

Sczisnad
Griev
Zinger314
d4nowar
Sczisnad
Sczisnad
Opeth11
Originally Posted by Sczisnad
I have 17 Death (on chance) 6 soul reap and 12 fire magic*, i know my soul reaping is low but i like being on the offence
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Zinger314
Malice Black
Sczisnad
Malice Black
Sczisnad
Opeth11
Originally Posted by Sczisnad
yeah but Fire MM's own with fire storm
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Sczisnad
Originally Posted by Opeth11
Fire magic? o.o
Wouldn't that burn up more energy? |
Malice Black
Originally Posted by Opeth11
...
Then the monsters scatter and go attack the rest of the party o.o |
Opeth11
Sczisnad
Originally Posted by Opeth11
...
Then the monsters scatter and go attack the rest of the party o.o |
Opeth11
Sczisnad
Malice Black
Zinger314
Originally Posted by Sczisnad
Idk guys i have found a ton of sucess in my Fire Minion Master (the build can deal the most damage i have ever seen). The only problem is energy.
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Opeth11
Sczisnad
Originally Posted by The Admins Bane
im sure fire magic has some kind of energy managment..some kind of glyph?
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Sczisnad
Opeth11
Malice Black
MelechRic
Originally Posted by Sczisnad
yeah but Fire MM's own with fire storm
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Opeth11
Originally Posted by The Admins Bane
ele primary MM could work with some tweaking..will give me something to do
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Malice Black
Opeth11
Originally Posted by The Admins Bane
black armor is soooo last yr
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Malice Black
Sczisnad
Originally Posted by MelechRic
Are you serious? I hope you're not trolling...
Anyway... A MM with 10 fiends up will outdamage any fire storm. Also, if you took your points out of fire and put them in Soul Reaping you'd get energy each time one of them died. That's more than enough energy to keep you going/animating. I run a pretty old school build for MM in AB and it works very well. 16 Death 9 Blood 9 Soul Reaping 7 Healing Offering of Blood {E} Dark Bond Heal Area Blood of the Master Animate Horror Animate Fiend Verata's Sacrafice Verata's Aura I don't use Flesh Golem because I like the energy from Offering of Blood. I use a 20/20 wand and 20/20 offhand with bloodstained boots and +energy armor. It works for me. If you're looking for a Flesh Golem build there are quite a few out there and a peak at the Necromancer forums will help. Good luck. EDIT: If you're hell bent on maxing damage (at the expense of self-protection/energy managment) drop the blood attribute and put the points in curses. Then add something like Mark of Pain or Barbs. 6-8 minions hitting a target/mob w/ MoP or Barbs adds up to a lot of damage really fast. |
Opeth11
Originally Posted by Sczisnad
So you are using 3 X lv 3 runes? dam thats 225 loss of life? How do you overcome that?
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Malice Black
Zinger314
Originally Posted by MelechRic
EDIT: If you're hell bent on maxing damage (at the expense of self-protection/energy managment) drop the blood attribute and put the points in curses. Then add something like Mark of Pain or Barbs. 6-8 minions hitting a target/mob w/ MoP or Barbs adds up to a lot of damage really fast.
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Sczisnad
Originally Posted by Opeth11
Staying back, maybe?
I wouldn't recommend using three superior runes though. |
Opeth11
Originally Posted by Sczisnad
I'm using 2 right now and its Vary scarry (esp with 60% DP)
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Sczisnad
Originally Posted by Opeth11
Then you should really learn how to stay back. MM's shouldn't be near monsters at all. 60% DP is too much.
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Sczisnad
Opeth11
Originally Posted by Sczisnad
Yeah that doesnt hapen much, but sometimees in a pinch it it possible to go 60%
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