Hmm, first of all let me just second the idea of this spell:
Jagged Rocks: Enchantment. For 10-30 seconds, all moving foes near you take 8-20 earth damage per second. No effect if stationary
Energy: 15 | Cast: 1 | Recharge: 50
However, this can be a problem if used in conjunction with any of the AE Rain spells in the game, such as Maelstrom or Fire Storm...and it would especially hurt with Lava Font. It would be overpowered. I'd like to see it as:
Jagged Rocks: Spell. You cause Jagged Rocks to rise at target foe's location. For 10 seconds, foes moving in this area take 4-28 earth damage per second and move 33% slower.
Energy: 15 | Cast: 3 | Recharge: 30
That puts it more in line with the rain spells you tend to see, and the 33% moverate reduction should make up for the damage only being dealt to moving foes. Otherwise it's very similar to fire storm.
S


