
That is my favorite class to play.
Dixie Lady
Xenex Xclame
Vilaptca
NinjaKai
Vilaptca
Originally Posted by NinjaKai
Its not like heroes know how to play a build just because you put the skills in their bar. Human logic will always prevail over AI. (Unless your in a PUG.)
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kvndoom
Ruricu
Goonter
=HT=Ingram
gr3g
saphir
Fates
Bibblenorn
Jeff Highwind
Gigashadow
Originally Posted by Ruricu
The introduction of the hero just changes the heirarchy of PvE group-filler... It is now:
Guildie on Vent > Hero > Henchman > PuG As opposed to: Guildie on Vent > Henchman > PuG |
gwhobo
LordDeArnise
Originally Posted by saphir
i only got the first monk hero, but he would often be casting a 8 sec rez in the midst of a furious battle instead of keeping himself and the other heroes in my little party of 4 alive. I would be too busy trying to stay alive to have time to micromanage my monk hero
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MMSDome
draxynnic
Originally Posted by LordDeArnise
It's not just Dunkoro that seems to want to res in the middle of a fight, it applies to the healer henchie as well.
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prodigy ming
Age
Vilaptca
Originally Posted by draxynnic
While on the topic of Dunkaro...
Unless his AI is significantly improved, for the love of Dwayna don't give him any smiting attack skills! I gave him Spear of Light, and he seems to get it in his head that if he decides to cast it and his original target dies, he has to cast it anyway. If his original target was the last of a mob, he'll go and find the nearest other monster to hit. This happened to me twice before I stripped it out. First time was at the end of a nasty battle and he went and hit a member of a mob I was hoping not to aggro. Second time his chosen target was behind a wall, and he ran straight through another mob to get it. He seemed to be much better behaved with Judge's Insight, however. |
AuraofMana
Gwmaster
Originally Posted by Vilaptca
But there are some builds they do understand how to play. I mean seriously, a B/P Ranger...whats so hard about spamming Barrage and an occasional interrupt.
I'm sure something like a Bonder monk or Minion Bomber or even a 55 monk are just something that the AI wouldn't understand, but there are good builds out there that are just so simple that even a regular henchmen could play them. |
apocalypse_xx
Originally Posted by Gwmaster
i tried bond monk on the hero monk and it worked fine, he bonded me the other monk and the tank then he casted blessed signet, he never ran out of energy and even if that would maybe happen i always had a hero with br. the only anoying thing is that sometimes he would bond the npcs like sunspears guards but i found that they were pretty awesome
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Originally Posted by =HT=Ingram
If anything now we monks will not need you all as much as we can have decent heroes to dominate the game ourselves. there may be some areas that We can not take a hero however... As in the UW, FoW and Elite missions...
Cause I know for a fact if they allow heroes in UW ecto/shard prices will plumit overnight, cause solo monk 55 with hero SS builds will be back overnight. Wait a min... on second thought nevermind. lets allow this... |
LifeInfusion
gr3g
Vahn Roi
TheBaron82
Edge Of Malan
Pepsi Jedi
twicky_kid
arcanemacabre
Originally Posted by Pepsi Jedi
Yeah I don't know about you guys but I did NOT like the Monk Hero. Drunko wasn't even as good as the Healer henchie... after two or three party wipes I stopped bringing him if I could. Sometimes I'd pack him AND the healer henchie but that guy was... just... bad henchie. I did't like him. (( Nor his look which didn't help me watch him running around my screen for hours))
Maybe it's just me, or my personal play style, but i didn't like him at all. Koss I liked, Mel I liked. Drunko I didn't. |
Ole Man Bourbon
Sinborn
Rallick
Sheriff
Paperfly
MirkoTeran
Vilaptca