1. Each core class keeps getting more new skills in each expansion.
2. Nightfall has been speculated by some posts to perhaps contain demons as baddies(or hopefully undead for smiters to fight
3. Mesmer and Monk are overlooked in pve as damage dealers.
My question is this: What do you guys think will happen to these classes in nightfall?
I hope with the particular monsters which are used as cannon fodder by the big bad guy that these classes are seen as more powerful. Give us undead that monks can smite, new summons and skills for Necros that let them do more damage to demons/undead/the forces of darkness. Give mesmers mind control ability or something(sorry I haven't thought of something specific for you guys). I'm not saying we should completely bust out of the class roles, but give each class an location where they are the most powerful. I'm also not saying that Nightfall should put warriors, rangers or whatnot at a steep disadvantage, only that it be more beneficial to have mesmers and monks(in combat roles) on the teams for those pve areas.
I want to be in a place where its not assumed that I'm a healer. Give mesmers and necros some more skills in pve so that they are just as sought after as a tank.(I'm saying not just mm) Don't create a level playing field(by destroying class roles completely), just create a playing field where these classes have the advantages that other classes already have in tyria and cantha.
This is not a suggestion, its just a question that came to mind while reading the thread about getting new Necro summons in Nightfall. I just want to know what people think are going to happen to their favorite classes story/skill wise.
So I ask again: What do you think will happen to each class in Nightfall?
/edit Just so everyone knows, i'm not saying necros are weak nor am I favoring them over rangers(which I didn't mention). I simply put more thought into Necros because the Necro summons thread brought up the idea in my head.