Guild Wars Nightfall In-Game Cinematic #2

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gene terrodon
gene terrodon
Lion's Arch Merchant
#1
Small: ftp://ftp.guildwars.com/movies/night...ler2lowres.zip

Large: ftp://ftp.guildwars.com/movies/night...iler2hires.zip

Based on the ingame trailer (Paragon fighting huge Giant) and the new necro skill, signet of lost souls

Quote:
Originally Posted by GuildWars.com
When not enough creatures are dying on the battlefield, this Signet helps Necromancers with high Soul Reaping manage their Energy. Make sure to use this on a foe below half Health.
Will there be quests/missions/areas, where instead of fighting a large hoard of enemies, you will be fighting a few behemoth size monsters, hence the "not enough creatures dying," or is this a skill to buff the necro in PVP?
Clord
Clord
Wilds Pathfinder
#2
I want see few mega sized monsters. Something like WEAPON comparable from Final Fantasy series.
T
TheMadKingGeorge
Banned
#3
its probally mroe to do with the underworld coming back and trying to take over elona ie nightfall THE RIFT Has Opened
Wretchman Drake
Wretchman Drake
Jungle Guide
#4
I'd like to see the game more solo based in a way where there are a few numbers of enemies or one at a time in some places rather than mobs and mobs.
Cloudpiercer
Cloudpiercer
Frost Gate Guardian
#5
Well there was that Huge building sized thing at the end of the in game trailer, Looked like some sort of huge oversized monster.
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
#7
That trailer was cool; but I'm still waiting on the full cg trailer. That one only increased the suspense >_<
Gert Butterfing
Gert Butterfing
Frost Gate Guardian
#8
A full CG trailer would be nice - not saying this wasn't but the CG ones do set the tone of the story...

(nice to see the threads merged - lots of eager ppl posting at the same time there )
twicky_kid
twicky_kid
Furnace Stoker
#9
I'm more stoked about the interface

Notice those nice little icons beside your health? Sword, sheild, and a bird. Commands for your henches. Also being able to move the henches on the Radar.

Now if we can use this for MMs......
WhiteZombie
WhiteZombie
Frost Gate Guardian
#10
Quote:
Originally Posted by twicky_kid
I'm more stoked about the interface

Notice those nice little icons beside your health? Sword, sheild, and a bird. Commands for your henches. Also being able to move the henches on the Radar.

Now if we can use this for MMs......
those are hero controls. they dont effect normal henchies, unfortunately
lightblade
lightblade
Forge Runner
#11
And I thought it was going to be a CG trailers....guess I was wrong...

Anyway....the Hero system looks too much Dungeon Siege. Did they just copied from them?
Kha
Kha
Sins FTW!
#12
Beautiful.
Badger Muffin
Badger Muffin
Academy Page
#13
dam i love the new trailer, looks so nice and the hero interface is dam cool looks easy 2 use. can w8 2 kill the big ass wurm, hopfually the CG trailer will come out after the PvE event or even better during it
Omega X
Omega X
Ninja Unveiler
#14
Quote:
Originally Posted by lightblade
And I thought it was going to be a CG trailers....guess I was wrong...

Anyway....the Hero system looks too much Dungeon Siege. Did they just copied from them?
Every VG company has copied from another at least once or more in its lifetime.

Regardless, the system looks awesome. Though, the screen real estate looks a bit cluttered.
carbajac
carbajac
Krytan Explorer
#15
Yeah, the screen looks a little cluttered with everything up, I like a clean HUD...just gonna have to buy a bigger screen I guess.

Controlling the heroes seems like it's gonna be tough, 'cause I don't already have enough to pay attention to while fighting, ah well.

Looks real good, just waiting for one a.m.
Clawdius_Talonious
Clawdius_Talonious
Krytan Explorer
#16
Quote:
Originally Posted by Omega X
Every VG company has copied from another at least once or more in its lifetime.

Regardless, the system looks awesome. Though, the screen real estate looks a bit cluttered.
Much like the rest of the interface you'll no doubt be able to customize it. You are correct however when you state that, much like the cartoon industry, the video game industry is propelled by plagarism.
Moiax
Moiax
Frost Gate Guardian
#17
Quote:
Originally Posted by WhiteZombie
those are hero controls. they dont effect normal henchies, unfortunately
actually it will

Quote:
Originally Posted by GuildWars.com
Under your Compass, you'll see a set of four flags. With the first flag, you can set a common destination for all of your Heroes and henchmen.
Cool looking vid, got to see how the commands will look. Keep in mind, you won't have to micro manage them if you don't want to, you can use them like normal henchies with good skillbars.
G
Gwmaster
Jungle Guide
#18
HOLY CRAP WOOOOOAAAA The Wurm!!!!!!!!!!! *goes crazy...and parents put a strait jacket on me*
Overnite
Overnite
Lion's Arch Merchant
#19
AMAWGAD ! A single player game with no monthly fees ! Thank you Anet, thank you ! You guys really rock !
O
Omnidragon42
Krytan Explorer
#20
That looks so totally sweet. I love the hero controls, I believe we'll be able to customize their skillset, right? MM Hero, Tank Hero, SS Hero, I'll Monk.