The Solution to end whammos and 55'ers

Praetor

Praetor

Frost Gate Guardian

Join Date: May 2005

Somewhere over the rainbow

Devil Me [DEvM]

E/D

I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.

2 skill changes:
Healing Breeze- 5 energy, 3/4 cast, 2 cd
For 10 sec, +3-10 regen (0-15 attribute)
HB ends when target ally has full health.

Mending- 5 energy, 1 upkeep, 1 cast, 0 cd
+2-5 regen (0-15)
Mending ends when target ally has full health.

First off, w/mo's would have to recast HB & mending nonstop, thus having no energy to do so later. And, 55 builds would lose those enchantments practically instantly after casting, even while being hit. If such a skill change happened, whammos would whine at a.net, and then possibly realize far better profession combos. As for farming 55ers, only the spirit bond monk would be left as a invinci-monk build. Although HB & mending as a skill take a major hit, they're more cost efficient when used right.

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

Just 'cause you don't like something why do you feel the need to spoil it for the people who do? If you don't like the W/Mo or 55 build's then it's quite bloody simple, isn't it?

Don't use them!

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

plz remind me why paladins need nerfing.

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by Divinus Stella
plz remind me why paladins need nerfing.
Because mending == instawin, didn't you get the memo?

Arwen Shiningstar

Arwen Shiningstar

Academy Page

Join Date: Mar 2006

Arizona

Absence of Evidence [AoE]

Mo/

And why exactly do we need to nerf 55's and whammos. Did they ever hurt you?

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Interesting ideas on how to ditch two annoying builds at the same time. Not sure it's the best idea, but it is interesting, at least.

eudas

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by Divinus Stella
plz remind me why paladins need nerfing.
Because Mending is overpowered? Anet definately needs to do something about those Paladins..

Origami_Master

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Praetor
I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.
Explain to me why you thought it would be different here.

Helll is for Heroes

Helll is for Heroes

Lion's Arch Merchant

Join Date: Dec 2005

True Cinema

W/

Quote:
Originally Posted by Praetor
I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.
because both ideas are stupid.

Mending would have no use in game at all, and healing breeze would be a waste on anybody not less than half health. Why would you want to nerf whammos? they are nerfed as nerf can be.

and why 55hp monks? do they really damage your gaming experience that much? i thought not.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Sigh. You know if it werent for farming and running, the end PvE game would literally be title and weapon and armor skin collection at a certain point - at least when you have finished the missions enough times to not wish to do them again and you have all level 20's, which is terribly easy to accomplish. Its already almost at that point. Seriously, why would you want to further limit PvE activity? 55's are nowhere near what they once were and the recent warrior changes made their life a little more interesting.

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

your medindg idea is so stupid its like 2 same skills only one makes less hp regeneration

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

Yeah, just kinda "huh?"

There's nothing wrong with W/Mo who use some healing...

and wammos or whammos are mythical creatures that are near extinction and are really only seen by half-drunk, blind players who were blinking....at the time....

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Praetor
I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.

2 skill changes:
Healing Breeze- 5 energy, 3/4 cast, 2 cd
For 10 sec, +3-10 regen (0-15 attribute)
HB ends when target ally has full health.

Mending- 5 energy, 1 upkeep, 1 cast, 0 cd
+2-5 regen (0-15)
Mending ends when target ally has full health.

First off, w/mo's would have to recast HB & mending nonstop, thus having no energy to do so later. And, 55 builds would lose those enchantments practically instantly after casting, even while being hit. If such a skill change happened, whammos would whine at a.net, and then possibly realize far better profession combos. As for farming 55ers, only the spirit bond monk would be left as a invinci-monk build. Although HB & mending as a skill take a major hit, they're more cost efficient when used right.
You play Monk and what is the first heal a Monk gets is Healing Breeze and when they go to post they can use mending on the Warrior or Ranger .There are no strip enchanter around Ascalon so that is why they can use it and else where in the game Mending was meant for Monks.

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Do you have a good reason as to why 55s and wammos need to be nerfed?

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

Maybe he is one of those players who say farming isnt playing and its a waste of time. He is probably saying that because a wammo kicked his ass in PvP, and he envies all the 55hp farmers and their other char. with rare skin weapons and 15k/obsidian armor.

LouAl

Wilds Pathfinder

Join Date: Dec 2005

I've got a better idea:

Healing Breeze- 45 energy, 3/4 cast, 2 cd
For 10 sec, +3-10 regen (0-15 attribute)
HB ends randomly (can last 1.63 to 37.378 seconds)

Mending (signet) - 0 energy, 4 upkeep, 1 cast, 0 cd
+2-5 regen (0-15)
Mending ends when target is between 63.6% and 72.9% energy (or if anyone attacks the caster or the receiver of the spell)

LOL, I like these changes better

And just for good measure rewrite the coding for monks and warriors

Monks healing only heals target if target is already at full health
Warrior attacks can only do 5-25 max damage (including skill use) and warriors always take quadruple damage

that would really nerf them wooohooo I can't wait to play my new warrior or monk

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

Singet of stupid topic
Lock targeted topic

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

Quote:
Originally Posted by Praetor
I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.

2 skill changes:
Healing Breeze- 5 energy, 3/4 cast, 2 cd
For 10 sec, +3-10 regen (0-15 attribute)
HB ends when target ally has full health.

Mending- 5 energy, 1 upkeep, 1 cast, 0 cd
+2-5 regen (0-15)
Mending ends when target ally has full health.

First off, w/mo's would have to recast HB & mending nonstop, thus having no energy to do so later. And, 55 builds would lose those enchantments practically instantly after casting, even while being hit. If such a skill change happened, whammos would whine at a.net, and then possibly realize far better profession combos. As for farming 55ers, only the spirit bond monk would be left as a invinci-monk build. Although HB & mending as a skill take a major hit, they're more cost efficient when used right.
This is honestly one of the stupidest ideas I have ever seen. Warrior/Monks are sooo overpowered they should be nered

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo



Thats just...wow...

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Praetor
I'm not putting this into the petition forum cause I know 80% of the people would flame me on the spot.
...and putting this on the most visited board in the forum is a better idea?

You must be a glutton for punishment, or just like getting a rise outta people.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by Kali Magdalene
Do you have a good reason as to why 55s and wammos need to be nerfed?
They absolutely "pwn" Random Arenas.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

People like easymode, that's why every other char in the game is a wammo.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Solving the problem is easy: Just don't heal the wammo

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

I like LouAl's idea way better. Mending ENDS at full health, wtf is the point of it?

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

I like LouAl's idea way better. Mending ENDS at full health, wtf is the point of it?

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

I find both ideas crap.

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

Thanks, but no thanks.. when people are complaining at how stupid W/Mos can be, why would you continue to make them even worse?

/close thread before more flames come.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Way to make healing breeze overpowered

sdrawkcab11

Frost Gate Guardian

Join Date: May 2006

W/

OMG 55's do not "pwn" random arenas i love to see 55, strip encahntments or interupt and they are dead in seconds. wammos are nerfed enough as it is.

CoopaTroopa

Ascalonian Squire

Join Date: Mar 2006

Mo/E

Neither of these skills really need to be nerfed. If the changes were made as you suggested, yes 55 monks would have a harder (but still not impossible) time doing things, and warrior/monks in random arenas would be able to heal even less effeciently (if that was even possible). But at the same time you'd turn healing breeze into a skill that would have so few good uses that no one would bring it (not like anyone ever considers mending). If you want to defeat 55's and warrior/monks, there are literally hundreds of skills in the mesmer line, and probably a good many between all of the other professions. If you're talking about nerfing 55's from farming, go talk about it in one of the billion threads discussing whether or not farming is ruining the game.

Deacon Roswell

Deacon Roswell

Frost Gate Guardian

Join Date: Sep 2005

San Diego

Absence of Evidence [AoE]

55's do not own any arena and if you think Mending makes a wammo overpowered then you need to go back to presearing and learn to play the game. Mending is an enchantment which is easily removed.
Once again someone can't find one of the many many ways to defeat a simple common build so they cry nerf.
Some people should never have left the nintendo era. These games seem too complicated and advanced for you.

LouAl

Wilds Pathfinder

Join Date: Dec 2005

Quote:
Originally Posted by |pyro|
I find both ideas crap.
ummm....did you think I was serious? ok, well, here's something that might help

I was being sarcastic!

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

Neither of these really don't need nerfing. If it's because your sick of wamm'os going to PvP (like me =p),just remove enchantment with Drain or something.

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Quote:
Originally Posted by Deacon Roswell
55's do not own any arena and if you think Mending makes a wammo overpowered then you need to go back to presearing and learn to play the game. Mending is an enchantment which is easily removed.
Once again someone can't find one of the many many ways to defeat a simple common build so they cry nerf.
Some people should never have left the nintendo era. These games seem too complicated and advanced for you.
/signed.. they never heard of enchantment strip spells.

Ira Blinks

Banned

Join Date: Feb 2006

Quote:
Originally Posted by Helll is for Heroes
and why 55hp monks? do they really damage your gaming experience that much? i thought not.
1) Back when rare material traders were selling shards and ectos for 100 gold ANet did server reset. Why? Did that really damage my gaming experience much?

2) ANet many times stated they want us to play team game. That means full ballanced groups should be required to go thru the area with rare drops. 55 monks or 55/ss groups dont really fall into ballanced group category.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

/worst idea ever... and that's saying quite a bit

rezabm

rezabm

Frost Gate Guardian

Join Date: Jan 2006

Nightshift Resurrection

R/

I think that wammos seriously need a healing breeze shouts!

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Caleb The Pontiff
/worst idea ever... and that's saying quite a bit
no this is 2nd worse. Otyagh's Cry (spelling) was first

sgtclarity

sgtclarity

Lion's Arch Merchant

Join Date: Jul 2005

I Can Break These C[uffs]

W/

Quote:
Originally Posted by Divinus Stella
plz remind me why paladins need nerfing.
COZ DEY HAV L337 DPS AND LIV LYK 4EVER

Ragu

Frost Gate Guardian

Join Date: Jun 2005

The internet, mostly.

Mo/

Mending saves lives!