When Factions came out there were two reasons why there would not be 8 character slots on merged accounts: 1: the fuzzy math argument that merged accounts were already getting more access or equal access to content in the game that non-merged accounts would get. And 2: they couldn’t afford to give all these merged accounts 8 slots; it would be too much strain on the servers.
3 months later, with the price of GWP and GWF lowered from $50 to $40 at my local retail store…they can give you the slots you asked for. All you need do is upgrade your account, an optional upgrade that will have no effect (suddenly) on the content or access. Through no skill of your own and no purchase of an expansion/standalone your account becomes better at farming, trading, gains 90 extra storage slots, increases its flexibility for builds, the list goes on.
In a previous thread, I called Anet and NCSoft to account for this, but the thread only entered its third page before a mod deleted it. I will not give up this issue however. I think what Anet is doing is wrong, and I don’t like what this bodes for Guild Wars as a whole if they succeed with it.
I see this as an addition of content, as noticeable by the fact that you cannot access content without character slots. I believe it an imbalance to the game, an addition of player power that is not gained through skill or purchase and expansion of your account.
More important, I see this as a very bad sign for the future of
Guild Wars franchise.
The people in favor of this upgrade defend it because it’s optional and does not increase the content that they have access to. It just improves the way in which they can access it. It’s something they asked Anet to do 3 months ago and—finally—they are getting what they’re asking for.
But where does this all lead? Normally, I’d reserve this for the final stroke of my argument. Since the deleted thread handled most of the other issues, I’m revising my normal thread tactic to make certain the most people get a chance to see the ramifications this action by Anet can cause; actions the we—the players—are putting into their hands by condoning this optional update.
I’ll tell you where I
think it goes. Take a look at a few hypothetical scenarios this latest action by Anet opens up for the company:
Says Anet:
we know a lot of people have been asking for pure roleplaying servers in Guild wars but we’ve had no idea how to get them. We weren’t able to afford the monitoring required to make these safe havens for RP fans and could think of no way to keep PvPers out, protecting the RP community from the Chuck Norris spammers of the world…until now. That’s right; for the low price of $10 your account can have access to these optional servers where out of character chat is monitored and controlled. No worry for trade spammers in All Chat; we ban the jerks in RP d1. Players who don’t upgrade still have access to all the content in the game; they just don’t have access to this server feature. This will keep the people who don’t want to roleplay out.
Next month? $10 Jump function in PvE, though only in towns. Sorry folks, we can’t add it to PvP; it would represent an imbalance. But wait! Next month we can. That’s right; for the low low price of a 10$ upgrade you can gain access to an optional (remember; its always optional to upgrade) PvP server that works just like the new Roleplaying server upgrade, only through purchase of THIS upgrade, your character gains the ability to jump in town, out of twon, in mission or HoH and GvG. Choosing not to upgrade? You still have access to the same PvP as the new Jump servers; all the maps, all the content. You just don’t have access to this optional function.
Next month: All the new faces available for any character on any campaign: the whole smash! We’re sorry we can’t offer this upgrade as streaming content; its only available for purchase but rest assured, it will have no effect on players who choose not to upgrade; they still have access to all the content, all the quests and missions in the game and you can still choose to get these new faces (actually old faces) by making a Tyrian/Factions/Nightfall character in Tyria/Factions/Nightfall. This is just an optional upgrade of the existing choices for people who have all the games.
Don’t like locked doors? We hear ya
For ten dollars, we can let lvl 20 non-Factions characters run right through. If your character is just passing through a mission for a farm, run on by and Godspeed to you.
Later that year? All players still have access to all maps, but for those people who opted to upgrade their account with the new jump junction (found only in the optional PvP/Roleplaying servers) we are pleased to announce that you can purchase a new upgrade that allows you 100% access to any area of the maps. You can go anywhere now; isn’t that great???
That’s right guys and gals, there’s nothing Anet can’t include in their game…for a price. Anything is optional if you think hard enough. And none of it has to be content if you accept it as a feature.
And this isn’t talking about what they “forget” to include or can’t afford to include in Guild Wars Nightfall, Ch4, Ch5; the list goes on with the series.
But I’m not finished with my hypothetical peek into the future. What tends to happen to those accounts that do not upgrade in time with the others? Put differently; what tends happen in other Pay to Upgrade games:
Hypothetical Anet representative says:
We know that a lot of players who opted not to purchase the new mini-pet upgrade are having problems being in the same zone with those who have it. Rest assured, we are working very hard and we should be able to solve the problem and keep your games from crashing very soon.
Next month; the same hypothetical representative:
I’d like to announce that a lot of customers seem quite pleased with last months upgrade; a record number of players bought the new optional in-town mini-pet feature. On a side note; we have fixed the player-side crash issues that this upgrade to the mini-pet was causing and non-upgraded accounts now have no trouble running in the same district as the NPCs or the players.
Now we know a lot of people don’t want to buy all these upgrades separately when they get into the game. That’s why we’re pleased to announce the new guild Wars Ext-U package for the price of $130. Every upgrade (to date
) for any account can be found on this collectors DvD set with a real cloth map of Tyria, steel display case, a CE user manual for Ch6 and an I <3 Charr t-shirt…
THIS???! Is not the game I bought.
It is not the Guild Wars I wanted to play.
It’s a lesser version of EQ/WoW at EQ/WoW prices.
It’s pay to upgrade, something Anet said they’d never do.
At the moment, this is conjecture. But why do I think we’ll be seeing something like this? Because I’ve seen it before with other games. Some of you have seen it too; that’s why you moved to Guild Wars in the first place.
Don’t say they can’t do it. They already are. None of this “adds content” to the game. They’re all features. None of this restricts the types of games or quests you can play (though the jump function hypothesis, I admit, is stretching it) only the manner in which you can access it.
And before you say they won’t in the future ask yourself: why wouldn’t they? If it gives them more of your money, why wouldn’t they do just that?