so, Mo and /Mo dont need rez sig? since when?
LordLucifer
in RA chats im tired of seeing ppl saying "im a healer, i dont need rez"
any1 knows in RA/TA/HA EVERYBODY needs a rez if they are playing seriously (maybe a TA or HA team wich need som1 to do some specific role and every1 in the team agree that specific individual havent room for it...)
yesterday i saw this necro guy from [JEEP] who was a N/Mo and was like "trust me, theres a good reason why i dont bring rez" then he casts healing seed, HH and healing breeze on a warrior...necro blood spiker eats him alive and he was like "WTF did they do to you?!"
after some battles (may i add we didnt win any because of his uber healing skills.....actually i had to rez him quite some times...) we finally died (rest of the team was nice)
cmon, can any1 here say out loud to ppl who read this? if you PvP in those pretty islands on the temple of balthazar map BRING REZ SIG!
(and plz...not rebirth ffs..)
ty for your time @_@
any1 knows in RA/TA/HA EVERYBODY needs a rez if they are playing seriously (maybe a TA or HA team wich need som1 to do some specific role and every1 in the team agree that specific individual havent room for it...)
yesterday i saw this necro guy from [JEEP] who was a N/Mo and was like "trust me, theres a good reason why i dont bring rez" then he casts healing seed, HH and healing breeze on a warrior...necro blood spiker eats him alive and he was like "WTF did they do to you?!"
after some battles (may i add we didnt win any because of his uber healing skills.....actually i had to rez him quite some times...) we finally died (rest of the team was nice)
cmon, can any1 here say out loud to ppl who read this? if you PvP in those pretty islands on the temple of balthazar map BRING REZ SIG!
(and plz...not rebirth ffs..)
ty for your time @_@
ender6
And anyone who Monks (boon prot) in TA/RA knows there is no room for rez on your skill bar. I recommend you make an attempt at it. Then report your findings. As for other chars, yeah they should always have a rez sig on their skill bar.
Yanman.be
Monks should not bring res. and x/mo's should be shot.
SnipiousMax
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Originally Posted by ender6
And anyone who Monks (boon prot) in TA/RA knows there is no room for rez on your skill bar. I recommend you make an attempt at it. Then report your findings. As for other chars, yeah they should always have a rez sig on their skill bar.
Exactly. Even without a rez, I still don't have room for everything I WANT to bring. (as a monk that is, the other classes don't have an excuse)
Epinephrine
If a monk takes 3 seconds to rez somebody another player will die. Plus he can do more for the team with another skill there. That's why a monk doesn't rez. Anyone else should.
B Ephekt
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Originally Posted by LordLucifer
any1 knows in RA/TA/HA EVERYBODY needs a rez if they are playing seriously
I'm sorry, but that's just plain wrong.
There is no room for a rez sig on a boon prot's bar, so monks rezzing in RA/TA/GvG is automatically out. As for HA, if you've ever actually played in a decent HA team you'd know that the monks don't bring rez sigs there either, because they all have specific roles - which is to keep people alive.
In pvp, if it comes down to the point where your monks are the only ones alive, you've already lost anyway.
Monk secondaries should always bring rez sigs unless they're a fast casting mesmer or set up with a specific team build that doesn't require one.
There is no room for a rez sig on a boon prot's bar, so monks rezzing in RA/TA/GvG is automatically out. As for HA, if you've ever actually played in a decent HA team you'd know that the monks don't bring rez sigs there either, because they all have specific roles - which is to keep people alive.
In pvp, if it comes down to the point where your monks are the only ones alive, you've already lost anyway.
Monk secondaries should always bring rez sigs unless they're a fast casting mesmer or set up with a specific team build that doesn't require one.
Opeth11
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Originally Posted by Yanman.be
Monks should not bring res. and x/mo's should be shot.
;_; my experimental E/Mo flag runner!
Slooty Booty
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Originally Posted by Epinephrine
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Originally Posted by B Ephekt
In pvp, if it comes down to the point where your monks are the only ones alive, you've already lost anyway.
= why bringing a rez as a monk is foolish.
An ideal team would be able to output enough damage to kill the other team before your monk is pressured to the point of team deaths. Granted most offense in RA/TA is garbage..... DukePwnsalot
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Originally Posted by Yanman.be
Monks should not bring res. and x/mo's should be shot.
MY WHAMMO !!
![]() LordLucifer
sigh -_-
Exactly. Even without a rez, I still don't have room for everything I WANT to bring. (as a monk that is, the other classes don't have an excuse)
so, among MANY battles i had with a monk (including boon prot monks..) when the monk was the only one alive (no kidding, he can self heal like no tother!) he was right in not having any way to rez the 1st, so he can rez the 2nd and so on? ok ty (real situation, happened many times, only in one the monk had rez, and guess what? only in 1 we won!) funny how theres always room for rez in PvE but never for PvP (reminding boon prot is not all there is in this game for monks) Quote: |
Quote: Monks should not bring res. and x/mo's should be shot. meh, /Mo playing as healer should be shot, agree >_< (maybe E/Mo could work or a few others but not a N/Mo..)
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If a monk takes 3 seconds to rez somebody another player will die. Plus he can do more for the team with another skill there. That's why a monk doesn't rez. Anyone else should.
funny, teams without monks ppl do rez and nobody dies while a member is doing it, why with a monk would it be any different? (should be the oposite, ppl should have their enchants for a few secs while monks rezing..) also like i said, what if you are the lone survivor? Quote:
You don't seem to have very much experience in pvp, so I'm not really sure what you're on about.
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Go look at any top rated guild's monks, they won't have rez sigs, and for good reason. We've already explained why monks shouldn't rez in pvp, but you seem incapable, or unwilling, to grasp this concept.
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i wouldnt be so sure of that, just tired of the lame excuse when other classes could put that 8th slot for a much better use, note that those..common known builds is ok to not bring like i stated before (cant find the post right now) because the whole team knows how it works and skills are counted
hmm ok, still id rather have a monk who cant remove blindness over 1 who cant remove death
In pvp, a continously blind warrior might as well be dead. Quote:
no, hes not dealing his dmg while still keeping pressure even if minimal and is still a target for enemy attacks, soaking up dmg
a dead warrior is out of battle, maybe as a well of blood he can be handy.. ic you edited whole post so.. Quote: |
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I'm sorry, but if you don't understand why monking in pvp is different from monking in pve then you really have no basis for your arguements. Go look at any top rated guild's monks, they won't have rez sigs, and for good reason. We've already explained why monks shouldn't rez in pvp, but you seem incapable, or unwilling, to grasp this concept. in PvP you heal and prot just like PvE, and they do a really fine job WITH rez on their bar Quote:
How is he pressuring if he's not hitting anything?
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This isn't pve.
Originally Posted by LordLucifer
in PvP you heal and prot just like PvE, and they do a really fine job WITH rez on their bar
PvE is easy. AI is stupid.
PvP is hard. LordLucifer
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Originally Posted by tehlemming
This isn't pve. Warriors aren't there to "tank" in pvp. kkthx. Following your edit: PvE is easy. AI is stupid. PvP is hard. |
PvP when you see a warrior running to you, whats the 1st impulse? to run! that could interrupt a spell, take a foe out from the fight for a few secs while hes running (till he notices the warrior is blind) or cause an enemy to recast blind on you, or even attack/snare (since your already blind its better to get you snared than som1 else)
EDIT: to make it simple in cause you still didnt get it presence counts!
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Any intelligent team will completely ignore a blinded warrior, because he will be doing absolutely 0 damage or pressure. And if the opposing team has the means to continuously blind that warrior (Blinding Flash, Dust Trap + Oath, Throw Dirt) and you can't remove it, then you've not only failed at your job as a monk, but caused your team to lose a primary damage dealer. Good luck with your extra rez when your warrior can't do anything.
in RA/TA the smart players will be in your face until you die or until they die. they will not worry about anyone else on the team, only the monk. so if no one else is being attacked what good will a res do the monk? it's all about keeping yourself alive until your team kills your attackers. if you're playing with teams that dont attack the monk first thing then the play is poor and really who cares if you have res or not. read up... monk may be the 1st to die, but also the 1st to be rezed when hes dead, if you arent familiar with the situation when last member rez the monk with his sig then dies you surelly dont play too much B Ephekt
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Originally Posted by LordLucifer
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in PvP you heal and prot just like PvE, and they do a really fine job WITH rez on their bar
Go watch high rated GvG matches on observer mode, go watch decent teams in Halls - they DO NOT use rez sigs on their monks. Go look at the standard SB/Infuser, Boon Prot, WoH/HP, Rc Prot bars and tell me what you'd take out for a rez sig and STILL be able to do your job. You can theorize about this stuff all you want, but you haven't made a single intelligent or compelling argument for what could be removed in favor of a rez sig. Quote:
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