Originally Posted by DJJD2006
I had a Sundering 20/20 +30 Health 15^50 Flamberge 15-21...
So i thought id salvage at least id get some money... I got 2 steel ingots.. |
High end loot with goofy stats
Illidan Coldage
Quote:
Mithie
I once got a dagger with a furious mod in it. I thought that was thoroughly hilarious.
jaymat
the worst thing when iding a gold is finding no dmg mod. for instance im in fow and get a req 8 chaos axe, hwen i id it its lengthens deep wound. no dmg mod whatsoever
Retribution X
Gold:
Vamperic Dwarven axe of fortitude.
Slashing damage 6-28 (Requires 9 axe mastery)
Health stealing 3
health regeneration -1
health + 30
Damn. I still use it though.
Vamperic Dwarven axe of fortitude.
Slashing damage 6-28 (Requires 9 axe mastery)
Health stealing 3
health regeneration -1
health + 30
Damn. I still use it though.
Coridan
Mine was a Gold Sephis Axe
Req 8
15^50
+30hps
but only 6-27......I still use it tho :P
Req 8
15^50
+30hps
but only 6-27......I still use it tho :P
Big_Iron
Quote:
Originally Posted by Coridan
Mine was a Gold Sephis Axe
Req 8 15^50 +30hps but only 6-27......I still use it tho :P |
milias
Quote:
Originally Posted by Maria The Princess
now thats what i call a real kick under the belt
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Aerian_Skybane
Quote:
Originally Posted by Retribution X
Gold:
Vamperic Dwarven axe of fortitude. Slashing damage 6-28 (Requires 9 axe mastery) Health stealing 3 health regeneration -1 health + 30 Damn. I still use it though. |
Worst ive had?
Gold MAX damage Wingblade sword req 8
No mods whatsoever, except that it was 15% against Plants, I didnt even know pruning could GO that low.
Skawtt
I looted my very first Outcast shield the other day from a chest.
Armor 16 req 10 str
Armor +10 vs.........plants.
.
Armor 16 req 10 str
Armor +10 vs.........plants.
.
KiyaKoreena
I like my all purpose ele staff: gold max req 10 earth, cast time water 20%, skill recharge fire 20%, air+1 20%.
milias
Quote:
Originally Posted by KiyaKoreena
I like my all purpose ele staff: gold max req 10 earth, cast time water 20%, skill recharge fire 20%, air+1 20%.
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Retribution X
Quote:
Originally Posted by Aerian_Skybane
I dont see.... whats wrong with that? Sorry if I dont notice cuz I am at work..
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the difference between over 1 million worth, and 100k worth.
Divinus Stella
Ive seen 7-27 axes before, pretty wierd to have the min damage higher than max.
The main problem with guildwars is caster items, theres a much larger pool of possible mods, so much lower chance of getting the perfect 20/20 single attrib item with a req to match, the only staff ive ever had with worthwile mixed stats was a monk staff with 20%insp recharge and 20% Cast for Healing, also in a forbidden staff skin which was ok.
Would be nice to see them cleaned up a bit in nightfall.
The main problem with guildwars is caster items, theres a much larger pool of possible mods, so much lower chance of getting the perfect 20/20 single attrib item with a req to match, the only staff ive ever had with worthwile mixed stats was a monk staff with 20%insp recharge and 20% Cast for Healing, also in a forbidden staff skin which was ok.
Would be nice to see them cleaned up a bit in nightfall.
Jetdoc
Quote:
Originally Posted by Akhilleus
another is a crystalline sword i have; 15.50 but 15-21 dmg.
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Enchanted Warrior
My guess is there is a code section that randomizes the loot in each category, with a base set of stats to work from. It randomizes and viola we have new stuff to salvage (lol). I doubt they sit and create each item. I can see how they'd need this, but it's a flawed concept because random eventually hits the wall. Perhaps the concept works but the code is weak. I've often wondered how far they can push the code envelope until it pops and the results become game breaking. Like swords with max dam of 35 and req 17 swords or something similar.
Veripare
I found this funky little trinket in the Underworld several months ago when soloing the UW was easier as a 55er.
Note the vaule of it.
Note the vaule of it.
KamikazeChicken
Gold Amber Aegis r11 Tactic with +56 while hexed >.>
It's also quite possible that my crystalline sword is "goofy" for being req 9, instead of req 8. :\
It's also quite possible that my crystalline sword is "goofy" for being req 9, instead of req 8. :\
Aerian_Skybane
Feminist Terrorist
Quote:
Originally Posted by logan90
Req 8 str Eternal Shield +1 to Divine Favor (19%)
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Enchanted Warrior
Quote:
Originally Posted by Feminist Terrorist
That sucks because it's impossible to have both Strength and Divine Favor.
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Typical group mission "wow you got a gold sword!!" "What are the stats??" "Crap..."
Feminist Terrorist
I can't tell you how many times I've said similar things ingame. It's gotten to the point where I sneak up on chests and just kind of eye them, wondering what kind of garbage I'm going to get this time. It's an adversarial relationship now.
J3mo
Luckily not everything you find is lleeeet
Enchanted Warrior
Keys & chests are the same as the lottery and gambling. Law of averages dictates that eventually you'll get something you can use. But you may run out of gold several times trying. I have to admit the cards are stacked against us, and we can all thank the farming bots and those selling stuff on ebay. They ruined it for all of us.
Ok now I'm venting.. Time to go back to work, laters!
Ok now I'm venting.. Time to go back to work, laters!
lyra_song
The problem really is that items like Staves, Rods, Focii and Shields have a MUCH MUCH MUCH higher chance of crap mods vs regular weapons.
Regular weapons' mods almost always have some correlation to the requirement.
A sword will never require anything other than swordsmanship.
Regular weapons' mods almost always have some correlation to the requirement.
A sword will never require anything other than swordsmanship.
Enchanted Warrior
Quote:
A sword will never require anything other than swordsmanship. |