie cutter role that they need you to. This kind of community makes doing quests and missions seem more like a chore rather than being any fun.
I guess thats what being a team player is all about right?

I just wanted some feedback on this so see what you all thought about this.