"Rare" should mean "rare"

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Mournblade
Mournblade
Furnace Stoker
#21
Too many people complaining about their sucky drops and not enough suggestions on how to fix what may or may not be the actual problem.

So now that ANet is spoiling us by giving us more 'rare' chest drops, we realize that we don't want MORE gold. We want BETTER gold. Is that a pretty good summation?

So ANet, please, make gold drops more character-specific and with a greater chance of perfect stats instead of just more gold drops overall.
makosi
makosi
Grotto Attendant
#22
This weekend is an awesome idea. As much as I dislike chests, I barely see any 100k+XX ecto nonsense in Kaineng
Personally, I believe that this weekend was designed to bring down the prices because everything is extortionate these days.

~Happy customer. (p.s. except the jug >_<)
Carth`
Carth`
Desert Nomad
#23
I don't agree. Rare means not occurring often, and compared to white/blue/purples, that's what gold items are. It won't be perfect every time or have a useful mod every time, that's why the best mods are so sought after. I don't want every gold drop to be worth keeping, I think the current system is fine.

If you really wanted, they could make gold drops always amazing, but very very rare. Personally I wouldn't want that.
Xenrath
Xenrath
Desert Nomad
#24
I think there have been some suggestions - my one is to reduce the number of gold drops, but compensate by making them something special/appropriate when they do finally drop (for example, no more 3 attribute items or things with no natural mods)

Another suggestion which sounds good to me is to make the current "Gold" selection into purple. That way people can still get their upgrades and salvage, and you can introduce a new set of rare items which again, very infrequently drop but are something special when they do happen.

So yes, "better Golds" is an accurate summary. No point making more and more drops - I'd say if anything make them drop much much less, but compensate by making them things you're not likely to sell to the merchant.

There might be a spike in the prices of top end stuff, but really, the average player won't be affording the 100k+ecto items anyway and those who trade in high end stuff are rich enough already that it won't cripple them either. So, end result? When the average player gets a gold, it's actually invokes a "wow!" feeling instead of a "meh..." feeling, which I think is how it should have been to start with.
Demesis
Demesis
Banned
#25
My purple drops have better stats than the gold drops :/

I mean, what kind of gold staff drops which has a req.9 in domination magic, then has half recharge of diving favor skills and another half casting time of spawning power spells. WTF? No character in GW has 3 professions all in one.

But I got a purple celestial 15^50.
Stockholm
Stockholm
Desert Nomad
#26
Quote:
Originally Posted by Mournblade
Too many people complaining about their sucky drops and not enough suggestions on how to fix what may or may not be the actual problem.

So now that ANet is spoiling us by giving us more 'rare' chest drops, we realize that we don't want MORE gold. We want BETTER gold. Is that a pretty good summation?

So ANet, please, make gold drops more character-specific and with a greater chance of perfect stats instead of just more gold drops overall.
yes me like

So ANet, please, make gold drops more useable (no mixed att mod's)and with a greater chance of perfect stats instead of just more gold drops overall
BhaalSpawn
BhaalSpawn
Ascalonian Squire
#27
Quote:
Originally Posted by majoho
I wan't platinum items gold just doesn't do it for me.
^ What he said. Save for the fact that they(platinum weapons) don't drop in chests, you can only get them off of rare bosses.

Oh wait that's green weapons. Gj guild wars on being one step ahead of me.
EagleEye33
EagleEye33
Krytan Explorer
#28
Its rare becuase of the level of the stats, it doesnt mean everything on it will be great its random for every color. Gold items go into every category and u will most likely only get a high % with a gold unlike purple which will got to about 13%dmg 17 or 18% on mods.
With gold u have the chance of high stuff, though its random to anything, where as blue its 11%dmg or highly salvagble, to precious.
Gold does not mean perfect, it just mean that the stats of what ever it is is gonna be high. Theres a wider range of what gold can be thats why they tend to suck.
Patience is a virtue
Big_Iron
Big_Iron
Desert Nomad
#29
/100% agreed

I'd rather see the quality of rares go up rather than the quanity.
T
ThunderStruck
Krytan Explorer
#30
Quote:
Originally Posted by Clone
Golds with no inherent damage mods. Brilliant!

Dang that's worse luck than me! I've already gotten 2 GBP's, and they both had +20% dmg while health is below 50%...
Numa Pompilius
Numa Pompilius
Grotto Attendant
#31
Quote:
Originally Posted by Xenrath
What's the point in calling something "rare" if it has useless/rubbish mods that aren't really worth anything?
That same item was often worth 100K just a few weeks ago.

ANet can not possibly keep pace with the rampant mudflation in GW. Until ANet introduces item wear, you'll just have to live with free-falling item value.
MelechRic
MelechRic
Desert Nomad
#32
**SUCK**

That's the sound of gold being drained out of the economy by the countless hordes of people thinking they'd win the "rare/gold" lottery this weekend.

It's a stroke of genius on ANet's part... drain gold out of the economy (which will cause deflation)... AND deflate the prices of gold items.

muhahaha... ANet I love you and your black hearts.
Xenrath
Xenrath
Desert Nomad
#33
Quote:
Originally Posted by Numa Pompilius
That same item was often worth 100K just a few weeks ago.
No I'm pretty sure that req 9 smiting staff which halves illusion spells and recharges water spells a bit faster was still worth 200g to the merchant just a few weeks ago...
Shadowfox1125
Shadowfox1125
Forge Runner
#34
Quote:
Originally Posted by LightningHell
I had a rare Fellblade that after ID'ing turned out to be a Poisonous Fellblade of Trollslaying, with no inherent mod. >.<
Yesterday I ided 2 req 8 Gothic Swords--both with no inherent mods, but I did get a Vamp mod.. I got a req 12 Gothic Sword and that one was 15^50...
Acehigh
Acehigh
Krytan Explorer
#35
I myself can't complain about this weekend event,i've made 130k already.Although Xenrath's statement is a nice idea,i dont like it.If Anet did put your idea into action,then clearly the market would just be unbelievable prices.I think anet did this to try bring the market prices down like Makosi said,maybe to help new people or poor people get some decent stuff for a low price.if u remember they did put that update in where u could get rares in areas more frequently,so i doubt Anet would change anything.

But thats just my 2 cents
DeathandtheHealing
DeathandtheHealing
Banned
#36
Quote:
Originally Posted by Stockholm
Rangers, monks, eles, necros and rit's dont use shields, unless you get a +5 energy one, but the only ones like that I think are "white" low lvl shields
they use shields
looks for the
+10 fire
+10 cold
+10 slashing
+10 lightining
+10 blunt dmg
+10 earth
oh my
V
Venice Queen
Frost Gate Guardian
#37
To Anena Net, a "rare item" is gold. It is still rarer to find a gold item with crap mods than a white item with no mods

And if you want to get tons of "rare skinned" items from chests, stop whining
Numa Pompilius
Numa Pompilius
Grotto Attendant
#38
Quote:
Originally Posted by Xenrath
No I'm pretty sure that req 9 smiting staff which halves illusion spells and recharges water spells a bit faster was still worth 200g to the merchant just a few weeks ago...
Everything is always worth a few hundred to the merchant.
That's what mudflation does: item value degrades due to surplus of items.

Hell, I even remember a time when purple non-max weapons and shields sold for 2-3K each.
Sli Ander
Sli Ander
Wilds Pathfinder
#39
Quote:
Originally Posted by DeathandtheHealing
they use shields
looks for the
+10 fire
+10 cold
+10 slashing
+10 lightining
+10 blunt dmg
+10 earth
oh my
Don't forget the attribute boosting shields. Found one once that gave a plus 18% chance of Divine favor +1. Not useful to me, but does some good to somebody...
Mr.H.Mishima
Mr.H.Mishima
Lion's Arch Merchant
#40
How about a req7 Celestial Sword +15% vs....drumroll...hexed foes.

*cries and cries*