You're wasting money putting those costly upgrades on your WTS stuff.
Gun Pierson
People should know by now that custom upgrades don't influence the value of a weapon that much. Skin, inherent mod and req do. So sell that 20/20 and +30hp seperetaly, you'll get much more that way.
Just want to inform you that's all, in the end it's up to you.
Just want to inform you that's all, in the end it's up to you.
Tufty
yeah people have started noticing stuff like that now. Personally I will risk a slvage for high end upgrades as people will pay more for the upgrade to add to there favourite weapon were I couldnt sell a set of +30 health daggers for 3k. Salvaged em but got steel ho hum
Dien
Agree I really hate ppl that do like this i got a fellblade wich had 20 20 armor pene it cost a fortune cuz of the upgrade that it had later i put an zelous upgrade on the 20 20
Xavier Lightstone
No no no no no, I'm *wasting* my money
But yeah, you are right, but if you pick up a 15>50 and it has top upgrades, no harm no foul, and if someone wants to change it after they buy it, then it's not so bad.
But yeah, you are right, but if you pick up a 15>50 and it has top upgrades, no harm no foul, and if someone wants to change it after they buy it, then it's not so bad.
Amity and Truth
Aye. It's a popular belief that the items scale in worth with every "perfect" upgrade added to it. It's very hard to tell the people otherwise, for some reason they go like "Wait. Baseskin with inherit mod costs 100k. 20/20 Sundering costs 40 and HP+30 costs 30. So that will be like 170k of plat. Yay i'll add them.
The problem is that neither do the upgrades simply add but scale down in worth (they're worth more as mods because... WELL you can actually use them to mod something of your liking). Second problem is that you'll have a harder time to sell an all around perfect weapon because yet it still costs a bit more than the base weapon. In short: You'll have to find a buyer that wants the exact thing you're selling. And the more mods there are on the weapon that boost the price - the harder you'll sell it.
The problem is that neither do the upgrades simply add but scale down in worth (they're worth more as mods because... WELL you can actually use them to mod something of your liking). Second problem is that you'll have a harder time to sell an all around perfect weapon because yet it still costs a bit more than the base weapon. In short: You'll have to find a buyer that wants the exact thing you're selling. And the more mods there are on the weapon that boost the price - the harder you'll sell it.
Stockholm
Quote:
Originally Posted by Amity and Truth
And the more mods there are on the weapon that boost the price - the harder you'll sell it.
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oHcHeese
argl, this is what I hate - someone finds a req 9 15^50 half moon ( or something else that is common )
He puts perfect mods on it, and goes to droks shouting he's selling it. he sells for 100K + 10 ectos. I friendly tell him that his price is way too high and that he won't be able to sell it for that price.
than he says i'm a noob and that it has a 20/20 and +30 , and so now it's worth a great amount of gold.
hate those ppl ><
and 20/20 and +30 ain't even good mods imo...the +30 is just one hit, and boom, there goes your health. instead, use a +5 armor mod, wich will cover quite some overal damage ! and use a zealous or vamp mod, or a fire one !
He puts perfect mods on it, and goes to droks shouting he's selling it. he sells for 100K + 10 ectos. I friendly tell him that his price is way too high and that he won't be able to sell it for that price.
than he says i'm a noob and that it has a 20/20 and +30 , and so now it's worth a great amount of gold.
hate those ppl ><
and 20/20 and +30 ain't even good mods imo...the +30 is just one hit, and boom, there goes your health. instead, use a +5 armor mod, wich will cover quite some overal damage ! and use a zealous or vamp mod, or a fire one !
Amity and Truth
Quote:
Originally Posted by Stockholm
But they DO NOT boost the price.
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Gun Pierson
Quote:
Originally Posted by oHcHeese
the +30 is just one hit, and boom, there goes your health. instead, use a +5 armor mod, wich will cover quite some overal damage !
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awesome sauce
Something i've never understood and maybe someone can clear it up for me. If I have a gold axe of fortitude and I want to salvage, what difference will the superior salvage kit make over the regular one? Things like this are the reason I never salvage stuff I sell. I think it's just an issue of people not understanding.
Savio
Quote:
Originally Posted by awesome sauce
Something i've never understood and maybe someone can clear it up for me. If I have a gold axe of fortitude and I want to salvage, what difference will the superior salvage kit make over the regular one?
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Expert: can get either common materials, rare materials, or upgrades/runes.
Superior: same as expert, only more uses.
Theus
Quote:
Originally Posted by awesome sauce
Something i've never understood and maybe someone can clear it up for me. If I have a gold axe of fortitude and I want to salvage, what difference will the superior salvage kit make over the regular one? Things like this are the reason I never salvage stuff I sell. I think it's just an issue of people not understanding.
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obsidian shard
hate seeing people put sundering mods on eternal bows, thats the worst thing since bread wasnt sliced...
eternal bows are for crippers in gvg, so sell either crippling or poison mods on them!
eternal bows are for crippers in gvg, so sell either crippling or poison mods on them!
Skawtt
Quote:
Originally Posted by obsidian shard
hate seeing people put sundering mods on eternal bows, thats the worst thing since bread wasnt sliced...
eternal bows are for crippers in gvg, so sell either crippling or poison mods on them! |
Eternal bow is just a skinned recurve bow.
lyra_song
It really makes things frustrating selling anything in game because of how ridiculous people get.
People putting 20/20 sundering mods on +5 swords makes me cry. T_T
People putting 20/20 sundering mods on +5 swords makes me cry. T_T
Jetdoc
Quote:
Originally Posted by Gun Pierson
A bitt off topic but still fitting I think. I'v never understood why they fancy +30hp over armor +5 or +7 (vs x) in certain situations.
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I've said this many times, but +5 armor (or +7) is superior for situations where you know you'll be taking either physical or elemental damage.
However, for situations where you'll be facing degeneration or other armor-ignoring damage, the +30 health is better.
+30 health is also useful against physical and elemental, but not as good as a defense mod for long-term damage sustaining.
That's why +30 health is more popular...it's good against almost everything, and superior against degeneration, etc.
Ole Man Bourbon
The market has gotten so saturated with 20/20 +30 15^50 (and +5, 15-10) mods you can't get anything else cause the full-time farmers salvage the items for the sundering and health mods or just merch them.
Tried selling a Gothic Sword 15% stance. Took forever (think I got 10k).
Tried buying stance sword with crappy mods (as I had my own ready to go), and it took about 2 days due to the flushing of the stance weapons out of the market and the sundering/health decorating trend.
What's happened is the bot farmers have streamlined their operation, and the masses have copied them and followed suit, so now the weapons market is totally screwed up. Man, we really need an auction house.
Tried selling a Gothic Sword 15% stance. Took forever (think I got 10k).
Tried buying stance sword with crappy mods (as I had my own ready to go), and it took about 2 days due to the flushing of the stance weapons out of the market and the sundering/health decorating trend.
What's happened is the bot farmers have streamlined their operation, and the masses have copied them and followed suit, so now the weapons market is totally screwed up. Man, we really need an auction house.
Ole Man Bourbon
Quote:
Originally Posted by Jetdoc
+30 health is also useful against physical and elemental, but not as good as a defense mod for long-term damage sustaining.
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milias
I always mod my items with perfect upgrades, but I never sell them
I don't use them, either >.<
I don't use them, either >.<
broodijzer
I think people use sundering and fortitude to show off. It's way cooler to ctrl click and "I'm wielding a sunering fellblade of fortitude" than a "I'm wielding a furious fellblade of defense", isnt it?
lyra_song
Quote:
Originally Posted by broodijzer
I think people use sundering and fortitude to show off. It's way cooler to ctrl click and "I'm wielding a sunering fellblade of fortitude" than a "I'm wielding a furious fellblade of defense", isnt it?
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Niether of those two mods are as good as their prices seem to indicate.
Ole Man Bourbon
Quote:
Originally Posted by broodijzer
I think people use sundering and fortitude to show off. It's way cooler to ctrl click and "I'm wielding a sunering fellblade of fortitude" than a "I'm wielding a furious fellblade of defense", isnt it?
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unienaule
LOL "That fearsome tinkling sound--Mending." Quote of the week.
Silver_Fang
Quote:
Originally Posted by Jetdoc
That's the key - certain situations.
However, for situations where you'll be facing degeneration or other armor-ignoring damage, the +30 health is better. |
+30 HP can withstand Armor ignore damge for 1 more sec.
Jetdoc
Quote:
Originally Posted by Silver_Fang
30HP is 1.5 sec for a -10 degen. +5 armor is vs all armor, and +7 is either physical or elemental.
+30 HP can withstand Armor ignore damge for 1 more sec. |
Why do you think the HoD axe goes for in excess of a million, just for a measley +25 health?
Anyways, there's a million threads on this, so let's get back on topic.
boxterduke
I would like to add that 20/20 mods are crap and everyone with a sound mind will change that mod.
I got a 15>50 fell that has 20/19 on it and changed it for furious 10%.
If you need to use a mod then use something like furious or zealous.
But I guess 20/20 still brings lots of people so ...
I got a 15>50 fell that has 20/19 on it and changed it for furious 10%.
If you need to use a mod then use something like furious or zealous.
But I guess 20/20 still brings lots of people so ...
lyra_song
I told this to my guildie last night:
The price of an item can be high because:
1) An item is rare (hard to find) and desirable
2) An item is extremely useful stats and desirable.
3) People are stupid
i think 3 is the most applicable in most situations.
The price of an item can be high because:
1) An item is rare (hard to find) and desirable
2) An item is extremely useful stats and desirable.
3) People are stupid
i think 3 is the most applicable in most situations.
Yichi
Quote:
Originally Posted by lyra_song
3) People are stupid
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eternal pho
I don't even use sundering at all. It's not a good idea to mod your rare weapon with a sundering mod.
CalypsoX
Some generalizations I'm going to make:
People who read the forums and fan sites generally know about theses things: why sundering sucks, why +30 vs. +5 is debatable, etc. etc. However, these people are in the MINORITY, and the rest who play the game either don't care or too lazy to look stuff up and learn.
These people have no clue what a "weapon swap" is (-1 health regen, -1 energy regen, "oh my"), and go with the mentality that bigger is better (20/20 > 3/-1 > 1/-1, 30 > 7 > 5, right?). Unless the game itself actually shows the information (like in a tutorial or something) or we start a massive "Learn to play the game" information campaign, the situation won't change.
And complaining/posting on forums doesn't really help that much since as is plainly obvious, the people who read them already know about these things .
People who read the forums and fan sites generally know about theses things: why sundering sucks, why +30 vs. +5 is debatable, etc. etc. However, these people are in the MINORITY, and the rest who play the game either don't care or too lazy to look stuff up and learn.
These people have no clue what a "weapon swap" is (-1 health regen, -1 energy regen, "oh my"), and go with the mentality that bigger is better (20/20 > 3/-1 > 1/-1, 30 > 7 > 5, right?). Unless the game itself actually shows the information (like in a tutorial or something) or we start a massive "Learn to play the game" information campaign, the situation won't change.
And complaining/posting on forums doesn't really help that much since as is plainly obvious, the people who read them already know about these things .
YunSooJin
people trashing sundering and vampiric are retarded
if you had half a clue you'd realize each of these mods are scary/effective in their own timeframes.
if you had half a clue you'd realize each of these mods are scary/effective in their own timeframes.
LifeInfusion
Quote:
Originally Posted by broodijzer
I think people use sundering and fortitude to show off. It's way cooler to ctrl click and "I'm wielding a sunering fellblade of fortitude" than a "I'm wielding a furious fellblade of defense", isnt it?
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Mynghul
Also note that the +dmg that you get from skills (Eviscerate, Executioner's Strike, etc) is armor-ignoring. And +30 gets better when you have morale, whereas +5 stays the same.
Using sundering is a gamble. The argument for it is, would you rather have the current lightning orb that deals 100 dmg and always hits, or one that does 500 dmg and hits 1/5 of the time? If sundering activates during an adren spike on an attack skill, its a guaranteed kill, but the chance of it doing so is small enough to make sundering not worth it imo.
Using sundering is a gamble. The argument for it is, would you rather have the current lightning orb that deals 100 dmg and always hits, or one that does 500 dmg and hits 1/5 of the time? If sundering activates during an adren spike on an attack skill, its a guaranteed kill, but the chance of it doing so is small enough to make sundering not worth it imo.
Gun Pierson
Quote:
Originally Posted by CalypsoX
And complaining/posting on forums doesn't really help that much since as is plainly obvious, the people who read them already know about these things .
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First of all I'm not complaining, I'm informing and that's what forums are also about.
If they know about those things why do I see average items with those upgrades getting price checked in the pc forum then?
You made the step to visit this forum too at one time didn't you? The guru site is known amongst players, price checks etc. And the word gets passed on.
The Herbalizer
Nothing annoys me more than people who put expensive mods on weapons. Not everyone wants 20/20 sundering or +30Hp.
Anway people need to read this.
Anway people need to read this.
Xavier Lightstone
Surely this means that the decent mods are cheaper, and all the nubbers spend phat cash on stuff I don't want? Please, llamas, keep buying overpriced mods!
falling demon
i never mod anything unless im going to use it myself, like my zealous gothic dual axe of defense (req 8, 15^50, simply because i'm not in a stance or enchanted enough)
i'm SO glad i hadn't sold it to the merchant when i got it (from a drop) i'd have killed myself when i found out gothic dual axes, 15^50 and req 8 were some of the most desirable things around @_@
but then, ive customized it, i shalt never sell thy 1337n355 w3p z0mfgz.
what DOES annoy me is when someone is looking for a BLANK weapon (because they want to mod it) but wont buy your EXACT SAME WEAPON, but with mods, because 'its got crappy mods' dude you can mod OVER them :s
by the way, does anyone know if i should sell or salvage:
Zealous Jade Daggers of Fortitude
Zealous 1/-1
max dmg, req 9, 15/enchanted
fortitude+30hp
not sure if one of the mods would sell better than the daggers emselves
i'm SO glad i hadn't sold it to the merchant when i got it (from a drop) i'd have killed myself when i found out gothic dual axes, 15^50 and req 8 were some of the most desirable things around @_@
but then, ive customized it, i shalt never sell thy 1337n355 w3p z0mfgz.
what DOES annoy me is when someone is looking for a BLANK weapon (because they want to mod it) but wont buy your EXACT SAME WEAPON, but with mods, because 'its got crappy mods' dude you can mod OVER them :s
by the way, does anyone know if i should sell or salvage:
Zealous Jade Daggers of Fortitude
Zealous 1/-1
max dmg, req 9, 15/enchanted
fortitude+30hp
not sure if one of the mods would sell better than the daggers emselves
Gun Pierson
Quote:
Originally Posted by falling demon
by the way, does anyone know if i should sell or salvage:
Zealous Jade Daggers of Fortitude Zealous 1/-1 max dmg, req 9, 15/enchanted fortitude+30hp not sure if one of the mods would sell better than the daggers emselves |
Russell.Crowe
This is not always the case... I know this since I have done it on rare skinned weapons and have been offered more for it than when it was unmodded simply because it had the right mods.
BTW sundering is useful in certain situations like spiking... if you hit them with that Evis and happen to get the 20%, it hits like a ton of bricks
That being said, I prefer the furious for at least gaining the adren
BTW sundering is useful in certain situations like spiking... if you hit them with that Evis and happen to get the 20%, it hits like a ton of bricks
That being said, I prefer the furious for at least gaining the adren
Gun Pierson
Quote:
Originally Posted by Russell.Crowe
This is not always the case... I know this since I have done it on rare skinned weapons and have been offered more for it than when it was unmodded simply because it had the right mods.
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