The future of Melee
trebes
ok so whats next for melee in gw?
I mean we got the warriors, the meat shields of the game
And sin's do the hit and run tatics
And now were getting the dervish, whick i see as becoming the the blender in melee range
So whats next?
I mean we got the warriors, the meat shields of the game
And sin's do the hit and run tatics
And now were getting the dervish, whick i see as becoming the the blender in melee range
So whats next?
NinjaKai
Whats next? Nightfall hasn't even been released yet. We haven't even seen the balanced versions of them. How can anyone guess whats next?
But for the fun of it. A frog throwing melee attacker.
But for the fun of it. A frog throwing melee attacker.
Dr Strangelove
I vote for suicide bombers, mostly because I just don't like monks.
unholy guardian
Quote:
Originally Posted by Dr Strangelove
I vote for suicide bombers, mostly because I just don't like monks.
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Dr Strangelove
Quote:
Originally Posted by unholy guardian
death nova
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MMSDome
lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
Sasuke The Betrayer
Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game! |

Kendar Muert
I would vote more of a command type profession that has a mini army of npcs that can actually be TOLD WHERE TO GO without them complaining...like normal people, or not understanding like minions(and some normal people >.<)
Drithlan
Quote:
Originally Posted by Kendar Muert
or not understanding like minions
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Kendar Muert
Wtf? I didnt really understand that... What do you mean?
Nevin
Quote:
Originally Posted by Kendar Muert
Wtf? I didnt really understand that... What do you mean?
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Drithlan
he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.
Carl Butanananowski
Quote:
Originally Posted by Drithlan
he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.
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... stay away from me.

BahamutKaiser
We already have a Kamakazi, they named it Assassin :P
Vilaptca
Something with a massive 2-handed sword. RAWR!
Actually, thats really all I could think of...2-handed swords and maces...
So maybe a superKnight, with a big ol' 2H sword...and a Berserker with a mace/flail/large spikey ball that crushes things...
Maybe we'll even see classes that share attributes, a new class that also revolves around Swordsmanship?
Actually, thats really all I could think of...2-handed swords and maces...
So maybe a superKnight, with a big ol' 2H sword...and a Berserker with a mace/flail/large spikey ball that crushes things...
Maybe we'll even see classes that share attributes, a new class that also revolves around Swordsmanship?
lyra_song
Melee that involves body control:
Ie:
Throws, Shoves, Wrestling Locks, Pins
Ie:
Throws, Shoves, Wrestling Locks, Pins
Anduin
Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game! |
BahamutKaiser
Well they could always go with my Samurai idea, with a melee units that slices through targets with movement attacks.
EndoftheSyringe
Quote:
Originally Posted by Anduin
No one would notice is they stole from DnD? Well, I guess not... pretty much every fantasy based game does already.
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And yeah... Neverwinter Nights is based directly on DnD. Nothing is "stolen" because it is supposed to be a game a version of DnD.
I want to see hand to hand (not wrestling holds... or pins... it's going to look lame when you are grappling with a rot wallow or something) but fist fighting. Kicking, punching, etc. Could use things like katars. I ask you... is it a Shocking Katar of Fortitude... or tesla glove


Or someone that fights with a staff. Not a magical staff... a quarter staff. WHACK!
Trunce
Brass knuckles FTW!
Sundering Brass Knuckles of Fortitude... *dreams*
On a serious note:
I do like the idea of Samurai.
Sundering Brass Knuckles of Fortitude... *dreams*
On a serious note:
I do like the idea of Samurai.
lyra_song
Quote:
Originally Posted by EndoftheSyringe
I want to see hand to hand (not wrestling holds... or pins... it's going to look lame when you are grappling with a rot wallow or something) but fist fighting. Kicking, punching, etc. Could use things like katars. I ask you... is it a Shocking Katar of Fortitude... or tesla glove
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I think that would be awesome! ^^ *giggly*
ill make a concept class ;D
djroar
What about a beast master that can transform into different animals and the like that can do different forms of attacks and even summon pets etc, this opens up a wide variety of attacks and skills for the designers to work with.
I do like the samurai/ninja idea, maybe with smoke bombs to conceal a withdrawel or attack, or breakfalls to escape etc.
Or a wizard, or a shadow master that can flaunt a persons shadow to rise up and fight etc
or a person that can use dust and ashes as weapons, dust from dead bodies, or create dust storms, quicksand, hot ashes? or someone that can ride a horse or other form of beast and use them for their attacking and defensive skills.
Just flicking around a few ideas.
I do like the samurai/ninja idea, maybe with smoke bombs to conceal a withdrawel or attack, or breakfalls to escape etc.
Or a wizard, or a shadow master that can flaunt a persons shadow to rise up and fight etc
or a person that can use dust and ashes as weapons, dust from dead bodies, or create dust storms, quicksand, hot ashes? or someone that can ride a horse or other form of beast and use them for their attacking and defensive skills.
Just flicking around a few ideas.
Mithie
I'd like to see a melee class that relies more on positioning. For example, having an attack that knocks an enemy down when attacking from behind, another attack that interrupts when attacking from the side, an elite attack that ignores armor if used when charging an opponent face on, etc, etc.
Traveller
Quote:
Originally Posted by lyra_song
Melee that involves body control:
Ie: Throws, Shoves, Wrestling Locks, Pins |
Water spit [Preparation] You take a drink and spit water. For 10...45 seconds, your attacks are 50% slower but do 50% more damage.
Moonsault [Finisher] You must be positioned higher than your opponent to pull off this finisher. If Moonsault hits, you do +20...50 damage.
I'm all up for it

Kaspar
easilly the way to go is marital arts, some sort of shaolin monk, with attacks and self meditation
although then what do you give as weaponary ?
but i would like to see another ele type char
or for a laugh (never will be in the game) a jedi
although then what do you give as weaponary ?
but i would like to see another ele type char
or for a laugh (never will be in the game) a jedi

Amy Awien
Quote:
Originally Posted by djroar
What about a beast master that can transform into different animals ... {etc}
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Quote:
Originally Posted by Kaspar
easilly the way to go is marital arts, some sort of shaolin monk, with attacks and self meditation
although then what do you give as weaponary ? |
eggs0wn
I love the Martial Artist Idea.And the have can have attacks with their hands and fists and the meditation can be easily interupted like traps but if you pull it off you next attack(s) can do like +20 damage or like inflict poison etc. I really like this idea. For attributes that can have Medition, Melee Mastery(primary), Fist Mastery, Legs Mastery, then some sort of self heal.
But of course better names.
But of course better names.