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New skills showing after latest update!
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Originally Posted by mega_jamie
Far too powerful, no doubt it will be similar to assassin's promise, or possibly cap their max life total to the nearest 50% rounded up? so on 51% life thekir maxc would remain at 100% but on 49% their max life would be 50% for a while?
I dunno, but killing a below 50% is just too powerful, unless its a one off signet, but still, it would blatently be added to blood spike necro teams, each man carrying it would pick off a whole opposition easily. |
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Originally Posted by Tartagan
In my opinion it s more like :
If the target foe is at 50% health or less gain 1..6 energy Depend on the soul reaping skill |
the skills where you can kill a minon everyone gets poisoned or diseased... then 2 more minons spawn from him then kill one of them and get 2 more ect ect
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Originally Posted by lightblade
I'm just glad there's no duped skill...
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What is worst is that they have dupe skill from faction AND phophecies... at this rate, we wont be getting any new skills in chapter 6. (I know Anet arent that dumb ^^)
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Some of my ideas
Sacrifice (Assassin Elite Skill)
Recharge: 45
Mana: 20
Weapon needed: Dagger
When used, Assassin is killed and entire party is healed 100...200 health. Does not get Death Penalty from this action.
Backstab (Assassin Elite Skill)
Recharge: 35
Mana: 15
Weapon needed: Dagger
When used, Assassin blink back to enemy and backstab enemy with knife. Causing 15...25 damage for each 5 points of enemy's current energy.
Sacrifice (Assassin Elite Skill)
Recharge: 45
Mana: 20
Weapon needed: Dagger
When used, Assassin is killed and entire party is healed 100...200 health. Does not get Death Penalty from this action.
Backstab (Assassin Elite Skill)
Recharge: 35
Mana: 15
Weapon needed: Dagger
When used, Assassin blink back to enemy and backstab enemy with knife. Causing 15...25 damage for each 5 points of enemy's current energy.
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Originally Posted by Hella Good
You can kinda guess on some. For example, Well of Silence is probably a well that prevents people in its radius from spellcasting. And I would guess Order of Undeath is an order that causes things that get killed by allies under the enchantment to turn undead. But your guess is as good as mine.
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