Fortitude or defense mod?
Dante the Warlord
I have a customized barbed shinobi blade with +5 energy and +20%. Which would be better a defense mod, or fortitude mod? I already own sentinals armor, so i was wondering if the extra AL would do nothing much....
SparhawkJC
Eh...shouldn't have customized it, +5 energy mods are for runners and casters not for warriors. As far as defense or fortitude. Defense will prevent more damage in the long run than fortitude, however fortitude gives you a health buffer against degen and armor ignoring damage so choose whichever you're more afraid of.
Dante the Warlord
i only got the sword because
1. it was only 5k
2. i am scared of customizing my sundering crellenated blade of fortitude because its good
3. i needed more energy so i could use apply poison and beserker's stance
Also, im just aking how much more extra damage will it save me if I already have 100 AL with sentinals armor and +16 AL with my sheild.
1. it was only 5k
2. i am scared of customizing my sundering crellenated blade of fortitude because its good
3. i needed more energy so i could use apply poison and beserker's stance
Also, im just aking how much more extra damage will it save me if I already have 100 AL with sentinals armor and +16 AL with my sheild.
Skuld
If you're using a +5e mod you're sacrificing a load of damage. If you need energy use gladiator's armour if you need an initial cast above 25 (huh?) or zealous mod for the long run. Sundering sucks!
Dante the Warlord
Sundering is really nice, i hate vampiric because i hate the health degeneration, and i always die from health degenerations. Although i have been thinking of buying a victo's blade and switching on and off. Zealous is that same deal. I use that sword generally to poison and lengthen bleeding, although ive beeen thinkiong of switching from a barbed mod to a poison mod. Most likely ill be getting the four types of swords: +5 energy (own now), 15%/-5 energy (own now, favorite PvP weapon), a 15^50 probably will own form victo's blade, and a 15/-10 armor since i own sentinal's armor and armor has diminishing effects.
I actually don't see the difference in damage, i have +20%/+5 energy, and I used to have a +15%/-5 energy without customizing. This all changed because I added aply poison. See "Need help with build" thread to see why.
I actually don't see the difference in damage, i have +20%/+5 energy, and I used to have a +15%/-5 energy without customizing. This all changed because I added aply poison. See "Need help with build" thread to see why.
warriorsmiley
No warrior should ever have a +5 energy weapon period. If your running a high energy build like you are (which really isnt even a good build to begin with) use a zealous sword with a damage mod and get glads armor so you can have up to 27 armor. A zealous mod with the stance will net you more energy then you will naturally regen. Also do as the other person said and dump the sundering mod on your sword and get a more useful one like vamp 3/1 which will out damage your sundering mod hands down.
Reason i said using your apply poison is a bad build is because that is wasting a slot in which you can take a more useful skill maybe another attack skill or a defensive skill. Like the other person said if your trying to cast something that is gonna waste 25 energy you really have to rethink your build.
Reason i said using your apply poison is a bad build is because that is wasting a slot in which you can take a more useful skill maybe another attack skill or a defensive skill. Like the other person said if your trying to cast something that is gonna waste 25 energy you really have to rethink your build.
Thorin Monk
1. Sundering Sucks
2. If you are getting hit by physical and elemental damage mostly, go with defense, it will reduce the amount you take, fortitude may look nice, but it doesn't help with damage negation, it's other practical use is for countering degen and armor ignoring i.e. holy, shadow, and a couple other things. Personally I use defense 99.9% of the time.
2. If you are getting hit by physical and elemental damage mostly, go with defense, it will reduce the amount you take, fortitude may look nice, but it doesn't help with damage negation, it's other practical use is for countering degen and armor ignoring i.e. holy, shadow, and a couple other things. Personally I use defense 99.9% of the time.
kazjun
You could just use it for a running setup. Use the fort and the +5 energy and you can just run through. Shouldn't really take much serious damage (unless you get slowed, KDed or caught on something) so the defense isn't much help.
I wouldn't use the weap for damage though, unless your main damage is something like aftershock or something high energy. In which case go with the zealous as people have suggested, or even use warriors endurance. +4 energy per hit.
If you like poison, I'd suggest go W/N and use virulance, cheap cast and a ton of other conditions and degen on top. Won't even need too much investment in it, just recast on them when their monks fix them.
I wouldn't use the weap for damage though, unless your main damage is something like aftershock or something high energy. In which case go with the zealous as people have suggested, or even use warriors endurance. +4 energy per hit.
If you like poison, I'd suggest go W/N and use virulance, cheap cast and a ton of other conditions and degen on top. Won't even need too much investment in it, just recast on them when their monks fix them.
Dante the Warlord
Look...sundering and fortitude cost me losts of $$$$$ which took me over two months to make since i don't play for over 2 hours, and most likely now 4 hours tops a week.
You guys can't just flame me because i choose sundering!!! if i replace it that means BOOM 60k lost...
I will kick out apply poison, but just remember all i did was put more leniance to other enemies that don't have flesh those are usaully the undead that use hexes and stuff they always group up on me and cream me!!!! Thats why i use a fortitude mod....most warriors just strap on a glads armor and get the +8 energy boost while i choose to strap on a sentinals and have high AL... ...that way i kick out the defense mod. plus i have my sheild. so 116 AL level is a lot already...and i know that when you have so much AL you tend to have diminishing effects.
I am currently trying to buy a victo's blade...for the information you have given me, this blade will only be a cheap 5k..so its pretty nice....i just hate the other effect of only when its above 50 health and esp. hurt with the health degeneration. but usually when i die its because i get mobbed anyways.
You guys can't just flame me because i choose sundering!!! if i replace it that means BOOM 60k lost...
I will kick out apply poison, but just remember all i did was put more leniance to other enemies that don't have flesh those are usaully the undead that use hexes and stuff they always group up on me and cream me!!!! Thats why i use a fortitude mod....most warriors just strap on a glads armor and get the +8 energy boost while i choose to strap on a sentinals and have high AL... ...that way i kick out the defense mod. plus i have my sheild. so 116 AL level is a lot already...and i know that when you have so much AL you tend to have diminishing effects.
I am currently trying to buy a victo's blade...for the information you have given me, this blade will only be a cheap 5k..so its pretty nice....i just hate the other effect of only when its above 50 health and esp. hurt with the health degeneration. but usually when i die its because i get mobbed anyways.
Gigashadow
Sundering is terrible. Get vampiric or zealous instead (I use zealous on my W/R to keep tiger's fury up).
Either defense or fortitude work, I have one of each. If you are going for tons of armor for PvE (using sentinels etc.), you can make it even better with a Defense mod on your weapon. +5ar is about an 8% damage reduction (although it doesn't work vs attack skill bonus damage). Also grab a shield that helps with further armor reduction. If you're playing a W/R with Tiger's Fury, you will almost always be in a stance, so you can use "-2 physical damage received while in a stance". Alternatively, grab a shield with a mod of "+10 vs [either slashing or blunt]".
When you are reducing your damage by such a large percentage, it makes the warrior rune of superior absorption more useful, as that is subtracted from what is left after armor is taken into account. It becomes increasingly better the less damage you were already taking.
Either defense or fortitude work, I have one of each. If you are going for tons of armor for PvE (using sentinels etc.), you can make it even better with a Defense mod on your weapon. +5ar is about an 8% damage reduction (although it doesn't work vs attack skill bonus damage). Also grab a shield that helps with further armor reduction. If you're playing a W/R with Tiger's Fury, you will almost always be in a stance, so you can use "-2 physical damage received while in a stance". Alternatively, grab a shield with a mod of "+10 vs [either slashing or blunt]".
When you are reducing your damage by such a large percentage, it makes the warrior rune of superior absorption more useful, as that is subtracted from what is left after armor is taken into account. It becomes increasingly better the less damage you were already taking.
Tingi
yep, In PvE, I'm ALWAYS w/r with tigers furry and a zealous weapon. Sundering is a bad mod end of.
Dante the Warlord
ARRRGGGGGG!!!!!! the next person to tell me to junk sundering ,why don't YOU give me 60k...then ill change it.
I think in addition to +5 energy sword, +15%/-5 with sundering and fortitude, +15%^50 victo's blade, i probably get another +15%/-5 energy and put on a defense mod and a furious mod
I think in addition to +5 energy sword, +15%/-5 with sundering and fortitude, +15%^50 victo's blade, i probably get another +15%/-5 energy and put on a defense mod and a furious mod
Gigashadow
Furious is not good either.
You really want:
- Vampiric
- Zealous
- Elemental (preferably Ebon or Cold if you are going to PvP at all) for fighting physically resistant targets
You really want:
- Vampiric
- Zealous
- Elemental (preferably Ebon or Cold if you are going to PvP at all) for fighting physically resistant targets
Skuld
Just because you bought it for 60k doesn't mean it's good and you have to endorse it :|
Dante the Warlord
Im not endorsing, i am saying that i don't want you to keep flaming me for using a sundering mod.... i just don't see how vampiric is so great.... all mods are equal in power ( in some way) and serve their purpose or else why would anyone make it anymore. sundering i believe is the best all purpose mod, while vampiric is the best for damage. i prefer a mod that i can use for everything.
I am an adrenaline user mainly, i don't see a purpose of elemental damages, other than that there will no longer be a physical dmage, which kills the ppl with 80 AL + 20 against physical attacks
I actually don't see the fuss about tiger's fury, i typed it in on guildwiki and it just increases attack speed by 33% for 10 seconds and disables other skills for 5 seconds, i can get that with beserker's stance and it has an effect of increasing adrenaline. I use my W/R for cool skills like pets and troll ungent.
I am an adrenaline user mainly, i don't see a purpose of elemental damages, other than that there will no longer be a physical dmage, which kills the ppl with 80 AL + 20 against physical attacks
I actually don't see the fuss about tiger's fury, i typed it in on guildwiki and it just increases attack speed by 33% for 10 seconds and disables other skills for 5 seconds, i can get that with beserker's stance and it has an effect of increasing adrenaline. I use my W/R for cool skills like pets and troll ungent.
Gigashadow
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Originally Posted by Dante the Warlord
Quote: Originally Posted by Dante the Warlord I am an adrenaline user mainly, i don't see a purpose of elemental damages, other than that there will no longer be a physical dmage, which kills the ppl with 80 AL + 20 against physical attacks Elemental damage has nothing to do with adrenaline. You still gain adrenaline from damage dealt with an elemental weapon.
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Its quite likely 3/4 of the people who have said 'Sundering sucks' (of which i will be one soon) have seen the numbers crunchers proof that it sucks. So yeah, sundering S*U*C*K*S
Originally Posted by Dante the Warlord
I actually don't see the fuss about tiger's fury, i typed it in on guildwiki and it just increases attack speed by 33% for 10 seconds and disables other skills for 5 seconds, i can get that with beserker's stance and it has an effect of increasing adrenaline. I use my W/R for cool skills like pets and troll ungent.
Berserker stance has a 30s reset and ends if you use a skill. Tiger's Fury has a 10s reset, doesn't end if you use a skill, and can easily be kept up 9 seconds out of every 10 if you use a zealous weapon.
Troll unguent and pets are absolutely terrible choices on a PvE warrior. Franco
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I use my W/R for cool skills like pets and troll ungent.
^^ Enough said there. |
Close thread, no point argueing lol. This guy wont understand that a Zealous mod can keep his energy up ALL the time even if he spammed apply poison, troll ungent and "comfort animal" (lmao), Vampiric mod is a better then sundering and the -1 degen that kills you.... You're meant to switch weapon so you dont have -1 all the time. What they said about Ebon and Cold, its not because its elemental ![]() Now don't need to get exalted, no one is flaming you for using sundering, we just saying that Zealous or Vampiric is better, Oh and its not our fault you spended 60k on a sundering mod ![]() Wouldnt a 20/19 do ? Dante the Warlord
Geez dude i already pointed out i knew all that about elemental damage as in my previous stated comment., i might have got u guys confused because i was in a rush and it seemed like a whole other comment.
As for tigers stance...not bad, but id still take beserker's stance, its much better with its better energy req. and additional adrenaline... in 10 seconds i already have all my adrenaline needed. at least most of them.and even if it gets stoped, i use whatever skils i have anyway, i.e. quivering blade and sever artery, which are definately my main killers. i use troll ungent to regain health. and i change around with bonetti's defense and defensive stance to help me a little more. I use sundering because its easy to use. vapiric makes me just un easy....but ill still get it... why do you guys keep saying 'sundering sucks" when i clearly am buying a victo's blade....geez...some of you guys are so ignorant. FYI...saying SUNDERING SUCKS is considered flaming. and yes all skills are created equal...otherwise everyone would have only one bar of skills...and we wouldn't have builds to use those skills to their full potential...there are no bad skills, just people stupi enough not to see that they have potential using the right skills. Dante the Warlord
Geez dude i already pointed out i knew all that about elemental damage as in my previous stated comment., i might have got u guys confused because i was in a rush and it seemed like a whole other comment.
As for tigers stance...not bad, but id still take beserker's stance, its much better with its better energy req. and additional adrenaline... in 10 seconds i already have all my adrenaline needed. at least most of them.and even if it gets stoped, i use whatever skils i have anyway, i.e. quivering blade and sever artery, which are definately my main killers. i use troll ungent to regain health. and i change around with bonetti's defense and defensive stance to help me a little more. I use sundering because its easy to use...why should i concentrate on the game so much and keep looking at three places at once ( health, enemy bar, incoming people)...I just like laying back and kicking everyone around with my cool weapon sets. FYI...saying SUNDERING SUCKS is considered flaming. and yes all skills are created equal...otherwise everyone would have only one bar of skills...and we wouldn't have builds to use those skills to their full potential...there are no bad skills, just people stupi enough not to see that they have potential using the right skills. Silver_Fang
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Originally Posted by Dante the Warlord
Geez dude i already pointed out i knew all that about elemental damage as in my previous stated comment., i might have got u guys confused because i was in a rush and it seemed like a whole other comment.
As for tigers stance...not bad, but id still take beserker's stance, its much better with its better energy req. and additional adrenaline... in 10 seconds i already have all my adrenaline needed. at least most of them.and even if it gets stoped, i use whatever skils i have anyway, i.e. quivering blade and sever artery, which are definately my main killers. i use troll ungent to regain health. and i change around with bonetti's defense and defensive stance to help me a little more. I use sundering because its easy to use...why should i concentrate on the game so much and keep looking at three places at once ( health, enemy bar, incoming people)...I just like laying back and kicking everyone around with my cool weapon sets. FYI...saying SUNDERING SUCKS is considered flaming. and yes all skills are created equal...otherwise everyone would have only one bar of skills...and we wouldn't have builds to use those skills to their full potential...there are no bad skills, just people stupi enough not to see that they have potential using the right skills. No, saying Sundering suck isnt flaming, saying you suck is flaming, we are just pointing out the fact that sundering is useless, nothing more, nothing less. not all skill are equal. Are you saying Preservation is as good as ritual lord? winkgood
First off, I have very few weapons in my collection which use sundering. However, its not the utterly useless mod that you people make it out to be. All I see in this thread are a bunch of flamers who know very little about the game but they heard from others that "sundering sucks" so they decided to jump on the bandwagon.
Jeez people, give the guy a break. Not everyone can afford a different weapon and mod setup for every situation. In general, sundering is the safest way to go as there are no drawbacks to it and it is always useful. Vampiric requires the wielder to switch weapons to another for effectiveness. Furious requires you to use adreneline skills to be useful. Elemental assumes you aren't fighting against a ranger or npc with resistance to that element. Zealous is nice but if you aren't hitting constantly, then you are suffering from a considerable energy disadvantage. For everyone's info, sundering actually will outdamage vampiric when using an adreneline based axe warrior. I would find the link to the thread on this but gwonline is having issues, atm. A sword warrior's damage is slighly lower with sundering than vampiric but is definitely not the huge different that you would think based on everyone's cries that "sundering sucks." In summary, if all you want to do is stand on your soapbox and tell everyone how much sundering sucks, then please do the rest of us a favor and shut your yapper. Evilsod
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First off, I have very few weapons in my collection which use sundering. However, its not the utterly useless mod that you people make it out to be. All I see in this thread are a bunch of flamers who know very little about the game but they heard from others that "sundering sucks" so they decided to jump on the bandwagon.
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Wrong, it is a large difference, and whether the warrior is adrenaline based or not has no relevance whatsoever. Vampiric is almost twice as good. For the numbers see here here
Jeez people, give the guy a break. Not everyone can afford a different weapon and mod setup for every situation. In general, sundering is the safest way to go as there are no drawbacks to it and it is always useful. Vampiric requires the wielder to switch weapons to another for effectiveness. Furious requires you to use adreneline skills to be useful. Elemental assumes you aren't fighting against a ranger or npc with resistance to that element. Zealous is nice but if you aren't hitting constantly, then you are suffering from a considerable energy disadvantage.
If he can't afford a different mod for every situation... why is he using a Crenallated Sword? A rare (max damage) skin. Myself i have a 15^50 req8 10/10 +30 Chaos Axe, why? I thought sundering was the bomb when i modded it. However its uncustomised and i have 'never' used it. Zealous is a hindrence if you arent hitting, so is vampiric... so why not switch weapons when you aren't hitting? Things don't kite in PvE and if your playing with the right team in PvP, they can't in some cases there either. Furious however is utter crap imo. There is a drawback to sundering, there are 2 infact. 1 They cost a fortune for little effect. There effect is a CHANCE. If i could be bothered to mod my own weapons isntead of using greens i'd have the majority with defensive mods. Armour matters from the first time you get hit. Health matters when the little red bar gets closer to 0. Even if the damage is armour ignoring/degen it makes no difference to you till you get to 1. Shadowfox1125
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Originally Posted by Dante the Warlord
i use troll ungent to regain health. and i change around with bonetti's defense and defensive stance to help me a little more.
I'll help you with what you said above and stay out of the Sword mod argument (I'm against Sundering. Deal with it.)
Ditch the Troll Ungent.. and all your points in Wilderness - ask yourself, how much does the Troll Ungent actually heal you? And then ask yourself how much Healing Signet would do if you put the points you took out of Wilderness and added them to Tactics? Plus, it'll make your Bonetti and Defensive Stance more effective. Jeez.. so how many different attributes do you invest in? I'll take a guess: Sword, Strength, Tactics, Wilderness, and Beast Mastery? That's five different attributes.. you're most likely spread so thin that you don't do much damage nor heal yourself efficiently. There are some good warrior guides here in this forum and a great warrior guide at guildwiki (they might be the same, I'm not sure). Look at those for help. Good luck. Gigashadow
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Originally Posted by winkgood
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And "it's too expensive/hard to have two weapons" is a terrible/lazy excuse. Just get a generic collector weapon and buy one of the bazillion cheap vampiric mods being sold in Lion's Arch (they're cheap because dumb people bid up those 20/20 sundering mods instead). ...unless you care more about looks than making yourself useful.
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Originally Posted by winkgood
In summary, if all you want to do is stand on your soapbox and tell everyone how much sundering sucks, then please do the rest of us a favor and shut your yapper.
How about, if all you want to do is post things that are known to be clearly WRONG, you do everyone here a favor and shut yours?
warriorsmiley
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Originally Posted by winkgood
Jeez people, give the guy a break. Not everyone can afford a different weapon and mod setup for every situation. In general, sundering is the safest way to go as there are no drawbacks to it and it is always useful. Vampiric requires the wielder to switch weapons to another for effectiveness. Furious requires you to use adreneline skills to be useful. Elemental assumes you aren't fighting against a ranger or npc with resistance to that element. Zealous is nice but if you aren't hitting constantly, then you are suffering from a considerable energy disadvantage.
Ya sundering sucks end of story there are many threads that already proved it. However it isnt totally useless as i use it as a switch off weapon when im not doing anything so i dont suffer health or energy degen.
You say give the guy a break that he cant afford the other mods. 20/20 sundering mod goes for about 45-55k. I got my vamp, zealous, elemental, and 20/19 mods for 20k all together. Thats half the price you would pay for a perfect sundering mod and as you can see i got more out of it then you did and i also picked up a 20/19 mod which is just as good. Like i said before if your going energy heavy zealous mod is the best no if ands or buts about it, and its about 5-8k(alot cheaper then sundering). If your not smart enough to realize to change weapons when you arent attacking so you have no negative affects then you need some sort help. Franco
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And "it's too expensive/hard to have two weapons" is a terrible/lazy excuse. Just get a generic collector weapon and buy one of the bazillion cheap vampiric mods being sold in Lion's Arch (they're cheap because dumb people bid up those 20/20 sundering mods instead). ...unless you care more about looks than making yourself useful.
Well said, That was my point, why you defending him saying he cant afford a vampiric mod ? |
Oh so he can afford a perfect sundering mod and a Crenellated sword but he cant afford a vamp mod which is like 8k ? Jeremy Untouchable
sundering is fine for a all purpose sword, maybe in a riptoes (pun intended) build. And furious wasnt ment for warriors, its for us 55's to charge up Bonettis
![]() Skuld
How can you compare a 20% customised +5e to an uncustomised 15%..
Totem is a caster axe, don't embarass yourself. warriorsmiley
Monk/Warriors arent real warriors.
winkgood
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Originally Posted by Evilsod
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In most cases, vampiric will have SLIGHTLY higher DPS than sundering. Check out the adreneline axe tests, though. Does lower DPS mean that sundering "sucks"? Not by any means. What happens when you have blind or blurred vision on? Or your target is using distortion or another evasion stance. Then your vampiric becomes a liability. Before coming out with absolute statements, do a little research first.
Quote: Originally Posted by Evilsod
If he can't afford a different mod for every situation... why is he using a Crenallated Sword? A rare (max damage) skin. Myself i have a 15^50 req8 10/10 +30 Chaos Axe, why? I thought sundering was the bomb when i modded it. However its uncustomised and i have 'never' used it. Zealous is a hindrence if you arent hitting, so is vampiric... so why not switch weapons when you aren't hitting? Things don't kite in PvE and if your playing with the right team in PvP, they can't in some cases there either. Furious however is utter crap imo. There is a drawback to sundering, there are 2 infact. 1 They cost a fortune for little effect. There effect is a CHANCE.
So effects being "a chance" makes them utter crap? I guess the pre-nerf rockmolder sucked too, eh? Or 20/20's on staffs and offhands? Better rethink your philosophy because I'd wager most would disagree with it. Apparently you don't have a whole lot of pvp experience where adreneline spikes are the makers and breakers of kills in most gvg builds. Furious can accelerate the frequency of adreneline spikes like you wouldn't believe.
Sundering costs a fotune if you are going for a perfect 20/20 one. 20/19 is far cheaper. The same goes for any expensive mod. Just get something slightly less than perfect.
Sundering costs a fotune if you are going for a perfect 20/20 one. 20/19 is far cheaper. The same goes for any expensive mod. Just get something slightly less than perfect.
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If i could be bothered to mod my own weapons isntead of using greens i'd have the majority with defensive mods. Armour matters from the first time you get hit. Health matters when the little red bar gets closer to 0. Even if the damage is armour ignoring/degen it makes no difference to you till you get to 1.
In PVP Fortitude > Defense in almost all situations. There is way too much armor ignoring damage and degen to make defense a viable mod. Every time you are healed to full health, you are seeing the benefits of fortitude as you are that much further from a spike. If GvG strategy consisted of damage over time with only physical and elemental damage, then I could agree with you. Unfortunately, this is not the case. Quote:
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