is far more broken than anything I could come up with.

Sister Rosette
pph4m
Align
TheOneAndOnlyX
Ironsword
D.E.V.i.A.N.C.E
Symeon
xxhell
E Power
Kai Nui
Hells Vengeance
Red Sonya
Guardian of the Light
FeuerFrei
tiatan101
Hells Vengeance
Wakka Fen
The Yoink
jibikao
plastichead
darkdragon99
sunwook
Roupe
jibikao
lustymuffins
Originally Posted by TheGuildWarsPenguin
Death signet-Any profession(like res sig and signet of capture*
Casting time-3, One time use, recharges if you kill a boss. Signets dont have energy cost. Instantly kill one opponent, but not a boss. |
robbiemoritz
Nymph of Meliai
necromesmer
necromesmer
angshuman
Undivine
Terrirorial Bond
Ritualist - Communing
Binding Ritual
Energy 10
Cast time 3 sec.
Reuse 60
Create a level 1...7 Spirit that last for 30 seconds. Any enemy within its range must remain within its range or suffer 10...82 damage.
Terra Xin
Originally Posted by Undivine
I just thought of a neat one.
Terrirorial Bond I'm thinking of making the range variable too, growing smaller as you increase your rank in Commuing. |
Hoax
Undivine
Originally Posted by Terra Xin
Problem - There's that skill that teleports spirits to your location. You can spam that skill and vwalla, 82 damage without effort.
|
Eskimo
linuxnacrot
linuxnacrot
Originally Posted by robbiemoritz
I don't know if this has been mentioned, but I think there should be a way to have groups of skill sets you can change easily instead of having to change them one by one.
Example: When I am running some where I want to have mainly Running, Evading, and Curing skills, but if I am going to Fight I want to have my usual Fighting skills. I would like a way to switch between my entire skill sets, by clicking or a cusom name, like Runner set, or Fighter set. OR with Elementals, if they are going to change what type of magic they will cast they could have Earth Set, Fire Set, Water set, and Wind set. also presets for when you change your secondary class. So you can change your class quickly and not have to go through putting all your skills back. Just thowing it out there, but that is just in idea i had. |
Undivine
Lightning Rage
Elementalist - Air Magic
Spell
Energy 5
Cast time 1/4 sec.
Reuse 0
Strike target foe or any single foe near that target at random for 5...29 lightning damage.
gabrial heart
Originally Posted by Cs Coldize
Okay, since I haven't seen one of these threads on this board and I feel it is absolutely necessary, I decided to make on. The title is kind of self-explanatory. Simply think of a good skill and put it here
![]() So I made 2 but I have some more that I will add when and if I decide they are worthy. I am also trying to teach myself photoshop so if I ever do that, I'll make some crude icons to go with them. (thats a hint to all you photoshop wizzes out there to bedazzle all of us) Anyway, to start us off (and please follow a format similar to this ![]() Lassitude - Mesmer Spell(Inspiration Magic) Energy Cost: 5 Casting Time: 1 Recharge Time: 25 You steal 5-15 energy from target foe and target becomes exhausted. Cycle of Pain - Elite Necromancer Enchantment(Blood Magic) Energy Cost: 15 Casting Time: 2 Recharge Time: 60 For 45-60 seconds, anytime you would gain health using a blood magic skill, that health is negated and redirected to your opponenet in damage. Damage inflicted in this way is reduced by 80-50% Okay everyone, lets see your imaginations at work! |
gabrial heart