Elite mission sucks

luauelveneno

luauelveneno

Frost Gate Guardian

Join Date: Jul 2006

in my room behind my pc

Guilty Guild [GG]

Quote:
Originally Posted by Lalita
Nope, I still believe that good communication is the key to any mission. And talking on Vent/TS is alot easier than typing. Your argument does not hold water, your examples of a team with and without TS don't apply. You are talking about two totally seperate groups of people with different skill levels. I maintain that if you started out with the same group of strangers, you would have an easier time doing a mission with vent/ts than without.
Some people just dont feel like talking to strangers speccially when they cant see or know these people...... iam not talking for myself but some people do.

edit: typo

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

Quote:
Originally Posted by Enchanted Warrior
Re: "The deep"

I'm a level 20 warrior, with over 1 mill in exp. 100 infused armor, with 14 strength and 16 swordsmanship. 506 health with weapons equipped. Ssaki's sword, customized, and bronze sheild with +30 ehalth and -5 reduced damage. Superior aborb in chest and leggings. I died in one hit.

Waste of time, avoid it if you want my opinion.
I really want to jump on the "make fun of this guy" bandwagon but I think like the entire thread before me beat me to it Q.Q

Anyway, regarding the Elite Missions, yeah I suppose it's frustrating for uncoordinated groups to do, and to be honest I went and did it last night, didn't really notice an increase in drops. There was 1 gold Truncheon that dropped randomly, but on the upside, all but 1 chest was gold.

I suppose that's what they meant, instead of gold drop odds being 0.0002% instead of 0.0001%.

Sol Deathgard

Lion's Arch Merchant

Join Date: Dec 2005

Shadows of the Dragon

W/N

Quote:
Originally Posted by Toll Booth Willie
I refuse to go on the 1337 missions. If anet thinks that these are so awsome that only one alliance should have access well screw it and screw them. I am not going to be like omg I am now permitted to enter the leetest missions in game, WOW I am not worthy to be here...

I have played well over a year and I'll be danged if I am going to go in and be called n00b tard just because my guild does something besides ff all day. Double drop rates benifits more the ppl who have been playing them for months since they can run through easy and fast while the non-1337 spend time learning the area and are lucky to get much.

(i know u can get ferries to some of the missions, but not being open to public is unfair I paid the same price as everyone else to buy the game I wish I knew that I didn't get access to the best areas before I wasted my money)
k then, let's not see you go into UW or Fow either.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Oh just blame it on all the error 58s or 7s hey the server it self.It takes patience to do this mission plan atleast 3 to 4 hours to do it and fall back when you see someting about to go bad.I don't believe this mission is like any other meant to be rushed.I never did it as I didn't want to spent 3 to 4 hours in there.

Pro-Monk

Frost Gate Guardian

Join Date: Dec 2005

This thread only goes to show that:

A) This forum is full of flamers that will say things like, "I solo'd UW in ten minutes and got 100 etcos, anybody that can't do the same is just a noob." They will say anything just to stir things up.

B) Not everyone shares similar experiences simply due to the number of variables invovled. So, while the OP feels the the elite missions suck, others will feel differently. Obviously, just because they suck for the OP doesn't mean it will for everyone.

C) That there are lots of "know it alls" that stanchly defend their particular methods of approaching missions, quests, etc. They typically deride any other methods posted and often state, "any other way will just fail".

D) There is a huge variation in the skill level of GW players. Hardcore players tend to frequent these forums and many are less than sympathetic to the casual player that doesn't spend hours per day in GW. Rather than offering help and advice, they can only take pot shots (much like flamers) by inferring the OP is a noob.

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

Quote:
Originally Posted by Pro-Monk
This thread only goes to show that:
D) There is a huge variation in the skill level of GW players. Hardcore players tend to frequent these forums and many are less than sympathetic to the casual player that doesn't spend hours per day in GW. Rather than offering help and advice, they can only take pot shots (much like flamers) by inferring the OP is a noob.
Well if there was anything to go flaming about, it's gotta be that statement >_>

rong626

Banned

Join Date: Jul 2006

hell

Woot

P/W

The Elite Missions The Deep and Urgo Warren existed since guild wars factions was was realesed.It was open to eveybody.The Deep can be found in Cavalon and Urgo in House Ze.People usally ask for "ferry" to these palces.Which means someone who is with the guild who owns these cities can bring u to the elite missions.

iam133b

Academy Page

Join Date: Mar 2006

elite missions really dont suck, you just have to find a group that knows what they are doing, i had started in a b.p group, in warren and made it to room 7 with 9 people after some people d/ced second group died early because we lost our bip and rit lord. but my 3rd group which was a little weird but we made it to urgoz and killed him after i tried to explain "Keep away from the explosive growths we beat him and i got my long bow so im happy

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

anyone else having a really easy time with the deep? dwarven battle stance ftw ...

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

I did a b/p group with my ranger last night before they fixed the drop rate ( errrr ). I chose this because when I used to do Tombs, we’d tear through it in about 45 minutes. Well, there’s no “tearing through” Urgoz. Yeah, we made it to the end…even with two people being disconnected. But it was painfully long and boring. Wave after wave of mobs, pulling this mob, then another and another. And very little decent loot to show for it. I posted in another thread that it’s not about the loot, it’s about the fun. But I have to say, this wasn’t a lot of fun. Don’t get me wrong. I loved my group. For a PUG, we were fantastic. Everyone knew their role and did a great job. Yeah, we cleaned out the baddies easily enough, but after three and a half hours, I only had three crappy golds and no real sense of accomplishment. The first time I cleared Tombs and FoW, I really felt good, like I had done something pretty cool. Last night, I was just bored.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by swiftygem
I wouldn't mind them being extra hard. But I do mind them being so long. I tried Urgoz as a monk and after 2 hours my eyes were hurting from all the staring at the 12 slot party window, and still we weren't even halfway through.
Yea, I do agree that the elite missions are possibly too long, as in time-consuming. Most PUG's don't have 4 hours to spend, and then you get leavers/disconnects, which makes it even harder. Sure, some guild groups can make it in 2 hours, but that's a tall order for a random PUG.

The Primeval King

The Primeval King

Lion's Arch Merchant

Join Date: Aug 2005

Theres A Frog On My [Cape]

W/

pugs fail these missions. don't even try it unless you have a few friends with you.

Example: 2 hours ago I started an Urgoz BP Group. At about the 7th room, we realized that nobody had brought eoe. bam, 3 rangers, a nuker, and a monk left, which isn't good in case you didn't know. So basically we just all died and tried to be happy with our purple chest drops. yay pugs

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

Man. A lot of off-topic developed from my first post. But here is the thing. The mission is actually not difficult. Compare this with a WoW high-level instance, its not difficult at all. But people drop when they get just a little frustrated. It takes about 45 minutes to form the group. It takes .5 seconds for someone to drop. If they drop while in the beginning rooms, then everyone is screwed. If they over-agro, then screwed. If they spam crap on the radar, people will leave.

Another thing...its hard enough getting people together for an 8 person mission where you can fill some spots with henchys. Sometimes those work out OK though. The other day when I was trying to cap Eviserate at the Fissure of Woe, no one wanted a Warrior. So 6 warriors who also wanted to cap eviserate got together, we took 2 henchy healers. And we totally owned. You can't do that with these elite missions. You really need 4 tanks, 4 healers, and 4 mages (maybe can sub messmer's, necros, and/or rituallists in for some mages). Group composition is key. Which makes forming the group so much more of a pain.

heavyduty

Academy Page

Join Date: Oct 2005

Quote:
Originally Posted by gwguru member

I refuse to go on the 1337 missions. If anet thinks that these are so awsome that only one alliance should have access well screw it and screw them. I am not going to be like omg I am now permitted to enter the leetest missions in game, WOW I am not worthy to be here...

so we should all have the same items and prestige from the start? The huge cooperative groups should work hard on things and gain nothing? According to you, I should have access to your storage and if not, I'm considered unworthy.

I have played well over a year and I'll be danged if I am going to go in and be called n00b tard just because my guild does something besides ff all day. Double drop rates benifits more the ppl who have been playing them for months since they can run through easy and fast while the non-1337 spend time learning the area and are lucky to get much.

oh wow you played a year..how special. You have absolutely no idea what kind of dedication it takes to have a 10 guild alliance all donating faction for a common cause. You are equally clueless if you think the top alliance guilds mindlessly farm faction all day and do nothing else.

Oh boohoo that person knows how to do the mission because they worked hard to understand it. I as the not-so-informed should have the same ease and skill to do it even though I haven't bothered myself to the same extremes they have


(i know u can get ferries to some of the missions, but not being open to public is unfair I paid the same price as everyone else to buy the game I wish I knew that I didn't get access to the best areas before I wasted my money)

so according to your logic so far = boohoo im a newbie to the game and that other person has cool armor, weapons and unlocked outposts and towns they worked hard to get. Please start all my characters at level 20 with all the skills unlocked and give me the best things in the game since I paid the same amount as everyone for the game. I should automatically have 100% of the content in the game laid out in front of me without any work since I paid for the game.
People with contempt and or hostility towards people (in this case ANET and experienced players) that worked hard for something have bigger issues than a simple game.

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Pro-Monk
This thread only goes to show that:

A) This forum is full of flamers that will say things like, "I solo'd UW in ten minutes and got 100 etcos, anybody that can't do the same is just a noob." They will say anything just to stir things up.

B) Not everyone shares similar experiences simply due to the number of variables invovled. So, while the OP feels the the elite missions suck, others will feel differently. Obviously, just because they suck for the OP doesn't mean it will for everyone.

C) That there are lots of "know it alls" that stanchly defend their particular methods of approaching missions, quests, etc. They typically deride any other methods posted and often state, "any other way will just fail".

D) There is a huge variation in the skill level of GW players. Hardcore players tend to frequent these forums and many are less than sympathetic to the casual player that doesn't spend hours per day in GW. Rather than offering help and advice, they can only take pot shots (much like flamers) by inferring the OP is a noob.
Well said mate..well said

Master Ikram

Master Ikram

Ascalonian Squire

Join Date: May 2006

Elite of Elites [EOE]

Quote:
Originally Posted by Toll Booth Willie
I refuse to go on the 1337 missions. If anet thinks that these are so awsome that only one alliance should have access well screw it and screw them. I am not going to be like omg I am now permitted to enter the leetest missions in game, WOW I am not worthy to be here...

I have played well over a year and I'll be danged if I am going to go in and be called n00b tard just because my guild does something besides ff all day. Double drop rates benifits more the ppl who have been playing them for months since they can run through easy and fast while the non-1337 spend time learning the area and are lucky to get much.

(i know u can get ferries to some of the missions, but not being open to public is unfair I paid the same price as everyone else to buy the game I wish I knew that I didn't get access to the best areas before I wasted my money)
Well even though you paid the same price for the game you never actually did anything to EARN The elite missions. My guild/alliance owns House zu heltzer/Urgoz and we have to donate 5k minimum per day.We spend time donating faction to our guild/alliance and giving the elite missions to the public.We taxi people for free even though they havn't really done anything for us.You should be happy we taxi for free.
I'd just like to say a person in my guild has donated 3 Million Kurzick faction to our alliance and he has really earned it.
So either way you get the elite mission and you can't complain about not accessing it as we have many people who taxi in our guild.

Arteful Dodger

Arteful Dodger

Ascalonian Squire

Join Date: Jun 2006

Geezer Guild

R/Mo

Quote:
Isn't it great how helpful people are, they insult, and berate. My how proud your parents must be.
My thoughts exactly. I've read numerous posts and threads here and in virtually every instance there are the childish, immature insults and beratings by others simply because they happen to disagree with what the OP or another poster happened to say.

If you happen to disagree with someone else, that's fine. But it doesn't give you carte blanche to ridicule and embarrass them. You might have the false impression it makes you appear bold and knowledgeable to others when in actuality it only makes you appear little.

If you don't like what someone else says and can't politely voice your disagreement then move on.

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

PvPers and PvEers in one way are alike, they both suffer from extreme groups of ego's

PvPers egors consider themselves above PvEers because they face real people not 'dumb' computers. They quietly ignore the fact that a massive number of players are 'dumb' and maintain that they're superiour in skill.

PvEers egos comes down to captalism, or pure greed. They workout the best possible build (often this amounts to reading guildwiki) and once they get the hang of it they play for the most efficient method of getting greens. Everything else becomes secondary.

I'm not going to fling fingers at people and argue which way is what, but I will say this is a game. Games are about fun. PvP gets competative at the highest level because teams like Evil win money, but mainly the masses below the top crust are in this for fun. If you're not having fun, do yourself and us all a favour and leave.

konohamaru heaven

konohamaru heaven

Lion's Arch Merchant

Join Date: Aug 2005

Some where in Cantha beyond the Petrified Forest and the Jade Sea

The Amazon Basin

Quote:
Originally Posted by Enchanted Warrior
Fine whatever, I reported what happened, but usual if you say anything against the precious game you're stupid, inept etc.. I really thought this site was different, but oh well. Goodbye people, Inde I hope you get your server issues addressed, and the board proves profitable, if not why bother. But such is life online.
There are several monsters down there that cant hit for massives ammount of damage. The Reason you died in one hit was due to a suicide skill used by the hoping vampires which drains 100% of your life when they use it. Prot spirit, shelter, absorbtion runes will not and cannot reduce this damage and only way to stop them without dying is to trap kill them before they get to their target. This is the most likely reason you did die.

Reguarding the Absorbtion Runes nope they do not stack with other Absorbtion Runes. These runes were never ment to stack.

These missions are made to test teamwork and remember one man/woman can't take on these mother of missions all alone it takes at least a half-hearted attempt at teamwork to even stand a chance to advance throughout these missions. Not saying you didn't of course.

This missions is very Pick-up Groupable if the party members remember that it takes patients to do this mission. Last night for example I joined a pick-up group for the U. Warden Elite mission and we made it pretty far about half way (we died at the 4 bridge room ^^). I would reccomend people having Ventrilo/Teamspeak avaiable for use for these missions as the added information makes traveling through these treacherous areas alot easier and alot more enjoyable. These programs are not completely needed, but they are reccommended for a smoother journey.

Reguarding this site. This Fansite actually In my Opinion is alot more friendly than many of the other fansites around currently reguarding Flamers and trolls. There are many more good posters than there are these sort of posters here. Also, no matter where you go you will find these sort of people that is a garrentee.

Well I know you all must be tried of reading what I type so I will end this post with a simple Peace Out everyone.

~Konohamaru

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by The Primeval King
pugs fail these missions. don't even try it unless you have a few friends with you.
I couldn't disagree more. With attitudes like this, I'd never go on any missions or get anything done. I've done nothing but PUGs from day one and I'd say I've had at least a 90% success rate. Yeah, you can get in a crappy PUG one in a while, but to write them off completely is ludicrous.

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

I tried the Deep 6! times today. Every time my warrior, a healer, and a elementalist started in room 4 and quickly killed aspect of exhaustion. Here is what happened afterwards:

Game 1: Everyone elsse died. So we needed to fight our way out of room 4. I died many times, just 3 of us against everything. Finally made it. Most people bailed. So we bailed.

Game 2: Again, everyone else died. As we were fighting out of Room 4, I realized that it was taking so long because we had to kill the Restoration spirits first. We rescued Room 3. But then someone overaggroed and we all ied.

Game 3: Again, everyone else died or gave up. We fought quicker to get out of the room, but then there was a glitch and I got stuck in the floor. Took about 10 minutes to lead some mobs into the room to kill me so that I could get out of the floor. Some people already dropped. We all resigned

Game 4: two dropped when first loading in. We restarted.

Game 5: A chest spawed right outside Room 4. So no one left. Team in Room 3 also killed its aspec and was able to help with the fight. Really hard fighting and killing all the mobs in the first lobby, then the leviathan minds. Then fought outcasts. Had lots of DP. Then got to a room where you couldn't cast spells (Aspect of Failur) and no one had a res sig (I'm a Wammo, and played it that way just because I thought Resurrect would be better than a res sig) So we called it quits at that point. It was basically a wipe.
game 3:

Lord Aro

Lord Aro

Frost Gate Guardian

Join Date: Jun 2006

/wiki user:aro

DBU

E/

Run 1:
Organized inside, nobody listened, had 0 energy.
Run 2:
Didn't listen, people left. Wars loved to aggro everything.
Run 3:
Started bad, people didn't listen to group organizeation. But afterwards we went on. Had a war die in the failure room and nobody could rez, so we had to kill the aspect. We couldn't pull him down, so I went and pulled him using the one way path. One person decided to check out the leviathan, one hit kill and he left after some nice words. Also lost one monk at some point. We cleared the oni in the scorpion room and another monk left, err7 supposidly. So we were down to 2 monks for the bridge area. I have no clue how, but we made it past. Blah blah blah. Group got to Kanaxai, but our SS didn't bring shivers. I had asked him to. Used the double KD method but couldn't take him out. Though the one whammo's mending did help with pulling the nightmares...

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

i wanted to see how bad some pugs were, and i found this one group, now i was one of the ppl that had to wait in room 2. well we had a monk in there of course. and after about 2 mins... get this -

he says bluntly: "ok are we going to start already?" he goes and wand agros all the scourges and squidies, and the kanaxai at the same time.. rofl wow i mean, how do... how... NO... WHY does someone like this play a monk

putting access in KC was the worse part of the event. you still see noob necros: mm lfg mm mm mm .. I got news for you, YOU CANT MM the mission.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

If it's too hard, don't go there then... it's optional for a reason. It's at least SOME content for PvErs to enjoy. Seeing as how much people think henchmen are still worse than PUGs, I dont doubt for a moment that people actually have trouble with the rooms. The only hard part for my alliance was figuring out how to drop Kanaxai efficiently. :]

Wessels

Academy Page

Join Date: Nov 2005

Boyz from the Dwarf

Mo/N

Quote:
Well even though you paid the same price for the game you never actually did anything to EARN The elite missions.
To pay the same price everyone else paid and have you deprived of actual content - unless you yourself go faction farming ( I know there's taxis ,but the original system was as described ) - is not done ,in my book .Content should be accesable to all who paid for the game,period.


The entire system of faction farm/alliances/town cotrol/elite missions needs to be scrapped very fast ,imo. ( hopefully it will not be present in Nightfall ) .

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me



I'm such a teenager.

threedices

Ascalonian Squire

Join Date: Jun 2005

E/Me

got a best ever deep team today..
A guy shared his guild vent, most ppl are on.
Most of the ppl are experienced, but few are on first run (asking about the 5 panel gate, KD, and what an icy weapon do)
I was monking, didn't pay much attention on how they killed the mobs, but we got really good nukers, necros, tanks, and us monks.
Vent really helps explaining things around.
4 monks, 1 dropped half way, 2 aegis
room 4 got wiped at beginning, while room 2 waits as usual.
Nukers are excellent, in lots of pulls each group mobs drop dead at same time.
BR, BiP, and other stuff too from necros.
Oh, we got the warriors go in to kd kanaxi twice ...one draws the mobs sideways then recall back.
All ppl are happy... very lucky to meet those guys ^.^

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

I think if you are using vent, its not really a pug. Vent requires special software that usually only guildies would have, correct?

BTW, I don't really think the mission sucks. I can see this as being a fun challenge for guilds and well organized teams. I'm justnot really into making and maintaining online friends (hard enough keeping in contact with real-life friends all over the world). And I play in a different time-zone from most people. If I played in an organized guild team, this would be a pretty easy mission. I guess the main complaint is that getting an organized team together is too difficult for this mission.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

My guild finished it Pretty hard mission. (Luxon variant, I suppose Kurzick's the same)

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Vent doesn't necessarily mean that only guildies would have it, the software itself is public access just like TS, you just need to find someone with a server. I was in a pug yesterday whose leader had a vent server they opened up for use, and that made doing the mission 100x easier. Especially for the elite missions, freeing your hands to play the game versus communication is nearly required.

I've noticed that the biggest problem with pugs is that people can't realize that when someone starts giving out locations and what people need to do, they're not being "I'm better than you so I have to give the orders" necessarily, they just know how to make the mission easier for everyone involved. I've done the deep several times with this setup, and it really does make life so much easier for the group.

heavyduty

Academy Page

Join Date: Oct 2005

Quote:
Originally Posted by Wessels
To pay the same price everyone else paid and have you deprived of actual content - unless you yourself go faction farming ( I know there's taxis ,but the original system was as described ) - is not done ,in my book .Content should be accesable to all who paid for the game,period.


The entire system of faction farm/alliances/town cotrol/elite missions needs to be scrapped very fast ,imo. ( hopefully it will not be present in Nightfall ) .
Do you know how retarded that sounds? Might as well get rid of all items, armor, runes etcetc since some people suck too much to get any of it.

Bottom line, if you work hard and spend more time in any game, you will be experienced, stronger or richer than a person that barely played.

Expecting stuff to be handed to you just because you paid for the game makes you sound jealous and lazy. Go play super mario brothers or something if you really feel what you said was right.

People do not play games like GW and expect to be powerful by playing casually. It's a progressive game where time spent and experience gained yields more rewards. What you want is a checker board with all the pieces in front of your face.