MM Energy issue

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S
Sczisnad
Ascalonian Squire
#1
i have 43 energy as a MM and at times it is not enough how cah i raise this up? I am using a spiral rod and bleached skull so i can get lv 17 death magic. the skull addds 12 but the rod only adds 2 when my health is below 50% are there rods with 12 energy? any suggestions?
G
Griev
Frost Gate Guardian
#2
Get a bone spiral rod crafted from Sheco in Bukdek Byway. It grants 5 energy while health is above 50 and 20% recharge on death.
Zinger314
Zinger314
Debbie Downer
#3
If you have atleast 11 Soul Reaping and you have Energy trobule, you are doing something wrong.

The best MM Weapon, IMO, is Ghial's Staff. That does everything.

Also, the Wand Griev mentioned has 20% Cast Time, not Recharge.
d4nowar
d4nowar
Wilds Pathfinder
#4
As a MM you'll probably want Scars (or the respective +energy Canthan armor), either a +5>50 wand, +5e sword/axe, or at very least just a +10 staff with an insightful head and then the mods of your choice. For an offhand just use a max energy one with the mods of your choice.

For energy management you'll be relying largely on Soul Reaping, 8 or 9 is a good number to have in it, since whenever one of your minions dies, you'll get energy... and whenever something dies to make a minion... you'll also get energy. Basically... Soul Reaping owns.

You can use whatever armor combo you really want, but for the highest possible that is still practical just use full Scars/energy armor, +5e weapon with a +12e offhand. Easier version of that is just a +10 staff with a +5e head.
S
Sczisnad
Ascalonian Squire
#5
I have 17 Death (on chance) 6 soul reap and 12 fire magic*, i know my soul reaping is low but i like being on the offence
S
Sczisnad
Ascalonian Squire
#6
nowar that works but i want to keep the rod/skull combo to keep my lv 28 flesh (30 with shrine it owns all ;D)
Opeth11
Opeth11
Desert Nomad
#7
Quote:
Originally Posted by Sczisnad
I have 17 Death (on chance) 6 soul reap and 12 fire magic*, i know my soul reaping is low but i like being on the offence
Fire magic? o.o

Wouldn't that burn up more energy?
Zinger314
Zinger314
Debbie Downer
#8
You shouldn't be using Fire Magic. Period. Your minions deal enough damage.

16 Death, 13 Soul Reaping. A Happy Minion Master.
M
Malice Black
Site Legend
#9
MM using firemagic...new build?

most use mesmer or monk
S
Sczisnad
Ascalonian Squire
#10
yeah but Fire MM's own with fire storm
M
Malice Black
Site Legend
#11
waste of energy


good idea tho lol
S
Sczisnad
Ascalonian Squire
#12
Zinger yeah i guess tht would work, but when my 10 minions form a wall its great to splash damage like 10 other enemies with frie
Opeth11
Opeth11
Desert Nomad
#13
Quote:
Originally Posted by Sczisnad
yeah but Fire MM's own with fire storm
...

Then the monsters scatter and go attack the rest of the party o.o
S
Sczisnad
Ascalonian Squire
#14
Quote:
Originally Posted by Opeth11
Fire magic? o.o

Wouldn't that burn up more energy?
There inlies my problem
M
Malice Black
Site Legend
#15
Quote:
Originally Posted by Opeth11
...

Then the monsters scatter and go attack the rest of the party o.o
lol so sounds like fun who cares if it doesnt fit in witht the standard builds
Opeth11
Opeth11
Desert Nomad
#16
Then don't use fire magic?
S
Sczisnad
Ascalonian Squire
#17
Quote:
Originally Posted by Opeth11
...

Then the monsters scatter and go attack the rest of the party o.o
Not when all of them die right away
Opeth11
Opeth11
Desert Nomad
#18
Lots of things don't die right away.
S
Sczisnad
Ascalonian Squire
#19
Idk guys i have found a ton of sucess in my Fire Minion Master (the build can deal the most damage i have ever seen). The only problem is energy.


Big Monster ~vs~ 10 Minions and a hale of firey death = Fire MM owns
M
Malice Black
Site Legend
#20
im sure fire magic has some kind of energy managment..some kind of glyph?