Increase the level cap to 100, 1000, whatever...
Tarun
All for it, because with a high level you have to work to earn something; opposed to instant gratification.
xBakox
Quote:
And for Bako... LOL so how did you read my post but you obviously need some reading comprehension. I'll spell it out for you. |
And ya know what I say now that youve spelled it out for me?
No.
Quote:
I read that thread from RPGstars that someone posted in this thread, which was a year old. So many people then expected higher levels. I wonder where those power gamers are now. They probably quit the game sadly. |

Fender
Worst recurring suggestion in GW history. No.
Count Feanor
The only thing raising the level cap would do is bring more headaches, more balancing, more grinding, more crap. The level is perfect where it is. The game is set up fine.
Definitely not signed.
Definitely not signed.
Tarun
Another thing about these threads is it's amusing how many people are too lazy to level so they flame and cry about someone wanting to talk about and suggest raising the cap. Grow up people.
Count Feanor
Quote:
Originally Posted by Tarun
Another thing about these threads is it's amusing how many people are too lazy to level so they flame and cry about someone wanting to talk about and suggest raising the cap. Grow up people.
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Loviatar
Quote:
Originally Posted by Kalki
I can't believe I couldn't find a single thread in these forums regarding the raising of the the level cap. I checked through the index of ideas thread (found all.
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first page of the garbage idea.
Quote:
Thread / Thread Starter Created Replies Views Increase the level cap to 100, 1000, whatever... Kalki 02:49 8-Aug-06 71 556 in these forums regarding the raising of the the level cap.. I checked through the index of ideas thread (found here), and did a few searches too.. I guess any change is better then ... Levels, leveling, level caps, and level 20 Sausaletus Rex 05:45 29-Dec-04 652 45924 you level.Yes, you gain health with each level.. It's currently 20 points.. no one knows exactly how long it will take you to reach the cap just yet... Level Cap... Unnamed 03:43 18-May-05 23 322 Level cap, so that we could level up more than just 20...... Low Level Cap Unnamed 03:24 6-Jan-06 5 224 I was just wondering if there was any talk of Arena.net making the level cap any greater... When will level cap go up? Unnamed 23:25 29-Jul-05 11 222 I'm hoping that eventually the cap will increase, if only a little, and more items will be introduced, with higher max damages.. I just can't feel good about my character when I say... Skill Point Question Unnamed 19:17 9-May-05 5 178 and you can still get skill points even after you reach the cap level.. What's the rate at which you gain a skill point based on XP? For example, I know that refund points are gaine... HP cap?? Unnamed 05:19 8-May-05 16 898 are there HP caps for characters under level 20? I'm a E/Me17 and can't get my HP above 488. I just bought a minor rune of vigor and applied it... Level 20? Unnamed 15:05 27-May-05 1 84 I know the cap is level 20 but is there anything to do after level 20 and by gaining skills after level 20 what kind of skills? I just got the... Level question - maybe a repost Hakaido 15:56 7-Jul-05 7 217 So obviously it takes longer to get from level 19 to 20 then it did to get from level 1 to 2.... When a future expansion comes out that will up the level cap, any idea how levels ... Factions Question about character levels Unnamed 18:18 6-Feb-06 2 93 What level is the character when its created? Will it be level 1 or something higher? I was wondering if the new mission will be for XP and.. will the new quests be worth doing since ... Elitism or Skill vs. Time Sli Ander 21:00 6-Aug-06 73 1582 not players[thats another story entirely]) is that the skill cap causes people to focus on the skills you carry.. In other games a level 50 can look at a level 20 and say "this ... Does anyone really use scrolls? h4mx0r 17:45 21-May-06 9 224 considering there is a level cap of 20, and not to mention quest rewards can get your further with skill points, is there really any point to using scrolls... new races? and some more questions A NERD1989 11:30 18-Sep-05 27 549 will they increase the level cap?will theymake it so you can have more then 4 characters? coz i have 4 different eles and i want more char... Newbie to Guild Wars Factions dazonline 12:34 28-May-06 6 152 Ive noticed that the level cap is 20 in the game.. Is there any plans to raise the cap? Ive only played a few days and im almost level 7.Im still getting my head around the crafting... Maximum Attribute > 16 ??? Unnamed 06:49 18-Sep-05 9 288 Skills get cap at Attr.. Level 16? Do they benefit further from higher Attr.. Level such as 18 or even 20?I know the Health lost isn't worth it sometimes, and the Equipment +2 Attr... GuildWars Expansion Pack? Unnamed 05:31 10-May-05 63 1585 ~ The expansion will feature a higher level cap.~ New areas, enemies, items, and new regions.~ New arena types and games (such as King of the Hill, etc.)~ New clan... Simple question.... Unnamed 15:30 24-Jan-06 5 93 Is the level cap ever going to increase? This one problem is bugging me so much in Guild Wars, why 20 only? At least make it 50 so I actually.. I wouldn't mind and the level increase i... Thinking of Making the Switch Unnamed 02:29 30-Mar-06 17 353 and get to the level cap, you kinda want to be able to play him..like pretty much the same cities except with different level characters or mobs roaming the streets... Moving into Old Ascalon, wtf! Unnamed 07:58 5-May-05 2 247 there is no level cap for keeping people out that don't know what they are doing... MMORPG Old Timer Unnamed 16:13 17-May-05 20 373 I could slowly progress here and not get level cap and be bored fast... A few questions. DavidCrush 07:49 23-Jul-06 4 44 Umm also what is the level cap on this game?I have lots of questions but I dont want to overload this post... Whatever it is, its NOT a memory issue... esteroth12 15:48 20-Jul-06 14 286 Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess.. C-Media Inc. HW Accel Level: Fu... High End Content & Other Questions Unnamed 17:21 4-May-05 20 550 I know about the level 20 cap (that is probably my main attraction to the game .... an easily reachable cap) but I am wondering if at level 20 there is a LOT of PVE content ...2) Is... thinking of trying GuildWars... Ruzz 18:16 4-Jun-06 18 407 Do we kill mobs again and again to level up? (eg, maplestory)- Level cap?- What's the difference between Guild Wars Prophecy and Guild Wars Factions?Some guy said this... Skill points beyond 20 Impact Hound 11:02 9-Jul-06 3 88 Is there a cap to how many skill points you can earn onc your level maxes and exp then begins earning SP? On a related note, what is the cap for your attributes... |
Sasuke The Betrayer
Quote:
Originally Posted by Kalki
And you still wear 1.5k Drok's?
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Rent
Quote:
Originally Posted by Tarun
All for it, because with a high level you have to work to earn something; opposed to instant gratification.
|
Loviatar
there is only one reason to raise a level number without increasing the power of the character is bragging rights of my character is higher level than yours so i am superior.
this is caused by elitests who find themselves surrounded by inferiors who are looking just as level 20 good as they are.
which leads to a mental syndrome commonly refered to as........
*OMG I AM SURROUNDED BY EQUAL LOOKING PEOPLE WITH NO WAY TO SHOW HOW SUPERIOR I REALLY AM TO THEM ALL*
this is caused by elitests who find themselves surrounded by inferiors who are looking just as level 20 good as they are.
which leads to a mental syndrome commonly refered to as........
*OMG I AM SURROUNDED BY EQUAL LOOKING PEOPLE WITH NO WAY TO SHOW HOW SUPERIOR I REALLY AM TO THEM ALL*
Sasuke The Betrayer
Quote:
Originally Posted by Loviatar
there is only one reason to raise a level number without increasing the power of the character is bragging rights of my character is higher level than yours so i am superior.
this is caused by elitests who find themselves surrounded by inferiors who are looking just as level 20 good as they are. which leads to a mental syndrome commonly refered to as........ *OMG I AM SURROUNDED BY EQUAL LOOKING PEOPLE WITH NO WAY TO SHOW HOW SUPERIOR I REALLY AM TO THEM ALL* |
Count Feanor
Quote:
Originally Posted by Loviatar
there is only one reason to raise a level number without increasing the power of the character is bragging rights of my character is higher level than yours so i am superior.
this is caused by elitests who find themselves surrounded by inferiors who are looking just as level 20 good as they are. which leads to a mental syndrome commonly refered to as........ *OMG I AM SURROUNDED BY EQUAL LOOKING PEOPLE WITH NO WAY TO SHOW HOW SUPERIOR I REALLY AM TO THEM ALL* |

Quote:
Originally Posted by Sasuke The Betrayer
EXCEPT TITLES!!!!
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Sasuke The Betrayer
Quote:
Originally Posted by Loviatar
*OMG I AM SURROUNDED BY EQUAL LOOKING PEOPLE WITH NO WAY TO SHOW HOW SUPERIOR I REALLY AM TO THEM ALL*
|
Loviatar
Quote:
Originally Posted by Count Feanor
QFT
![]() But titles don't affect game play. I can't whoop you with a title. |


Count Feanor
Ah, I see. Though I think I'd rather have an elitist throw a title at me than a can of whoop a$$ because of him grinding to level "awesome".
Titles don't affect me; raising the level cap would.
Titles don't affect me; raising the level cap would.
Count Feanor
Quote:
Originally Posted by Loviatar
![]() ![]() |

Whoops, double post. :P
Cjlr
Coherent, civil arguments don't seem to get anywhere with this argument, so I might as well have a little fun with it. I fully expect this post to get deleted, but I'd certainly resent it somewhat. As pointless as this contribution is, it was at least fun to write. And so, without further ado, let me present to you: Flames! Flames! Flames! Towering infernos of hate reaching towards the heavens! Ready and set and go!
Author's Note: The views expressed in the following post are not, strictly speaking, cjlr's, and are definately not be shared by some readers. Cjlr appologises in advance for any resentment and murderous hatred the reader may feel. Reader discretion is advised.
This thread and all of its ilk, festering cesspools of misinformation and blind idiocy that they are, only serve to make it abundantly clear that there are two kinds of guild wars players. Those that understand the game, and those that don't. The ones that understand also realize that the level cap is indeed arbitrary, but that there are some damn good reasons for it being in place. The ones that don't just blindly go through the motions, their vapid skulls filled with a thoughtless haze and their fingers stolidy manipulating their keyboards despite the total lack of direction being provided by that big empty thing upstairs.
Just because you're a pathetic little shitcock who needs to see big numbers flashing onscreen in order to give a little meaning to your empty life doesn't mean that all of us do.
Raising the level cap means either one of two things: either it affects stats, or it doesn't. If it does, the whole existing game goes out the window. All the mechanics currently in place are voided and everything needs to be rebalanced. And yet, the fundamentals are unchanged. For example: what we have now is level 20 players fighting level 24-28 mobs. Guess what would happen if we had level 30 players? Level 34-38 mobs! And it would be so completely different! I can sure imagine how different and new and exciting and completely revolutionary and not the same as before that would be! Can't you?
The other option, of course, is to remove that cap on progression but make it meaningless in terms of gameplay. I fail to see the point to that, but apparently some of you do. I would really love to be enlightened as to the point of this change, really I would. If someone can explain to me how changing the name only would affect your playing experience in any sort of significant fashion I'd love to hear it. I mean what, do you also smash your head against brick walls just because they're there? And if you don't, could you? An old dead guy once said (vicariously, of course), "a rose by any other name would smell as sweet". Well, guess what? Level 20 by any other name would have play the same. And an idiot by any other name would remain as foolish.
Another thing to keep in mind is that any sort of leveling would naturally need to be based on experience. And in that case... What happens to the people who already have 10,000,000+ experience? Instant level 100+ as soon as the cap is removed. Yeah, that'd be fulfulling. People who've been level 20 for any significant amount of time would be instantly kicked up to the new limit. And it would just be more grind for new players before they reached an "acceptable" level to participate in end-game content. A perfect and flawless solution from only the brightest of pundits, I'm sure.
In conclusion, I hate you all.
PS: I was not completely serious in the above. I hope it shows.
PS Redux: I found about a million threads about this already. How did the OP manage not to see any of them?
Author's Note: The views expressed in the following post are not, strictly speaking, cjlr's, and are definately not be shared by some readers. Cjlr appologises in advance for any resentment and murderous hatred the reader may feel. Reader discretion is advised.
This thread and all of its ilk, festering cesspools of misinformation and blind idiocy that they are, only serve to make it abundantly clear that there are two kinds of guild wars players. Those that understand the game, and those that don't. The ones that understand also realize that the level cap is indeed arbitrary, but that there are some damn good reasons for it being in place. The ones that don't just blindly go through the motions, their vapid skulls filled with a thoughtless haze and their fingers stolidy manipulating their keyboards despite the total lack of direction being provided by that big empty thing upstairs.
Just because you're a pathetic little shitcock who needs to see big numbers flashing onscreen in order to give a little meaning to your empty life doesn't mean that all of us do.
Raising the level cap means either one of two things: either it affects stats, or it doesn't. If it does, the whole existing game goes out the window. All the mechanics currently in place are voided and everything needs to be rebalanced. And yet, the fundamentals are unchanged. For example: what we have now is level 20 players fighting level 24-28 mobs. Guess what would happen if we had level 30 players? Level 34-38 mobs! And it would be so completely different! I can sure imagine how different and new and exciting and completely revolutionary and not the same as before that would be! Can't you?
The other option, of course, is to remove that cap on progression but make it meaningless in terms of gameplay. I fail to see the point to that, but apparently some of you do. I would really love to be enlightened as to the point of this change, really I would. If someone can explain to me how changing the name only would affect your playing experience in any sort of significant fashion I'd love to hear it. I mean what, do you also smash your head against brick walls just because they're there? And if you don't, could you? An old dead guy once said (vicariously, of course), "a rose by any other name would smell as sweet". Well, guess what? Level 20 by any other name would have play the same. And an idiot by any other name would remain as foolish.
Another thing to keep in mind is that any sort of leveling would naturally need to be based on experience. And in that case... What happens to the people who already have 10,000,000+ experience? Instant level 100+ as soon as the cap is removed. Yeah, that'd be fulfulling. People who've been level 20 for any significant amount of time would be instantly kicked up to the new limit. And it would just be more grind for new players before they reached an "acceptable" level to participate in end-game content. A perfect and flawless solution from only the brightest of pundits, I'm sure.
In conclusion, I hate you all.
PS: I was not completely serious in the above. I hope it shows.
PS Redux: I found about a million threads about this already. How did the OP manage not to see any of them?
kaya
Quote:
Originally Posted by Count Feanor
Quote:
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You missed the fact that they were talking about raising lvl cap Without increasing the power of the character.
So, raising the lvl cap without it increasing the power of the character would in fact be the same thing as titles. Just another way to show off how much you play the game.
I hate to say it, but that's what a lot people like about games. So, what would raising the lvl cap do to the game? Imo it would just add another way for ppl to boast about themselves. Just as adding titles to a game does. :P
Count Feanor
Quote:
Originally Posted by kaya
You missed the fact that they were talking about raising lvl cap Without increasing the power of the character.
So, raising the lvl cap without it increasing the power of the character would in fact be the same thing as titles. Just another way to show off how much you play the game. I hate to say it, but that's what a lot people like about games. So, what would raising the lvl cap do to the game? Imo it would just add another way for ppl to boast about themselves. Just as adding titles to a game does. :P |

That boggles my mind even more! What a waste of time! AHHHHHHHHH!!!!!
kaya
Quote:
Originally Posted by Count Feanor
And that's very sad.
![]() That boggles my mind even more! What a waste of time! AHHHHHHHHH!!!!! |
True... a waste of time. Just as much as the fight for titles. Yet, people love them, and waste their gaming time chasing after them. Probably just as many people love titles as would love to fight for a higher lvl title. :O
Loviatar
Quote:
Originally Posted by Count Feanor
And that's very sad.
![]() That boggles my mind even more! What a waste of time! AHHHHHHHHH!!!!! |
since grinding levels is simply an indicator of time spent the following could be put in the game
emote of a clock which has a glowing green age over your character showing hours played
you can toggle it off or on to impress the people who will be impressed by time grinded
Dien
Go and play wow if you feel like killing rats.
Guild wars is a pvp game and nothing can change that fact.
Guild wars is a pvp game and nothing can change that fact.
Count Feanor
Quote:
Originally Posted by Loviatar
seriously
since grinding levels is simply an indicator of time spent the following could be put in the game emote of a clock which has a glowing green age over your character showing hours played you can toggle it off or on to impress the people who will be impressed by time grinded |

kaya
doods now your making fun of people who like to show accomplishments in game. be careful... you might be called out as a Hypocrite for your love of titles, which is there as a way to show accomplishments.
Nevin
Makes me wonder, why didn't they just make the level cap at 60. I'll explain what I mean by a ratio.
Every 1-20 = 3-60, So basically every 3 levels you'd get Health/Energy + Attribute Points and what not. With the 3-60 ratio, each level would still take just as long as a level from 1-20. But this is primarly for grinders who enjoy difficulty in their leveling.
Every 1-20 = 3-60, So basically every 3 levels you'd get Health/Energy + Attribute Points and what not. With the 3-60 ratio, each level would still take just as long as a level from 1-20. But this is primarly for grinders who enjoy difficulty in their leveling.
SpeedyKQ
So the OP wants your titles to be rolled up into your level number, but a higher level doesn't actually do anything.
First problem - counter intuitive. In every other RPG on earth, higher level means higher power. And for monsters, higher level would still mean higher power, making it more confusing.
Second problem - unskilled players can buy themselves preferential acceptance into PUGS by being hapless drunkards.
First problem - counter intuitive. In every other RPG on earth, higher level means higher power. And for monsters, higher level would still mean higher power, making it more confusing.
Second problem - unskilled players can buy themselves preferential acceptance into PUGS by being hapless drunkards.
Makkert
Quote:
Originally Posted by Kalki
I can't believe I couldn't find a single thread in these forums regarding the raising of the the level cap. I checked through the index of ideas thread (found here), and did a few searches too. Maybe a mod could add this thread to that list.
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I never thought I'd say it, but this game needs it's level cap raised. |
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I'm not a power gamer and many times I think power gamers are a little weird. I don't have the urge to "pwn nubs" with one hit kills on my level 99999 character. I like being on a level playing field with everyone else. |
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But we do need power gamers in Guild Wars to fill our towns and teams especially as future expansions are released and the number of towns grows. |
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I'd bet the level cap being only 20 is the number 1 reason most people give for not leaving other games to get into Guild Wars. Even most people that don't consider themselves power gamers will agree this level cap is too low. |
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In my experience the ideal number for a level cap should relate to the real-life maximum age of a human. I don't know if it's a subconscious thing, but there's just something very appealing about being in the 40-100 level range and feeling like you have wisdom and experience (I'm only 25 years old IRL by the way). Furthermore, I think 100 is the ideal level cap cause it's a nice round number, and the number gains a 3rd digit, an extra show of power. |
Not starting to talk about leveldiscrimination. ("glf lvl 80+, joo lvl 60 scrubs go away").
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When my friends sold me on Guild Wars last year I remember asking them why the level cap was so low, and they told me the level cap would be raised by 10 or 20 every expansion pack. |
ANet must have told over a hunderd times now that they would never raise the levelcap.
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I don't think that's something they read from any Anet source. It's just something that was expected. I think we shared this expection with many people and of course when expectations aren't met people are let down. |
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Why was it an expectation though? First, there's the historical reasons. Simply raising the level cap by a little bit as a common form of bait for customers to buy expansions is something almost every MMORPG does. Look at WoW, DAoC, EQ, etc.... In this regard I'm glad Guild Wars expansions continue to surprise us by not giving us these cheap tactics and mandatory grinds. I'm confident that my accomplishments in Prophecies and Factions will never be watered down or made pointless by future additions. Second, there's the natural expectation of a level cap to be approximate to the maximum age of a human as I explained before. |
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Of course there's other ways to advance a character other then just level as Anet has shown us with the Titles system. I'm very pleased with the introduction of titles especially the explorer and protector titles. I remember being called a "noob" many times for wanting to complete a bonus or explore an area of the map in Tyria, but now I have Protector and Explorer titles on both continents, and I have a way to show off my eliteness. |
*hand a cookie*
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Although I know way too many people that don't pursue any titles. Maybe it's because you can only display 1 at a time. Maybe it's because they are so hard to max out. |
Quite contradicting.
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Maybe it's because they don't increase your power for obtaining them. |
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It could be those reasons, but I think it's because titles are too complicated and people prefer a simple number level system. |
checkbox.... *click*. done.
Yup, that's way to complicated.
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Regardless the reasons, the fact is that far too many people don't appreciate titles as they are now. |
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I'll never be able to sell Guild Wars to some of my friends that play WoW with my elite Explorer title, or even if I had a rank 15 emote. That won't get their attention. Now if I said I were level 100 and showed them ultra-rare weapons and armor that would get their attention. |
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Maybe if I told them I was only level 79 and the max is 100, but it's so hard to get no one has ever reached it yet. I guess any change is better then telling friends I'm level 20, everyone is level 20, and they can get to level 20 in 5 hours. |
Well, maybe you can brag your e-pride with a Zodiac Sundering Sword of Fortitude, a Celestial Shield and FoW armor on all your characters?
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With that being said, what is the best way to raise the level cap? It could be done an infinite number of ways. Many important questions need to be asked when designing for a level increase. Should being higher then level 20 make that character more powerful then a level 20, more versatile, or only as a show of accomplishment? Should the level cap increase be very complicated and tied in with new game features such as Titles, or should it be strictly experience point based? |
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I have several different ideas on how to increase the level cap, but I'll just write 3 here. Without further ado are my ideas. Title based level increase: - For select titles you have you get 1 level while over level 20. - For rank 3 Hero you get +1 level, for rank 6 Hero you get +1 level, etc... - For rank 3 Gladiator you get +1 level, for rank 6 Gladiator you get +1 level, etc... - A maxed Explorer title gets you +1 level. - Each Protecter of ... title you obtain gets you +1 level. - Each rank in the Skill Hunter title gets you +1 level. - No level increase for drinking, gambling, or Survivor titles. - No power increase not even a nominal one for being level 20+... it wouldn't be fair to people with no interest in PvP or some titles. The grind would feel painfully mandatory for many if a power increase were involved. Experience/Skill based level increase: - A more traditional approach to leveling. Would basically account for skill points and experience earned after level 20, and convert that to a level 20+ character. - Would feel very natural to gain skills along with levels. - The game would need a way for characters to change primary professions. It's useless to acquire all the necro skills on a warrior primary profession for example. Would need to expand storage drastically for a character to store multiple armor sets, weapons, etc... - This system would allow a player to gain levels with greater flexibility then the title system. As long as a player is killing and gaining experience, they would be gaining levels. - The system would mostly be to show a characters versatility through the availability of skills, but could also permit a small and infrequent increase in power without stepping on the toes of casual gamers too much. Experience/Skill based level increase (chapter specific) : - Similar to the change listed above, but with the changes solely inside a certain campaign or chapter. - Every time a character enters a new campain his level is reset to 1 and/or he enters an alternate way of advancing his character, possibly levelling to greater then level 20 and even having different and greater powers. When he returns to Tyria or Cantha he level returns to 20. - Maybe this certain campaign could be the "power gamers paradise" just like Factions is the "grind and PvP paradise" and Prophecies is the "explorers paradise". It could be a place where power gamers could truly feel like they're "pwning nubs". It's hard to say which one of my ideas is my favorite. I truly like the Title system and would love to see levels based off that, but that still doesn't address the lack of appeal of this game to power gamers. Power gamers want an advantage not just recognition so I'm inclined to go with my second idea, and give them more recognition for versatility, and maybe even a small extra power boost over people with lower levels then them. Edit: I would appreciate it if a mod would delete the flame posts in this thread. This isn't a petition or a whine thread, but a constructive suggestion. Please contribute something to the conversation, or don't post at all. |
So you're basicly saying that the complete game balance should be put aside for Power Gamers?
Wow. That's the most retarded thing I've heard / read the past month.
Stockholm
If you want to impress your friends give them your XP as Lvl, that should solve that problem.
GLF mission +1mil xp only
thats my new group requirement everyone else is a "noob"
and if you play or have ever played WOW don't even bother to apply
/ notsigned (same as every raise lvl cap thread)
GLF mission +1mil xp only
thats my new group requirement everyone else is a "noob"
and if you play or have ever played WOW don't even bother to apply
/ notsigned (same as every raise lvl cap thread)
Addone_Abaddon
where people can see your level, why not have a thing where people can see how much skill points earned, if this is really to show how powerful you are.
Undivine
Just because some of the moderators are on a little hiatus for the time being, that doesn't mean we don't check back now and then. There is no reason to start this flame war.
And yes, it's been suggested hundreds of times.
You are so closed it's not even funny. (Maybe a little funny.)
And yes, it's been suggested hundreds of times.
You are so closed it's not even funny. (Maybe a little funny.)