IM losing interest.........

BauMan

Ascalonian Squire

Join Date: Jul 2006

The Resisting Crusade

A/W

sry if this has been asked but im losing interest and if i know this one answer ill be back into the game for sure. Will they add Great Swords in Nightfall? If not im not sure ill have any interest in getting it.

Reza

Reza

Frost Gate Guardian

Join Date: Apr 2006

The Fellowship Of The King [King]

what do u mean by "great swords"? overpowerd swords? or great skins?

BauMan

Ascalonian Squire

Join Date: Jul 2006

The Resisting Crusade

A/W

Giant swords that are slow attack but powerful, like the scyth only as a blade insted of scyth

hopefulliness

Academy Page

Join Date: Aug 2006

legendary knights of vanhalla

W/Mo

IF the next expantion (i.e. nightfall) had greatsowrds, hammers would lose thier usefulness. The only reason ppl use hammers is to have a high D.P.S.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Um. No. Would be out of line with the lore.

coldplay

coldplay

Banned

Join Date: Aug 2005

NYC

Daoine Sidhe

A very interesting reason.

stokey

Academy Page

Join Date: Aug 2005

The Sith Caboose [Scab]

Mo/A

Swords and axes have more DPS than hammers do. People use hammers for the disruption and KD chains.

Sieg Sol

Ascalonian Squire

Join Date: Aug 2006

Philly, PA

HSoC

W/Mo

Although i agree completely how cool it would be...I highly doubt we will see Greatswords in Nightfall. Maybe later down the road..but for now nope.

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

so the only thing that needs to be in a game for you to have any interest in is is a big sword?

MerLock

Academy Page

Join Date: Jun 2005

I doubt you'l be getting it.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Yeah...a 2 handed sword would be nice, Anet could classify it as a Hammer

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

Silly reason to get/not get...plus its not going to happen, maybe they'll be a huge sword skin but thats about it.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

gigantic swords are nice to look at for a while then they just look feakishly lame... gw weapons lack something that can describe them to be badass... i mean even the crystaline looks lame... i just think the weapons designing poeple need some fresh ideas on weapons that look like they would utterly own..

Amok Affinity

Frost Gate Guardian

Join Date: Aug 2006

[XoO]

E/

i'd like to see larger hammers, like one of those really really huuuuge hammers from Rune.

Rok

Rok

Lion's Arch Merchant

Join Date: Dec 2005

Guild Wars

yeah, if they don't add boomerangs and blow darts I'm going to lose interest too

maybe a nice pair of nunchaku and throwing stars

and fishing poles, i want to catch those sharks

Anet should listen to me because if they don't I won't buy their next chapter and everyone cares what I think and they won't buy it either.

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Great swords are to my understanding are 2 handed swords, and the answer to the OP is no, since weapons are class origin specifc and with Nightfall only a spear and shield for paragon and the sycthe for Dervish has been introduced.

As for the losing interest part, this game though with new "expansions" features roughly the same concepts around teambased cooperative missions story line, nothing spectacular about the core PvE gameplay will be changed and if you dont PvP, nothing much else remains for you if you dont like to farm and play doll dress up.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Thallandor

As for the losing interest part, this game though with new "expansions" features roughly the same concepts around teambased cooperative missions story line, nothing spectacular about the core PvE gameplay will be changed and if you dont PvP, nothing much else remains for you if you dont like to farm and play doll dress up.
That's a bit harsh. We have yet to see what tactical difference the new professions will make, as well as the impact of Heroes and new "puzzles" in the Missions (see thread about new Nightfall features).

True, Factions didn't really change the game that much, but I'm not going to pre-judge Nightfall based on Factions' faults.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

if you mean one of those stupid moronic FF swords that are bigger than the hero forget it.

talk about online compensation for natures shortcomings

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Sorry I just don't see why you can't have Two handed swords, Two handed Axes and a Mace and shield.

huMptY DumPty

Frost Gate Guardian

Join Date: Jun 2006

[BAN]

W/

Lol... great swords.

I think it might be classified as different weapon on its own. Maybe like 25-50 damage.... but like a bit slower than scythes... and there's like skills that will cause people to get bashed to the sides (5 second k/d) lol... I don't know.

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

Quote:
Originally Posted by Rok
yeah, if they don't add boomerangs and blow darts I'm going to lose interest too

maybe a nice pair of nunchaku and throwing stars

and fishing poles, i want to catch those sharks
LOL

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

Quote:
Originally Posted by GloryFox
Sorry I just don't see why you can't have Two handed swords, Two handed Axes and a Mace and shield.
Quoted for truth. I like my shield, why should I have to drop it to use a hammer, The jitte sword is a compromise I guess.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by frickett
Quoted for truth. I like my shield, why should I have to drop it to use a hammer, The jitte sword is a compromise I guess.
They still can introduce two-handed weapons.

But the problem with that is that they have to create a new weapon sub system. Which means new animations, new 2xSword designs, to balance the stats so that you still get proper benefits, etc, etc.

w00t

Ascalonian Squire

Join Date: Dec 2005

Scopion Empire

Mo/Me

as much as i agree " 2 handed swords/axes " would be really cool i really doubt it will happend as many said it would take alot of rework skills would be useless suddenly and so on

still its thing there would be really nice and give more dept in the game...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Loviatar
if you mean one of those stupid moronic FF swords that are bigger than the hero forget it.

talk about online compensation for natures shortcomings
rofl. I always thought FF swords are retarded.

OP, We will find out what weapons are in Chapter 4 in about 6 months.

TreeDude

TreeDude

Frost Gate Guardian

Join Date: Jun 2005

Buffalo, NY, USA

Dragon Storm

E/Mo

Two handed swords and axes sound like they would work. More power for less defense. A mace would be cool too, but I doubt that would happen.

I agree there is no super cool looking weapon in the game. I liked the super unique weapons of Phantasy Star Online. But it really wouldn't work well for GW.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

There are Two handed Swords and Axes, they are under the codename "Hammer".

Anyway, "if Anet Doesnt give me PIRATE NINJA ROBOTS I'm not buying their next chapter, SO THERE"

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by hopefulliness
IF the next expantion (i.e. nightfall) had greatsowrds, hammers would lose thier usefulness. The only reason ppl use hammers is to have a high D.P.S.

lol yes because we all know how much KD your little swords and axes can do.

Quote:
Originally Posted by GloryFox
Sorry I just don't see why you can't have Two handed swords, Two handed Axes and a Mace and shield.
I wouldnt mind a one-handed hammer.

The problem with all of this, is mainly the attack speed. Damage changes would be easy enough to implent, and probably not overly-difficult to balance.
I always thought the axe and sword animations were the same (dunno, dont use em) so there is really no need to make new animations for them.

If this kind of thing is ever implemented, I wouldnt mind it... but if not, then itll be alot easier for all of us.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

My guess is that if Anet does release two-handed swords or axes, it will be under a new Profession.

Hmm, actually, call the scythe and axe, and Nightfall has "two-handed axes."

Problem solved.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

You have a interesting perspective... to be judging a game solely on one weapon type. But, if that is what you like....

My guess is that might see it in the future, but not in Nightfall.

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

Quote:
Originally Posted by GloryFox
Sorry I just don't see why you can't have Two handed swords, Two handed Axes and a Mace and shield.
You're serious? I could see a crusader class with a mace and shield, but...

Swords and Axes swing faster than hammers, there is a reason behind this. Hammers adrenal skills are comprised of alot of knockdowns. Axes have alot of damage and armor penetration skills, while swords do the most constant damage and can cause alot of conditions with ease.

A mace and a shield, combined with hammer skills would mean a faster swingtime which would result in more adrenaline and more AC for the hammer warriors. In other words, KD warriors would be the only logical choice.

As for great swords, you wouldn't be able to attack as fast and the high cost of the sword adrenal skills would be annoying at times. However I could easily see a Berserker style class that wielded two handed swords and axes.

Nevertheless Dervish was their answer to those two potential and generic classes, in one fell swoop.

I would expect two new caster classes in chapter four, of course I could be wrong. I for one would love to see a Warlock and some sort of a Mageblade class. For the latter they could adapt the magic system from the Sword of Truth novels, with attributes like Additive magic, Subtractive Magic, their primary attribute (something like Willpower) could have to do with enchantments/hexes, such as their enchant/hex spells would have a 2%/point chance of not being removed by removal spells.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

isnt there some psychological thing to be said here about this guy 'needing a bigger sword' to enhance his gaming experience...?

Ill just stick with my hammer. Bring your big swords, itll clink louder when you get Hammer Bashed.

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

i lost interest 3 weeks into the game ..i didnt like ritualist or assassin i didnt like elite missions to slow not worth it plus i dont have a warrior or ranger... so really for the past months a month after factions was released ive

55'd everthorn , SS'd chkkrs pincers, Done 1-5 Elite Missions, 100s of UW Dual Runs, 1000's Of Minator + Aberstone Runs, Opened 1300 Chests Comepleted Missions = bonuses / masters, And Won HoH A Few Times.

So Basically Ive Worked On my Title And Getting Money

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

i want a trident and a net :P

EagleEye33

EagleEye33

Krytan Explorer

Join Date: Nov 2005

In a House...duh

Untouchable Heroes

R/E

Wow who knew you could lose interest over a sword. Ive had a Ranger since chapter 1 release and a rit for chapter 2. And I still have to say im not bored yet. Though my life doesnt consist of sitting infront of the comp playing GW, but im still pretty active. Doing more than most super active players. But i've explored all of GW and try different prof combinations, so that allows me to go back and do some things over. This is from a pve stand point, i'm also getting into more pvp too.
I've slowed down some playing WoW, but thats because i'm waiting for Nightfall for new quests and stuff, atm I'm just getting ready for it :P

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

Quote:
Originally Posted by TheMadKingGeorge
i want a trident and a net :P
This weapon combo is a good concept

Hell Marauder

Krytan Explorer

Join Date: May 2005

It's easy to implement a two-handed sword, two-handed axe or two-handed trident. Just put them in the polearm category and use Scythe's skills. All it takes is for artists to design sword/axe/trident looking "scythes".

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

I don't understand why there is no two-handed swords, or why you cant carry your weapons on your back while not fighting like in oblivion and in wow...


Anet just wont listen to us. this has been wanted for so long. like since alpha... they just keep ignoring it

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Don't know about a sword on my back, but I can carry FIVE sledge hammers in a BELT POUCH.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by Lawnmower
I don't understand why there is no two-handed swords, or why you cant carry your weapons on your back while not fighting like in oblivion and in wow...


Anet just wont listen to us. this has been wanted for so long. like since alpha... they just keep ignoring it
2 reasons i can think of off the top of my head.

more to show equals more bandwidth equals more cost/lag.

it would screw up the cape animation or you would only see the hilt over a shoulder.

they listen a lot but where do you start speaking in the royal *us* mode?

i dont want it