I tried to Salvage a Sundering Celestial Sword of Fortitude to get the perfect Sundering mod (since fort was +29) and i got... 2 steel ingots! Before i always got a mod now all of a sudden i am just getting materials out of thigns i salvage. Did Anet drop our chances of getting our mods? (My friend is having the same problem)
"Rare" should mean "rare"
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If the quantity of gold drops decreased but the quality increased then the bitching from the "average" player would start up again
"we dont have time to farm" <~~greens, replayable missions with a possible "perfect" drop from the boss at the end
"we want increased drop rate" <~~you got it
there is no way to please everyone, they will just throw in a new batch of "greens" to keep everyone happy for a little while longer
"we dont have time to farm" <~~greens, replayable missions with a possible "perfect" drop from the boss at the end
"we want increased drop rate" <~~you got it
there is no way to please everyone, they will just throw in a new batch of "greens" to keep everyone happy for a little while longer
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I think they should at least allow a guaranteed salvage of one mod on a gold item, I've gotten glittering dust from two perfect mods today 
I'm not asking for an option to pick which mod to salvage as some have suggested just that you at least get one mod not materials
They did that to runes, back in the day you sometimes just got materials when salvaging runes as well.

I'm not asking for an option to pick which mod to salvage as some have suggested just that you at least get one mod not materials
They did that to runes, back in the day you sometimes just got materials when salvaging runes as well.
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Originally Posted by The Admins Bane
nah there is more chances of getting a mod then crafting material as it is
1in2 or 2in3 fair odds i think, gambling wouldnt be gambling if there was no risk involved |
I already made the analogy with the runes (I'm going to assume you didn't know it was once like that).
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Yeah, i guess golds should be more special. What I'd like to see:
Basically 5-90% of the gold drops you get currently will be purple, only the really good ones will be gold.
EDIT: I guess chests would have to be adjusted to drop golds/purples at random. And probably nerfed more than monster drops. Otherwise, a party of 8 would go through 20 chests (5% gold drop rate) using 1 key each, find the gold one and get 8 uber-expensive items.
- Reduce gold drops to 5-25% of the current rate.
- Gold items only drop as:
- Weapons - 15^50, 15/-5, 15/-10 and +5
- Shields - +45/-2 stance, +45/-2 enchanted, -2/-2 and +30 always combined with a random -2 reduction mod on shields
- Wands/Staffs - 10/10 or 20/20 for attributes of the same profession as req , or 10 universal/20 on attribute of same profession as req
- Everything else drops as purple.
Basically 5-90% of the gold drops you get currently will be purple, only the really good ones will be gold.
EDIT: I guess chests would have to be adjusted to drop golds/purples at random. And probably nerfed more than monster drops. Otherwise, a party of 8 would go through 20 chests (5% gold drop rate) using 1 key each, find the gold one and get 8 uber-expensive items.
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Originally Posted by The Admins Bane
my point is..salvaging is a gamble and should stay that way, nobody is forced to salvage if you take the risk and win then good for you but if you take the risk and lose then oh well better luck next time.
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