Assassins and Ritualists

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by GerryHYH
Yeah same here silethas, I spend 15k on my armours, all black dyed with sup vigor etc, plus spend over 350k on daggers... Kinda pissed off with ANET... lol

why would anyone in their right mind spend money on daggers like that?

even a perfect sundering fortitude dagger is only worth 20k at best...


You want daggers?? I have endless amounts of perfect daggers from the past two weekends... I gave away quite a few perfects to clear up space in my inventory... got like a dozen left....




xEDITx I forgot- I was posting originally to call you guys noobs for thinking there will be new stuff for rits and assassins. Expect a content upgrade for Factions a few months after Nightfall come out and sales begin to drop.... ANet is not stupid when it comes to selling their product... they know good timing.


Although the fact that I spent two weeks farming and trading to buy the 100k skill trainer- I was very very disappointed in the meager selection of skills that it has. You should be able to purchase any skill that you account has unlocked (factions, profs, AND core skills)

They should make a trader that will give you some kind of 15k style armor if you give him like 5 sigil stones.

GerryHYH

GerryHYH

Academy Page

Join Date: May 2006

Brighton, England

The Imperial Guards Elite

A/Me

WHy would anyone spend money on daggers??? Well, it was my choice, since i had 1.3 million Gold, besides.

I dont have noobs daggers like yours, i got EVERY single green daggers, plus perfect zodiac with req 8, +30, 15^50, 20/20 Daggers...

NOOB

Mister_Smiley

Mister_Smiley

Wilds Pathfinder

Join Date: Mar 2006

Well since their has no been offical realise of what will be in nightfall we will have to wait. But i don't think their will be anything need for sin's or Rit's at this point. But down the line, you never know. Also i beleive their was a point that someone said, somewhere that Nightfall was orginal not going to have 2 new classes, but something changed. As for the daggers and spending money, if hes got the money and wants to spend it on that fine. I haven't spend much money on my assassin becuase i like looking for the mods instead of buying them. I almost have everything i need for daggers. Also i will not delete my assassin becuase i beleive my selt to be one of the elite people that can play an assassin. I will play my assassin in nightfall, after i beat it with the new classes and then my warrior. But i look forward to Nightfall and can't wait to see it and play it at when they have a beta test, if they do and of course when the game offical comes out.

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

I for one would be very disappointed if they don't add at least a few skills for the new professions, and Luxon and Kurzick armors for the Dervish and Paragons would also be a nice bonus. Then again we'll have to wait for release to see for sure.

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

Quote:
Originally Posted by GerryHYH
I dont have noobs daggers like yours, i got EVERY single green daggers, plus perfect zodiac with req 8, +30, 15^50, 20/20 Daggers...

NOOB
A bit off topic, but why are his daggers "n00b daggers"? Simply because he didn't spend loads of money on them?

[ON topic]

I didn't make a Assassin or Rit in Factions, so it won't really affect me, but I hope that they bring in at least some new skills for these professions. I think it'll also affect my choice of character this chapter: If Assassins and Rits don't get new things in Nightfall, then its unlikely that Dervish and Paragons will get new stuff in future chapters.

Although looking at all the evidence, I'm guessing they WILL release new stuff. They can't keep bringing out 2 new professions EVERY chapter, it just wouldn't be feasable, thus they'll have to bring out new content for the old professions, and it would be silly to leave out the 4 'non-core' professions in future chapters.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by Thom
Please reread the statements:
Ritualists are largely a failed class concept from a PvP perspective. Basic evidence to this fact is that there is only one serious PvP build. Channelling is rarely used my anyone and restoration is a poor alternative to a monk. Further more, while Booners come in 20 different flavors, there isn't that much flexibility with a ritualist spirit spammer since some spirits are just superior. While skills look like they should synergize nicely, efficient cast ranges and cast times largely prevent both spirit spamming and channeling/restoration. Elementalists are arguably see the least variety of core classes in PvP, but they have more reasonable options than ritualist. It is hard to argue that the hybridization was successful in ritualists.

I also noted that a ritualist can be fun to play. It is a fun Johnny class, allowing for creativity and a unique flavor of guild wars. I'm a bit of a Johnny, so I appreciate the concept. That said, if your concept doesn't scale up to higher levels of play it isn't worth pursuing.

The assassin issue is basically the opposite and more straightforward. While assassin skills and tactics remain interesting near the top of the ladder, they are just miserable in the hands of newbies. If people are getting turned off to the game because a class has a steep learning curve, I feel that the execution has failed to some degree. [Assassin are also less flexible skill wise than core classes, but they seem to have more playable skills and tactical flexiblity]
Too Bad for PvP then. All the more reason to give them better skills.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by GerryHYH
WHy would anyone spend money on daggers??? Well, it was my choice, since i had 1.3 million Gold, besides.

I dont have noobs daggers like yours, i got EVERY single green daggers, plus perfect zodiac with req 8, +30, 15^50, 20/20 Daggers...

NOOB
and im sure you didnt buy your million gold on ebay too..

youre calling me a noob? and how do you know what types of daggers i have? Im sure you really have a clue.

most of the green daggers arent worth even picking up, btw- good to know you got so much trash lyin around.

For one, I only ever bought one pair of daggers- Ungues of the Oni for 5k - the rest of them I earned myself... have a nice day.

p.s. do you have dragon fangs?

--------------------------------------------------------
back on topic- I dont see why everyone's panties are in a bunch over this. Next thing you know theyll start complaining that they cant purchase any new paragon skills in tyria.... this whole thread is dumb- the people complaining really need to read some more.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Quote:
Originally Posted by GerryHYH
WHy would anyone spend money on daggers??? Well, it was my choice, since i had 1.3 million Gold, besides.

I dont have noobs daggers like yours, i got EVERY single green daggers, plus perfect zodiac with req 8, +30, 15^50, 20/20 Daggers...

NOOB
What a lovely set of scrub-daggers.

Seriously, I don't understand why anyone who actually reads forums and claims to be an informed player would actually use sundering mods.

Didn't they mention that every chapter might not have two new classes? I wonder if that chapter would add bonus skills for previous classes. Assasins really need a bit of work to make them a viable PvE character.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

Sorry for trying to revive a dead thread, but am I still correct in the belief that ArenaNet has still made no official statement on the new skills of ritualists and assassins?

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

I suppose you are technically correct. Just wait a few weeks for the pve preview and then there can be no denying it.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

*crosses his fingers, but turns away in dread*

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
posted by Knightsaber Sith
I suppose you are technically correct. Just wait a few weeks for the pve preview and then there can be no denying it.
Even then I highly doubt there will be Assassin and Ritualist primaries available as options. If there are new RIT or SIN skills you might see them in the secondary options or in the PvP area as unlocks but NOT as primaries. I still find it interesting there was a P/Rit with no Ritualist skills as a PvP option. P/D or P/W would have been better options IMO if there were going to be no new Ritualist skills.

curtman

Frost Gate Guardian

Join Date: Jun 2006

Rit needs to be redesigned as a Summoner. They only exist for when there is not enought monks to party with.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Why hasn't this thread been either closed or merged with other threads with the exact same topic?

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Well I know that Assassins and Ritualists will most likely get new armor but I'm wondering if the Paragon and Dervish will get Kurzick and Luxon armor.

Addone_Abaddon

Addone_Abaddon

Wilds Pathfinder

Join Date: Jun 2006

Jersey, Channel Islands

Perfection Is Everything [PiE]

W/

Quote:
Originally Posted by Curse You
Do daggers or staffs with ritualist mods drop ANYWHERE in Tyria?
Mountain trolls drop channeling staffs, well.. they do for me.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
Quid Pro Quo
Well I know that Assassins and Ritualists will most likely get new armor but I'm wondering if the Paragon and Dervish will get Kurzick and Luxon armor.
I would say no however you will see quite a few Dervish and Paragons in AB within the next few months fighting for Luxans and Kurzacks.

agk512

Academy Page

Join Date: Jul 2006

i dont see all the fuss about the whole topic over assasins and rits not getting any new skills. realy it wouldnt make sence if elona had assasin and rit skills when you travel over there when they have had no experience dealing with the outsiders and its the very first time they have meet them. the original six professions are world-wide and known by every continent, but cantha has original professions that only they can spit out. same thing with elona. it makes no sence to me to have new skills, and if you like the builds for assasine and rit right now then you shouldnt be complaining because you have been perfectly fine with them for 6 months now. they have their own role to play in the party. the skills for the core professions will add up to a huge amount after the 4th or 5th chapter, but realy they are just skills worded differently then the ones from previous campaigns.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
posted by agk512
i dont see all the fuss about the whole topic over assasins and rits not getting any new skills. realy it wouldnt make sence if elona had assasin and rit skills when you travel over there when they have had no experience dealing with the outsiders and its the very first time they have meet them. the original six professions are world-wide and known by every continent, but cantha has original professions that only they can spit out. same thing with elona. it makes no sence to me to have new skills, and if you like the builds for assasine and rit right now then you shouldnt be complaining because you have been perfectly fine with them for 6 months now. they have their own role to play in the party. the skills for the core professions will add up to a huge amount after the 4th or 5th chapter, but realy they are just skills worded differently then the ones from previous campaigns.
Sorry to burst your bubble however there are some serious build limitations on the classes as they are written. Consider that both classes have now had very intense testing the last 6 months and a few more skills to iron them out would be beneficial to the game overall.

Furthermore there is a consideration that there are players who only have a Ritualist or an Assassin in game and would like to continue playing their classes in Elona. ANET is a business and some of their business needs require continued sales to former established customers. Might I ask why the hostility for more skills for the Assassin and Ritualist. Why is this an unreasonable request? If ANET were to offer a few more skills to the SIN and RIT would it now entice thoes players who are exclusive with thier SIN and RIT's. You don't have to have 25 skills to appease these players even 5-10 and 1-3 Elites would be reasonable and marketable.

SparhawkJC

SparhawkJC

Krytan Explorer

Join Date: Mar 2006

The Amazon Basin

R/Me

Instead of new content in Nightfall for Rits and Sins I could see them opening up a new section of Cantha for Factions players. Maybe fighting in the place that Shiro banishes you into during the final battle. Could have an armor guy down there along with a boss set up similar to Sorrow's Furnace.

Feme Assassin

Lion's Arch Merchant

Join Date: Sep 2006

Greece

Reign of Heroes[ROH]

this really sucks i ve spend tons of money in my sin and now i am really pissed off with anet i hope they will just make another sf style area in cantha

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Sorrows Furnace was one of the reasons Factions was delayed so much. I doubt anything like that will happen in Cantha.

Rok

Rok

Lion's Arch Merchant

Join Date: Dec 2005

Guild Wars

Quote:
Originally Posted by GloryFox
Sorry to burst your bubble however there are some serious build limitations on the classes as they are written. Consider that both classes have now had very intense testing the last 6 months and a few more skills to iron them out would be beneficial to the game overall.

Furthermore there is a consideration that there are players who only have a Ritualist or an Assassin in game and would like to continue playing their classes in Elona. ANET is a business and some of their business needs require continued sales to former established customers. Might I ask why the hostility for more skills for the Assassin and Ritualist. Why is this an unreasonable request? If ANET were to offer a few more skills to the SIN and RIT would it now entice thoes players who are exclusive with thier SIN and RIT's. You don't have to have 25 skills to appease these players even 5-10 and 1-3 Elites would be reasonable and marketable.
It isn't hostility. It is common sense.

Unique professions will get no support (armor/weapons/skills/etc) in other chapters that introduce new unique professions.

Do you only play Assassin or Ritualist? Even if only having Factions they get 4 slots. Enough for Assassin, Ritualist, and 2 core classes, plus they can buy more slots if they want. They can still play all their characters in Nightfall and pick up new 2ndary skills unless they are A/Rt or Rt/A of course.

The enticement to play Nightfall is the 2 unique professions, Dervish and Paragon. Don't like them? Don't buy it.

Stoneys Rock

Stoneys Rock

Frost Gate Guardian

Join Date: Jul 2006

Wales, United Kingdom

Great Success [GS]

Mo/

Quote:
Originally Posted by Curse You
Just think. Do daggers or staffs with ritualist mods drop ANYWHERE in Tyria?
they don't but ritualist's staves do drop in tyria, I can only think that they may be added in another campaign to not overload on the profession boat so to speak and then in that specific campaign they will have new skills however that is just hopeful thinking on my part.

Branskins

Branskins

Frost Gate Guardian

Join Date: Feb 2005

The latest PC Gamer says they will have some new skills for the assassin and ritualist. How many is unknown at this time.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

would u mind linking this or providing some means of verification/

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

You'll pretty much have to go buy the magazine yourself, your not allowed to post magazine articles or anything.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
posted by Branskins
The latest PC Gamer says they will have some new skills for the assassin and ritualist. How many is unknown at this time.
TAKE THAT YOU NAY SAYERS!

I TOLD YOU ANET NEVER SAID NO TO THE IDEA OF MORE SKILLS.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by GloryFox
TAKE THAT YOU NAY SAYERS!

I TOLD YOU ANET NEVER SAID NO TO THE IDEA OF MORE SKILLS.

True, but let's not forget that "PC Format" somehow got the notion the Nightfall pve preview was Sep 2. I'll believe it when I log into Nightfall and see it.

art of war

art of war

Ascalonian Squire

Join Date: Nov 2005

maryland

way of the phoenix

A/W

well, i think they should buff some of the sin an rits skills cause what i saw in the nightfall preview the paragon and dervish classes are quite powerfull. it also seems like the 2 new classes had more effort in creating them unlike sins and rits

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

I saw the post about it on GWO and yeah, he mentioned there will be new skills for the Ritualist and Assassin profession. All from what the poster read in PCGamer.

I'm thinking that they might update the Factions campaign with new Rit and 'Sin skills when Nightfall is release and not have those skills available in the Nightfall campaign. Because it would not make any sense to have Rit and 'Sin skills available in Elona when they are "unique" (chapter-specific or whatever) to Cantha. But we'll see how it goes in the PvE Preview Event, I guess.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Good designers learn from their mistakes and the SIN had some serious mistakes. Truthfully there were some good teleport skills but few exceptional ones. AoD is nice but not something that truly separates this class from any other. Anyone can AoD since this skill is not limited to a school of magic within the class. Critical strikes are nice however it lacks the depth it could have. Perhaps allowing Critical Strikes an additional 1% on top of the Dagger Mastery for a double strike would make this attribute more valuable for a Pure SIN instead of the many Ranger/SIN's I’ve seen that appear more effective. However this would not be implemented so the next best thing would be to add skills to this attribute, after all it would be logical.

The Ritualist had some good concepts but nothing truly great. It was still second best at many roles, nuker, healer, protector, and warrior booster, and only did one thing better then any other class in the form of passive protection via spirits. Even those builds were limited. The Ritualist on its own still has much potential for weapon spells, Item Creation, Summoning spells, and Channeling abilities that no other class can master. I hope the evolution of this class will draw many a player to Factions for purchase.

If what the above poster said is true with more skills for the SIN and RIT then ANET shows us everything has room and potential to grow in their expanding MMO. I am looking forward to playing the fruits of their labor and seeing what they come up with.

Quote:
Because it would not make any sense to have Rit and 'Sin skills available in Elona when they are "unique" (chapter-specific or whatever) to Cantha. But we'll see how it goes in the PvE Preview Event, I guess.
Yes it would because of the power of Marketing. Take a busniess class sometime you might learn how the real world operates. GREED! you want the new skills for the SIN and RIT you can have them. Here buy this game and you'll get em.

In the end you will have to say "GloryFox you were right all along"

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by Rok
The enticement to play Nightfall is the 2 unique professions, Dervish and Paragon. Don't like them? Don't buy it.
You're forgeting new areas to explore, a new storyline, new skills, and just about everything else in nightfall!


And I really, really hope that there is new content for rit and assassin in nightfall like pc gamer said! My sin needs new things too, enspecially since hes my current favorite....

Branskins

Branskins

Frost Gate Guardian

Join Date: Feb 2005

Quote:
Originally Posted by samcobra
would u mind linking this or providing some means of verification/
It is on GWOnline.net

I did not post the link because I do not believe it is allowed. If this is not allowed just have a mod edit this post

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

Quote:
Originally Posted by GloryFox
Yes it would because of the power of Marketing. Take a busniess class sometime you might learn how the real world operates. GREED! you want the new skills for the SIN and RIT you can have them. Here buy this game and you'll get em.
Maybe, just maybe, when you buy Nightfall it will also come with a "mini-expansion" for the Factions campaign (for those who own it) that includes the new Rit and 'Sin skills once you add in the key. Still can't see Rit and 'Sin skills being available in Elona for Canthan-unique professions, a bit confusing. So yeah, if you want the new skills for Ritualist and/or Assassin, you have to buy Nightfall (coming in mini-expansion form). :|

Unless they might come up with some kind of story on how you see those skills if available in Elona.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
posted by Sai of Winter
Unless they might come up with some kind of story on how you see those skills if available in Elona.
Well once again for the umpteenth time "The Emperor has been seen in Elona." Although this is not a shock for me I hope it will shock all those who deleted their Assassins and Ritualist because of someone’s false rumors. I also hope it will shock all of those who told the dreamers to shut up and stop asking for SIN and RIT skills.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

I didn't mean majorly involving with the main storyline (but maybe we could see one), I meant some small separate story such as a Canthan trainer migrated to Elona some time before the current events. That's why we see some new Ritualist and Assassin skills available in that continent.

And I think seeing the Emporer in that ingame cinematic wasn't meant to indicate new skills for the Rit and 'Sin. They could have been doing the same thing like they did with Tyrian characters traveling to Cantha and vice versa, through a quest. So the Emporer is helping us travel to Elona to find out what evil has emerged because of what happened during the Dragon Festival.

LadyNilene

LadyNilene

Krytan Explorer

Join Date: May 2006

Silver Millenium

E/Me

I highly doubt anet will create new jobs every new campagin they add. I'm thinking they will update non core profession jobs in new campaigns as they come along, like maybe after the release of Nightfalls/Paragons and Dervish, they might go back to Sin and Rit and update them for the next campaign whatever that may be.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by unmatchedfury
yea but wont they get a little help? i mean the ritulist channeling attribute just is horrible for doing what its supposed to do ( dmg or maybe even hurt something) and the ritulist restoration could use a little help to make them more able to fill in for monks ( god knows this game needs antoher healing class for pugs)
you obviously just arent very good at channeling (im having the time of my life with my new channeling build!)

and restoration is almost overpowered for someone who knows what they are doing.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Sai of Winter
Maybe, just maybe, when you buy Nightfall it will also come with a "mini-expansion" for the Factions campaign (for those who own it) that includes the new Rit and 'Sin skills once you add in the key. Still can't see Rit and 'Sin skills being available in Elona for Canthan-unique professions, a bit confusing. So yeah, if you want the new skills for Ritualist and/or Assassin, you have to buy Nightfall (coming in mini-expansion form). :|

Unless they might come up with some kind of story on how you see those skills if available in Elona.

your optimism is surely appreciated by the ones who are expecting to see rit/ass skills in Elona... lol

not gonna happen tho.

If anything (ive posted this idea before), we MIGHT see some new skills to the 'unique' classes some time after chapter 4.... because then there will be the 6 cores and the 6 uniques, which is almost like a secondary-core...

and that is ME being optimistic lol