Make boss's DROP wearable armor.

Aeon_Xin

Banned

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by gameshoes3003
Would this have people start paying for runs to get the cool boss armor then?
Not if it was done as I posted.

They'd just be buying the parts for it, same as ecto's or any other mat.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Aeon_Xin
Not if it was done as I posted.

They'd just be buying the parts for it, same as ecto's or any other mat.
Im not sure about letting people actually buy the armor from you when you loot it. I originally looked at it as personalised to you, once dropped.

But if it was to be sold, it should be treat like green weapons.

You should not be able to buy them from armor-merchants. You would only be able to aquire it from either a loot or from other players.

Plus if you change the armor in anyway with runes or insignia, its personalised to you and unsellable. Just like weapons when adding dmg+.

Otherwise we would end up with huge variations in the armors and you couldnt be quaranteed what your buying. You could buy armor with a rune in you cant use and you couldnt get a base price going.

If it worked like that, then Id go with your idea.

Absolute Eminence

Frost Gate Guardian

Join Date: May 2006

Why can't there be gold armor drops that are under one name. but are a different skin for all classes. and automatically takes the armor lvl of the class using it. Also with Green armor. This would be a huge money mover in the economy.

Aeon_Xin

Banned

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by freekedoutfish
Im not sure about letting people actually buy the armor from you when you loot it. I originally looked at it as personalised to you, once dropped.

But if it was to be sold, it should be treat like green weapons.

You should not be able to buy them from armor-merchants. You would only be able to aquire it from either a loot or from other players.

Plus if you change the armor in anyway with runes or insignia, its personalised to you and unsellable. Just like weapons when adding dmg+.

Otherwise we would end up with huge variations in the armors and you couldnt be quaranteed what your buying. You could buy armor with a rune in you cant use and you couldnt get a base price going.

If it worked like that, then Id go with your idea.
Ok, a complete example of how my system would work.

http://gw.gamewikis.org/wiki/Seared_Armguard

A salvagable item drop.

Enchanted Rangers drop them. So I go to the crystal desert and farm them or buy from people playing there.

I get 25(however many) of them together, then I take them to the NPC as stated, and pay him 5k(or however much). I take them to droknars(or another place with MAX armor available at crafters to get max AL)

I end up with a set of gloves that resemble the armor worn by Enchanted mobs. I will only ever get gloves from an item with the name armguard.
____

All new types of armor are based on specific and existing drops.
Generic pieces, garb, garments, vestments, would cost say 5k on top of the other cost, but you get to choose what armor piece you get.
____
For unique(green) armor you would have to add drops to bosses, but not so rare as to be ridiculous. 75% chance for drop or something.
This drop would only be added to humanoid bosses that use armor as it is(IE, a graphical representation of armor)
You would need say, 5 of this Green Armor, and ....20k.
Each boss only drops a certain piece, different for each boss.

Any given piece of armor, aside from the green, can be worn by any given class.(the mobs do it, damnit...)

The main reason I worked this out a little is that someone complained about getting ele drops as their warrior(or something along those lines).
Yes it's all a little rough, and I'm sure I repeated myself plenty, but eh...I'm bored...

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

The day they add this is the day the mesmer becomes as popular as the wammo, but the concept itself is interesting and I'd be for it if it were to be considered by ANet.

-Stone Summit Helmet
-Saidra's Ranger Cloak
-Vizier Khilbron's Armbands (Look like blue socks)
-Ettin's Grass Skirt XD
-Metal Deldrimor Shoes

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Aeon_Xin
...
So you basically have the arrmor-collectors selling new rare kinds of armor, or adding special rare-armor-collectors to the game.

Who give out collector armor depending on the rare green drops you get from certain creatures or bosses?

Aslong as the materials are rare, I like the idea.

I just wouldnt want this armor being common place, otherwise everyone would have it. Or the alternative is to have rare collector armor and common collector armor, each requiring higher or lower material amounts or something.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

/notsigned

just dont like the direction it could possibly go

Aeon_Xin

Banned

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by freekedoutfish
So you basically have the arrmor-collectors selling new rare kinds of armor, or adding special rare-armor-collectors to the game.

Who give out collector armor depending on the rare green drops you get from certain creatures or bosses?

Aslong as the materials are rare, I like the idea.

I just wouldnt want this armor being common place, otherwise everyone would have it. Or the alternative is to have rare collector armor and common collector armor, each requiring higher or lower material amounts or something.
A new NPC would be the re-armorer.
There would be tons of new armor for everyone, but also the green rarer stuff, drop rates can all be tweaked for the green stuff to be rare.

divinechancellor

divinechancellor

Lion's Arch Merchant

Join Date: Aug 2006

Limited Liability Company [LLC]

E/

/notsigned

I dont want to see people all wearing the same thing...

I know there will be many many bosses, but some will appeal more than others, and getting a drop is easier than buying 15k armor.

jademonkeyx88

jademonkeyx88

Academy Page

Join Date: Jan 2007

N/Mo

Quote:
Originally Posted by divinechancellor
/notsigned

I dont want to see people all wearing the same thing...

I know there will be many many bosses, but some will appeal more than others, and getting a drop is easier than buying 15k armor.
You wouldn't see people all wearing the same thing if the drop rate for the armor was so low that it wasn't any easier than farming money for 15k armor. Just because it comes from an enemy doesn't mean its automatically cooler looking. I'm sure there would be many people who still would prefer their 15k Ascalon or Kurzick armor to anything an enemy would drop.

I think this is an awsome idea. Even if it would be hard to make all that armor, it would add a lot of variety to the game and would be totally worth it in my opinion. PLEASE ANET, MAKE IT SO.
/signed x1000

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

*puts down flamethrower*

...wow! you know for a second there i was going to go all troll on it but i really really like this idea. I think a-net needs to implement things like this and take a step in another direction.

Thumbs up on the entire idea

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

I think Anet will have considered this but it's already in WoW... so thnkx but no thnkx.
It's good the way it is.

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

Quote:
Originally Posted by Emik
I think Anet will have considered this but it's already in WoW... so thnkx but no thnkx.
It's good the way it is.
EVERYTHING has been done in WoW! theyve been out longer than Guild Wars has, and you come up with a silly comment like that?

What HASNT WoW done? i mean in all honesty the constant comparisant of WoW to Guild Wars is just ridiculous.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

To be honest, how many Green weapon combinations can they do before they are repeating... Oh, they already are, so maybe special Green armour pieces might be a good idea, especially if they only drop parts and not a full set, hell, that would give ANet much more scope on things to do

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Ummm.. no.

Really, no.

Let's look at a list fo things they need to work on before adding 'boss armor';
  1. Broken Skills
  2. Useless Skills
  3. Existing armor bugs and problems
  4. Network Latency

And that's just to start. Those are just things in the EXISTING framework that need to be fixed or worked on. That's not even getting into higher up wants by people.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Operations
Ummm.. no.

Really, no.

Let's look at a list fo things they need to work on before adding 'boss armor';
  1. Broken Skills
  2. Useless Skills
  3. Existing armor bugs and problems
  4. Network Latency
And that's just to start. Those are just things in the EXISTING framework that need to be fixed or worked on. That's not even getting into higher up wants by people.
Oh, so naive...

Of course these need doing, however these things aren't done by the same teams... (especially the network latency, which has nothing to do with ANet at all, but with thier service provider!)

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

The two big money sinks in this game is armor and skills... this would get rid of one of those money sinks. /notsigned

MysticoN

Academy Page

Join Date: Dec 2005

The Lord of the guilds

N/R

It would not ruin money-sink if the drops was very rare .. and the armor pieces was tradeable.

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Quote:
Originally Posted by Lonesamurai
Oh, so naive...
I'm naive? I'm not the one who thinks that ANet will even bother with this when they keep dodging the storage and auction house issues like a presidential candidate dodges their college record.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Personally, I think have very rare green armour piece drops from certain bosses would be best. However, I think that for things like White Mantle, you should be able to make a full set of armour. The armour could be made at a special crafter in a town corresponding to the campaign and things being killed. Of course, the green armour pieces would only drop from bosses who have elite skills, as they are usually more difficult to kill/find.

Really, who hasn't at some point wanted to wear this armour?

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

Quote:
Originally Posted by Pwny Ride
EVERYTHING has been done in WoW! theyve been out longer than Guild Wars has, and you come up with a silly comment like that?

What HASNT WoW done? i mean in all honesty the constant comparisant of WoW to Guild Wars is just ridiculous.
You're missing the point here.
Let me bring up another issue...
Auction Houses...
Wow has it and has made it sure that GW cannot copy it.
How? By Copyright features.
So think twice and you'll come to the conclusion that they'll probably have Copyrighted this as well...
Don't you think Anet would've even remotely considered this?
So starting to shout and call my comments silly does not solve the issue.

Armor Crafting is good the way it is and it shouldn't change.

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

Copyright is eeeevil....

I can tell you the most popular armor types would be:

anything endgame.
anything evil looking.

so, we'd wind up with a bunch of overly-eager whammos with Shadow Warrior armor tanking shit. No thank you.

Or maybe some Shiro-ken armored eles tanking? Whoo?

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

damn double posts... WTB new ISP, 100k+40 ecto!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Operations
I'm naive? I'm not the one who thinks that ANet will even bother with this when they keep dodging the storage and auction house issues like a presidential candidate dodges their college record.
You could make the same statement about any and all suggestions made in guru. Just because there are other more important issues inside GWs which need fixed, doesnt mean other ideas shouldnt be suggested.

I wasnt suggesting that Anet drop everything their doing and go with my idea. It was more something they would do on the side lines and bring out with the next campaign as a game wide update.

And they avoid the AH idea because if they used it, it would be far too similar to WoW. MMOs and RPGs are all going to be very similar because there is a set way to do them, such as skill bars and maps and weapons and armor etc etc. But some stuff is unique between all the games and WoW has found a nege with their AH.

If Anet copied it, it would kill GWs.

Quote:
Originally Posted by MysticoN
It would not ruin money-sink if the drops was very rare .. and the armor pieces was tradeable.
Then dont make them tradeable. The only players who would chase after this armor, would be the elite, hardcore players. And it tends to be the harcore players who are the rich players. If they are distracted with farming to get rare armor drops, then they wont be pumping huge amounts of gold into the market and prices might fall.

Thats just speculation mind.

Quote:
Originally Posted by MysticoN
It would not ruin money-sink if the drops was very rare .. and the armor pieces was tradeable.
That is very true. The green weapon market is saturated now. There are far too many of them, plus the trend to make green weapons in new campaigns better then previous greens makes old ones redundant and crap!

We dont need new green weapons.

If we made green armor unique to the new campaign and gave it stats similar to green weapons; such as buffs on armor, energy, and certain spells and skills, then people would have something new and interesting to focus on collecting.

You could then combine it with the green weapons from previous campaigns.

Result = insentive to buy the new campaign and insentive to play old campaigns to get green weapons.

Idea to add a sales pitch for Anet - green armor in the new campaign, in the same fasion as Heroes in NF.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Operations
I'm naive? I'm not the one who thinks that ANet will even bother with this when they keep dodging the storage and auction house issues like a presidential candidate dodges their college record.
Oh i beg to differ

How are ANet dodging things they've never said are coming? they, like the 6 month release schedule idea, are community rumors that have gained a life of their own

Oh and like I said in a previous post, please remember that there are different teams working on things... and the little things aren't even done by the teams (like recconects being done by a coder on his lunch breaks)

ihavealife

Ascalonian Squire

Join Date: May 2008

i dont think it would mess up GW economy at all. runescape (as said on another thread, somewhere) has a great economy, and armor is dropped a lot. dont make it customized instantly if drops are only for that profession. or, make all unique armors wearable by everyone. you see, for example, monks wielding swords, spears and shields, but theyre not for their profession. as for big enemes' armor, just make them only salvageable.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

/notsigned.

i love gws current armor system. knowing i'd have to actually grind to get what could be an armor i want alone makes me say no, let alone all the economical repercussions.

Tyla

Emo Goth Italics

Join Date: Sep 2006

HAHA NO /NOTSIGNED.

Threadres is pro.

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

/Not signed

I like the idea but it's not the GW way in my opinion.

Something for GW2? I hope not since i love the way the Armor system works now.

And if it's "Green" in the means "un-modable" you only get a surten stats per armor set, just like the old GW armor system before the insignias. And I don't wanna spend more grind/farming hours on getting a "Green" armor from a surten boss.
So i think it's a step backwards. Like any green item you find ingame to they can't be changed.

|pyro|

|pyro|

Wilds Pathfinder

Join Date: Jun 2006

Me/

Commander Worf, set phasers on maximum, FIRE!!!!

ScoobyDooby Dooo

ScoobyDooby Dooo

Wilds Pathfinder

Join Date: Feb 2006

Bigger Cardboard Box

W/E

/signed...i think this is a great idea but not to look like them eneemy's above but with only a similarity and the drop to be rare so it isnt easy nore can you sell it.

id like the be a craftsman at end of UW with different armor instead of fow you get Uw one such as Ectolasm armor since we have obsidian allready. but thats just something ive queryied about for a long time now weither this will happen idk. so do wish it does for all us fellow guild wars players out there that dont want guild wars to die faster then it allready is.

Yuhe Ji

Yuhe Ji

Lion's Arch Merchant

Join Date: Jan 2008

Los Angeles

E/

/notsigned
Adding new armor sets is alright, but no armor should be dropping from bosses. How in the world is that dwarf armor going to fit you?

Yosh

Yosh

Frost Gate Guardian

Join Date: Feb 2007

California

Zero Mercy

Mo/

What the..................?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I'd rather see them drop untradeable collector items that you can turn in to a certain collector for specific armor.

Not a direct system.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Seeing how you cannot sell the armor, I wouldn't mind that being put in. It won't effect the economy at all because they cannot be sold, so they would act the same as the BMP weapons. So no economy dents.

As said, not too challenging for programing, however will be a slight pain for the artists. I would love to finally have Titan armor for my characters, and Mursaat armor would be cool too.

I say that these armors should act like Common Armor, so all professions can drop any of the 5 pieces, and it will fit with your characters. Maybe have like an Elementalist drop the head, a Warrior drop the body, a Necro drop the boots, etc. Only would work that way for races that have multiple profession bosses.

Of course, not all species should drop armor. Maybe the bosses for the main enemies (Stone Summit, Mursaat, Titans, Afflicted, Shiro'ken, Margonite, Torment Demons, Charr, Destroyers, Shadow Army, and Dhuum's Army).

Also, have it so the armor will NOT go into the HoM, as they would act like common armor.

A list of how the armors may look like and where they drop from.

Prophecies:
Stone Summit: Their armor with the spikes, lots of skin showing due to size Drops in Southern Shiverpeaks.
Mursaat: Bosses on the RoF missions, has the armor they wear *no jade floating stone stuff*
Titan: Armor that changes according to environment, like how the Titans do. Drops only in Hell's.

Factions:
Afflicted: Looks like their skin. Drops in Dragon's Throat.
Shiro'ken: Looks like the Warrior/Assassin Shiro'kens. Drops from bosses in Raisu Palace.

Nightfall:
Margonite: Energy arms and the messed-up skin-like armor on chest, leggings, boots, with the Abaddon mask. Drops from any Margonite Bosses.
Torment Demons: Looks like messed up skin. Drops in the Realm of Torment.

Eye of the North:
Charr: Tunics that the charr wear with some horns on them. Drops in the Charr Homelands.
Destroyers: Looks like the Destroyer Gloves, only drops from the bosses in Destruction's Depths, no gloves drop.

Core:
Shadow Army: Looks like the warrior/ranger armor. Drops from Priest of Menzies and Darknesses.
Dhuum's Army: Looks like the Eternal Weapons *ghost-like, due to how The Fury and other "riders" are ghosts*. Drops from The Fury and Emissaries of Dhuum.

The Core ones would be hardest to get. Possibly also be very rare drop from normal creatures in Hard Mode, due to the few amount of bosses. Those are just my thoughts.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

heh this could give a new vibe into the game but i'd think it could only work if it dropped on human bosses or humanoids like white mantle, kournans... you get the picture those pretty much already have the models of the characters we are able to use

GaaaaaH

GaaaaaH

Krytan Explorer

Join Date: Mar 2008

W/

gotta love the old, bad ideas - does someone have the thread necromancer pic laying around?

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Freaked out fish always had some of the worst ideas.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Thread rez = fail.