The future of Melee

trebes

Ascalonian Squire

Join Date: Feb 2006

Beastin Mugs (BM)

W/Mo

ok so whats next for melee in gw?

I mean we got the warriors, the meat shields of the game

And sin's do the hit and run tatics

And now were getting the dervish, whick i see as becoming the the blender in melee range

So whats next?

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Whats next? Nightfall hasn't even been released yet. We haven't even seen the balanced versions of them. How can anyone guess whats next?

But for the fun of it. A frog throwing melee attacker.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

I vote for suicide bombers, mostly because I just don't like monks.

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

Quote:
Originally Posted by Dr Strangelove
I vote for suicide bombers, mostly because I just don't like monks.
death nova now that be a crazy synergy

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by unholy guardian
death nova now that be a crazy synergy
NERF! NEEEERRRRRFFF!

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

lol a whole new meaning to EoE bomb groups!

anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!

anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
QFT lol! ...I can't believe people are already anticipating chapter 4 o.O

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

I would vote more of a command type profession that has a mini army of npcs that can actually be TOLD WHERE TO GO without them complaining...like normal people, or not understanding like minions(and some normal people >.<)

Drithlan

Drithlan

Krytan Explorer

Join Date: May 2006

Antioch, CA

R/

Quote:
Originally Posted by Kendar Muert
or not understanding like minions
dont blam the minions its not their falt they got no brains mr "i cant summon brains for my brainless minion" necromancer.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Wtf? I didnt really understand that... What do you mean?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Kendar Muert
Wtf? I didnt really understand that... What do you mean?
Me neither.

Drithlan

Drithlan

Krytan Explorer

Join Date: May 2006

Antioch, CA

R/

he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.

Carl Butanananowski

Carl Butanananowski

Krytan Explorer

Join Date: Mar 2006

Arizona

We Have Big [Meat]

Quote:
Originally Posted by Drithlan
he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.
youre really weird.




... stay away from me.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

We already have a Kamakazi, they named it Assassin :P

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Something with a massive 2-handed sword. RAWR!

Actually, thats really all I could think of...2-handed swords and maces...

So maybe a superKnight, with a big ol' 2H sword...and a Berserker with a mace/flail/large spikey ball that crushes things...

Maybe we'll even see classes that share attributes, a new class that also revolves around Swordsmanship?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Melee that involves body control:

Ie:

Throws, Shoves, Wrestling Locks, Pins

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!

anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
No one would notice is they stole from DnD? Well, I guess not... pretty much every fantasy based game does already.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Well they could always go with my Samurai idea, with a melee units that slices through targets with movement attacks.

EndoftheSyringe

EndoftheSyringe

Frost Gate Guardian

Join Date: Apr 2006

Apathetic Eaters of Babies

W/Mo

Quote:
Originally Posted by Anduin
No one would notice is they stole from DnD? Well, I guess not... pretty much every fantasy based game does already.
Haha, hard not to :~)

And yeah... Neverwinter Nights is based directly on DnD. Nothing is "stolen" because it is supposed to be a game a version of DnD.

I want to see hand to hand (not wrestling holds... or pins... it's going to look lame when you are grappling with a rot wallow or something) but fist fighting. Kicking, punching, etc. Could use things like katars. I ask you... is it a Shocking Katar of Fortitude... or tesla glove ...

Or someone that fights with a staff. Not a magical staff... a quarter staff. WHACK!

Trunce

Academy Page

Join Date: Jul 2005

R/Me

Brass knuckles FTW!
Sundering Brass Knuckles of Fortitude... *dreams*

On a serious note:
I do like the idea of Samurai.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by EndoftheSyringe
I want to see hand to hand (not wrestling holds... or pins... it's going to look lame when you are grappling with a rot wallow or something) but fist fighting. Kicking, punching, etc. Could use things like katars. I ask you... is it a Shocking Katar of Fortitude... or tesla glove ...
You dont wanna see a character do a spinning pile driver to a Rot Wallow?

I think that would be awesome! ^^ *giggly*

ill make a concept class ;D

djroar

Ascalonian Squire

Join Date: Jan 2006

TF

W/Mo

What about a beast master that can transform into different animals and the like that can do different forms of attacks and even summon pets etc, this opens up a wide variety of attacks and skills for the designers to work with.
I do like the samurai/ninja idea, maybe with smoke bombs to conceal a withdrawel or attack, or breakfalls to escape etc.
Or a wizard, or a shadow master that can flaunt a persons shadow to rise up and fight etc
or a person that can use dust and ashes as weapons, dust from dead bodies, or create dust storms, quicksand, hot ashes? or someone that can ride a horse or other form of beast and use them for their attacking and defensive skills.
Just flicking around a few ideas.

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

I'd like to see a melee class that relies more on positioning. For example, having an attack that knocks an enemy down when attacking from behind, another attack that interrupts when attacking from the side, an elite attack that ignores armor if used when charging an opponent face on, etc, etc.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

Quote:
Originally Posted by lyra_song
Melee that involves body control:

Ie:

Throws, Shoves, Wrestling Locks, Pins
Pedigree [Elite finisher] You perform the Pedigree and cause a critical hit. Pedigree does +10...30 damage if you're under a preparation.

Water spit [Preparation] You take a drink and spit water. For 10...45 seconds, your attacks are 50% slower but do 50% more damage.

Moonsault [Finisher] You must be positioned higher than your opponent to pull off this finisher. If Moonsault hits, you do +20...50 damage.

I'm all up for it

Kaspar

Kaspar

Ascalonian Squire

Join Date: Mar 2006

Uk

Crimson Guard Immortals

R/Mo

easilly the way to go is marital arts, some sort of shaolin monk, with attacks and self meditation

although then what do you give as weaponary ?

but i would like to see another ele type char

or for a laugh (never will be in the game) a jedi

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

Quote:
Originally Posted by djroar
What about a beast master that can transform into different animals ... {etc}
DnD Druid?


Quote:
Originally Posted by Kaspar
easilly the way to go is marital arts, some sort of shaolin monk, with attacks and self meditation
although then what do you give as weaponary ?
DnD Monks ... gloves as weaponry, I think.

eggs0wn

eggs0wn

Krytan Explorer

Join Date: Jun 2006

I love the Martial Artist Idea.And the have can have attacks with their hands and fists and the meditation can be easily interupted like traps but if you pull it off you next attack(s) can do like +20 damage or like inflict poison etc. I really like this idea. For attributes that can have Medition, Melee Mastery(primary), Fist Mastery, Legs Mastery, then some sort of self heal.

But of course better names.