Initial impressions of new classes?

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C
Celios
Academy Page
#1
I just rolled a Dervish and wow, just wow - I can see many a nerf in its future. High damage, brutal for ballers/warders and high health to boot. This thing will pretty much destroy vimway ^_^
S
Silontes
Pre-Searing Cadet
#2
Dervish = god.

Paragons? Decent.
B
BowLad21
Frost Gate Guardian
#3
So if the dervish are "gods", why does every other premade and most custom build completly destroy them? This includes the boon prot.
Cebe
Cebe
The 5th Celestial Boss
#4
Dervish were better than I thought they would be - might even tempt me to play some form of Melee class, usually I'm not really in favor of them cause I prefer to cast. The scythe handling was cool. I can see mesmers becoming more important as enchantment removal will be required to take off "Avatar of Melandru" or whatever, to bring the Dervish back down to a 'normal' health.

Paragon...hmmm...I didn't mind them. I think, from what I saw, their skills lacked something, although I'm liking the battle cry that puts allows your team to set enemies on fire/crippled - that could be fun.
Exoudeous
Exoudeous
Wilds Pathfinder
#5
Quote:
Originally Posted by BowLad21
So if the dervish are "gods", why does every other premade and most custom build completly destroy them? This includes the boon prot.
cause it depends on the person playing them thats why, I can tell you right now dervish will be the next assassin because all the noobs rush in and play as them with out knowing how

but if thats what you think of the dervish so far, then you must be new to guildwars.
A
Anryla
Frost Gate Guardian
#6
I only tried the pre made build Commander ( think it was named that ) one AB match before going to work. Deals decent damage, able to daze targets easily (works well on Dervish as they rely on enchantments) and their shouts and chants arent all bad either.

Havent tested Dervish yet as my impression is it is more PvE than PvP with their AoE attacks.

Also Paragons have 80 AL + Shield which is nice imo. The spear damage is good and the fire rate is decent.

Dervish weapon damage is big, 41 ( or was it 42, cant remember ), max damage... create a crit scythe wielding assassin and get a lot of crits and you dont need to use any skills to kill the target, this is of course just speculations. But having alot in Critical Strike as well as Scythe Mastery seems devastating.
MMSDome
MMSDome
Raged Out
#7
Quote:
Originally Posted by Silontes
Dervish = god.

Paragons? Decent.
realllly? Im getting easy fation playing anti warrior with dervish. Ineptitude and clumsiness has been making them quite easy to kill.

I love the Paragon, Dervish is gonna be over used and few will actually know what to do with them, like the assassain. paragons are the true Gods of battle!
K
Kaguya
Desert Nomad
#8
Paragon shouts had me laughing for quite some time.

"It's just a flesh wound."

Cebe
Cebe
The 5th Celestial Boss
#9
Quote:
Originally Posted by MMSDome
I love the Paragon, Dervish is gonna be over used and few will actually know what to do with them, like the assassain. paragons are the true Gods of battle!
I agree - I think they will be like Mesmers...few people will play them and even fewer will play them well, and they will also be very misunderstood...
Feminist Terrorist
Feminist Terrorist
Desert Nomad
#10
You know someone had some fun making those shouts.
Fluffyx
Fluffyx
Krytan Explorer
#11
Quote:
Originally Posted by Celestial Beaver
Dervish were better than I thought they would be - might even tempt me to play some form of Melee class, usually I'm not really in favor of them cause I prefer to cast. The scythe handling was cool. I can see mesmers becoming more important as enchantment removal will be required to take off "Avatar of Melandru" or whatever, to bring the Dervish back down to a 'normal' health.

Paragon...hmmm...I didn't mind them. I think, from what I saw, their skills lacked something, although I'm liking the battle cry that puts allows your team to set enemies on fire/crippled - that could be fun.
Don't think you can remove the transformations sadly. :[



Quote:
Originally Posted by MMSDome
I love the Paragon, Dervish is gonna be over used and few will actually know what to do with them, like the assassain. paragons are the true Gods of battle!
I agree, Paragons will definately have the bigger impact.
Dervishes are nice but they are probably one of the hardest classes to find a build to exploit themselves well. Most people won't understand the attacks that remove an enchant are actually some of the best skills you can put in a build.
F
Former Ruling
Grotto Attendant
#12
Quote:
Originally Posted by Silontes
Dervish = god.

Paragons? Decent.
Swith that and your right.

Paragon's have LOADS of chants and shots that you can go /P for. Leadership has enough cookies to warrent primary paragon. And MOst importantly...SPEARS OWN SCYTHES. Pack Hunters prove that.

Dervishes...Meh. They have some nice cookies that you can go /D for, like Imbue Health. Attacking style dervishes are gimped (even though their weapons attack adjacent people and have 41 max...still isnt anything to "Wow" over)...Enchantments are too depended on for serious pvp play with them. The only thing to go Primary Dervish for right now is Avatar forms, which are more fun gimmicky things more than anything you could depend on. The exception to my paragraph is of course smiting off the Dervish, which proves very useful and shows the Dervishes true use.
tomcruisejr
tomcruisejr
Banned
#13
if a.net nerf dervishes and paragons, whats the point of adding them anyway?

balled-up groups are old as mending warriors. down with the old gameplay. enough with nerfs. welcome the x-41 dmg scythe and the javelin throwing paragons.
twicky_kid
twicky_kid
Furnace Stoker
#14
Dervishes will see light in PvP as long as smite is around. Extend enchantments, Balthazar's rage, AoE adjacent attacks, and smite are going to make you boon prots cry. Boon also got a nerf because of the possible abuse with mysticism.

Paragons are amazing conditions spammers. Spears have a fast attack speed for being ranged and same dmg as bows. They do not gain the range increase from elevation but do get the decrease.

I like these 2 much more than the Ass/Rit and see many different builds instead of just 1 bar being viable.
A
Anryla
Frost Gate Guardian
#15
I would only call it 'nerf' after the game has been released, this is beta testing and thus the skills are not done yet. IMO, nothing can get nerfed yet for Paragons or Dervishes
Vilaptca
Vilaptca
Pre-Searing Vanquisher
#16
Quote:
Originally Posted by Anryla
Dervish weapon damage is big, 41 ( or was it 42, cant remember ), max damage... create a crit scythe wielding assassin and get a lot of crits and you dont need to use any skills to kill the target, this is of course just speculations. But having alot in Critical Strike as well as Scythe Mastery seems devastating.
The A/D pre-made does this. I went 1vs1 against my brother many times in scrimm tonight. Either he doesn't understand how to play the D/Me pre-build, or it works quite well. Its a fun build to play, I'm definately going to make my Assassin go /D to either completely steal that build, or play something like it.
Shadowfox1125
Shadowfox1125
Forge Runner
#17
I'm gonna agree that Paragons will make a larger impact on the game than Dervishes will. Why? Chants, Echoes.. what else do you need? I'll admit that the Avatar skills are really fun to use, but in the end, enchant strippers will own dervishes.. unless you can somehow remove chants or echoes.. I won't comment on the spear/scythe controversy-- although spears do 14-27 and scythes do 7-41-- which really surprised me..

My first impression was "wow, Dervish is pretty good, but Paragon is a hell lot better.
Numa Pompilius
Numa Pompilius
Grotto Attendant
#18
Quote:
Originally Posted by Anryla
IMO, nothing can get nerfed yet for Paragons or Dervishes
Oh please! Get with the program: every change, real or imagined, is a nerf. Even if something isn't changed just different to what the player hoped, that's a nerf. There are no such things as buffs, skill balances, bugfixes, or confused players who misunderstand how skills work - it's all nerfs. Suggesting that something isn't nerfed just because it isn't just shows how uncool and non-leet you are.
Hell, within minutes of the update going live there was a thread here at GWGuru about the "hair nerf"!
Lordhelmos
Lordhelmos
Wilds Pathfinder
#19
Man... those new dervishes are going to thrash my enchantment tank ele...
Arkantos
Arkantos
The Greatest
#20
I think dervishes are a tiny bit overpowered. Mine has 130 Armour, 650 health, and he moves/attacks 33% faster.