New skills showing after latest update!

Hella Good

Hella Good

Desert Nomad

Join Date: Oct 2005

None, free and clear

Get excited.

Order of Undeath... hmm... Negative Karma... great names.

P.S. Check your character creation screen, you can see the names of the new skills.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

lock and loaded!

Time to dance =D
----------------------
Edit: below are all name impressions.

Scourage enchantment? About time!

Ele seem to have 6-8 clone skills... out of 25 they got... that is around 1/3 of their new skills >< NOOOOOoooo! (all hope is not lost yet!)

Signet of illusion is elite.

Ranger and Ritualist seem to be very steady in their skills... some power house, some support, some buff... etc. well rounded as usual.

Warrior look like strength/axe/hammer attributes got some interesting things going, not sure about sword.

Assassin seem to get alot of utility elites... like before.

Necro.... I think they got some of the most promising skills comming.

brokenmonkey

brokenmonkey

Krytan Explorer

Join Date: Feb 2006

CA

[UC] Uber Crue

W/

WOooowww.. now if we could only see what they did +DDDD

Hella Good

Hella Good

Desert Nomad

Join Date: Oct 2005

None, free and clear

You can kinda guess on some. For example, Well of Silence is probably a well that prevents people in its radius from spellcasting. And I would guess Order of Undeath is an order that causes things that get killed by allies under the enchantment to turn undead. But your guess is as good as mine.

MadMonkey

Ascalonian Squire

Join Date: Apr 2006

one word: WOW

i cant wait. xinrae's weapon? quicksand? (some new trap elite?) ohhhh i cant wait! did i say that already?

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

well it looks like eles , necros are getting buffs

Heelz

Academy Page

Join Date: Aug 2005

TLH

E/N

Warrior
"You're All Alone!" [e]
Barbed Slash
Charging Strike [e]
Counterattack
Crippling Strike [e]
Critical Thrust
Destructive Chop [e]
Distracting Pain
Enadiz Headbutt [e] - Zidane Headbutt! Haha, I love you ANet!
Enraging Charge
Flail
Frenzied Defense
Lion's Might
Magehunter Strike [e]
Magehunter's Smash [e] - cool, two anti-caster warrior elites
Overbearing Smash
Rage of the Berserker
Raging Bull - awesome name
Ravaging Stab
Signet of Stamina
Soldier's Defense
Soldier's Stance
Soldier's Strike
Steady Stance
Wild Frenzy

Ranger
Arcing Shot
Barbed Arrows
Cheetah Grace
Corrupted
Crossfire
Disrupting Accuracy - uh oh, sounds like an even stronger version of Choking Gas
Disrupting Shot [e]
Fire Arrow [e] - hmm, Poison Arrow but with burning instead?
Keen Arrow
Markman's Shot [e]
Natural Stride
Nature's Grace
Pestilence
Quicksand [e]
Rage [e]
Rage as One [e]
Roaring Winds
Scavenger's Focus [e]
Screaming Shot
Serpent's Focus [e] -they like using the word focus
Smoke Trap [e] - sounds cool
Splitting Arrow - hello, new addition to ranger spike!
Strike as One [e]
Trapper Speed
Tripwire

Monk
Boon of Healing [e]
Boon of Signets [e]
Compassion
Glimmer of Light [e] - cool name
Gust of healing [e]
Hasty Hands - <insert perverted comment>
Healing Ring - I hope this isn't another Heal Area
Holy Intervention
Instability [e]
Mark of Stability - more knockdown prevention?
Mending Touch
Mystic Mending
Orison of Light
Reaper's Renewal [e]
Renew Life
Reversal of Damage - if RoF weren't core, this would probably be a really lazy name for a dupe
Revitalize [e]
Scourge Enchantment
Shield of Absorption
Signet of Disposal [e]
Signet of Light
Soothing Purge [e]
Vigilant Guardian
Watchful Healing
Zealous Return [e]

Necromancer
Animate Shambling Horror - only one new animate spell, but there's apparently another type of minion
Blood of the Aggressor
Contagion [e]
Depravity [e]
Enchanted Parasite
Feast of Death
Fury of Blood
Jagged Bones [e]
Meekness
Order of Undeath [e]
Pervert Enchantment [e] - lol @ name
Poisoned Heart
Putrid Flesh
Ravenous Gaze [e]
Reaper's Mark [e]
Rip Enchantment
Signet of Lost Souls
Signet of Sorrow
Signet of Suffering [e]
Tattered Bonds [e]
Virulent Chill [e]
Vocal Minority
Vocal Submission
Well of Darkness
Well of Silence - hmm, no casting within a well?

Heelz

Academy Page

Join Date: Aug 2005

TLH

E/N

Mesmer
Air of Disenchantment [e] - lol, I can see it now... "Enchantments cast on target foe cost 5 more energy"
Blacklash
Blame - cast it on your monk
Chaotic Guidance
Discharge Enchantment
Drain Delusions
Ether Phantom
Extend Condition [e] - hmm, burning?
Frustration - I already know I'm going to hate this spell
Humble
Immune Deficiency
Mantra of Impression
Mystic Inversion [e]
Negative Karma [e]
Power Flux [e]
Signet of Illusions [e] - darn, turns out it's elite
Signet of Uncouth
Simplify - I like how some skills have a directly opposite skill
Tease [e] - lol, nice name
Thievery [e]
Tinker [e]
Unnatural Pain
Visions of Regret [e]
Wastrel's Demise
Web of Disruption

Elementalist

Blinding Surge [e]
Body of Earth
Chilling Winds
Earth Bane [e]
Earth Shards
Ebon Hawk
Elemental Flame
Ether Prism [e]
Explosive Flames [e]
Flame Djinn's Haste
Flame Surge [e] - yay, fire's getting some lovin' in Nightfall
Freezing Gust
Frozen Armor
Glyph of Restoration - thank you, ANet
Icy Shackles [e]
Lightning Bolt
Liquid Flame
Master of Magic [e] - looks like elems in general are getting lovin' in Nightfall
Mystic Lightning [e]
Sandstorm [e]
Savannah Heat [e]
Searing Gaze
Steam - I could've sworn this was gonna be in Factions
Stoneskin
Storm Djinn's Haste

Assassin
Assassin's Dance - skanking?
Assassin's Eye [e]
Assassin's Grace
Black Signet
Black Spider Strike
Critical Attack
Death's Retreat
Disrupting Dagger
Golden Fox Strike
Golden Rhino Bash [e] - yay, more elite dagger attacks
Malicious Intent
Mark of Insecurity
Mark of Removal
Penumbra Prison [e]
Shadow Meld [e]
Shadow Spike [e]
Shadow Walk - general use shadow step skill?!
Shameful Instability
Shameful Waste [e]
Shattering Assault [e]
Signet of Venom
Swap - hmm, possible location swap skill? Trap stacks!
Umbra's Refuge
Vulture's Wire
Way of the Assassin [e]

Ritualist
Ailment
Anguish
Death Pact Signet
Destructive was Zuuyun [e]
Essence
Feast of Creation [e]
Gaze of Fury
Inner Sight
Mending Aura
Mending Grip - more Mending type skills, yay
Renewing Memories
Renewing Surge
Signet of Binding
Signet of Might [e]
Siphon [e]
Spirit Strike [e]
Spirit's Strength [e]
Synergetic Light
Vocal was Sogolon
Weapon of Ailment [e]
Weapon of Fury [e]
Weapon of Warmonger
Wielder's Power [e]
Wielder's Strike
Xinrae's Weapon [e]

nugzta

Krytan Explorer

Join Date: Nov 2005

"Can't touch This!" now this: Enadiz Headbutt .... XD

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

yeah i knew eles and necros get loving in nightfall without looking at the skills

Pervert Enchantment [e]

Raziel665

Raziel665

Krytan Explorer

Join Date: Apr 2005

Defenders of the Blackblade [DotB]

N/Mo

http://www.guildwars.com/support/gam...llspreview.php

Skill preview has also been updated. The new Necro skills look to be awesome!

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

Signet of Lost Souls When not enough creatures are dying on the battlefield, this Signet helps Necromancers with high Soul Reaping manage their Energy. Make sure to use this on a foe below half Health.

i wonder if this signent kills people with half health

mega_jamie

Wilds Pathfinder

Join Date: Apr 2006

UK

Warlords of Ruin

A/Mo

Quote:
Originally Posted by TheMadKingGeorge
Signet of Lost Souls When not enough creatures are dying on the battlefield, this Signet helps Necromancers with high Soul Reaping manage their Energy. Make sure to use this on a foe below half Health.

i wonder if this signent kills people with half health
Far too powerful, no doubt it will be similar to assassin's promise, or possibly cap their max life total to the nearest 50% rounded up? so on 51% life thekir maxc would remain at 100% but on 49% their max life would be 50% for a while?

I dunno, but killing a below 50% is just too powerful, unless its a one off signet, but still, it would blatently be added to blood spike necro teams, each man carrying it would pick off a whole opposition easily.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

There are also more dervish and paragon skills.

OMG, plz no RoF duplicate. You won't be able to spike anything through 4 RoFs.

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Quote:
Originally Posted by nugzta
"Can't touch This!" now this: Enadiz Headbutt .... XD
Sounds nearly like Final Fantasy IX character lol.

Calahan

Calahan

Academy Page

Join Date: Apr 2005

Europe->Poland->Łódź

Alea Iacta Est [AIE]

Mo/

Well of Silence - hmm i hope that it will prevent shouting too, as shroud of silence should too

Plastic Cutlery

Ascalonian Squire

Join Date: Jun 2006

How did the main guildwars site get what Wastrels Worry does, wrong?

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

i dont care if its too powerfull it would be great

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

Quote:
Originally Posted by Plastic Cutlery
How did the main guildwars site get what Wastrels Worry does, wrong?

thats what i thought i thought wastrels does so much dmg if he attacks or not so what does the spell next to it have nay effect ?

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Maybe they buff Wastrel's Worry? Sounds overpowered though.

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

im pretty sure wastrels worry does dmg after 3 seconds and it ends / does dmg if a skill is used so the new hex they have will do nothing if the guy dosnt cast / attack so just more spells on him or he does soemthing and gets double dmg

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Quote:
Originally Posted by mega_jamie
Far too powerful, no doubt it will be similar to assassin's promise, or possibly cap their max life total to the nearest 50% rounded up? so on 51% life thekir maxc would remain at 100% but on 49% their max life would be 50% for a while?

I dunno, but killing a below 50% is just too powerful, unless its a one off signet, but still, it would blatently be added to blood spike necro teams, each man carrying it would pick off a whole opposition easily.
Err, it's energy management. It won't kill anyone.

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

killing someone will give you some energy ... so why wont it kill them... this isnt a mesmer skill this is a necro skill and the only way you get energy with high soul reaping is by death

Tartagan

Tartagan

Ascalonian Squire

Join Date: Jun 2006

KRO

Me/N

In my opinion it s more like :

If the target foe is at 50% health or less gain 1..6 energy

Depend on the soul reaping skill

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

I'm just glad there's no duped skill...

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

Quote:
Originally Posted by Tartagan
In my opinion it s more like :

If the target foe is at 50% health or less gain 1..6 energy

Depend on the soul reaping skill
i wouldnt bother using that skill then id just use

the skills where you can kill a minon everyone gets poisoned or diseased... then 2 more minons spawn from him then kill one of them and get 2 more ect ect

4thVariety

Krytan Explorer

Join Date: Jun 2005

European Union

ADL

E/

where do you have to look to see them? I'm interested in getting a list in German as well.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Quote:
Originally Posted by lightblade
I'm just glad there's no duped skill...
What are you talking about? there are quite a few duped skills. Such as vulture's wire and scorpion wire, which really really imply that it is a dupe skill. (many more)

What is worst is that they have dupe skill from faction AND phophecies... at this rate, we wont be getting any new skills in chapter 6. (I know Anet arent that dumb ^^)

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

lmao, they've got Wild Frenzy for the warrior. If that skill is anything like frenzy, my Mesmer will be rolling with smiles^^.

"You're all alone!" sounds like a pretty awesome name for a warrior skill

oh, to see the list, make a pvp character and check out the "locked" skills

Gildor Took

Krytan Explorer

Join Date: Jun 2005

Australia, 3rd rock from the sun

Mo/

Saw this picture on guild forums

blaise

blaise

Frost Gate Guardian

Join Date: Jun 2006

Holland

FeS

E/Me

Explosive Flames
wooooooooooooooooooooooooooooooooooooooooooot


lol
Mystic Mending.
wonder what this is

Plastic Cutlery

Ascalonian Squire

Join Date: Jun 2006

Not expecting ANY dupe skills for rits or assassins... wouldn't make sense to me since both classes are ONLY available with Factions... so any future skills SHOULD be new.

Ipillo Wupwup

Ipillo Wupwup

Ascalonian Squire

Join Date: Jul 2005

Witman's Folly

Mo/Me

Quote:
Originally Posted by Gildor Took
Saw this picture on guild forums
OMFG - Enadiz Headbutt and that picture cracked me up so bad... my boss who's sitting in the same room thinks I've lost my mind...

Thanks Anet for probably getting me fired

Tartagan

Tartagan

Ascalonian Squire

Join Date: Jun 2006

KRO

Me/N

Quote:
Not expecting ANY dupe skills for rits or assassins... wouldn't make sense to me since both classes are ONLY available with Factions... so any future skills SHOULD be new.
As stated before "vulture wire" sound pretty much like "scorpion wire" and is (maybe) a dup skill ...

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Some of my ideas

Sacrifice (Assassin Elite Skill)
Recharge: 45
Mana: 20
Weapon needed: Dagger

When used, Assassin is killed and entire party is healed 100...200 health. Does not get Death Penalty from this action.


Backstab (Assassin Elite Skill)
Recharge: 35
Mana: 15
Weapon needed: Dagger

When used, Assassin blink back to enemy and backstab enemy with knife. Causing 15...25 damage for each 5 points of enemy's current energy.

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

The Power is Yours

Isn't that Capt'n Planet!


Yes I admitted it > . >

ParanoidDenny

Frost Gate Guardian

Join Date: Jun 2006

EOM

Quote:
Originally Posted by Hella Good
Get excited.

Order of Undeath... hmm... Negative Karma... great names.

P.S. Check your character creation screen, you can see the names of the new skills.
Ok i am thick, i've looked at the Character creation screen and nothing!

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Hella Good
You can kinda guess on some. For example, Well of Silence is probably a well that prevents people in its radius from spellcasting. And I would guess Order of Undeath is an order that causes things that get killed by allies under the enchantment to turn undead. But your guess is as good as mine.
Or a well that prevents shouting...

kimahri

kimahri

Lion's Arch Merchant

Join Date: Sep 2005

Defenders of the Blackblade [DotB]

E/

Ty ANet for having a sense of humor .

RoadKill97

RoadKill97

Lion's Arch Merchant

Join Date: Jun 2006

Legion of Zeal [Zeal]

W/

Only 25 skills per profession? That either means there won't be any duplicates or there won't be as many new skills per profession as there were in Factions. Factions had 25 new skills and 5 duplicates for each core class.

Oh well, we'll see tomorrow.