The TRUE problem with GW:/
Count to Potato
Guilds are required to have good communication, and since most people think guildwars is pvp based, Guildwars can show good communication by showing how The Last Pride or another good guild communicates
Lawnmower
Quote:
Originally Posted by JiggyFly
The fact that GW is one big world has something to do with it. Other games have daily server averages of 3,000-5,000 people, respectively. So if you're always an ass, or are always being a bad team player it'll get around. GW pretty much has everyone (from the same regions) in one place, so it doesn't mean swuat if you leave a group, don't try, or don't make the extra effort to communicate because 99.9% of the time you'll never see that person ever again anyways. Thus GW has soem definite social problems...
|
That is an interesting statemente. Never thought about it that way.
How do you suggest we fix this?
ManxMann
Lawnmower, I whole-heartedly agree with you about cleaning up the (let's say) "nonsense" on the chat channels. GW even has a name for it...It's called the "User's Agreement". It's a small agreement that allows GW to revoke a players ability to participate in the game for inappropriate conduct.
There seems to be an industry wide glitch with the "User Agreement" concept though. It would appear that the inclusion of such an electronic document is mandated by some higher authority, or someone is trying to present the appearance of decency. You see, the terms of the "User Agreement" are seldom, if ever enforced.
Now, maybe GW or ANET has a group of people who pop in and out of towns and districts monitoring the "appropriateness" of the player's behaviors and they find no offenders! While it is true that it is ANET's policy not to disclose any information about their findings in cases reported to them by players against other players, it may very well hold that they do not "advertise" the fate of "UA" offenders.
It would be bad business to secretly ban accounts for UA offences without letting people know that you were, in fact enforcing the standard, wouldn't it?? After all, if a number of people actually "saw" a meassage pop up reading something like: "Shadow Sin's account has been suspended for UA Violations" right after "Shadow Sin" spit out a slew of racial slurs......hummmm. Think the word would get around? GW and ANET does monitor the chat lines. Unfortunately, until we see something like that, we may never know. It would seem that unless the players actually see some "proof" of enforcement, for every offender booted, another would simply takes his/her place. (well, maybe not exactly one for one)
Oh, BTW...JETDOC calls it mass censorship, 1984 monitoring/persecution and even fear-type environment. Please don't make me laugh! We're talking about a game, not someone's bedroom!!
ANET has developed and released a product that is available to minors. They have the FIRST responsibility to ensure that they take ALL of the PRUDENT steps to ensure that the terms of "THEIR" UA are enforced. Adults who give the minors access to this game must then exercise their responsibility to do the same.
There seems to be an industry wide glitch with the "User Agreement" concept though. It would appear that the inclusion of such an electronic document is mandated by some higher authority, or someone is trying to present the appearance of decency. You see, the terms of the "User Agreement" are seldom, if ever enforced.
Now, maybe GW or ANET has a group of people who pop in and out of towns and districts monitoring the "appropriateness" of the player's behaviors and they find no offenders! While it is true that it is ANET's policy not to disclose any information about their findings in cases reported to them by players against other players, it may very well hold that they do not "advertise" the fate of "UA" offenders.
It would be bad business to secretly ban accounts for UA offences without letting people know that you were, in fact enforcing the standard, wouldn't it?? After all, if a number of people actually "saw" a meassage pop up reading something like: "Shadow Sin's account has been suspended for UA Violations" right after "Shadow Sin" spit out a slew of racial slurs......hummmm. Think the word would get around? GW and ANET does monitor the chat lines. Unfortunately, until we see something like that, we may never know. It would seem that unless the players actually see some "proof" of enforcement, for every offender booted, another would simply takes his/her place. (well, maybe not exactly one for one)
Oh, BTW...JETDOC calls it mass censorship, 1984 monitoring/persecution and even fear-type environment. Please don't make me laugh! We're talking about a game, not someone's bedroom!!
ANET has developed and released a product that is available to minors. They have the FIRST responsibility to ensure that they take ALL of the PRUDENT steps to ensure that the terms of "THEIR" UA are enforced. Adults who give the minors access to this game must then exercise their responsibility to do the same.
Christoffer
A few simple words from a simple person...
That is why god made Ventrillo and TeamSpeak ^.^
I seriously doubt that GWs will ever have a server that lets you speak to others in game, too much of a hassle. Plus they would have to police it 24/7.. and if that ever did happen, you know it would just turn out to be like Yahoo Chat all over again!
That is why god made Ventrillo and TeamSpeak ^.^
I seriously doubt that GWs will ever have a server that lets you speak to others in game, too much of a hassle. Plus they would have to police it 24/7.. and if that ever did happen, you know it would just turn out to be like Yahoo Chat all over again!
Zakarr
Anet needs to separate trading from local chatting and have better spam filters. Channels are mainly flooded with trade messages and spam. That is the biggest reason why communication in towns is a mess.
PvP at least in Guild Wars need quick decisions, timing and awareness. Chat channels are useless for that because typing is too slow. Only solution is voice chat but public voice chat will never be reasonable. Most of people don't know how use it properly. It would be a pure chaos and then you want to mute everyone.
PvE communication can be a lot more slower because of AI and predictable builds. It is purely party members fault if they can't read or write english. You can't be a lonely wolf and ignore everyone else. Experienced players however mostly know what others want and can work as independent players. Works pretty good but again most of community can't do that. No communication system can help that anyway if they don't even listen.
In-game voice chat will never come to Guild Wars until you pay monthly fee. The cost of voice servers is way too high for free.
PvP at least in Guild Wars need quick decisions, timing and awareness. Chat channels are useless for that because typing is too slow. Only solution is voice chat but public voice chat will never be reasonable. Most of people don't know how use it properly. It would be a pure chaos and then you want to mute everyone.
PvE communication can be a lot more slower because of AI and predictable builds. It is purely party members fault if they can't read or write english. You can't be a lonely wolf and ignore everyone else. Experienced players however mostly know what others want and can work as independent players. Works pretty good but again most of community can't do that. No communication system can help that anyway if they don't even listen.
In-game voice chat will never come to Guild Wars until you pay monthly fee. The cost of voice servers is way too high for free.
Jetdoc
Quote:
Originally Posted by ManxMann
Oh, BTW...JETDOC calls it mass censorship, 1984 monitoring/persecution and even fear-type environment. Please don't make me laugh! We're talking about a game, not someone's bedroom!!
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When you're talking about "bannings" being the true way to enforce conduct/communication in the game, to what degree are you willing to take it?
Banning someone for cuss words? Maybe.
Banning someone for racial slurs? Borderline. Example - if I say "Man, there are nothing but orientals in this district..." - is that a bannable offense? It's certainly rude, but likely more ignorant than vicious.
Banning someone for a sexual-orientation slur? Borderline. Example - someone asks how their new 15K mesmer armor looks, and I say "Man, it looks gay..." - is that a bannable offense? What if the person on the other side of the keyboard is homosexual?
Banning someone for abusive talk? Borderline. Example - if someone says "Stfu Noob" - is that a bannable offense? I would guess than many teens and pre-teens use that line in chatting to their friends, etc...but to an old geyser like myself, I may take that literally. Should we infer malicious intent?
Again, it's not the "mass mind control" you're reading into my post - it's the fact that when you start down the slippery slope of censorship, it's really hard to draw the line as to what is acceptible and what is not, especially when you have no idea who is on the other side of the keyboard. And when that censorship determines whether you're even allowed to play the game - that's even worse.
Loviatar
Quote:
Originally Posted by ManxMann
After all, if a number of people actually "saw" a meassage pop up reading something like: "Shadow Sin's account has been suspended for UA Violations" right after "Shadow Sin" spit out a slew of racial slurs......hummmm. Think the word would get around? .
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a short time ago someone posted here that a guildie was mouthing off to a person with funny colored text who told him he was in violation of the user code and faced a ban.
he didnt believe it and mouthed off some more and his account was locked.
so yes it does happen and in front of witnesses
Kate Bloodspirit
Quote:
Originally Posted by my benediction
its not entirely anets chat that turns people into monsters. alot of people seem to be hostile little prats. but i can never seem to see the chat or read anything on it in busy areas. waht they need to do is make it to where the chat doesnt move if you bring up that box that lets you move it up and down.
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Stockholm
Quote:
Originally Posted by Jetdoc
Ahhh...but that's the problem...defining what is "appropriate" in the game.
When you're talking about "bannings" being the true way to enforce conduct/communication in the game, to what degree are you willing to take it? Banning someone for cuss words? Maybe. |
Quote:
Originally Posted by Jetdoc
Banning someone for racial slurs? Borderline. Example - if I say "Man, there are nothing but orientals in this district..." - is that a bannable offense? It's certainly rude, but likely more ignorant than vicious.
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Would have to be a bit more defineing, like chinks or Japs( no offence meant to anyone) to be a ban. offence.
Quote:
Originally Posted by Jetdoc
Banning someone for a sexual-orientation slur? Borderline. Example - someone asks how their new 15K mesmer armor looks, and I say "Man, it looks gay..." - is that a bannable offense? What if the person on the other side of the keyboard is homosexual?
|
Quote:
Originally Posted by Jetdoc
Banning someone for abusive talk? Borderline. Example - if someone says "Stfu Noob" - is that a bannable offense? I would guess than many teens and pre-teens use that line in chatting to their friends, etc...but to an old geyser like myself, I may take that literally. Should we infer malicious intent?
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privat chats.
Quote:
Originally Posted by Jetdoc
Again, it's not the "mass mind control" you're reading into my post - it's the fact that when you start down the slippery slope of censorship, it's really hard to draw the line as to what is acceptible and what is not, especially when you have no idea who is on the other side of the keyboard. And when that censorship determines whether you're even allowed to play the game - that's even worse.
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Jetdoc
Quote:
Originally Posted by Stockholm
Define cuss words. Hell is seen as a cuss word by some, but is used in the holy bible.
|
Quote:
Originally Posted by Stockholm
Does not seam any more racial than saying only europeans in this district.
Would have to be a bit more defineing, like chinks or Japs( no offence meant to anyone) to be a ban. offence. |
Quote:
Originally Posted by Stockholm
Defenitly a bannable offence, they can use that kind off language in PM's or privat chats.
|
Quote:
Originally Posted by Stockholm
As long as the game is sold to miniors the User agremment have to enforced, I think that the chat filter should not be an option, it should be on HIGH AT ALL TIMES.
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This is what I'm talking about - one person's definitions of "offensive" varies from another's. Instituting workplace language controls isn't the answer in a game that is supposed to be "fun", IMO. Understanding the environment that you're in (including the various maturity levels of the players involved) and instituting your own "filter" is the best way to handle the OP's initial concern, IMO. If you find something very offensive, use the Ignore button - it's that simple.
Stockholm
When you watch a movie or a serie on tv they will bip the "offencive" words for the sake of minors, so I can not see how a chat filter would be out of place in a game sold to age group +12, I think that by it self say's that it must be filterd. If it is left totally un filterd I think the age grouping should be at least +15. Not being able to use abusive language in a game like GW might actually teach some of these young ppl that you can have a conversation without profanitys. What is the point of having a User agremment if it is not upheld? Even here on GURU we have a filter, thank god.
And if you are worried that someone passing by will take offence to a joke, then you allready know it to be offencive and can go private to tell it same as you would at a party or at work.
And if you are worried that someone passing by will take offence to a joke, then you allready know it to be offencive and can go private to tell it same as you would at a party or at work.
Scavenger Rage
People are speaking a lot viewing from cultural standpoints and all, and in fact, the problem stated on this thread has nothing at all to do with that! People being asses, or speaking curses and all are a problem that wont be solved by ANY action from anet, thought I agree, the VERY LITLE they can do (that is monitoring the chats, applying strong spam filters and all) they ARE NOT doing!!! But still, this isn’t and shouldn’t be their main concern.
As game designers, they should look from a developer perspective and get to the simple conclusion, ALL the communication system present today in Guild Wars is 100% useless. And I am not exaggerating, I mean, in other MMORPGs you get around in a city with no more then 50 people at one time, and even in those cases a chat system like the one that exists today on the game WOULDNT work at all!!! It’s so HORRIBLE simplistic that looks even worse then IRC communication that’s dated from 10 years (if not more) ago!!!
That said, imagine the SAME system applied on places where over then 100 people coexist?!? ALL of them trying to say things, and get heard?! It’s simply ridiculous that they ever thought about implementing a system so poorly designed for these scenarios. And more!!!
The chat system today have some sort of "all in one" appeal to it that’s completely unreasonable!!!! The trade chat for instance, it would be SOOOO easily substituted for Auction Houses on major cities... The PARTY system would be easily substituted for some sort of auto - arranging system that would allow you to get around with similar players and actually form a working party, enough with 8 warrior PUGs and all. And the list keeps growing...attributing SO MUCH of the game experience to a chat that is so horrible designed is at least stupid, they want us to make working well balanced parties, but they don’t gives us any tools whatsoever to aid us in this quest, to the point were the mission itself is actually a LOT easier to be done then to create a party to do it.
The first reasonable solution would really upgrading the chat system itself, the ability to add a tag with item descriptions (like in WOW) to avoid repetition, a WELL DONE spam filter (nothing like that CRAPPY "suppressed message" system that most of the times blocks useful messages (which you have to type again) and let pass SPAM like hell, and off course, maybe the most simplistic solution EVER, character profiles (account based). I mean, I got to say, I HATE Orkut, but if ANYTHING is to be learn from there is that if you write down your preferences and stuff, you will most likely find people similar to you. We see this sort of stuff since Warcraft II for GOD SAKES!!! It’s true that the "bonus titles" are a leap forward this goal, making a little less annoying to find some one similar to you, but they are still miles away from reaching a reasonable system.
The second solution, after upgrading the normal chat, would be to cut out the overflow of messages, that could be done by delegating some functions of the chat to other MORE ORGANISED areas of the game, such as an auction house for sales, a party system for groups, and maybe even a general IN GAME chat, where you wouldn’t need to care about the game itself, and it would work as a place to meet people all around, and simply chat, trade experiences, and maybe (GOD FORBIDES, anet have done everything it could to avoid it) even making some friends.
A third solution would be a MAJOR upgrade on the IGNORE / FRIENDS list, I mean, it’s as simple as the chat and simply does not work as it should. First upgrade would HAVE TO BE an e-mail system, I mean, you can’t even leave messages for offline friends!!! Maybe a SEPARATE window for friend’s conversation OUT of the "regular" chat window to avoid (again) the overflow of messages, and other things inspired by MSN and ICQ maybe, it’s impossible for me to understand why anet took 20 years of internet communication system developments and threw it all away.
In a design standpoint, its easy to see that the communication in the game is near inexistent, and after 1 year some drastic measures have to be taken, I mean, its nice to see better buttons on the interface and new shinny cast bars, but while a major upgrade on the interface design itself is not done, it will still chop down the game value for about 50%, I mean, if you like GW now, imagine if it really had the MULTIPLAYER component on it, where you could actually make communities, meet people, and gather around to have simply fun, not having to care about accomplishing missions or creating a guild or an alliance or so?!?! It would be a TOTALY different experience then the one we are having today.
In the bottom line, I am glad to pay 50US$ for a new expansion that brings TONS of skills, areas, monsters, game types, but I would be even happier paying 100US$ to see those upgrades I mentioned (and that anet is promising us since the release of Prophecies) really done.
Later.
As game designers, they should look from a developer perspective and get to the simple conclusion, ALL the communication system present today in Guild Wars is 100% useless. And I am not exaggerating, I mean, in other MMORPGs you get around in a city with no more then 50 people at one time, and even in those cases a chat system like the one that exists today on the game WOULDNT work at all!!! It’s so HORRIBLE simplistic that looks even worse then IRC communication that’s dated from 10 years (if not more) ago!!!
That said, imagine the SAME system applied on places where over then 100 people coexist?!? ALL of them trying to say things, and get heard?! It’s simply ridiculous that they ever thought about implementing a system so poorly designed for these scenarios. And more!!!
The chat system today have some sort of "all in one" appeal to it that’s completely unreasonable!!!! The trade chat for instance, it would be SOOOO easily substituted for Auction Houses on major cities... The PARTY system would be easily substituted for some sort of auto - arranging system that would allow you to get around with similar players and actually form a working party, enough with 8 warrior PUGs and all. And the list keeps growing...attributing SO MUCH of the game experience to a chat that is so horrible designed is at least stupid, they want us to make working well balanced parties, but they don’t gives us any tools whatsoever to aid us in this quest, to the point were the mission itself is actually a LOT easier to be done then to create a party to do it.
The first reasonable solution would really upgrading the chat system itself, the ability to add a tag with item descriptions (like in WOW) to avoid repetition, a WELL DONE spam filter (nothing like that CRAPPY "suppressed message" system that most of the times blocks useful messages (which you have to type again) and let pass SPAM like hell, and off course, maybe the most simplistic solution EVER, character profiles (account based). I mean, I got to say, I HATE Orkut, but if ANYTHING is to be learn from there is that if you write down your preferences and stuff, you will most likely find people similar to you. We see this sort of stuff since Warcraft II for GOD SAKES!!! It’s true that the "bonus titles" are a leap forward this goal, making a little less annoying to find some one similar to you, but they are still miles away from reaching a reasonable system.
The second solution, after upgrading the normal chat, would be to cut out the overflow of messages, that could be done by delegating some functions of the chat to other MORE ORGANISED areas of the game, such as an auction house for sales, a party system for groups, and maybe even a general IN GAME chat, where you wouldn’t need to care about the game itself, and it would work as a place to meet people all around, and simply chat, trade experiences, and maybe (GOD FORBIDES, anet have done everything it could to avoid it) even making some friends.
A third solution would be a MAJOR upgrade on the IGNORE / FRIENDS list, I mean, it’s as simple as the chat and simply does not work as it should. First upgrade would HAVE TO BE an e-mail system, I mean, you can’t even leave messages for offline friends!!! Maybe a SEPARATE window for friend’s conversation OUT of the "regular" chat window to avoid (again) the overflow of messages, and other things inspired by MSN and ICQ maybe, it’s impossible for me to understand why anet took 20 years of internet communication system developments and threw it all away.
In a design standpoint, its easy to see that the communication in the game is near inexistent, and after 1 year some drastic measures have to be taken, I mean, its nice to see better buttons on the interface and new shinny cast bars, but while a major upgrade on the interface design itself is not done, it will still chop down the game value for about 50%, I mean, if you like GW now, imagine if it really had the MULTIPLAYER component on it, where you could actually make communities, meet people, and gather around to have simply fun, not having to care about accomplishing missions or creating a guild or an alliance or so?!?! It would be a TOTALY different experience then the one we are having today.
In the bottom line, I am glad to pay 50US$ for a new expansion that brings TONS of skills, areas, monsters, game types, but I would be even happier paying 100US$ to see those upgrades I mentioned (and that anet is promising us since the release of Prophecies) really done.
Later.
huMptY DumPty
lol nice thread.
If there is one thing that stresses me out the most in this whole game ~~~ not counting bugs and lagging ~~~ it'll those scumbags that yell in caps in local and team chats, swears, calling people noobs and such, while in fact they're the wrong one.
For example, I tried doing masters for Tahnakai Temple this afternoon. On the assassin boss, this monk was horrible on energy management.. and we all knew he was the weaker monk (there was 2). He casted heal breeze, aegis, heal seed, etc, and went to 0 energy. Like 4 afflicted died in front of his feet one after the other, and close to half of my party, we all got putrid bombed and just got raped.
The guys starts yelling curse words, and calling people noobs and all that because we didn't aggro properly. He was *further* up front than I was (I was a warrior). Logs off.
Yeah. To Lawnmower ~~ I do realize that chat windows in active trading spots are chaotic at times. Getting into groups is hard ~~ because lots of people suspect *noobs* will ruin their experience. Trading is absolutely horrific since scamming within the rich and experienced towards poor and newer players is very common (e.g. the limited price checking resource and knowledge of some). ~I've been into HA groups where a rank 9 warder ele have absolutely no clue where to spam his wards; and he got in because he was a rank 9 ~~ apparently an e-bayer we suppose.
There is a million other things I can flame, discuss, cherish about this game in terms of communication. YES, give suggestions to the ANet team, etc, etc, but I think you just gotta live with these things until ANet takes action.
If there is one thing that stresses me out the most in this whole game ~~~ not counting bugs and lagging ~~~ it'll those scumbags that yell in caps in local and team chats, swears, calling people noobs and such, while in fact they're the wrong one.
For example, I tried doing masters for Tahnakai Temple this afternoon. On the assassin boss, this monk was horrible on energy management.. and we all knew he was the weaker monk (there was 2). He casted heal breeze, aegis, heal seed, etc, and went to 0 energy. Like 4 afflicted died in front of his feet one after the other, and close to half of my party, we all got putrid bombed and just got raped.
The guys starts yelling curse words, and calling people noobs and all that because we didn't aggro properly. He was *further* up front than I was (I was a warrior). Logs off.
Yeah. To Lawnmower ~~ I do realize that chat windows in active trading spots are chaotic at times. Getting into groups is hard ~~ because lots of people suspect *noobs* will ruin their experience. Trading is absolutely horrific since scamming within the rich and experienced towards poor and newer players is very common (e.g. the limited price checking resource and knowledge of some). ~I've been into HA groups where a rank 9 warder ele have absolutely no clue where to spam his wards; and he got in because he was a rank 9 ~~ apparently an e-bayer we suppose.
There is a million other things I can flame, discuss, cherish about this game in terms of communication. YES, give suggestions to the ANet team, etc, etc, but I think you just gotta live with these things until ANet takes action.
TGgold
Let's look to Avenue Q for insight on the issue of how the EULA should be enforced and why it can be risky in some situations...
Excerpt from Everyon'es A little Bit Racist - From Avenue Q
"Christmas Eve:
BRIAN! Come back here!
You take out lecycuraburs!
Princeton:
What's that mean?
Brian:
Um, recyclables.
Hey, don't laugh at her!
How many languages do you speak?
Kate Monster:
Oh, come off it, Brian!
Everyone's a little bit racist.
Brian:
I'm not!
Princeton:
Oh no?
Brian:
Nope!
How many Oriental wives
Have you got?
Christmas Eve:
What? Brian!
Princeton:
Brian, buddy, where you been?
The term is Asian-American!
Christmas Eve:
I know you are no
Intending to be
But calling me Oriental -
Offensive to me!"
All lyrics are property and copyright of their owners. All lyrics provided for educational and language learning purposes only.
Alright, well, from that lesson...sometimes we may do things that are malicious to some, while we mean no harm. How do we all judge what is acceptable to everyone? Will it ever be? I think only sever offenders should be punished. It's easy to see the difference between just speech and harassment.
Excerpt from Everyon'es A little Bit Racist - From Avenue Q
"Christmas Eve:
BRIAN! Come back here!
You take out lecycuraburs!
Princeton:
What's that mean?
Brian:
Um, recyclables.
Hey, don't laugh at her!
How many languages do you speak?
Kate Monster:
Oh, come off it, Brian!
Everyone's a little bit racist.
Brian:
I'm not!
Princeton:
Oh no?
Brian:
Nope!
How many Oriental wives
Have you got?
Christmas Eve:
What? Brian!
Princeton:
Brian, buddy, where you been?
The term is Asian-American!
Christmas Eve:
I know you are no
Intending to be
But calling me Oriental -
Offensive to me!"
All lyrics are property and copyright of their owners. All lyrics provided for educational and language learning purposes only.
Alright, well, from that lesson...sometimes we may do things that are malicious to some, while we mean no harm. How do we all judge what is acceptable to everyone? Will it ever be? I think only sever offenders should be punished. It's easy to see the difference between just speech and harassment.
shardfenix
get teamspeak
www.goteamspeak.com
or ventrilo
www.ventrilo.com
When in randoms, it doesnt matter if you have voice or typing skills or not, 99% of players in random arenas are too stupid to read anyway. Same reason IWAY doesnt use voice most of the time.
www.goteamspeak.com
or ventrilo
www.ventrilo.com
When in randoms, it doesnt matter if you have voice or typing skills or not, 99% of players in random arenas are too stupid to read anyway. Same reason IWAY doesnt use voice most of the time.
Loomy
Quote:
Originally Posted by Artdeux
The channels are as follows, Rookie Help, Local, Corperation, Recruitment, and a channel I made (Also called Recruitment, but yea.). You can join/create an infinite amount of channels that can have an infinite number of people in them, as Rookie Help had 2321 people at the time. You can downsize the chat: and turn it translucent. The top of the char bars flash white when there is new text in it, as local is doing. You can even split off the chat channels so you can view more then one at a time. All of the chats except Local were global, so it was easy to meet up with people. Rookie Help also had Moderators and Administrators in it at almost all times. |
Stockholm
Quote:
Originally Posted by Loviatar
mommy walks past the game being played and never notices the chat garbage and is happy the kid is having fun.
same scene with audio chat and she gets an earfull and yanks the game. |
Alleji
I'd offer you some cheese with that whine, but I see plenty already.
90% of the people on Internet are idiots. I'm surprised you didn't know that by now. Find a guild and stop whining.
90% of the people on Internet are idiots. I'm surprised you didn't know that by now. Find a guild and stop whining.
lacasner
Im seeing 1984 deja vu, if any1 gets that lol.THOUGHT POLICE FTW!!!
Mustache Mayhem
hehe yeah I seriously dont think there are in game gm's in guildwars.. there used to be when it was new a year back (I got banned 2 times for just having crazy names) but I've seen things in districts that should be a ban and it just gets out of control- these are the main towns/districts too
gabrial heart
Wow, your hoping that a-net can fix a universal problem? You're kidding right?
Honestly, people get divorced over this issue. Business fail over this. War's start over this... If anet could fix everyone moods, and control the way people react to each other, they'd not only be king of all games, but rulers of the world!!
Basically, you want better (although questionably better, maybe just easier?) communication, get vent or ts. Don't leave it in A-nets hands to give you more communication options, even though they have mentioned in-game voice at some point.
I know your upset, alot of people are, which further fans the flames for the mood/communication/reactions issues. You're playing a game that has a large audience of 12-16 yr olds that have wierd/unstable mentalities to begin with, you can't possible expect the world of players to grow up, can you?
The top guilds have a good cinergy, top pvp players work as a team, they understand the short commings of build deeply and leave alot of the bs attitudes at the door. They could even just use team chat and do well... Not everyone has that with thier team mates all the time, not even top guilds!
I'd love to see people all just get along, but I'd be far from pressing the issue with a-net to *fix* what goes wrong with the population at large.
Honestly, people get divorced over this issue. Business fail over this. War's start over this... If anet could fix everyone moods, and control the way people react to each other, they'd not only be king of all games, but rulers of the world!!
Basically, you want better (although questionably better, maybe just easier?) communication, get vent or ts. Don't leave it in A-nets hands to give you more communication options, even though they have mentioned in-game voice at some point.
I know your upset, alot of people are, which further fans the flames for the mood/communication/reactions issues. You're playing a game that has a large audience of 12-16 yr olds that have wierd/unstable mentalities to begin with, you can't possible expect the world of players to grow up, can you?
The top guilds have a good cinergy, top pvp players work as a team, they understand the short commings of build deeply and leave alot of the bs attitudes at the door. They could even just use team chat and do well... Not everyone has that with thier team mates all the time, not even top guilds!
I'd love to see people all just get along, but I'd be far from pressing the issue with a-net to *fix* what goes wrong with the population at large.
beanerman_99
Lawnmower,
I can say that I understand where you are coming from and agree with most of your complaints.
Communication is hard in ANY online game, though Anet could improve upon the system thats in place tremendously. I like the idea someone posted above about more channels like Recruitment, and Rookie help. If we had seperate channels for different needs it may help to clean up the chat window.
I sense the deeper problem you have with playing Guild Wars is the seemingly complete abscence of nice people to play and enjoy the game with. I tend to feel this way too.
To those of you who say "find a guild and stfu", your the exact type of in-game ass I am sick of. So you want me to find a good guild....How do you suggest I go about this? Hmmm maybe Ill just spam the chat saying I am LF fun guild.. Maybe I just join up with one of those constant "Guild recruiting" spammers... I look at the Guild Recruiting threads on forums but they really don't say much expect "we have cool cape and hall", ya that tells me a lot.
I consider myself a nice, friendly gamer who is willing to help others and enjoys talking in team chat to try and meet new people who have the same mentality as me. Instead I get told to STFU, go away noob, you don't know how to play, blah blah blah.
The bad people in this game outnumber and OUT CHAT type the average, nice players like Lawnmower and myself. I personally am to the point where its just not worth it to speak up on chat anymore. Its like all the nice people have given up on being friendly and talking nicely to each other. We have become like in-game hermits who mostly solo or hench the quests and missions and keep to ourselves.
I have been in 2 guilds. While the people were nice, they had different interests than I did. Its not that I didn't like them, they just weren't into PvE like I am.
And I read about how hard it is to get into PvP here. Some say you just have to get out and do it to learn it. Some say don't even try to learn it. I personally have tried PvP and I just don't know what I am doing. It is SOOOO different from PvE play that I feel lost. I read the builds and skills to use here on the forum, but it just doesn't sink in to me, I need to learn by doing. So do I go to the Arena's and ask for someone to help me learn? ARE YOU CRAZY? Can you imagine what people say to me? I try random areana's figuring if I mess up it won't bother people that much....wrong! Its worse. So ya, its hard for me to get into PvP when people DO NOT give you even a chance to learn and are constantly yelling and criticising you. Its just not fun and not worth the hassle.
I don't know how to fix these types of problems, I don't know if we can. I think that once you get a community of players the size of Guild Wars there has to be more policing done, Be it by ourselves or by Anet or both.
The poster above who said that Guild Wars is just to big, well, they are right. There is complete anonymity. Do something wrong and you can just keep doing it because there are too many of us to care. There exists very little sense of community outside of Guilds and Alliances.
Now, if we had smaller servers or even more servers that we could play on, that may help. People would tend to keep playing on their favorite server and would get to know each other better and be able to recognize each other. Then if someone got out of hand, the community would take notice and do something about that offender.
Well, I could go on but I got to get back to work.
Lawnmower, add Circling Skies to your friends list if you want to play the game with a friendly like-minded person.
later.
I can say that I understand where you are coming from and agree with most of your complaints.
Communication is hard in ANY online game, though Anet could improve upon the system thats in place tremendously. I like the idea someone posted above about more channels like Recruitment, and Rookie help. If we had seperate channels for different needs it may help to clean up the chat window.
I sense the deeper problem you have with playing Guild Wars is the seemingly complete abscence of nice people to play and enjoy the game with. I tend to feel this way too.
To those of you who say "find a guild and stfu", your the exact type of in-game ass I am sick of. So you want me to find a good guild....How do you suggest I go about this? Hmmm maybe Ill just spam the chat saying I am LF fun guild.. Maybe I just join up with one of those constant "Guild recruiting" spammers... I look at the Guild Recruiting threads on forums but they really don't say much expect "we have cool cape and hall", ya that tells me a lot.
I consider myself a nice, friendly gamer who is willing to help others and enjoys talking in team chat to try and meet new people who have the same mentality as me. Instead I get told to STFU, go away noob, you don't know how to play, blah blah blah.
The bad people in this game outnumber and OUT CHAT type the average, nice players like Lawnmower and myself. I personally am to the point where its just not worth it to speak up on chat anymore. Its like all the nice people have given up on being friendly and talking nicely to each other. We have become like in-game hermits who mostly solo or hench the quests and missions and keep to ourselves.
I have been in 2 guilds. While the people were nice, they had different interests than I did. Its not that I didn't like them, they just weren't into PvE like I am.
And I read about how hard it is to get into PvP here. Some say you just have to get out and do it to learn it. Some say don't even try to learn it. I personally have tried PvP and I just don't know what I am doing. It is SOOOO different from PvE play that I feel lost. I read the builds and skills to use here on the forum, but it just doesn't sink in to me, I need to learn by doing. So do I go to the Arena's and ask for someone to help me learn? ARE YOU CRAZY? Can you imagine what people say to me? I try random areana's figuring if I mess up it won't bother people that much....wrong! Its worse. So ya, its hard for me to get into PvP when people DO NOT give you even a chance to learn and are constantly yelling and criticising you. Its just not fun and not worth the hassle.
I don't know how to fix these types of problems, I don't know if we can. I think that once you get a community of players the size of Guild Wars there has to be more policing done, Be it by ourselves or by Anet or both.
The poster above who said that Guild Wars is just to big, well, they are right. There is complete anonymity. Do something wrong and you can just keep doing it because there are too many of us to care. There exists very little sense of community outside of Guilds and Alliances.
Now, if we had smaller servers or even more servers that we could play on, that may help. People would tend to keep playing on their favorite server and would get to know each other better and be able to recognize each other. Then if someone got out of hand, the community would take notice and do something about that offender.
Well, I could go on but I got to get back to work.
Lawnmower, add Circling Skies to your friends list if you want to play the game with a friendly like-minded person.
later.
Scavenger Rage
Ok...now you guys are going nonsense.
First, what “gabrial” said is TROUTH, there are THOUSANDS of 12 - 17 kids playing the game and their minds are just not fully developed to even UNDERSTAND the concepts of a well built society, add to that TOTAL anonymity they get on Guild Wars and there you go, you get an "ass player". Anet would NEVER be able to solve that, GOD DAMMNIT, we have over 1000 COMPLETELY DIFERENT RELIGIONS with MILLIONS of follower and NONE of them figured out a way to do that....
Anet job IS to keep the game friendly to all, and that SADLY involves some "reward and punishment" work as I am used to say, which means, reward the ones that contribute to society and punish the ones that try to dismantle it, the humanity took over 2000 years of development to work that out, lets hope SOME TIME anet discovers it and start policing the "world" it created.
All that said, this IS NOT a problem direct involved to the game, no matter how much policies anet does, it will STILL remain "ass players" in there, the really problem with the game is that you have no means WHATSOEVER to find ANYONE similar to you and avoid the "ass players" described. THAT is a MAJOR design problem, and definitely anet´s job is to work that out some time (and by the way, they already have knowledge of the problem, and promise us to fix it since Guild Wars began...).
Later.
First, what “gabrial” said is TROUTH, there are THOUSANDS of 12 - 17 kids playing the game and their minds are just not fully developed to even UNDERSTAND the concepts of a well built society, add to that TOTAL anonymity they get on Guild Wars and there you go, you get an "ass player". Anet would NEVER be able to solve that, GOD DAMMNIT, we have over 1000 COMPLETELY DIFERENT RELIGIONS with MILLIONS of follower and NONE of them figured out a way to do that....
Anet job IS to keep the game friendly to all, and that SADLY involves some "reward and punishment" work as I am used to say, which means, reward the ones that contribute to society and punish the ones that try to dismantle it, the humanity took over 2000 years of development to work that out, lets hope SOME TIME anet discovers it and start policing the "world" it created.
All that said, this IS NOT a problem direct involved to the game, no matter how much policies anet does, it will STILL remain "ass players" in there, the really problem with the game is that you have no means WHATSOEVER to find ANYONE similar to you and avoid the "ass players" described. THAT is a MAJOR design problem, and definitely anet´s job is to work that out some time (and by the way, they already have knowledge of the problem, and promise us to fix it since Guild Wars began...).
Later.
Megamanfan
OK, I've heard enough of this blanket statement that "every game is just as bad" in regards to the levels of asshattery in-game. Now I'm more than willing to admit that your mileage may vary, but I really wonder sometimes if you people even PLAY other games (MMOs in this regard).
I've played GW since the WPE, had a 8 month stint in EVE Online and have been playing City of Heroes for the past 3 months (to a level 50) and I can say that by FAR the general attitudes, comradery and the atmosphere in Guild Wars has slid downhill alot since the WPE and is getting very close to one of the worst I'VE seen since Diablo 2. Even some of the free Korean MMOs have had nicer and more helpful game patrons.
EVE and CoH, both older games than GW, if I recall correctly, have excellent tools for players in regards to chatting (tabbed and sortable channels in EVE's case) and finding groups to team with. Someone mentioned an interface to sort through players by level, location and class? Well, it's there in CoH/V (and don't get me started on the character modeling options between the games). The lack of all these things just makes GW look and feel very...minor league, in comparison.
It makes me wonder why I should pay for any more new chapters when these most basic tools, that aren't even recent innovations, are not even present. Voice chat (and to a lesser extent, character models) being absent, I can understand with the cost of bandwidth and the game not having monthly fees. But the others? Inexcusable for a game like this in this day and age.
I've played GW since the WPE, had a 8 month stint in EVE Online and have been playing City of Heroes for the past 3 months (to a level 50) and I can say that by FAR the general attitudes, comradery and the atmosphere in Guild Wars has slid downhill alot since the WPE and is getting very close to one of the worst I'VE seen since Diablo 2. Even some of the free Korean MMOs have had nicer and more helpful game patrons.
EVE and CoH, both older games than GW, if I recall correctly, have excellent tools for players in regards to chatting (tabbed and sortable channels in EVE's case) and finding groups to team with. Someone mentioned an interface to sort through players by level, location and class? Well, it's there in CoH/V (and don't get me started on the character modeling options between the games). The lack of all these things just makes GW look and feel very...minor league, in comparison.
It makes me wonder why I should pay for any more new chapters when these most basic tools, that aren't even recent innovations, are not even present. Voice chat (and to a lesser extent, character models) being absent, I can understand with the cost of bandwidth and the game not having monthly fees. But the others? Inexcusable for a game like this in this day and age.
Age
Quote:
Originally Posted by KamikazeChicken
Go to TGH later on and use the search function to find threads about the dev's guild. What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO do you think the giant controversy was about Te guesting in PuG with DEVS? EP wanted to get them disqualified, and soon after the tournament rules were clarified. >.> I guess I should stop expecting anything PvP related to get through to either you or sorudo (LOL >.> I kid about him; I gave up long ago.).
For all it matters, make a thread asking about the dev's guild. I'm sure you'll get more replies than needed. |
I would say there needs to be better way for communicating.I am not sure what that is though.I don't mind the normal chat as all games have it but get over whelming at times.
KamikazeChicken
Quote:
Originally Posted by Age
Well if this is true they certainly aren't over here listening to what the majority of the player base wants and What does this Red engine gored mean?I wouldn't mind a link from TGH just PM it it me over there.I am not searching for it.
|
FYI: A certain foul word turns into "Red engine gored engine..." by the chat filter.
Sarevok Thordin
I remember back when GWs was reletively new. People didn't care about builds, PvE groups were easy to get. Heck people asked for groups for QUESTS..........
Problems began when "runners" were invented. People nowadays just run through the prophecies maps, and new players do not get people to group with. Bad? It is. Will it stop? Not unless A-net slams the stick HARD (By hard I mean ECW's Sandman with a shirt saying "A-net extreme nerf icon").
Next we have the elitism in high level PvP. This comes in 2 forms
1. The Rank and Fame system. This has caused the biggest discrimination in the GAME.....New players cannot hope to get a shot in Heroes Ascent due to the horrible elitism.
2. Cookie Cutter builds. Touch Rangers being without a doubt the BIGGEST offender. A random newbie goes into Random arenas and starts hitting away to try to see how his skillbar fares. A touch ranger arrives. You know the story. Newbie gets VERY disheartened and goes there less.
One note for PvE
3. The realms of the Gods. If you aren't running a certain build, or ask what it is. BOOTED
Next, the chat system abuse.
Spammers trying to sell items in local RUIN it for people who want to casually chat or find a quest group. Don't even get me started on Drok's international 1.........
Bots? Ebay? You know this.
A final community problem is how closed minded some people can be.
In abadon's mouth earlier today I was running a healer monk/necro with shadow strike to help a necro friend I was with take out enemies on the battlements (due to the Leeroy team leader not taking an ele). Once the arrogant bonder monk spotted me using it, it was the 4 .'s of "omfg noob". I told him why I took it but it was still the cold shoulder. By the time we got killed due to the stupid "BONUS RUSH" mindset of most of the time. The bonder pinned me for running a non-standard monk build and ignored before he took any flak back.........
There are MANY forms of closemindedness in PvP too, comes under cookie cutter builds.
It's really the community that is causing it. I miss the old days where people didn't think like they do now.
This post probibly doesn't fill with the thread but I needed to greive for the old days ;_;
Problems began when "runners" were invented. People nowadays just run through the prophecies maps, and new players do not get people to group with. Bad? It is. Will it stop? Not unless A-net slams the stick HARD (By hard I mean ECW's Sandman with a shirt saying "A-net extreme nerf icon").
Next we have the elitism in high level PvP. This comes in 2 forms
1. The Rank and Fame system. This has caused the biggest discrimination in the GAME.....New players cannot hope to get a shot in Heroes Ascent due to the horrible elitism.
2. Cookie Cutter builds. Touch Rangers being without a doubt the BIGGEST offender. A random newbie goes into Random arenas and starts hitting away to try to see how his skillbar fares. A touch ranger arrives. You know the story. Newbie gets VERY disheartened and goes there less.
One note for PvE
3. The realms of the Gods. If you aren't running a certain build, or ask what it is. BOOTED
Next, the chat system abuse.
Spammers trying to sell items in local RUIN it for people who want to casually chat or find a quest group. Don't even get me started on Drok's international 1.........
Bots? Ebay? You know this.
A final community problem is how closed minded some people can be.
In abadon's mouth earlier today I was running a healer monk/necro with shadow strike to help a necro friend I was with take out enemies on the battlements (due to the Leeroy team leader not taking an ele). Once the arrogant bonder monk spotted me using it, it was the 4 .'s of "omfg noob". I told him why I took it but it was still the cold shoulder. By the time we got killed due to the stupid "BONUS RUSH" mindset of most of the time. The bonder pinned me for running a non-standard monk build and ignored before he took any flak back.........
There are MANY forms of closemindedness in PvP too, comes under cookie cutter builds.
It's really the community that is causing it. I miss the old days where people didn't think like they do now.
This post probibly doesn't fill with the thread but I needed to greive for the old days ;_;
QuietWanderer
This game, like your life, is not perfect. I want to drive a Lotus, nail Pamela Lee, and live in Hawaii. Guess what boys and girls, that shit ain't happening anytime soon.
Your expectations exceed reality.
Take a breath. Smile. And know that the game only costs $40 and provides you untold hours of enjoyment. Here in Los Angeles $40 buys me a night out if I'm lucky.
What do you honestly expect for your $40?
Your expectations exceed reality.
Take a breath. Smile. And know that the game only costs $40 and provides you untold hours of enjoyment. Here in Los Angeles $40 buys me a night out if I'm lucky.
What do you honestly expect for your $40?
Mr Fizzle
Jeeze oO /rant umm the pvp game has let off its called GvG.HA is full of gimmicks and stuff buts its still pretty cool if you find a guy that doesn't give shit about rank.If you think communcation is a problem I think your new at the pvp game because most people use a programs called TS or Ventrilo.There's not a ingame voice mic system.
I don't see why people have so many problems with PVE I don't pve too often but I usaully find a good group on my Monk,or ranger.Some of this missions are difficult and wow people get angry and rage quit,big woop take a 10 minute break after you get zoned back to town and find another group O_o.
I don't see why people have so many problems with PVE I don't pve too often but I usaully find a good group on my Monk,or ranger.Some of this missions are difficult and wow people get angry and rage quit,big woop take a 10 minute break after you get zoned back to town and find another group O_o.
GUE Tech
Communication? Play RFO for a while and enjoy the wonders of it's communication system. Then report back. I am confident that you will beg for your post here to be deleted.
milias
Personally, I haven't found communication to be that big of a problem for me in-game, which may have to do with the fact that I don't PvP much, though. I find the current system sufficient for most purposes.
Superdarth
Its not the communication,its the players.
The players just cant get along,they just dont care for the most part,indeed cities is a mess,spamming for sales,LFG requests,somptimes a flame war,but not once a nice friendly chat.
But why do you blame that on communication tools?Maybe you didnt but about pvp thats just nonsense,you can get skype if you dont want to pay,if you go get teamspeak or sompthing,if you cant be arsed to go find youre own teamspeak system you cant blame it on the availability on tools.
Oh and its a lack of organization that makes it difficult for groups,nobody listens.
The players just cant get along,they just dont care for the most part,indeed cities is a mess,spamming for sales,LFG requests,somptimes a flame war,but not once a nice friendly chat.
But why do you blame that on communication tools?Maybe you didnt but about pvp thats just nonsense,you can get skype if you dont want to pay,if you go get teamspeak or sompthing,if you cant be arsed to go find youre own teamspeak system you cant blame it on the availability on tools.
Oh and its a lack of organization that makes it difficult for groups,nobody listens.
Lawnmower
Im standing in Droknars Forge right now, and this is how it makes me feel:
It's absolutely mind numbling. How you can't even agree with me about this is absurd. the chat is moving so insanely fast that its impossible to do anything.
its funny how few cities are overly populated while other certain outposts are totally deserted and left for dead:/
It's absolutely mind numbling. How you can't even agree with me about this is absurd. the chat is moving so insanely fast that its impossible to do anything.
its funny how few cities are overly populated while other certain outposts are totally deserted and left for dead:/
Sir Skullcrasher
wow everyone.. there is no problem with GW just people's attitude that is starting all this. Come on, you can't honestly think we'll get a MMORPG free of those idiots who think they're better than everyone and that they should cuss, bitch, cry, or do other things to make us feel bad. I believe there are the good players and the bad players.
Speaking of populated look at Grotto or Forge... lol Grotto is full of peoples who go afk there half the time. Wait a minute.. isn't the point of bring Nightfall and Factions is to pull the player base into the next chapter and forget about Tyria?
Speaking of populated look at Grotto or Forge... lol Grotto is full of peoples who go afk there half the time. Wait a minute.. isn't the point of bring Nightfall and Factions is to pull the player base into the next chapter and forget about Tyria?
Superdarth
What the hell?You blame the chat system for fast moving text?Its called spam my friend.
If someone continuously shouts for sales,trades,services or whatever else well ofcourse the text flies by,especially when-and this happens in alot of towns- there are multiple spammers active.
Again thats not the communications system thats the community.
If someone continuously shouts for sales,trades,services or whatever else well ofcourse the text flies by,especially when-and this happens in alot of towns- there are multiple spammers active.
Again thats not the communications system thats the community.
True Iori
Quote:
Originally Posted by Sarevok Thordin
1. The Rank and Fame system. This has caused the biggest discrimination in the GAME.....New players cannot hope to get a shot in Heroes Ascent due to the horrible elitism.
|
Superdarth
Thats bad luck on both sides,basicly if you where the best player in guild wars but had the rank and fame of a newbie youd be shoved aside,thats one EDIT big opportunity gone to waste!
True Iori
I heard in Tyria that getting in HoH was easier why they changed that? I love to pvp and GvGvG seems the best pvp in my part but the only way i can get close to HoH is by watching and that sucks
BhaalSpawn
The chat system could be better, it could also be a lot worse.
An auction house would solve a lot of problems stated in this thread but putting those who wish to sell and those actually wanting to buy something, together.
As to those immature players on guild wars improved communication won't entail an improvement of people's attitudes. For that nothing short of the Schutzstaffel, Protection Squad (or online equivalent) will make any difference and then a game lived in free is no game at all.
An auction house would solve a lot of problems stated in this thread but putting those who wish to sell and those actually wanting to buy something, together.
As to those immature players on guild wars improved communication won't entail an improvement of people's attitudes. For that nothing short of the Schutzstaffel, Protection Squad (or online equivalent) will make any difference and then a game lived in free is no game at all.