Prevent scores from counting before the timer starts in Alliance Battles. I changed this post roughly ten times to take out the profanity and calling arenanet stupid. Even though they are.
/signed a million times because Alliance Battles are supposed to be 12 people against 12 people, not 12 dead people against 12 people with 100 points.
Why is this not fixed?
shardfenix
Kendar Muert
"All is fair in love and war", and ab is war. The time before the match is to grant people extra time to load, view the movie, or plan strategy team-wide. If the strategy includes a preemptive strike to raise one teams count before the timer ends for the planning time, then so be it. Take what is dealt and find a way to counter it.
Drithlan
or just dont suck and die
xiaotsu
Quote:
Originally Posted by Drithlan
or just dont suck and die
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rong626
ignored
Anryla
Not sure what you mean by counting points before timer start.
In one battle we had, probably a kurzick spy or a luxon jerk, that was a N/R. Started spamming spirit and then killed himself with sacrificing. All but one luxon survived and before we got resurrected the kurzick enemy stood at our gates making that a quick battle.
But yes, all is acceptable in war. Even thought that game was a very booring one.
In one battle we had, probably a kurzick spy or a luxon jerk, that was a N/R. Started spamming spirit and then killed himself with sacrificing. All but one luxon survived and before we got resurrected the kurzick enemy stood at our gates making that a quick battle.
But yes, all is acceptable in war. Even thought that game was a very booring one.