Urgoz vs Deep?
XvArchonvX
I'm just kind of curious which elite mission people prefer. Admittedly I have never done Urgoz though I have done Deep many times.
Rainman
im kurzick and i vote for the deep!! urgoz is dull and boring :|
prism2525
I only played the Deep so far and i must admit i suck at it :'(
Arkantos
Urgoz makes me laugh. Deep is harder.
Tainek
Urgoz is Easyer, and i find it very boring, The Deep is much more Challanging and i find it more interesting
Tarkin
Try urgoz without trappers...
Arkantos
Quote:
Originally Posted by Tarkin
Try urgoz without trappers...
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Amity and Truth
Try Urgoz without Cookie Cutter Builds. That's the point. Urgoz is just more vulnerable to your average Cookie Cutter Build. I still like playing Urgoz more than the Deep, even though every fricking wannabe pro out there thinks that you can only do Urgoz with lots and lots of rangers either trapping or barraging.
Nonsense -.-
The reason i don't like the Deep is
a) The Part in the Beginning. Unless you're going 4 Monks (and i'm no fan of that) or bring some stupid farming build. Some people will have to wait quite some time until they can play.
b) Bugged Scorpion Aspect. It's annoying as hell. I guess even if it would work correctly it would still be annoying as hell. Getting teleported 5 times in a row is just seriously f***ed up.
Nonsense -.-
The reason i don't like the Deep is
a) The Part in the Beginning. Unless you're going 4 Monks (and i'm no fan of that) or bring some stupid farming build. Some people will have to wait quite some time until they can play.
b) Bugged Scorpion Aspect. It's annoying as hell. I guess even if it would work correctly it would still be annoying as hell. Getting teleported 5 times in a row is just seriously f***ed up.
Electric Sky
so far only tried Urgoz cos im Kurzick but will soon try thr deep
Spike
The deep is boreing unless your a hammer warrior. The Warren FTW.
Branskins
I thought the Deep was more fun. People have some cool ideas in that mission Tactical placement ftw.
Avarre
Urgoz ambience wins in my opinions, plus I've always liked battles with huge numbers of weak enemies Deep isn't as fun for me =/
ChaoticCoyote
Having done both missions...
The Deep is certainly the more complex of the two missions, and the most challenging intellectually. I've been through it with my Mesmer, with a good group. My major complaint is that the opening pretty much forces you to take four monks, and we all know how easy it is to find four monks.
I found The Deep much more open to different character types; we had Mesmers and Assasins in the last group I was with, and you won't see those professions getting into Urgoz very easy.
In fact, that sums up my unhappiness with Urgoz's Warren -- the place it too cookie cutter, and even the cookie cutters argue over which cookie to cut. On more than one run, people were bickering over whether to go B/P or Traps. Urgoz should be beatable with a variety of builds and teams, but the so-called "pros" have ruined the atmosphere with the narrow-minded ignorance.
I prefer the loot in Urgoz, but it remonds me of UW or FoW with conditions and pop-up monsters -- basically, a big SLOG. And being forced into a cookie-cutter role isn't much fun, even if my primary character *is* a Ranger.
So I'll probably play more of The Deep later today.
The Deep is certainly the more complex of the two missions, and the most challenging intellectually. I've been through it with my Mesmer, with a good group. My major complaint is that the opening pretty much forces you to take four monks, and we all know how easy it is to find four monks.
I found The Deep much more open to different character types; we had Mesmers and Assasins in the last group I was with, and you won't see those professions getting into Urgoz very easy.
In fact, that sums up my unhappiness with Urgoz's Warren -- the place it too cookie cutter, and even the cookie cutters argue over which cookie to cut. On more than one run, people were bickering over whether to go B/P or Traps. Urgoz should be beatable with a variety of builds and teams, but the so-called "pros" have ruined the atmosphere with the narrow-minded ignorance.
I prefer the loot in Urgoz, but it remonds me of UW or FoW with conditions and pop-up monsters -- basically, a big SLOG. And being forced into a cookie-cutter role isn't much fun, even if my primary character *is* a Ranger.
So I'll probably play more of The Deep later today.
jackie
Both are fun & in the end imho have same level of difficulty. The Deep feels little bit faster to 'run' through though.
reetkever
Being a trapper, getting a party in the Deep is about impossible.... So I'd say Urgoz. But I can't really anwser the question since I don't know what the Deep is all about.
I pwnd U
I like Urgoz. Just happen to like fighting those enemies better for some reason.
Alias_X
Both are the same for me.
Fluffyx
Quote:
Originally Posted by Amity and Truth
Try Urgoz without Cookie Cutter Builds. That's the point. Urgoz is just more vulnerable to your average Cookie Cutter Build. I still like playing Urgoz more than the Deep, even though every fricking wannabe pro out there thinks that you can only do Urgoz with lots and lots of rangers either trapping or barraging.
Nonsense -.- The reason i don't like the Deep is a) The Part in the Beginning. Unless you're going 4 Monks (and i'm no fan of that) or bring some stupid farming build. Some people will have to wait quite some time until they can play. b) Bugged Scorpion Aspect. It's annoying as hell. I guess even if it would work correctly it would still be annoying as hell. Getting teleported 5 times in a row is just seriously f***ed up. |
The point is Urgoz is very easy. Its not even very hard if you pull well and know what to do in each room. But Urgoz is a joke you can kill him with EoE and running around him.
But yes Scorpion aspect is the most annoying thing I can think of at this moment now that you brought back all those memories of it. :[
xBakox
Heres a tip for everyone complaining about 'having' to take 4 monks in The Deep.
Take 3 monks and dont put a monk in Room 2. Room 2 doesnt have to aggro anything and the other 3 groups can fight to it. Quite simple. Even when my alliance groups have 4 monks we dont have Room 2 fight.
About the Scorpion Aspect, FFS Anet please fix it. My alliance group did fine til we all got teleported 3-5 times IN A ROW and ended up all balled up inside to maelstroms. GG.
Btw I've only played The Deep so I cant tell.
Take 3 monks and dont put a monk in Room 2. Room 2 doesnt have to aggro anything and the other 3 groups can fight to it. Quite simple. Even when my alliance groups have 4 monks we dont have Room 2 fight.
About the Scorpion Aspect, FFS Anet please fix it. My alliance group did fine til we all got teleported 3-5 times IN A ROW and ended up all balled up inside to maelstroms. GG.
Btw I've only played The Deep so I cant tell.
Evilsod
Urgoz is better. Deep is bugged to shit. The Scorpion Aspect is the most annoying thing since Cathedral Collapse, i counted it last trip and i was teleported 6 times in 15 seconds.
But that said... both suck. They're the most boring thing in the game. 'zomg an area with -15 degen...' We'd better bring Heal Party for that. Or the 'Oh no... i cannot cast spells in here' Send in the warriors and trappers... Then theres 25 damage if we move.... yeah lets just use Trappers to kill everything that appears behind us. Or the exhaustion rooms?
This isn't fun, its just Anet running out of ideas.
But that said... both suck. They're the most boring thing in the game. 'zomg an area with -15 degen...' We'd better bring Heal Party for that. Or the 'Oh no... i cannot cast spells in here' Send in the warriors and trappers... Then theres 25 damage if we move.... yeah lets just use Trappers to kill everything that appears behind us. Or the exhaustion rooms?
This isn't fun, its just Anet running out of ideas.
VitisVinifera
Quote:
Originally Posted by Evilsod
Urgoz is better. Deep is bugged to shit. The Scorpion Aspect is the most annoying thing since Cathedral Collapse, i counted it last trip and i was teleported 6 times in 15 seconds.
But that said... both suck. They're the most boring thing in the game. 'zomg an area with -15 degen...' We'd better bring Heal Party for that. Or the 'Oh no... i cannot cast spells in here' Send in the warriors and trappers... Then theres 25 damage if we move.... yeah lets just use Trappers to kill everything that appears behind us. Or the exhaustion rooms? This isn't fun, its just Anet running out of ideas. |
That being said I've only played Deep because I'm Luxon, but Sunday when I'm free I'm excited to try Urgoz. The reasons are: I've bought all the Kanaxai stuff; from what I've heard here; and it seems Urgoz is more open to different builds AND cookie cutter builds, so I'll try my MM and SS there (seperate characters).
floppinghog
Theres nothing more funny than watching people in any group die to the aspect of fear (without any mobs around mind you) always point and laugh - You have a lower IQ than me!
itched alot of laughs on my groups :P
itched alot of laughs on my groups :P
eternal pho
I found the Deep hard and everytime I would make a perfect party, someone would quit in the first 5 mins.
Res Ipsi
I've taken my monk to both, and I found Urgoz harder. The Deep was actually quite fun (despite the Scorpion Aspect Room). My necro, on the the other hand, preferred Urgoz. I think the difficulty of these missions really depends on which profession you play.
Opeth11
I didn't like the seperation that you had to deal with in the beginning of The Deep -_- The worst is when everyone has cleared their own rooms, except one group which is getting raped half to death, and you can't really do anything about it. Well, that's what happened to me for each of the three times I've been in The Deep. There's probably a way around it, but I havn't played around with it enough.
Urgoz seemed to be much simpler and straight forward. Kill this, go ahead. Interesting situations in that whole mission, and is fresh for the first few times you go in.
If only more missions in Guild Wars had this sort of complexion in them. Boy, would I be happy about that.
Urgoz seemed to be much simpler and straight forward. Kill this, go ahead. Interesting situations in that whole mission, and is fresh for the first few times you go in.
If only more missions in Guild Wars had this sort of complexion in them. Boy, would I be happy about that.
Vahn Roi
This weekend I had a chance to finally finish both. Though I have tried both many times in the past (the Deep more than Urgoz) I found that after completing both I enjoyed Urgoz a lot more than the Deep. The 4-room thing at the start of the Deep bothers me...a lot.
Aleks
Quote:
Originally Posted by Evilsod
But that said... both suck. They're the most boring thing in the game. 'zomg an area with -15 degen...' We'd better bring Heal Party for that. Or the 'Oh no... i cannot cast spells in here' Send in the warriors and trappers... Then theres 25 damage if we move.... yeah lets just use Trappers to kill everything that appears behind us. Or the exhaustion rooms?
This isn't fun, its just Anet running out of ideas. |
The majority of the population seem to enjoy these missions, so Anet must be doing something right!
Vermilion
After trying both a little bit, Urgoz seems better if only because we can make it farther than the first part most of the time. I havent been past the starting area in the Deep. Although in Urgoz since everyone is together and typically the group is trapping, all I would ever need to do is spam heal party. The other monks could handle everything else..so thats all I did for 2 hours. Not that we got past the exhaustion area..
Demesis
Quote:
Originally Posted by ChaoticCoyote
I found The Deep much more open to different character types; we had Mesmers and Assasins in the last group I was with, and you won't see those professions getting into Urgoz very easy. |
ChaoticCoyote
Quote:
Originally Posted by Demesis
You have to be F*cking kidding me. I bet the assassin organized the group and added all kinds of random people. Nobody invites an assassin in elite mission, Deep or otherwise.
|
Yes, the Assassin *did* start the group. And we did very well, thank you.
I also got *invited* twice today, with my Mesmer. Again, we did very well, because the groups were organized and careful.
Just because *you* can't see beyond your cookie cutter nose doesn't mean other people are equally myopic.
Res Ipsi
Quote:
Originally Posted by ChaoticCoyote
No need to curse.
Yes, the Assassin *did* start the group. And we did very well, thank you. I also got *invited* twice today, with my Mesmer. Again, we did very well, because the groups were organized and careful. Just because *you* can't see beyond your cookie cutter nose doesn't mean other people are equally myopic. |
unholy guardian
tried the kurzick elite mission.. kept failing, was alright, mainly kinda like pull kill pull though
Demesis
Quote:
Originally Posted by ChaoticCoyote
No need to curse.
Yes, the Assassin *did* start the group. And we did very well, thank you. I also got *invited* twice today, with my Mesmer. Again, we did very well, because the groups were organized and careful. Just because *you* can't see beyond your cookie cutter nose doesn't mean other people are equally myopic. |
gamecube187
Quote:
Originally Posted by Demesis
I don't use cookie cutter builds. I have been trying to get my assassin in a group for the deep and nobody would want me in. Even when I have a protector of Cantha title. So you're either lying or you're doing it with guildies.
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shardfenix
Quote:
Originally Posted by Arkantos
Urgoz makes me laugh. Deep is harder.
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I have beaten the deep with a 6 man team. Proves the skill difference beetween pve and pvp players.
Shantel Span
Sigh...this thread depresses me.
Ally of the Luxon title, helped TC open the Deep for all several months ago, and i STILL can't beat the Deep. Or Warren. I absolutely HATE popups in the Warren (let alone popups that can kill a squishy in two hits by themselves) and by the time we get to Kanaxai, the three people with Revealed Enchant have err7'd.
Ally of the Luxon title, helped TC open the Deep for all several months ago, and i STILL can't beat the Deep. Or Warren. I absolutely HATE popups in the Warren (let alone popups that can kill a squishy in two hits by themselves) and by the time we get to Kanaxai, the three people with Revealed Enchant have err7'd.
Karmaniac
Haven't tried Urgoz yet but the Deep isn't really that hard. But hell do I hate how bugged it is. Depletion every 5-10 seconds or so and the scorpion is the worst. It will likely be fixed in the same timetable as knight's boots exploit and minions degening during cutscenes. On the other hand another scenario would be that after Nightfall comes out it will not be fixed at all.
Burton2000
After completing both Urgoz and Deep. The Deep is far easier, much faster clearing rooms and the boss is just a joke at the end. Pull him to one side knock him down 4 times then pull him to the other and its GG for him. Urgoz is fairly simple just take a longer time to do imo but i have only done it with 5 trappers on my team.
Branskins
Quote:
Originally Posted by xBakox
About the Scorpion Aspect, FFS Anet please fix it. My alliance group did fine til we all got teleported 3-5 times IN A ROW and ended up all balled up inside to maelstroms. GG.
Btw I've only played The Deep so I cant tell. |
Carth`
I think the Deep is harder and requires more team coordination, but for some reason, maybe because it's harder, you get more coordinated teams doing it, so I've completed it loads. Urgoz on the other hand... it's not that hard, just people are idiots. And I can't ever find an organised group, just random invites with 5 leavers. It's probably all luck and coincidence, I'm sure some people find the opposite of this is true. But I really would like to complete Urgoz some day.
Hahahaa. Someone died 3 times in a row from it yesterday. He had 60% DP, and combined with his runes, he died after 3 seconds of moving. So he could only move about 2 steps at a time.
Quote:
Originally Posted by floppinghog
Theres nothing more funny than watching people in any group die to the aspect of fear (without any mobs around mind you) always point and laugh - You have a lower IQ than me!
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