One hit kill by npc possible solution..

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

I have complained about this before, and some think that there is no way it happens, but myself and others have seen it happen. Now that said, I noticed something outside Lutgardis Conservatory.

I was with a friend and henchmen, when the drakes attacked in a herd. Just as we were fighting we were nailed fast, BUT I saw all the surrounding npc's move the same way and to my knowledge seemed to do the same attack. (sorry was watching them and not the attack used). Which resulted in one looked like a one hit kill. I know npc's hit harder, I've seen skills I use that hit for +43 hit me for -112 etc.. Soooooooo the AI might need some tweaking unless it's planned that a herd could consist of say 12 RT's or whatever.

Also the House duelists faction mission, does something similar in that I have seen the opposing group consist of all monks, or all rangers etc ..

Note: I looked for a bugs forum but didn't see it, please move this if there is one.

WasAGuest

Desert Nomad

Join Date: Jan 2006

I got nailed for 1024 the other day by something. No boss was around, just some wardens. I was too shocked to take a screenie, but I did get a good chuckle from it.
That's not the first time I've been one hitted either, so not sure if it's a bug or what, but it is rather amusing to get dropped like that... to me anyway.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Shelter and union are your friends.

lambchop9428

lambchop9428

Ascalonian Squire

Join Date: Nov 2005

Me/

Quote:
Originally Posted by WasAGuest
I got nailed for 1024 the other day by something. No boss was around, just some wardens. I was too shocked to take a screenie, but I did get a good chuckle from it.
That's not the first time I've been one hitted either, so not sure if it's a bug or what, but it is rather amusing to get dropped like that... to me anyway.
that's a crazy amount of damage, you sure you weren't hit by 2 attacks, maybe 10 and 24 and it just looked like they were together or 102 and 4... i've seen that before.

Jedimagician

Jedimagician

Wilds Pathfinder

Join Date: Mar 2006

get a monk with protective spirit...

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by lambchop9428
that's a crazy amount of damage, you sure you weren't hit by 2 attacks, maybe 10 and 24 and it just looked like they were together or 102 and 4... i've seen that before.
Either this or he was missing armor pieces, because no warden nonboss hits that high. I've taken 262626 damage from trolls when the 26s all lined up

Shelter, Prot spirit, kiting, defensive skills, all are important. Mobs in Cantha can chain attacks and spike in some situations (antimage room in the deep, jade brotherhood knights and eles, etc).

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

Drakes near Lutgardis? Don't recalled anything of the like.
Most irritating is how the AI can chain Dragon Stomp after Dragon Stomp after Dragon Stomp...

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

no no ive been one shoted before too lol. on my monk (who has 460 health btw)i went up against one boss (no adds i checked after i died) and he hit me for like 580. not sure what boss but im pretty sure it was an ele. so it does happen but not way too often. it sounds like you got gang banged by a few guys when it happened to you ive seen some pretty kick-ass spikes put on by creeps. hgate monking when that happens.

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

Quote:
Originally Posted by Seef II
Most irritating is how the AI can chain Dragon Stomp after Dragon Stomp after Dragon Stomp...
That is the bane of my bloody Guild Wars life! I've lost count of how many times that that AI cockup has gotten me killed!

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Elementalist groups of mobs can often be hard to manage, like those Saltspray Dragons and Rockhide Dragons in Archipelagos.

Also Ritualist bosses can be hard, I wanted to cap "Vengeful Was Khanhei" from a boss the other day and he kept destroying everything with his "Channeled Strike" it hit for a lot ~150'ish I think - I ended up with quite a DP before actually killing that boss (it was with henchies mind you).

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

The easiest way for ANY escort mission is to take out the enemies before taking any NPC with you. NPCs being escorted are in general intended to be weak and as such you have plan for this. If it is not possible to clear the way do as the other posters suggested and bring Shelter/Union and/or Protective Spirit.

Rok

Rok

Lion's Arch Merchant

Join Date: Dec 2005

Guild Wars

Quote:
Originally Posted by XvArchonvX
The easiest way for ANY escort mission is to take out the enemies before taking any NPC with you. NPCs being escorted are in general intended to be weak and as such you have plan for this. If it is not possible to clear the way do as the other posters suggested and bring Shelter/Union and/or Protective Spirit.
Wtf are you talking about. The OP never said he was escorting anyone. He was pwned by the dragons outside the conservatory.

All damage has a minus sign in front, it can't be that hard to distinguish the amount taken. Of course screenshots do help. Maybe there was a bug and he did take more dmg than he should have.

Also...
Not everyone is half monk running around spamming protective spirit on themselves. Or half ritualist with union and shelter.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Rok

All damage has a minus sign in front, it can't be that hard to distinguish the amount taken. Of course screenshots do help. Maybe there was a bug and he did take more dmg than he should have.
It's possible for numbers to overlap. While being hit for -26, running around near trolls, I saw a '-262626'.

Phantom Gun

Phantom Gun

Frost Gate Guardian

Join Date: Aug 2006

Minion Bombing in Elona

The Drunken Dragons [DRNK]

Rt/N

Never been one hit, but i've been two hit by an ele boss in between the kurzick capital and fort aspenwood. Lightning damage always seems to get me although it's worse coming from an npc rather then a player.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

This has never really happened to me before even when I go out in group of 4 green farming.

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

It could be a mistake in the way the numbers are read, but I think there are cases of it really happening. before factions came out I was in the desert trying to get to a town with henches, and running from a sand drake, thinking he would give up on chasing me after a while... then I got hit for 516 damage and instantly died (me having 476 hp at the time). I remember the henches dying extremely faster than normal, and that's why I started running. I believe it's a rare bug that happens on occasion.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

I have only gotten more than 500 points of damage on my necro....her armor has the 'takes extra from holy attacks'.....OP what armor do you have?

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

lol im sorry this may be a noob statement if it is disregard it lol.
i dont quite remember but werent the bosses special abilities in cantha(ie the bosses having **half hexes in tyria) that they did 1 and a half damage or something?????

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Bosses in cantha have built in fast cast, double dmg and half duration of hexes (all bosses have this in tyria too... Wastel's Worry FTW!) and higher health than normal.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

thanks cherno i knew it was something liek that. twas just to lazy to go look up the thread that talked about it lol
see see see one hit kills are possible. damn ele and rit bosses

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by Monk Mystic
lol im sorry this may be a noob statement if it is disregard it lol.
i dont quite remember but werent the bosses special abilities in cantha(ie the bosses having **half hexes in tyria) that they did 1 and a half damage or something?????
2x more damage for being a boss, and up to 50% more damage for levels above 20, for a combined total of x3 damage. Then, toss on a x2 casting speed, and bosses can be a real terror.

NPC's have also gotten much better at timing their attacks to spike out opponents.

They're not impossible, but it's certainly a real pain to deal with at times.

0mar

Frost Gate Guardian

Join Date: Jul 2006

There's an ele boss that has like a 500 damage lightning orb. It's annoying.

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

Oh, how i hate this.
The single hit bossmobs and the Spike AI at the same time. One moment everything goes fine and then all of a sudden your screen is filled by almost two lines of damage and you're dead with a big "wtf" over your head.

And the bossmobs are a serious problem for henchies. Sure a player could just bring a Ritu Lord Spammer or a Protective Spirit Monk but unless you'll ask your guild for every other Skillcap there just is no such option most of the time.
Places this is especially bad are in Morastov Trail, near the Warrior Boss and it's even worse in the exploreable Area of the Tannakai Temple back where all the Jades are. When i was exploring i grew frustrated real quick. From being chain nuked to spiked - the insanely large mobs there are more of a challenge than the Elitemissions and the old Favor Realms combined...

TwinRaven

TwinRaven

Wilds Pathfinder

Join Date: Apr 2005

W/

Other than hating that the AI will switch targets that can be killed instantly with Obsidian Flame (which pisses me off a bit) and the game itself actually cheating (throwing you back through a doorway and adding mobs there so you can't pass through what you JUST ran through...esp in chest runs...and don't freakin tell me it's lag...the mobs are rubberbanding from behind me to in front of me on a regular, predictable basis...*ahem* but I digress....) the most odd damage I've been hit for is -174 from Determined shot of all things...I've used it and NEVER even come close to that vs. similarly levelled mobs...face it...the game cheats...it sees a loophole in the constraints of its own code and exploits it to win...can't blame it really...been exploited itself a time or two (even by me---gates in the dessert ring any bells?)

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

If you Hate Devona then you can go to Tah. Temple to the StarBurst Bound Ele Boss and watch as she drops So fast to his Sliver Armour that you'd swear a rank12+ HA group just Spiked her. He starts with like ~200dmg Starburst, and his 50+ dmg per hit Sliver Armour finishes you off lol.

Ele bosses in Cantha are funny hard, to a point some of them were nerfed dmg wise in updates lol.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Amity and Truth
Oh, how i hate this.
The single hit bossmobs and the Spike AI at the same time. One moment everything goes fine and then all of a sudden your screen is filled by almost two lines of damage and you're dead with a big "wtf" over your head.
I get that a lot, it's annoying. Maybe I should stop playing GvG

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

I've seen the AI spiking people now, and I didn't used to see it. Maybe it's just because they all have the same algorithm for deciding who to attack, but frequently they'll all change targets at the same time, and deal over 1000 damage to someone, and the monks are left in disbelief, because that person had been in no danger 1 second ago.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Carth`
I've seen the AI spiking people now, and I didn't used to see it. Maybe it's just because they all have the same algorithm for deciding who to attack, but frequently they'll all change targets at the same time, and deal over 1000 damage to someone, and the monks are left in disbelief, because that person had been in no danger 1 second ago.
PvP tactics in an PvE environment. I have been spiked by shadowstepping assassins many times. You get used by it. While you are busy dealing with skill delays and lag, they beat the shit out of you in a godly manner. In the mean time making henchmen looking more and more retarded, because they have a silly and slow human to lead them.

Mrscoombes

Lion's Arch Merchant

Join Date: Aug 2006

Crimson Skullfuks

A/R

The only time I got 100% obliterated by insane amounts of damage, was when I was doing the boreas seabed mission in a dragon mask. I forgot I had it on. Argo and his ele friends all instantly targeted me with mind burn. Cos mind burn hits you in the head, and i had no armour protecting my head, I took about 423 damage 4 times over with 7 secs burning on me. >_<

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

Quote:
Originally Posted by Sekkira
I get that a lot, it's annoying. Maybe I should stop playing GvG
No matter what you post, sooner or later some random PVP Guy comes along and tries to act superior. Here is your sign.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Amity and Truth
No matter what you post, sooner or later some random PVP Guy comes along and tries to act superior. Here is your sign.
It was a comment on the similarities between PvP and Factions PvE, which is a good thing. I haven't even attempted to be arrogant.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Quote:
Originally Posted by Cherno
Bosses in cantha have built in fast cast, double dmg and half duration of hexes (all bosses have this in tyria too... Wastel's Worry FTW!) and higher health than normal.
All tyrian bosses have half hex and condition duration, in cantha, shiro has that and I think.. one or two other bosses. Most of them have full duration of hexes

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Seef II
Drakes near Lutgardis? Don't recalled anything of the like
I think he might be referring to the Dragon Mosses...

Quantum Duck

Quantum Duck

Lion's Arch Merchant

Join Date: May 2006

Err7

Me/

A good Mesmer can stop Dragon Stomp from killing you. An experienced Mesmer will know about high damage bosses in the upcoming area and stop their super damage skill from happening. Try making a group with shutdown instead of just adding another Warrior or Monk.

Even with hench groups, the option to bring a Domination or Interupt Hench is available in most of the places interupts are needed. The Illusion hench does alright in the places where you can't get these guys.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

Quote:
Originally Posted by Hyper Cutter
I think he might be referring to the Dragon Mosses...

Could well be..

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by lambchop9428
that's a crazy amount of damage, you sure you weren't hit by 2 attacks, maybe 10 and 24 and it just looked like they were together or 102 and 4... i've seen that before.
Nope, it was one hit and no armor was missing. I looked as I tried to figure it out myself. I'm actually not sure what really hit me to be honest. Just a red 1024 rolled slowly up and I croaked.
I do not think it was a warden, but I was in that area. /shrug

I've had some really wierd things happen lately though. Have screen shots of these. While exploring, I started taking damage from wardens, yet no wardens were anywhere near me. None. All the henchies died while I tried to figure out what was hitting me. Eventually I started to run and go to where there was no red dots anywhere on the radar... still, I was getting hit and eventually dropped dead. Like I said, I have screen shots of those if anyone is curious. Was great for another laugh.

I also know someone who got slapped by a warrior (warden warrior boss outside of Academy) for over 600 points. Max armor, all pieces, playing an assassin (I had to tease him about that). They got a screen shot of that as well. My guess, a nasty critical hit now and then is what it is, but it's enough to make you cringe when it happens.

Edit: For the orginal post, when I said Wardens were around, I hadn't aggro'd them. So I really wasn't sure if it was them, or what it was that nuked me. So adding to what Kitty says below, it could have been some wonderful lag and I "warped" somewhere near a rit boss or something that had me for dinner. Since I died instantly, and the henchies just scattered... I had no idea.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by WasAGuest

I've had some really wierd things happen lately though. Have screen shots of these. While exploring, I started taking damage from wardens, yet no wardens were anywhere near me. None. All the henchies died while I tried to figure out what was hitting me. Eventually I started to run and go to where there was no red dots anywhere on the radar... still, I was getting hit and eventually dropped dead. Like I said, I have screen shots of those if anyone is curious. Was great for another laugh.
Sounds like a bad lag period to me, where you are standing between monsters, but you think you are somewhere else. Happened to me, and than I died and the game just continues after resurrection like nothing happened.

Enchanted Warrior

Wilds Pathfinder

Join Date: Jul 2006

W/Mo

*Sigh* the mobs get more love from Anet than we do LOL

All kidding aside, friends and I have said for a long while now, weekends increase the difficulty and power of mobs. If there is relaly no difference, it sure seems like it. What's murder is when the mobs combine in the blink of an eye. Like you're fighting 3 or 4 creatures and all of a sudden you are swarmed by like 10 or 15. And nothing was on the radar... Keeps ya on your toes. My guildies know if I start to run they better follow.. lol Only reason I'm wa/mo is to have rebirth Somedays I'm a monk in 100 (sentinel) armor LOL

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Quote:
Originally Posted by Mrscoombes
The only time I got 100% obliterated by insane amounts of damage, was when I was doing the boreas seabed mission in a dragon mask. I forgot I had it on. Argo and his ele friends all instantly targeted me with mind burn. Cos mind burn hits you in the head, and i had no armour protecting my head, I took about 423 damage 4 times over with 7 secs burning on me. >_<
Best story today.

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

There is a elementalist naga boss in the Mainshang Hills, he hit like 100s with shock arrow, and hit 400 with lightning orb.