Originally Posted by perfect
Might as well give up Tortoise, tomcruisejr is from MATH or used to be when they were primarily Iway so he is probably just bitter that one of their strategies is not as easy to pull off. Twicky thinks Hall of Heroes matches can last 15 minutes. There is obviously no reasoning here, just griefing. No point in making this thread any longer.
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MATH runs IWAY and they are very good with it. If a member from that team is telling you how to counter EoE they know from experience. I know the counters myself because of experience. Saying that heal party is not a counter shows that you don't know what you are talking about. While their team is getting pressured from eoe your team is still alive while the heal parties are being pumped.
Yes bano had a sick holding build. This was back when necro spike first came back into the mainstream. It was a modded blood spike that we called the putrid build. I know my job and did it well. We did face very good teams including math, doppleganger, alice in wonderland, ect......
Once symbiosis and fertile dropped you were not going to kill the ghost. Got to halls very quickly. EoE was never a problem to us. We would simply get in range and do a vamp gaze spike spirit gone.
This change to EoE really makes blood spike that much stronger in HA. IWAY is really unaffected it doesn't take anything for a war to deal 40-50 dmg to everyone meeting the 90% requirment. Blood spike does very well vs pressure. Most of the time you have 1-2 people with any dmg at all. So when the EoE does go off its not going to affect majority of the party at all.