Nightfall: Contents & Features Detailed
6 pages • Page 5
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Originally Posted by Knightsaber Sith
The Factions CE is still available. I know in Europe they Prophecies CE is still available-got a bunch on amazon.eu; but in America you can find the Prophecies CE online for $250.
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Originally Posted by Zinger314
This isn't proof that Assassin/Ritualist armors will be available in Nightfall. ArenaNet only added unique armor in order to allow Assassin/Ritualist heroes to be playable in Hero vs. Hero PvP.
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Dunno about Assassin/Ritualist heroes if there will be any at all since there are Canthan specialized profession. It would be weird to have them when thinking PvE and story, but they'd be good PvP-wise.
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| I'll be surprised if they add multiple armor sets in Nightfall. (They'll probably just add that one armor.) |
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Originally Posted by Knightsaber Sith
That is different. Maybe they are out now too; last time I looked was a few weeks ago.
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Now, here's one doubt I have... will the improved control available to heroes be extended to henchmen? I was thinking it would, but now it sounds like it won't... I don't see why they would not do it (Heroes would still retain the advantage of being customizable), and I really wish they would (I mostly use henchmen myself, whenever guildies are not available... playing with PUGs is a gambit of precious lifetime I don't often like to take)
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Something that also came up to my mind while reading the description of heroes in gw.com was the fact that this could bring to GW a potential of PC-NPC interaction akin to that in Baldur's Gate or similar games. Which would be a vast improvement and make the single-player aspect of GW that much more interesting...
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Originally Posted by Xenrath
That Paragon dance is Michael Jackson's "Beat It" - watch here
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Sigh. I miss my MTV...
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Originally Posted by Knightsaber Sith
Bestbuy is doing the same deal as always; but they're not getting them in til the very end of September. Compusa is doing the same deal as Bestbuy always does except they're only charging $5 istead of 10.
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Originally Posted by Kha
Nah, it's awesome. The monk however is questionable...
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Excuse the crappy paint job, its just shoulder pads and a Mortal Kombat-ish cloth.
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The monk, mesmer and necromancer armor sets look outstanding, imo. the dervish hood looks nifty, too. The ones that doen't look quite so hot to me are the ranger and assassin armor. the other ones are alright.
agreed. it looks kinda clumsy as it is. My sin isn't gonna wear one of those.
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| My problem with the Assassin armor is the claws. They're very out of place, the rest of the armor has no bulk. |
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"Can't touch this!" (doo-dududun)
Heheheh. The anet people sure did have a lot of fun coming up with names for Paragon shouts. And look! They've managed to fix a balance problem and add comic relief all in one shot! All hail to the a-net.
BTW, signet of illusions sounds pretty nifty, but it'll be hard to find a place in already-crowded mesmer skillbars to use it simply as a complement to inspired/thievery spells. Though it might have its use in directed builds... only time will tell.
and the dervish skills... more power to spinal shivers. Yay, says I!!!
Heheheh. The anet people sure did have a lot of fun coming up with names for Paragon shouts. And look! They've managed to fix a balance problem and add comic relief all in one shot! All hail to the a-net.
BTW, signet of illusions sounds pretty nifty, but it'll be hard to find a place in already-crowded mesmer skillbars to use it simply as a complement to inspired/thievery spells. Though it might have its use in directed builds... only time will tell.
and the dervish skills... more power to spinal shivers. Yay, says I!!!

