The BIG question..will Nightfall be worth buying?

Malice Black

Site Legend

Join Date: Oct 2005

I owned both chapter1 and factions and recently uninstalled both and gave away my account. The main reason i quit playing was i got seriously bored.

As you can see i cant play the free weekend event so i need some decent feedback and ppls opinion of this game

So..opinions plz

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

two words.. damn right..

if you are a pver.. then be happy of the upcoming 20 new missions and 55 (the magical guild wars number 55...) new explorable areas... it will DEFINATLY be bigger than factions and will focus more on pve.... new professions are gona own... love the avatar skills on the dervish.. they fvcking own...

TheOneAndOnlyX

Krytan Explorer

Join Date: Oct 2005

The Last Sacrens

N/Me

Its absolutely awesome they corrected every mistake factions did. You are a fool for giving away something of such worth and then later to find out you shouldnt have. Nightfall>Factions. Paragon and Dervish are utterly awesome professions to play and have awesome elites and abilities and are something very new to mmorpgs. I havent seen a complaint about paragons or dervishes yet.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Even with a preview there's really no way of knowing. Especially as this is a PvP beta test/preview only. Factions pretty much showed that you can't go on just the preview/beta tests (how many, including me, looked forward to it only to be disappointed in the end?)

I'm going to wait it out this time, watch the boards!

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

Quote:
Originally Posted by Malice Black
I owned both chapter1 and factions and recently uninstalled both and gave away my account. The main reason i quit playing was i got seriously bored.

As you can see i cant play the free weekend event so i need some decent feedback and ppls opinion of this game

So..opinions plz
I have a feeling it's going to rock, check out the graphics, skills of the new classes, 250 quest, hero challenges, 20 new missions, more leet's... going to be fun I'm pretty sure. Might want to check out the new stuff.

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

New classes seem interesting, but I dont think we will know until the PvE Preview.

As I sat in ice tooth cave, someone told me his view about the future of guild wars:

"Its kinda like if you went to the bar, got hammered, and took an ugly chick home with you... and woke up the next morning and found out she was a dude. You get a free pass the first time, but if it happens again, well..."

We got drunk from Prophecies, woke up to Factions, and can only hope that Nightfall is a chick.

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

Well, if you had both factions and prophecies and played them both and you were bored of them, I doubt you will like it as it will still be very similar, and probably not enough of a change to be worth buying for you.

For people that like pve, then it is probably worth buying because it has even been said that this is a pve chapter.

I know I will buy it! I reallly liked factions and prophecies, and I doubt Arena Net will let me down now!

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

Quote:
Originally Posted by TheOneAndOnlyX
havent seen a complaint about paragons or dervishes yet.
I have: male paragon armor. Some people are shy, you know (no, not the ones with 15k druids armor)

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by Xenrath
Even with a preview there's really no way of knowing. Especially as this is a PvP beta test/preview only. Factions pretty much showed that you can't go on just the preview/beta tests (how many, including me, looked forward to it only to be disappointed in the end?)

I'm going to wait it out this time, watch the boards!
I was accually the opposite. I pre-ordered factions before the event thinking it would be as good as prophecies. Then I did the event and thought "wow, factions looks like its gonna suck!". I decided to get factions anyway, just because it was already preordered. Then I got it and thought "This is way better than prophecies!". Am I just wierd like that?

Xx Monk Hunter Xx

Ascalonian Squire

Join Date: Jul 2006

4th circle of hell (may be moving soon to the fifth)

[jade]

A/W

its gonna be what? 40 bucks? not exactly alot of cash even if it does turn out to suck (which i think is quite the opposite)

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by Xenrath
Even with a preview there's really no way of knowing. Especially as this is a PvP beta test/preview only. Factions pretty much showed that you can't go on just the preview/beta tests (how many, including me, looked forward to it only to be disappointed in the end?)

I'm going to wait it out this time, watch the boards!
factions pvp beta was lame.... people thought restoration was the godliest skill xD... after 1 year gw players were desperate for fresh meat... even if the meat was immatation veggie paties... no doubt these new professions will own up the pvp scene... and from what i hear the pve will kick some major ass ... im all to sick of the look and feel of factions... and the stupid closed door policy..

Malice Black

Site Legend

Join Date: Oct 2005

Im a pve only player so the fact its a PvE based chapter is good news to me

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

I don't know if it's just me or i'm getting old off Guild Wars. Having played Chapter 1 -2, Chapter 3 seem eh. The new skills in RA rolled others simply by overpowered AOE damage. Only reason for buying Nightfall would be for the PVE than unlock for PVP. The graphics look pretty outstanding, such as the avatar skills to turn into gods. I'll be waiting for new HA and GVG maps.


Pity you gave ya account away seeing GW is the type of game you can go away for a year than comeback.

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

nightfall going to more worthy than factions!

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by Horseman Of War
ya id say you gave away your account- dont bother ever coming back. That was a stupid mistake, but then again if you didnt like GW, then dont even come to these forums.

I think you were a fool to stop playing, but hey some people just dont GET gw.


to the above poster: I think the locked doors is great... it keeps people from just running to the end of the game. No more NOOBS N DROKS if you know what i mean.

I hope they continue to implement the LOCKED DOOR system.

It keeps NOOBS out of areas where they ARE NOT WANTED!!!!!

LOCKED DOOR FTW LOL
explain to me the point of this post?

perfect

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by capitalist
New classes seem interesting, but I dont think we will know until the PvE Preview.

As I sat in ice tooth cave, someone told me his view about the future of guild wars:

"Its kinda like if you went to the bar, got hammered, and took an ugly chick home with you... and woke up the next morning and found out she was a dude. You get a free pass the first time, but if it happens again, well..."

We got drunk from Prophecies, woke up to Factions, and can only hope that Nightfall is a chick.
lol, quoted for truth.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by Horseman Of War
ya id say you gave away your account- dont bother ever coming back. That was a stupid mistake, but then again if you didnt like GW, then dont even come to these forums.

I think you were a fool to stop playing, but hey some people just dont GET gw.


to the above poster: I think the locked doors is great... it keeps people from just running to the end of the game. No more NOOBS N DROKS if you know what i mean.

I hope they continue to implement the LOCKED DOOR system.

It keeps NOOBS out of areas where they ARE NOT WANTED!!!!!

LOCKED DOOR FTW LOL
lol noobs do not know of the drok run.... they play the game and find out later when they are exp... i got 15k glads at lvl 2... FTW!... i love running poeple and you can't do that in factions which sux... if i wanted to grind i'd go play WoW.... GW should stick to the anti grind policy and open up the towns to running...

Malice Black

Site Legend

Join Date: Oct 2005

keep it on topic plz

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

I bought, played and adored playing Prophecies. Guildwars delivered with it's debut. It was good, still is good.

I did not buy into factions.

I know people that did. Some people enjoyed it. But most people look at Factions compared to Prophecies and it's obvious that you just paid the same price for less game on the 2nd go. That totally, totally sucks. A new contient, new missions, new characters were a blip. All over in a day. Most people finished Factions in a single day that I know anticipated it. Sure, you can do that with Prophecies as well, but it took time to learn how to do it. Factions seems like it was meant to just get people happy fast, and let them down even faster.

1 - Lots of money in Factions. Prophecies-only players have no clue how many plat Factions players work up just doing those missions. It's ridiculous compared to our zero gold questing of before (which I prefer... anyways).

2 - Lots of crazy items in Factions. All the new skins. All the big bosses. All thsoe crazy uniques. Factions broke the old market on things like Dye and Runes, which only came from real actual work. Factions instead, replaced it with a flooded market of endless uniques which are so easily obtained that you practically run it just for them and don't care about playing the story, whatever this is to it.

3 - Factions introduced some of the worst things we complain about. Double skill builds. Before, when we had skill problems being too powerful, they were nerfed and that was that. This time, A.net doesn't seem to realise that having the same skills with different names doesn't balance a game. It unbalances it completely. That's the problem with faction skills, which are the same as prophecies skills, which are only obtainable by people who bought both games. This is a pathetic market ploy and they should create new skills instead. The dreaded touch skills are a great case in point. Allowing that kind of skill, which is perfect in all ways, to be used multiple times without having to use a very expensive and cool down echo skill, is the same thing as having a magic the gathering deck with 20 moutains lands cards and 40 lighting bolts cards. That's factions for you. Ruined the aspect of PVP. There are plenty of guilds that avoid the silly dual-skill-touch gimmick and I have mad respect for people like that who have some ounce of reason for playing this game other than "clicking."

4 - Too much, too fast. Too short of a game. Huge let down in my opinion. I like the efforts of new characters, but I'm pretty dissappointed with the Ritualist and Assassin. They both have their strong points, and uses, but they're hardly begging for everyone to be played. This is expected, if it were an expansion but Factions isn't an explantion. It's a stand alone game and it shouldn't play and look and feel like a simple patch update from Prophecies. Factions is to Prophecies as Lord of Destruction is to Diablo II. The difference is, Diablo II didn't promise a new game. It just offered an expansion. Guildwars didn't do that. We got "Chapter II" but really, it's just "Chapter I, B."

Now, A.net already knows all this. It's obvious. They messed up with a small PvE game that Factions is, ruined a huge portion of their market from playing there, and realised that they need more than just 13 little missions and fancy skinned weapons to get people to buy and play.

It looks like A.net is at least trying this time around with Nightfalls.
I really like the new characters. They have lots of fun new stuff. Not just old stuff tweaked to look new. And I hope, hope, hope that Chapter III doesn't just give us a third freaking touch skill called "Gotcha! LOL."

Currently, I want to buy Nightfalls.
The larger appeal to PVE is what I want.
I can PVP no matter what game I have.
But I can only PVE over and over if it's new.
I want new.

Do not screw around with dual skills and these crappy market ploy skill crossovers A.net. Do not. You will lose customers and become Battle.net!

** In short, keep an eye out. If you liked Prophecies you may just have something fun again with Nightfalls. But don't hold your breath.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

nightfall seems like it will be more PVE oriented, and I am looking forward to that, having been disapointed with the pve content of factions.

so far i am planning on buying it, and adding it to my other 2 chaps

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

the classies alone and the fact that anet promised some rpg, better rpg in the game. I am so not going to miss out.

I think if the rpg is good, anet will be fighting for number spot with never winter nights when it comes out. if they do something new they will get mmorpg of the year!

Anet just make sure there is enough CE to go around! and don't make it late

ps

anet please give us lots of aera to explore, both air, water and land pretty pretty please

Malice Black

Site Legend

Join Date: Oct 2005

thanks for that essay

i loved chaper1 but when i ended up spending 4-5 hours on the forum and half hour in the game i knew it was time to quit

so far im still unsure...i wasnt going to buy factions but was tipped by the 12v12 which then turned out to be utter bollocks..

Eldred

Ascalonian Squire

Join Date: Jul 2005

Regnum-irae

N/E

I feel that Nightfall won't be a waste of money like factions at least both classes don't die fast as assasin which is a lame profession
And well i feel that factions is only to show of with elite missions and alliance battle but nothing extra.
But with these two new professions nightfall won't suck aldo i hope there will'be a chapter to deal with the fate of ascalon and the charr

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

well you guys have to understand one thing.. its called Guild WARS for a reason... because the build battles is probably 100x more enjoyable than anything you can find, farm, or beat in pve... until you've reached that lvl you are really missing out.. don't hate gw cuz its not pve oriented... because its not supposed to be... the pvp is where the real fun is at

Eclair

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by llsektorll
well you guys have to understand one thing.. its called Guild WARS for a reason... because the build battles is probably 100x more enjoyable than anything you can find, farm, or beat in pve... until you've reached that lvl you are really missing out.. don't hate gw cuz its not pve oriented... because its not supposed to be... the pvp is where the real fun is at
If it was Guild Wars, we'd be having 100 man battles with siege engines, mounts, formations, etc etc. Right now its much more like...Guild Arenas.

Anyways, Factions was pretty much a PvP game, with PvE mostly gimped. The two new classes were not that much different in terms of play style or feel from the Prophecy characters. What really disappointed me was that the whole factions concept is one of the biggest gimmicks I've ever seen. I was hoping to have the faction line actually affect the game somewhat, but really, the only thing is does is just make me go to Kaineng to sell/buy all my gear.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

Quote:
Originally Posted by llsektorll
well you guys have to understand one thing.. its called Guild WARS for a reason... because the build battles is probably 100x more enjoyable than anything you can find, farm, or beat in pve... until you've reached that lvl you are really missing out.. don't hate gw cuz its not pve oriented... because its not supposed to be... the pvp is where the real fun is at
your very wrong I have been around since beta! anet promise from the time the game came out ! it was going to be rpg! an rpg where you can fight to as well! not a fps or rts

the core of gw is rpg!

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by llsektorll
well you guys have to understand one thing.. its called Guild WARS for a reason...
2 things.

1 guild wars is in reference to background lore

2 the owner of ANET stated flatly in an interview that GW started as an RPG and the PVP was added as something to do after finishing the game.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

I agree with most of what you say, however

Quote:
Originally Posted by MalVeauX
2 - Lots of crazy items in Factions. All the new skins. All the big bosses. All thsoe crazy uniques. Factions broke the old market on things like Dye and Runes, which only came from real actual work.
REAL ACTUAL WORK!!!?!?!? It's a game, for chrissake. it is a GOOD thing to have many unique items with different models, and big bosses to kill, and cheaper runes which don't take hundreds of hours of boring farming to get ahold of.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

I love GuildWars but...

Adding 2 new characters allready is a bit too fast I believe. I think it will destroy a lot of fun in the game. Too many things in too short time.

And well, I hope they actualy debug chapter 3 before release cause Factions had too much bugs anyway.
- Major letdown to me was the 5 elite skills that weren't available from the start. And they just said... "they are in the game" and... a week later they update... "Elites now available".
- Quests that were bugged
- And so on... I believe we all know that there were too many bugs.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Malice Black
I owned both chapter1 and factions and recently uninstalled both and gave away my account. The main reason i quit playing was i got seriously bored.

As you can see i cant play the free weekend event so i need some decent feedback and ppls opinion of this game

So..opinions plz
Nobody can really answer your question as A) Nightfall won't be out for atleast 3 more months B) you never explained just what it was about Ch1 and Ch2 that caused you to become bored.

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

While I enjoy Guild Wars for what it is, I can flat out and undeniably tell you without hestiation that it doesn't hold a butterfly fart's strength against the flame of a candle to Never Winter Nights when it comes to RPG. Guild Wars is an RPG, but very dummied down and limited in just how much role playing you get to do.

-You play the good guy, no matter what. No choice. You can't even win in an evil way. It's one track.

-There isn't much to the plot. It's more of a cinematic that you participate in, not neccessarily define. There's a critical difference in this and an RPG that unfolds and you didn't say "I didn't see that coming."

-The things you encounter last 2 minutes and you learn nothing about it. An example is the Seer in prophecies. Sure, we all know about Ascalon and the Char, etc, but the nature of the Seer isn't even talked about, theorized, or anything. No one wonders. Why? Because it has pretty much milimeters of depth. That's a sure fire sign that this wasn't meant to really be an RPG of the calliber of the real RPGs which currently define that genre.

There are other things, but they're not really important. And even given the above, Guild Wars is still a fantastic game. I can play it quickly, with friends and family no matter where they are, and have a good time. Play a simple story. Enjoy my role in the "story" and finish it up. I don't have to get all involved. It's a nice break from serious RPG to simple laid back hack & slash with the illusion of RPG -- Nothing wrong with that either!

Cheers!

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Horseman Of War
And as far as them saying PvP was added as an afterthought- id need to see proof of that. Its ludicris to think that they never considered PvP until after the game as almost done.... i think the above poster is misinformed/lying.
!!
one thing i do not do is lie and i may be wrong at times but when i state a quote is is not misinformed.

you ask i provide and interpret it as you see fit

from Jeff Strange interview

Quote:
Evil Avatar News: Guild Wars seems to be a pretty hardcore PvP type game.

JS: Well, I think Guild Wars has excellent PvP, especially in the online role-playing genre, in fact it’s the only game with well-designed well-balanced PvP; but that doesn’t mean the game is a hardcore PvPer's game. Guild Wars started life as a role-playing game, and we continue to support that very strongly. Our goal was always for the PvP aspect to be played after you’ve built up your character and played through the role-playing content,

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Quote:
Originally Posted by Malice Black
i loved chaper1 but when i ended up spending 4-5 hours on the forum and half hour in the game i knew it was time to quit
/signed 2x

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

If ebgames slip up on Nightfall info as to number of missions, quests etc (all being far more then factions) is true then with out a doubt.

Even if it's the same, so I will most likely will.

@MalVeauX
300 new skills, 25 duplicates in Factions and makes perfect sense if you read the dev interviews about how GW shares elements with Magic the Gathering and if you play Magic The Gathering.

I expect to see and have zero issues with some duplicate skills with different name.

And the Dev stated it started as Pve, PvP was added (during development) and BOTH are part of the game and always will be and the strive to keep both sides happy. Aka despite PvE being 1st, that has zero bearing on the future it's a PvP & PvE game.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Eldred
I feel that Nightfall won't be a waste of money like factions at least both classes don't die fast as assasin which is a lame profession
And well i feel that factions is only to show of with elite missions and alliance battle but nothing extra.
But with these two new professions nightfall won't suck aldo i hope there will'be a chapter to deal with the fate of ascalon and the charr
When my assassin appears next to you, you have eight seconds to live.

Back on topic... heck ya, it'll be well worth it. I still have a lot to do with Factions (thanks to the ABs pulling me away from other things...), and Nightfall looks to be even bigger in the PvE world... plus the promise of a new type of PvP that'll blow peoples socks off.

Oh yeah. Buy that puppy.

viper008

Banned

Join Date: May 2005

Quote:
Originally Posted by Malice Black
I owned both chapter1 and factions and recently uninstalled both and gave away my account. The main reason i quit playing was i got seriously bored.

As you can see i cant play the free weekend event so i need some decent feedback and ppls opinion of this game

So..opinions plz
Why don't you wait for after Beta PVE event and then ask for peoples opinin? Its still too early really for anyone to say yes or no at this point in time.

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by EternalTempest
@MalVeauX
300 new skills, 25 duplicates in Factions and makes perfect sense if you read the dev interviews about how GW shares elements with Magic the Gathering and if you play Magic The Gathering.

I expect to see and have zero issues with some duplicate skills with different name.
That's the difference between the problem in Guildwars and what doens't occur in MTG. The "duplicates" in MTG are true duplicates. Disenchant is disenchant. It's the same thing, no matter the set. You can't have more than 4. Simple.

In guildwars, you can have as many as you want, so long as it's not the same name. Skills that are identical with different names are legal in Guildwars.

It's nothing like MTG in that particular sense, but very similar in others.

If Wizards can make up new "similar" things to replace others and that can be mixed with the others every 6 months (and MORE than guildwars) then I expect the boys at A.net to be able to do the same thing.

At least so long as they're not carbon copies.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Horseman Of War
And that says NOTHING about it being ;finished; when they implemented pvp


Im pretty sure PvP came around on day 4 or 5 LOL.

I take back saying Lying.... for more than one reason....

However... I now replace that title with "EXAGGERATOR"
i did not alter or in anyway change what Jeff Strange said.

here is what i said

2 the owner of ANET stated flatly in an interview that GW started as an RPG and the PVP was added as something to do after finishing the game.

from the interview itself

Quote:
Guild Wars started life as a role-playing game, and we continue to support that very strongly. Our goal was always for the PvP aspect to be played after you’ve built up your character and played through the role-playing content,
to me those look pretty close so where is it stated from me it was tacked on at the last moment?

The Son Of Morgoth

The Son Of Morgoth

Wilds Pathfinder

Join Date: Oct 2005

Maryland

The Servants Of Morgoth

N/

Currently if A-net does not fix the problems that were introduced by this newest patch/fix the ui i will not be playing nightfall.

One of the major reasons i got Guildwars 1 was because A-net was a new company. They needed to make a good game/good service if they wanted their company rep. to go up, unlike other companies such as Blizzard that can make lots of mistakes and still keep their godly omfg WARCRAFT 3 rep. Now also A-net is going down the path of big business and slacking off a little. I am going to wait 1 or 2 months after Nightfall comes out before i even get it...and thats only if we dont have a whole bunch of complaints. I think A-net has officially lost my business. Guildwars has just gotten eh -_-.

viper008

Banned

Join Date: May 2005

Quote:
Originally Posted by The Son Of Morgoth
Currently if A-net does not fix the problems that were introduced by this newest patch/fix the ui i will not be playing nightfall.
Give them time and read Anets post, Also too stop playing a game over a few minor problems is a prety lame reason not to buy the next chapter.

The new UI is so much better than what was ever in the game.