PVP -> Nothing New in Nightfalls

Phrozenflame

Lion's Arch Merchant

Join Date: Aug 2005

Nothing major in Nightfalls for PvPers apart from skills, couple of new maps *yawn* and heroes vs heroes -.- kinda npc vs npc, not pvp.


I hope they have something major up the sleeves for pvp too...

yazaga

Ascalonian Squire

Join Date: Aug 2005

Me/N

Yeah seems like that. Unfortunately they cant really afford to split the players among several different playmodes. It would be nice if they change some of the HA maps to shake it a bit though. HA is way too stagnant, me thinks.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

There's supposed to be two new arenas one is the sunspear... thingy. Besides; Factions was pvp focused and Nightfall is pve focused so don't whine

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

hmmm divide the customers... that doesnt really make a lot of sense to me... lets see... noob island, random arena, hoh, topk/sorrows/elite mish, tyria vs cantha, alliance battles, gvg... Id say they have enough options for everyone. Plus, I wouldnt go saying that they cant "afford" to ANet is obviously very successful at this time. It only takes two people to have a 1v1 battle... I dont think itll affect whatever it is that you do.


beyond that, everyone complained so much about factions that they designed Nightfall to be focused on PvE, down to the way they are advertising it. the fact that they are giving us a 1v1 Hero Arena only makes sense, considering the Heros are the biggest new feature the game has.

So tell me again what your big issue with this is, I dont see any reason why this is going to have a negative impact on the game.


I dont even have to talk about the new core skills... and remember, there are definately new skills for your Factions characters too. That by itself means that PvP will change- with or without you....?

Do you guys even pvp? If you answered no, consider this: you dont have to rely on teammates to do it now. You tuff enuff?

UndeadRoadkill

UndeadRoadkill

Krytan Explorer

Join Date: Feb 2006

I think this Hero Battle thing might actually get me a bit interested in PvP.

Horible

Frost Gate Guardian

Join Date: Jun 2006

Horible and Hex [Own]

R/

I hardly think that the will have NOTHING. Remeber the double fame weekend? 6v6? Maybe they will incorporate something like that.

Horible

supaet

Lion's Arch Merchant

Join Date: Jul 2006

hero vs hero = 1v1 pvp, that alone is interesting enough!!!

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

hero vs hero isn't 1v1; it's your 3 custom henchmen against the other guys custom henchmen

Solar Light

Solar Light

Frost Gate Guardian

Join Date: May 2006

Teutonic Warriors {TW}

Mo/

More like Elite henchmen bashing, 1v1 is more like hall scrimming warriors trying to see whos gimped build with ripostes are better

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

There is no "s" in Nightfall.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

if you truely pvp... you'd know that all that matters is the new skills will bring months of gameplay into already existant game modes... especially gvg and ha

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

I can't tell if the OP is being serious or just attempting to troll.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

my vote is that its just flame bait. Id expect more from a person with such a high post count...

Phrozenflame

Lion's Arch Merchant

Join Date: Aug 2005

All I'm saying is there should be some more serious mode of gameplay okay, What you have told me about "new skills and maps" has already been mentioned in my first post, read carefully next time. If you have nothing meaningfull to contribute, be it criticism, then dont start flaming because I am not. Ninjakai, with your post, seems like you are trolling.

So now we have more like customisable henchmen vs henchmen and a single human, more like a TA Henchway, GG.

I've been doing alot of PvP for most of the year I've been playing GW.
Whoever was questioning that...Yes the new skills will cause metagame to change, but its the same mode of play, same old HA maps, just a couple more GvG halls.

I expected more from just a TA henchway and ~4 New maps seriously...As for new skills, they're part of the package with new professions...dont even count the maps...unless they even have some new sort of objective apart from deathmatch, relic cap, flag cap, altar cap.

Knightsaber sith, 2 new arenas...like DUH...Factions didnt have great PvE I agree and Nightfall seems to have better PvE, Thats Cool with me and everyone, its not like I'm stealing a lollypop from PvErs, I myself love to PvE, until it gets same-old.... but that should not be the reason for not offering anything dramatic to PvP part of the game, Factions PvE kinda lacked its taste, that was a mistake but that should not be an excuse to not deliver some great new PvP material for Nightfall. So are we gonna have a cycle? PvP-PvE-PvP-PvE ...Anet should balance the releases too


Sektor, they can bring new modes of play just into GvG and HA, not everything should have same kind of goals like killing GL and capping towers or capping Altars, running relics, there are always little new things that can be added...dont tell me the two new leeroy jenkins they added to GH...they seem like a good addition when you're fighting them lol.

A 6 v 6 should be a great new mode of play..Maybee two new Arenas for that?

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Quote:
Originally Posted by Phrozenflame
All I'm saying is there should be some more serious mode of gameplay okay, What you have told me about "new skills and maps" has already been mentioned in my first post, read carefully next time. If you have nothing meaningfull to contribute, be it criticism, then dont start flaming because I am not. Ninjakai, with your post, seems like you are trolling.

So now we have more like customisable henchmen vs henchmen and a single human, more like a TA Henchway, GG.
You do realise you can control the heroes down to every single detail, right? As in, where they stand, who they attack individually, and what skills they use when?
So it is like playing 4 characters on the same client. So don't just go around calling it "TA Henchway". It is a true test of your "micro". In TA henchway, you only have to control your own build, and where the henchies attack. In heroway, you can either choose to use the heroes as henchies, or to control 4 characters down to the every little detail. A true test of skills.

_Zexion

Phrozenflame

Lion's Arch Merchant

Join Date: Aug 2005

Well, I'd like to see more details of how deep you can go controlling ur heroes...actually Henchway is bit more than attack...anyway..I'd like to see more details until then I dont have much of a right to make noise, but still, other things I stand corrected. hmph ;p

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

Are you insane? Nothing new to PVP? Don't you realize that all the new skills are going to implode the metagame?

seraphite86

seraphite86

Frost Gate Guardian

Join Date: Jul 2005

Florida

Talk Less More [Sekz]

Rt/E

Quote:
Originally Posted by Knightsaber Sith
Besides; Factions was pvp focused and Nightfall is pve focused so don't whine
Factions is why all my friends went on hiatus from Guild Wars. We had more fun going to the movies. I am relived that Nightfall is PvE oriented because it might change our major inactivity problem. I enjoyed the theme of a war in Factions but it was one really short campaign.

Cloudpiercer

Cloudpiercer

Frost Gate Guardian

Join Date: Sep 2006

R/

If they added alot of PVP in Nightfall, AB and all the Faction PVP missions would suffer even more from the "no opposing party" syndrome. Because it would split PVPers in half, half that bought NF playing those PVP maps and the half that didnt still in Cantha.

(sorry if that doesnt make sense, I'm sleepy)

Tozen

Tozen

Lion's Arch Merchant

Join Date: Apr 2005

All Senses Failed [aSF]

A/N

Omg, Hero Vs Hero is the coolest PvP idea I've ever heard of.

Remember, you can CONTROL the heroes you have in your team DIRECTLY. Do you know how much freakin PERSONAL SKILL this is going to take to be uber?

It's such a great idea that I hope it gets own ladder!

Angel Netherborn

Angel Netherborn

Krytan Explorer

Join Date: Jun 2006

Lower Ward, Sigil

Goda Vos

Umm... apparently no one seems to realise something: It's a planned decision to focus on PvE with Nightfall. Anet is doing an alternating focus. Factions is more about PvP, and so will Chapter 4. So of course there's not much new PvP content compared to PvE.

Abdul

Academy Page

Join Date: May 2005

HvH sounds like it has potential, you get to define the skillbars, and directly control the heroes. Reminds me of RTS, with the micro that may be involved.

However I am worried that Anet will force players to PvE before they can play this mode, like they did with FA and JQ. I really don't want to have to go through the PvE game multiple times to get a different combination of heroes on my team.

drekmonger

Frost Gate Guardian

Join Date: Aug 2006

A/E

Quote:
Originally Posted by Tozen
It's such a great idea that I hope it gets own ladder!
Agreed and agreed. HvH practically needs a ladder, for matchmaking. I don't want to spend all day plowing through less experienced players to get in just a few good matches. And it wouldn't be pleasant for these players to be continually owned.

Quote:
However I am worried that Anet will force players to PvE before they can play this mode,
They've said nothing about this, and that scares me. As far as I can tell, this will be a PvE character mode. If so, flame on.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Quote:
Originally Posted by Phrozenflame

A 6 v 6 should be a great new mode of play..Maybee two new Arenas for that?
I would appreciate a TA ladder and a 6v6 format.

Guru pay aisay sawal puchnay ki kya zarurat ? No one cares :/

Phrozenflame

Lion's Arch Merchant

Join Date: Aug 2005

Yaar han sahih keh raheh ho, per really yaar 4-5 muft kay map aur naye skills jo hoteh hi hain...zabardasti khareedney wali baat hogaye hai, warna ur kicked out of the metagame.

Yes atleast they should make the HvH more organised and into ladder and atleast give a "feel" of something major new addition to pvp....

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

2 New Professions, New Guild Halls, 2 New Arenas, New Skills, Hero vs. Hero... For a true PvP player this means hours and hours of new material to work with.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Knightsaber Sith
hero vs hero isn't 1v1; it's your 3 custom henchmen against the other guys custom henchmen
Just like... Pokemon, but not as lame.

Quote:
Factions is more about PvP, and so will Chapter 4.
Where does it say chapter 4 is going to be pvp based??

Blackhawk

Wilds Pathfinder

Join Date: Jun 2006

N/

Quote:
Originally Posted by Terra Xin
Just like... Pokemon, but not as lame.



Where does it say chapter 4 is going to be pvp based??
Think it's a safe bet to say that it will have more PvP content seeing as it's being done by the "Factions Team", although I dread to think what they'll come up next with if Factions is anything to go by especially with the "No Opposing Party Syndrome" being one of the major downfalls.

sassoonssamson

Frost Gate Guardian

Join Date: Jul 2006

heroes in PVP would rock
dont forget u get to select everything the hero does his armour skills weapons etc

it s like your own sidekick


u could make combos with these heroes
it there is a hero who is a monk and equip him with enchanments and if u r a dervish u will know what that combo can do for you

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Hmmm yeah. An order necro and 3 assassin henchies.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

Quote:
Originally Posted by Knightsaber Sith
Besides; Factions was pvp focused and Nightfall is pve focused so don't whine
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.

All Factions added was new classes, new skills, a couple new items mods, new guild halls and new TA maps. All Nightfall will add is new classes, new skills, a couple new item mods (maybe, unconfirmed), new guild halls and new TA maps. All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Khift

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.
pvp = player versus player

by your logic Random Arena is not pvp.

Factions is focused on pvp over pve. Not that Im one to complain- i think the amount of pve is just perfect, but its rediculous to think Factions isnt geared more towards pvp.

The very nature of the game makes arguements like this very pointless. There are plenty of people who own Factions who NEVER pvp.. and there will be plenty of people getting Nightfall ONLY for the skills/pvp.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

Quote:
Originally Posted by Horseman Of War
pvp = player versus player

by your logic Random Arena is not pvp. the only limitation I see is your view on the matter.

Factions is focused on pvp over pve. Not that Im one to complain- i think the amount of pve is just perfect, but its rediculous to think Factions isnt geared more towards pvp.

The very nature of the game makes arguements like this very pointless. There are plenty of people who own Factions who NEVER pvp.. and there will be plenty of people getting Nightfall ONLY for the skills/pvp.
It's ridiculous to think that Factions IS geared more towards PvP. PvP was given three piles of yak dung that appeals more to PvE players than to PvP players.

This isn't just my opinion. This is the opinion of the PvP community as a whole. Go over to Team-iQ or the Rifts forum and ask about it - you'll get the same response. The PvP community has a distinct hatred for FA, JQ and ABs because they don't meet those three tenets. They won't like HvH either for the same reasons.

The only purpose FA, JQ, ABs and soon HvH has is to try and pull PvE'ers into PvP which interestingly enough miffed a bunch of PvE'ers too. PvE'ers see those formats as PvP. PvP'ers see those formats as PvE. In truth they're neither, just sewage.

Zubey

Frost Gate Guardian

Join Date: May 2005

Wildly Unsuccessful Pacifists

Speak for yourself, please.

Aspenwood and Alliance Battles are two of my favorite parts of Factions. PVP without the elitism = good, imo.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Khift
This isn't just my opinion. This is the opinion of the PvP community as a whole. Go over to Team-iQ or the Rifts forum and ask about it - you'll get the same response. The PvP community has a distinct hatred for FA, JQ and ABs because they don't meet those three tenets. They won't like HvH either for the same reasons.
lol all hail the Three Tenets


i dont take opinions from your name-dropping. throwing around names of high-ranking guilds does not make you a sociologist. Youre not even IN those guilds- youre a FAN.

so iQ and rifts are now the definitive source of everything pvp? sorry, must have missed the game update on that one...

a high ranking ladder guild has nothing to do with the average player.

Considering your posts are being met with this kind of response, I think you need to rethink the term "pvp players as a whole"

Im sure you are speaking for the worldwide pvp community of hundreds of thousands of people... and youve carefully translated worldwide forums.

All I read is your opinion, which is fine, but to over-generalize like this is what is rediculous. It might be a fact that the two guilds you mention feel about this... but what is that- like 200 people tops?


Edit--> If your ab battles are so unorganized, maybe you should invest in a headset and get teamspeak...

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

Quote:
Originally Posted by Khift
The only purpose FA, JQ, ABs and soon HvH has is to try and pull PvE'ers into PvP which interestingly enough miffed a bunch of PvE'ers too. PvE'ers see those formats as PvP. PvP'ers see those formats as PvE. In truth they're neither, just sewage.
I'm a PVE player and FortAspenwood pulled me in to "PVP lite"

so much so that I'm still playing Guild Wars
- usually I quit the game until next chapter after 1st 2months

Fort Aspenwood was not "sewage" for me and has kept me playing GW while waiting for Nightfall

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Khift
All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.
no, I dont get the point. Please tell me what chapter 4 will add.

I would hope they dont change HA. Anymore than they already did btw...

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by Khift
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.
PvP is player versus player. If you're fighting against other player characters; you've got PvP buddy.

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

Quote:
Originally Posted by seraphite86
We had more fun going to the movies.
1 movie ticket, non-matinee, $7.00, lasts 3 hours tops.
2 game purchases, $100, 2800 hours and counting...
I think I prefer the entertainment value of Guild Wars myself...

BDStyle

Academy Page

Join Date: Nov 2005

Lightning strikes twice

Mo/A

Quote:
Originally Posted by Khift
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.

All Factions added was new classes, new skills, a couple new items mods, new guild halls and new TA maps. All Nightfall will add is new classes, new skills, a couple new item mods (maybe, unconfirmed), new guild halls and new TA maps. All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.
the most stunning example of eliteist bs i've ever heard.
AB,FA and JQ added FUN to the GAME.. funnily enough the vast majority of the game is populated by people who just want a good time.
I play compettively in gvg,ta and ha but the other arena's to me are a good laugh and thats it. Stuff the elitist attitude, i'll play for fun in ab and pull out builds that i'd never even dream of risking in gvg

Pull your head out of the game a second and look around