Guild Wars Nightfall In-Game Cinematic #2

gene terrodon

gene terrodon

Lion's Arch Merchant

Join Date: Jul 2006

Maryland/DC Area

Farmers Unite [FU]

W/

Small: ftp://ftp.guildwars.com/movies/night...ler2lowres.zip

Large: ftp://ftp.guildwars.com/movies/night...iler2hires.zip

Based on the ingame trailer (Paragon fighting huge Giant) and the new necro skill, signet of lost souls

Quote:
Originally Posted by GuildWars.com
When not enough creatures are dying on the battlefield, this Signet helps Necromancers with high Soul Reaping manage their Energy. Make sure to use this on a foe below half Health.
Will there be quests/missions/areas, where instead of fighting a large hoard of enemies, you will be fighting a few behemoth size monsters, hence the "not enough creatures dying," or is this a skill to buff the necro in PVP?

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

I want see few mega sized monsters. Something like WEAPON comparable from Final Fantasy series.

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

its probally mroe to do with the underworld coming back and trying to take over elona ie nightfall THE RIFT Has Opened

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

I'd like to see the game more solo based in a way where there are a few numbers of enemies or one at a time in some places rather than mobs and mobs.

Cloudpiercer

Cloudpiercer

Frost Gate Guardian

Join Date: Sep 2006

R/

Well there was that Huge building sized thing at the end of the in game trailer, Looked like some sort of huge oversized monster.

Gert Butterfing

Gert Butterfing

Frost Gate Guardian

Join Date: Apr 2006

New Dragons [NDR]

W/

Small: ftp://ftp.guildwars.com/movies/night...ler2lowres.zip

Large: ftp://ftp.guildwars.com/movies/night...iler2hires.zip

(from http://www.guildwars.com/gallery/video/)

Shows the Heroes in action and some more nasty things to kill

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

That trailer was cool; but I'm still waiting on the full cg trailer. That one only increased the suspense >_<

Gert Butterfing

Gert Butterfing

Frost Gate Guardian

Join Date: Apr 2006

New Dragons [NDR]

W/

A full CG trailer would be nice - not saying this wasn't but the CG ones do set the tone of the story...

(nice to see the threads merged - lots of eager ppl posting at the same time there )

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

I'm more stoked about the interface

Notice those nice little icons beside your health? Sword, sheild, and a bird. Commands for your henches. Also being able to move the henches on the Radar.

Now if we can use this for MMs......

WhiteZombie

WhiteZombie

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by twicky_kid
I'm more stoked about the interface

Notice those nice little icons beside your health? Sword, sheild, and a bird. Commands for your henches. Also being able to move the henches on the Radar.

Now if we can use this for MMs......
those are hero controls. they dont effect normal henchies, unfortunately

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

And I thought it was going to be a CG trailers....guess I was wrong...

Anyway....the Hero system looks too much Dungeon Siege. Did they just copied from them?

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Beautiful.

Badger Muffin

Badger Muffin

Academy Page

Join Date: Jul 2006

Underworld Refugees

N/Me

dam i love the new trailer, looks so nice and the hero interface is dam cool looks easy 2 use. can w8 2 kill the big ass wurm, hopfually the CG trailer will come out after the PvE event or even better during it

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by lightblade
And I thought it was going to be a CG trailers....guess I was wrong...

Anyway....the Hero system looks too much Dungeon Siege. Did they just copied from them?
Every VG company has copied from another at least once or more in its lifetime.

Regardless, the system looks awesome. Though, the screen real estate looks a bit cluttered.

carbajac

carbajac

Krytan Explorer

Join Date: Mar 2006

The Medicine Cabinet [PILL]

E/

Yeah, the screen looks a little cluttered with everything up, I like a clean HUD...just gonna have to buy a bigger screen I guess.

Controlling the heroes seems like it's gonna be tough, 'cause I don't already have enough to pay attention to while fighting, ah well.

Looks real good, just waiting for one a.m.

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

Quote:
Originally Posted by Omega X
Every VG company has copied from another at least once or more in its lifetime.

Regardless, the system looks awesome. Though, the screen real estate looks a bit cluttered.
Much like the rest of the interface you'll no doubt be able to customize it. You are correct however when you state that, much like the cartoon industry, the video game industry is propelled by plagarism.

Moiax

Moiax

Frost Gate Guardian

Join Date: Jul 2006

Pink Animal Clan

E/

Quote:
Originally Posted by WhiteZombie
those are hero controls. they dont effect normal henchies, unfortunately
actually it will

Quote:
Originally Posted by GuildWars.com
Under your Compass, you'll see a set of four flags. With the first flag, you can set a common destination for all of your Heroes and henchmen.
Cool looking vid, got to see how the commands will look. Keep in mind, you won't have to micro manage them if you don't want to, you can use them like normal henchies with good skillbars.

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

HOLY CRAP WOOOOOAAAA The Wurm!!!!!!!!!!! *goes crazy...and parents put a strait jacket on me*

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

AMAWGAD ! A single player game with no monthly fees ! Thank you Anet, thank you ! You guys really rock !

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

That looks so totally sweet. I love the hero controls, I believe we'll be able to customize their skillset, right? MM Hero, Tank Hero, SS Hero, I'll Monk.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

I saw Mhenlo... Hmm. THe Hero system looks grand, kinda like Dungeon Siege 2 but way more complex.

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Mhenlo is easily explainable. Chapter 3 continues Chapter 1 and Chapter 2 story in Elona.

Crimso

Crimso

Lion's Arch Merchant

Join Date: Jul 2006

PCformatforums[PCFF]

Me/Mo

anyone notice the centaur hero; zhed shadowhoof? i guess there will be different creatures as heros. and i've noticed master of whispers has 2 elite skills, there are assasain monsters in the game(the giant abyssal at the start uses temple strike).

Puddin Cheeks

Puddin Cheeks

Wilds Pathfinder

Join Date: Aug 2006

On Welfare

Jelly of the Month [Club]

I am having trouble accessing the video. Is anyone else having problems.

Must be a lot of traffic

trialist

Core Guru

Join Date: Feb 2005

The thing i noticed was at 1.19 into the video, look at the necro hero 1, dual elites ftw lol. I can just see the possible abuses already.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Puddin Cheeks
I am having trouble accessing the video. Is anyone else having problems.

Must be a lot of traffic
here:

http://www.youtube.com/watch?v=yNbR4nHOw3A

awesome sauce

awesome sauce

Krytan Explorer

Join Date: Dec 2005

Man, nightfall graphics must really kick ass, or the computer that was used to make this cinematic wasn't that great. Not only was the cinematic insanely choppy, but there was one clip where it actually showed the -perf display and it was only getting 15 fps.

Other then that, I'd say it looks pretty damn sweet. I only hope this new hero system isn't designed to lessen our dependence on online play to the point where anet can remove it entirely. I mean... they can't keep free servers running forever.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by awesome sauce
Man, nightfall graphics must really kick ass, or the computer that was used to make this cinematic wasn't that great. Not only was the cinematic insanely choppy, but there was one clip where it actually showed the -perf display and it was only getting 15 fps. Other then that, I'd say it looks pretty damn sweet.
The fps has been known to dip in heavy areas with battle and loading going on.


Quote:
I only hope this new hero system isn't designed to lessen our dependence on online play to the point where anet can remove it entirely. I mean... they can't keep free servers running forever.
Uhh...what? Guild Wars is an online game, there is no other current way to play it.

Also they can keep the servers running for a long time, since the system uses less bandwidth than other MMO games.

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

So anyone else notice the Dervish/- using Purge Signet and LoD?

And the bar full of Paragon skills... except Shielding Hands and Heal Signet?

I have to wonder, is that really how testers play through the game? I am a firm believer that testers should have very little if any special privelages on the test server... it just leads to people testing things whilst invulnerable and saying 'yep its ready for release'.

(btw, the 2 elite thing is pointless in the larger regard, the hero probably capped it [advanced skill hunter hero's!!!], or its just a Test server cheat)

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

You can grab the vid here if anyone can't access:
http://www.nzgamer.com/news-all-1356

The game just keeps looking better and better!

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

I can't wait. I can't wait. I can't wait.

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

Quote:
Originally Posted by awesome sauce
Man, nightfall graphics must really kick ass, or the computer that was used to make this cinematic wasn't that great. Not only was the cinematic insanely choppy, but there was one clip where it actually showed the -perf display and it was only getting 15 fps.

Other then that, I'd say it looks pretty damn sweet. I only hope this new hero system isn't designed to lessen our dependence on online play to the point where anet can remove it entirely. I mean... they can't keep free servers running forever.
You do know that the whole game architecture is based on the servers? The client is a dumb piece of software that can't scratch itsself without a lesson of how to do it from the server, which it instantly forgets. It can't be made into a single player game, as long as anet keeps making sales - in any shape, manner or form - it'll be fine.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Man, I'm totally pumped up about this. What a nice trailer! brings along a lot of cool info, along with the great visuals and music.

i do find it... interesting, that the male paragon at 0:50 wears armor that leaves an exposed belly, while the female does not. yea. It looks weird.

Quote:
I only hope this new hero system isn't designed to lessen our dependence on online play to the point where anet can remove it entirely. I mean... they can't keep free servers running forever.
Yes, I surely hope they make it playable in SP and LAN once the game's lifetime is up (which most likely will happen sometime in the next 5-10 years)...

awesome sauce

awesome sauce

Krytan Explorer

Join Date: Dec 2005

Its just a conspiracy theory guys. Stay on topic, btw. I shouldn't have brought it up in the first place.

BenO_Under

BenO_Under

Frost Gate Guardian

Join Date: Jul 2006

Take A Ride On My Leet Train [Choo]

now i can accually dont have to say 'cmon.... cmon... REZ ALREADY!!!!!'

or say 'RUN!!!!!!! JUST RUN!!!!!!'

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

Wow!!! O_O

That was a really nice ingame cinematic and the control interface looks very complex, yet seem easy to manage. I can't wait for the event tomorrow and have the chance to study, and handle the new interface.

Aerials

Aerials

Frost Gate Guardian

Join Date: Nov 2005

Somewhere in deep space....

So Easy A Caveman Can Do It [pve]

R/E

Holy Dam that wurm....freakin sweet!

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by gene terrodon
Will there be quests/missions/areas, where instead of fighting a large hoard of enemies, you will be fighting a few behemoth size monsters, hence the "not enough creatures dying," or is this a skill to buff the necro in PVP?
Of course because that is the weakness of the Paragon and Dervish. Single powerful targets. In factions the classes were designed for single targets so they made huge groups to make it more difficult.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Quote:
Your Hero's AI determines when skills are used, but you can interrupt that routine by clicking on a skill on the Hero's small skill bar. By clicking on a skill, you prioritize that skill; you'll see a green check mark over that skill on the small skill bar. The Hero will not use any other skills until successfully using that skill. The Hero will attempt to use your target.
Hmm direct control in other words. You can send Heroes to where you want on the map, control if they are aggressive/defensive/passive and even control the skills they use directly.

It sounds like a thorough system but I just hope it doesn't adversely affect people teaming up (i.e. actual people) instead of it being a giant bot-fest.

awesome sauce

awesome sauce

Krytan Explorer

Join Date: Dec 2005

I just realized something.... The voicover sounds EXACTLY like James Earl Jones. Maybe they finally hired some good actors for this thing. Now that would be sweet.