Too many Add-Ons :::: a plea to ArenaNet

Ashantara

Ashantara

Frost Gate Guardian

Join Date: Aug 2005

Europe

The Second Rising [TSR]

R/

Dear reader,

this is no lamentation thread per se , so please, abstain from flaming me for opening it.

That said, let's get to the point:

==============================

Dear ArenaNet,

do you think it wisely to release a full standalone add-on every six months?

Just think about it, for a second, what this will do to PvE players who have been loyal to the game since day one . . .

I already had to drop one of my four Tyria characters (and degrade him to a mule for hoarding items and stuff) in order to be able to create a new Factions character.

Finishing both, Prophecies and Factions, with all four characters is quite a challenge and extremely time consuming. But I'll make it until the relase of Nightfall.

Still, thinking that with Chapter 3 (Nightfall) and Chapter 4 there will be 4 new professions and, let's say, one new PvE character per add-on, my mind starts spinning . . .

How on Earth do you think anyone will be able to keep up with the amount of new professions etc.? -- The answer is simple: They won't.


What do you think will be the result of this dilemma? -- There are four possible outcomes:

#1 - Consumers will stop buying further add-ons until they have finished the previous ones. This would probaby hurt you more than us.

#2 - Consumers will not play the new professions. Unsatisfying.

#3 - Consumers will have to stop playing their old, beloved characters in favor of new ones, which consequently means all the time one spent into those old characters was in vain. Out of question.

#4 - Consumers will stop to play the game at all, due to sheer frustration. Unsatisfying for both, game developers and consumers.

So, here's my actual plea:


Please, ArenaNet (and NCsoft),

don't make flooding the market with new add-ons twice a year a habit !! (unless, of course, those add-ons are small expansions to one of the big standalones , which would be acceptable and probably a better long-term solution for everyone)

A one-year cycle for huge expansions such as Factions and Nightfall is more than satisfying, especially since I don't recall the "late" release of Factions, one year after Prophecies, resulting in a lack of interest, neither within the GW community, nor regarding the new clientele.

My kindest regards,

Ashantara
(a GW devotee)

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Releasing a new campaign every 6 months is the only way for them to make a profit without monthly subscriptions. When they stop making a profit, the server get taken down forever. End of discussion.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

I may play more than most casual players but its not that hard to play 4 charactres through every chapter. I've played the core 6 through both prophecies and factions and my assassin and rit through factions with time still left till nightfall. And who says you have to play them all through every chapter?

Just play and have fun. Dont feel forced to play every part of the game with every character.

I'm ready for nightfall and six months after that i'll be ready for the next chapter.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by Knightsaber Sith
Releasing a new campaign every 6 months is the only way for them to make a profit without monthly subscriptions. When they stop making a profit, the server get taken down forever. End of discussion.
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

i am certainly ready for chapter 3. you arent forced to get the chapters, and you certainly arent forced to delete any of your old characters for new ones!

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by Dougal Kronik
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.
The point is, before Prophecies even went live Anet announced that releasing a new campaign every 6 months was their business plan. And that makes them the amount of profit they are comfortable with. Factions took twice as long being the first new campaign but that was the abberation. If you're not ready for the next campaign, you don't have to buy it on release day.

Angel Netherborn

Angel Netherborn

Krytan Explorer

Join Date: Jun 2006

Lower Ward, Sigil

Goda Vos

Quote:
Originally Posted by Dougal Kronik
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.
Umm... that $100 million does not only cover server maintenance and employee salaries... you've neglected mentioning all sorts of taxes that come in when you're selling and exporting things, as well as the production, packaging, marketing, and advertising costs for the game.

Granted that $100 million does not just cover the cost. I'm sure there's a hefty profit, otherwise NCSoft would've pulled the plug already or redesigned the model. The point is, if it wasn't for a 6-month cycle, the profit doesn't justify the investment.

And to the OP, please don't feel like you are forced to play. I don't think Anet wants you to feel like that. Play for the fun of it, not play for the belief that you must go through every single PvE campaign with every single one of your characters or using every single profession. Just finish everything with one character, and take it easy with the others.

Wrath Of Dragons

Wrath Of Dragons

Burninate Stuff

Join Date: Aug 2005

New Mexico

E/Mo

i have 7 guys:
4 have beat Proph
5 have beat factions
(the last 2 are within the last 4 missions)
all are lvl 20
i plan on making a rit, and beating Factions with it.

That kept me busy since GW release, and i am very much looking forward to buying nightfall on its release

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Dougal Kronik
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.
You obviously have no understanding of taxes...

bart

bart

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Knightsaber Sith
The point is, before Prophecies even went live Anet announced that releasing a new campaign every 6 months was their business plan. And that makes them the amount of profit they are comfortable with. Factions took twice as long being the first new campaign but that was the abberation. If you're not ready for the next campaign, you don't have to buy it on release day.
I don't remember reading this fact when i bought the game when Prophecies came out. i If i'm not mistaken they only announced that they are releasing new campaigns every 6 months a few weeks after they released Factions. Maybe you provide me with some evidence.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by Dougal Kronik
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.
Arenanet doesn't even get close to 50% of a sale. Last time I read up on what developers and publishers get, developers (that's arenanet) get around 5% of a sale.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Well... arn't you generalizing everyone with your playing behavior? Not everyone care to play every new proffession or finish a campaign with all of their character.

I care much more for the content, and the originality of it. Hope A.net would spend more effort on it, and not put out a blah of a job.

ChildeOfMalkav

Frost Gate Guardian

Join Date: Feb 2006

I dont get it. If youre saying that they shouldnt release Chapters every 6 months because there might be people who still havent finished the previous Chapters, what's preventing those people from getting them later on?

Why force people who already finished the chapters to wait while your theoretical people finish?

And you havent explained why playing new professions will be "unsatisfying" You stated it as if it were fact and widely known. Wrong.

Why would people have to stop playing their old characters? If it's a time constraint problem, no one can solve that problem but the person itself...it doesnt matter how often they release a chapter. Again, why force others who have finished the game to wait?

You are not forced to play through each campaign with every character. It's really not a problem even if you dont have the time to do so.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

The thing is, you don't have to buy the new chapters, you can play at your own pace, and then, if you want, buy the additional chapter(s) as you feel.

currently, there is no problem with finishing the game in time for the next chapter, but the more characters you have and the more chapters there are, the harder it will be to play every one of your characters through all the chapters.

Then again, must you play through EVERY chapter on ALL your characters?

coldplay

coldplay

Banned

Join Date: Aug 2005

NYC

Daoine Sidhe

I prefer 1 chapter every year with more content.

Look at GWF, it is not a $49.99 standard game to ppl who have played GW.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by bart
I don't remember reading this fact when i bought the game when Prophecies came out. i If i'm not mistaken they only announced that they are releasing new campaigns every 6 months a few weeks after they released Factions. Maybe you provide me with some evidence.
Frankly; I don't feel like combing through some 50+ interviews nor some 3 years of news archives to sate your curiosity. But I remember it quite explicitly as it was one of the reasons I bought prophecies the day it went live. I'm sure atleast some people that have been following GW since the beginning will remember it as well, but I have better things to do than dig around.


Edit*: Alright, I got bored and did end up looking for a press release lol. Here ya go:
Quote:
But just because the online subscription fees have been waived, doesn’t mean that ArenaNet isn’t expecting some income. Every six months or so, Guild Wars plans on releasing an expansion, but the expansion areas won’t be exclusive.
That's right, from E3 2003! Says it wasn't announced til after Factions went live....pfft!

http://e3.wargamer.com/articles.asp?ID=050272003-4

ChildeOfMalkav

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by coldplay
Look at GWF, it is not a $49.99 standard game to ppl who have played GW.
Let's not turn this into yet another of those other billion "OMG Factions sucks!" threads.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Quote:
Originally Posted by Ashantara
#1 - Consumers will stop buying further add-ons until they have finished the previous ones. This would probaby hurt you more than us.

#2 - Consumers will not play the new professions. Unsatisfying.

#3 - Consumers will have to stop playing their old, beloved characters in favor of new ones, which consequently means all the time one spent into those old characters was in vain. Out of question.

#4 - Consumers will stop to play the game at all, due to sheer frustration. Unsatisfying for both, game developers and consumers.
I see you've done your soul searching.

Well all of the posibilities provided above are pretty accurate, I've have had a bit of exprince of everyone one of them, but my solution so far to the 2 add-ons per year thing is this:

Don't create too many PvE characters, 3 is enough.

Just test them in PvP, if you don't like them, just play something else.

Play whichever profession you enjoy the most, we spent 49.99 to have fun, not to grind our bums off.

It's just a game, take it easy.

I hope this will prevent you from ending up in any of the situations provided by Ashantara, it has so far for me

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

Umm. to the OP... Then simply don't buy the add-ons yourself? You don't like it, then stoppaying for it, its that simple.... really.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Wow, is this really what I am reading?

Someone is ACTUALLY complaining about TOO MANY ADDONS?!

Wow....just...wow.

Shadowfrost

Frost Gate Guardian

Join Date: Apr 2006

Planet Earth (sometimes)

Nowhere To Run, Nowhere To [Hide]

R/

To all those people who want to play through every campaign with every profession, Anet has relatively recently added on a feature that allows you to do so:

Yep, you guessed it, Buyable Character Slots!!!!

Therefore, if you want one character of each profession, all you need to do is buy a character slot if you need to. You don't need to complain on the forum.

Tetris L

Tetris L

Jungle Guide

Join Date: May 2005

Germany

Servants of Fortuna

Quote:
Originally Posted by Dougal Kronik
2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.


I asked my crystal ball about the Guild Wars business plan, and this what it came up with:
1) First of all, 50$ is a little optimistic. Let's assume an average of 40, which is still optimistic, but more realistic. That's 80 million total.
2) Games retailer takes 5$ per sold game. Leaves us with 70 mio$.
3) NCsoft marketing and sales expenses 5$ per sold game. Leaves us with 60 mio$.
4) ANet has more than 100 employees meanwhile, with many of them well paid specialists. Let's assume roughly 10 mio$ for salaries, plus another 5 mio for taxes, insurances, facilities, etc. Leaves us with 45 mio$.
5) Server farm installation and maintainance, in 5 data centers worldwide, with roughly 100 individual server machines each, with backbone internet connection capable to handle a few terabytes of data per months = at least 10 mio$. Leaves us with 35 mio$.
6) Taxes take at least 30% total. Leaves us with about 10 mio$.
7) Those remaining 10 mio$ goes to NCsoft. You know, ANet is a wholly owned subsidiary of NCsoft, so at the end of the day any profit is for them.

bart

bart

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Knightsaber Sith
Frankly; I don't feel like combing through some 50+ interviews nor some 3 years of news archives to sate your curiosity. But I remember it quite explicitly as it was one of the reasons I bought prophecies the day it went live. I'm sure atleast some people that have been following GW since the beginning will remember it as well, but I have better things to do than dig around.


Edit*: Alright, I got bored and did end up looking for a press release lol. Here ya go:


That's right, from E3 2003! Says it wasn't announced til after Factions went live....pfft!

http://e3.wargamer.com/articles.asp?ID=050272003-4
ARGHHH... you have confirmed my worst fear! That i did not do enough research before forking out AUD 89.99! but whatshisname described it as an expansion though not a stand alone game. hmmm...

ITRDemon

Pre-Searing Cadet

Join Date: Apr 2006

Quote:
Originally Posted by Tetris L


I asked my crystal ball about the Guild Wars business plan, and this what it came up with:
1) First of all, 50$ is a little optimistic. Let's assume an average of 40, which is still optimistic, but more realistic. That's 80 million total.
2) Games retailer takes 5$ per sold game. Leaves us with 70 mio$.
Actually, the way it goes in the market is most retailers mark up the wholesale price nearly double. So of the $50 someone pays for a copy, Anet actually only sees about $30 of it, if that.

Tonev

Tonev

Ascalonian Squire

Join Date: Aug 2006

Michigan

HUNT

Rt/Mo

Well , What I did is find a class that I actually loved playing and was enjoyeable and played the one character through their add on parts, I have one Necro/Mesmer and 1 Ritualist ,I am still experimenting with in "Factions" eventhough I hated buying the factions beleiving the story/PvE content would be great (reason I am skeptic about "NF") I got it for the sole purpose of making a RT (only thing in GW that has my body style besides Dervish and Paragon/shrugs).

I just hope the 6 mos in developing "NF" was concentrated on the avatars and storyline/PvE stuff this time (there is only soo many ways you can PvP, beleive it or not).

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

6month chapters has been the business model before Prophecies went to retail

Chapters are optional

you dont have to play them all


e3 preview
http://www.mmorpg.com/gamelist.cfm?s... ID=82&bhcp=1
Quote:
Due to their rapid release schedule, there are two teams working at Arena.net on the next two Campaigns so that new Campaigns can be released as quickly as possible while still maintaining a high level of content

(i.e. one team has been working on Campaign 3 for the last 3 or 4 months, and the other team just started on Campaign 4, so that each Campaign has about a year of development.).
/not signed

Ezekial Bain

Ascalonian Squire

Join Date: Apr 2006

Knights of the Sacred Light

E/Mo

Better to have too much PvE content than not enough.

Also, nobody is forceing you to play through every game with every character you make.

With Prophecies I only ever used my Elementalist, and in Factions I've only made 2 new characters (Warrior and Ritualist). These keep me perfectly entertained.

Ultimately I'd rather have a bunch of new content to play through than making myself play the same missions with new characters anyway. But each to their own.

Hockster

Hockster

Banned

Join Date: Jul 2005

Quote:
Originally Posted by Dougal Kronik
Can you justify that statement?

2 million copies of Factions at $50 is $100 million. I have no idea what servers cost to run for one year, or what the annual salary of all Anet's employees, but I think $100 million would cover it.
Economics obviously elude you. Do you thing that every penny goes into the Anet coffers? The retailers take a share, the shippers take a share, the cost of manufacturing takes some. I'd be very suprised if the net is $10 per copy sold. Then you still have to pay staff and for the servers.

Oh, and that two million number is for both releases combined, not just for Factions.

Ashantara

Ashantara

Frost Gate Guardian

Join Date: Aug 2005

Europe

The Second Rising [TSR]

R/

Quote:
Originally Posted by Knightsaber Sith
Releasing a new campaign every 6 months is the only way for them to make a profit without monthly subscriptions.
Not true. They could release smaller add-ons for money (like expanding one campaign's terretory, etc.).

Quote:
Originally Posted by Kool Pajamas
I may play more than most casual players but its not that hard to play 4 charactres through every chapter.
Not if you don't add any new ones, yes.

But if you read my post thoroughly, you might have noticed what I was trying to say: That it will get harder with every add-on because of the new professions.

Quote:
Originally Posted by The Great Al
you arent forced to get the chapters, and you certainly arent forced to delete any of your old characters for new ones!
First of all, your statement is beside the point. I already said that not buying add-ons would become one of the unpleasant options to avoid the stress caused by so many releases in such a short time.

Furthermore, I didn't say I deleted any characters, I said that neglecting old ones would become necessary in the long run if you want to keep up with the 6 months-release cycle.

Quote:
Originally Posted by Knightsaber Sith
The point is, before Prophecies even went live Anet announced that releasing a new campaign every 6 months was their business plan.
Wrong. As far as I recall, they said that releasing an add-on every 6 months would be the case.

I don't know about you, but as far as I am concerned, a whole, complex and time-consuming "campaign" does not equal what you generally label an "add-on".

Quote:
Originally Posted by Wrath Of Dragons
That kept me busy since GW release, and i am very much looking forward to buying nightfall on its release
So am I, but you don't seem to think ahead. Because if you did, you would see the long-term dilemma.

So far, we only have one "six month after the last one" release to worry about: Nightfall. Now think a year ahead, with probably 3 more chapters (Nightfall, plus Ch.4+5) to handle . . .

Now, that's a total different story, isn't it?

Quote:
Originally Posted by Poison Ivy
Don't create too many PvE characters, 3 is enough.
I don't plan to. But at least one new per add-on is sort of a must have... or has been, because I will change my mind soon enough due to an impossible time management needed for a 6 months release cycle.

Quote:
Originally Posted by Poison Ivy
we spent 49.99 to have fun, not to grind our bums off. It's just a game, take it easy.
True enough. But a game is still part of one's hobby. A hobby is a sparetime activity. And sparetime is precious.

So... it does affect RL, too, if you want it or not.


Edit:
Quote:
Originally Posted by Shadowfrost
To all those people who want to play through every campaign with every profession, Anet has relatively recently added on a feature that allows you to do so:

Yep, you guessed it, Buyable Character Slots!!!!
...which has what do with this topic?

Exactly: nothing at all.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by Ashantara
Not true. They could release smaller add-ons for money (like expanding one campaign's terretory, etc.)
If they did that everyone would complain that they want actual content and not just five more outposts. That idea is rediculous.


Quote:
Originally Posted by Ashantara
Wrong. As far as I recall, they said that releasing an add-on every 6 months would be the case.

I don't know about you, but as far as I am concerned, a whole, complex and time-consuming "campaign" does not equal what you generally label an "add-on".
First of all, you're wrong not me. Second of all, they never said they'd be releasing "add-ons" ever and frankly I think you're the only person I've seen use the phrase add-on. Third, I posted this in response to someone else earlier: http://e3.wargamer.com/articles.asp?ID=050272003-4
which does indeed say expansions (ie campaigns) every 6 months. And yes an expansion does equal a whole campaign, not sure about whatever you want to believe these make-believe "add ons" are. You should actually do a little research before you post rather than just making things up.


Bottom line is; you want tiny piece-meal updates and no one else wants that. Anet would probably go bankrupt if they tried that cause everyone would get bored and leave. If you think the campaigns are rolling off the line too fast, buy them when you're ready and not right when they go live. But you definitely do not speak for the majority of the GW community and the train's not stopping just for you.

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

0.o new chapters make me neglect old chars? Not me, I made two new chars with factions and none of them finished factions, it was my old school crew that saved the day.

I dont have an issue right now with additional chapters. But im sure if you didnt have much time, you may.

ParanoidDenny

Frost Gate Guardian

Join Date: Jun 2006

EOM

I have one of each characters and i do worry that i'm never gonna get the time to take them through all the addon's and GW.

I would much prefer a yearly cycle to the addon releases,with chapters 3 and 4 there will be 12 characters to get through all the games,and yes i want to do each character,god knows how i'll do that with only six months between releases!

Rathcail

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Ashantara
I already said that not buying add-ons would become one of the unpleasant options to avoid the stress caused by so many releases in such a short time.
Haha, what? So it's unpleasant to not buy, and you'd be stressed out if you do buy?
You sure are having fun with Guild Wars.

Anyway throwing my opinion of new chapters coming every six months: I love it.

SilentAssassin

SilentAssassin

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Remnants of Ascalon, KT alliance

R/N

1) you don't have to buy these ad-ons
2) I got 6 PvE slots, 1 PvP slot ALL 6 have beaten prophecies and factions, and I only got like 1500 hours play time (in these 16 months or something) where alot of that time was in PvP... so it isn't that hard

3) some ppl like me, enjoy to have many novelties and new area to discover every 6 months, after the first 6 months of prophecies I got abit bored

so:

every 6 months new campain >>>> every year 1

again, you don't have to buy it, you can wait see if revieuws are good or maybe buy chapter 4 when you are rdy for it.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

If you guys feel that you can't get through a campaign to a satisfactory extent in the six months between campaigns, then buy it six months later and give yourself a whole year. The majority of the community can get through in six months just fine and there's no reason to make everyone wait just for a handfull of people. I got all four of my characters completely through Factions in less than a month.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Nobody is forcing you to complete each game over and over again with every character slot you have. Frankly, I beat Factions once and had no desire to ever play it again due to shear boredom.

I'm sure most of us want more things to do in the game. Right now there hasn't been a single area of either chapter - pve or pvp - that I haven't seen or been to several times on several classes, and I haven't even played the game in 3 months.

The places I would like to go to you can't becuase these idiots playing the game just want to do SS/55 runs of UW for the 50,000th time, or some other idiotically pointless task commited to gain money that can't even be used for anything.

Shadowfrost

Frost Gate Guardian

Join Date: Apr 2006

Planet Earth (sometimes)

Nowhere To Run, Nowhere To [Hide]

R/

I for one have only gotten one character right through Factions, and none through Prophecies. However, I'm already bored of both and can't wait for Nightfall to come out. In fact, I'm estatic. I generally choose one character and when it doesn't stand up to my high expectations it gets deleted. The only one I've really enjoyed is my monk.

I know that sounds stupid, it's just the way I play.

LiamR

LiamR

Lion's Arch Merchant

Join Date: Jul 2006

Prefer Unlight Beer [PuB]

I have had a warrior, an assassin, and a ranger. Thats 3. Out of 8. Other slots are there if i need new ones, or if i want pvp chars. Im thinking after 20 extensions [GW VS FF] what the char select screen would be like.. =s

Ashantara

Ashantara

Frost Gate Guardian

Join Date: Aug 2005

Europe

The Second Rising [TSR]

R/

Quote:
Originally Posted by Knightsaber Sith
Second of all, they never said they'd be releasing "add-ons" ever and frankly I think you're the only person I've seen use the phrase add-on.
As you can see (just look right below my avatar), I am no native speaker. "Add-On" is what it's called where I live, so excuse me if this is incorrect. Call it "expansion" then, I don't care -- just stop being so arrogant, thx.

Besides, all I did was posting my opinion which you don't have to share. But just because (apparently) you don't doesn't mean yours is the only valid one. I know of many people who share it, so I guess you'll have to live with it.

Cheers.

Ashantara

Ashantara

Frost Gate Guardian

Join Date: Aug 2005

Europe

The Second Rising [TSR]

R/

In case anyone wondered: I am very much looking forward to "Nightfall" -- it sounds thrillingly great!!

I am simply afraid that future standalone add-ons might lead to the scenario discribed in my initial post. And all I wanted is to get that fear out of my system.

For I know that one way or the other, if ArenaNet keep their 6 months-cycle, one of my previously mentioned solutions will come true for me.