WOW it just became "Hammer Time" for touch Rangers
Payback is a bitch!
|
Originally Posted by Tainek
And If That Was Nerfed to Oblivion, then Add Guardian+ Ward Vs Melee, and you Still Making it uncappleble (What are the chances of that Dis Blow gettin in?) , Uncappable with 2 Characters, One Who is a standard in any Balanced (Warder), and one who isjust a slight modification of a standard Build (SB/Ih)
|
|
Originally Posted by Phoenix Ex
I think something like 5 energy, 5 sec duration, and 20 sec recharge is fine, perfect to use when your monk is about to be shock/adrenal spiked and watch the warriors go wtf?!
![]() Considering its AoE effect and cannot be removed any longer and it gets a lil too powerful. |
|
Originally Posted by Zinger314
Eliminating only 3 playable skills in the entire game is overpowered? Right.
|
|
Originally Posted by Former Ruling
Eliminating ONE skill from the game with no huge effort is not balanced..
Eliminating all Touch skills in general for no huge cost is gamebreaking. If it was up all the time it would probably cost more than you'd ever want to spend on it energy wise. |
|
Originally Posted by darknesstears
So... spell breaker has broken the game into 10 billion pieces
I don't think so... |
|
Originally Posted by lightblade
Too powerful...way too powerful...it should only work on the "next" touch skill.
|