Wounding Strike
Jeff Highwind
http://gw.gamewikis.org/wiki/Wounding_Strike
Is the range on this like the Scythe, where it's an AoE? If so, this is the most terrifying elite I've seen in a good while.
Is the range on this like the Scythe, where it's an AoE? If so, this is the most terrifying elite I've seen in a good while.
Drithlan
it hits up to 3 foes in the swing area like all other scyth skills
Desia
Its not an elite skill, is it?
Drithlan
yes it is i think
Desia
oh yes it is, my mistake

Jeff Highwind
Damn, this can very well be one of the banes of casters.
Lord Oranos
Its not that good IMO, I can just use Wearying Strike+Plauge Touch for a damage bonus, Deep Wound, and cover it.
Jeff Highwind
That requires a D/N or N/D combo, which is what I am not planning.
Plus there's Reaper's Strike for an elite but I don't like the stipulations.
Plus there's Reaper's Strike for an elite but I don't like the stipulations.
ss1986v2
ive been debating between reaper's and wounding for a while now, but i cant make up my mind. need to see what the final word on derv skill changes of course, but i can see the benefit in both. one for dmg and conditional deep wound. one for spamming and a less contitional deep wound plus bleeding mixed in.
in the build i was playing with, the last two slots came down to reaper's plus aura of thorns, or wounding plus random fill, like wb or watch yourself or maybe plague touch. pious and enchants are my main dmg so im not sure if i rly need the dmg from reaper over the spammability of wounding. but right now im leaning toward reaper.
in the build i was playing with, the last two slots came down to reaper's plus aura of thorns, or wounding plus random fill, like wb or watch yourself or maybe plague touch. pious and enchants are my main dmg so im not sure if i rly need the dmg from reaper over the spammability of wounding. but right now im leaning toward reaper.
Eej
I personally found Reaper more useful due to the fact it does +40-ish damage regardless, so if you hit and apply a deep wound (which means your target is already at 50%) that'll really put them into trouble. I found a preemptive Deep Wound to be removed too quickly and a Deep Wound applied at low hp to be not enough damage to finish people off. Just my experiences in the preview anyhow.
Guardian of the Light
what about.
R/D
Apply poison + Wounding Strike
R/D
Apply poison + Wounding Strike

Jeff Highwind
That would work, but WS only works with a scythe so your Ranger's gonna hit the fray.
ss1986v2
Quote:
Originally Posted by Jeff Highwind
That would work, but WS only works with a scythe so your Ranger's gonna hit the fray.
no problem there. time to unleash the newest cross-class collaberation...the "bunnyreaper"!

Jeff Highwind
Quote:
Originally Posted by ss1986v2
no problem there. time to unleash the newest cross-class collaberation...the "bunnyreaper"!
Oh god, HA's gonna be overrun with Deaths and their cute pets. xD

Rancour
Notice the description:
If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5...17 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5...17 seconds.
More than likely, your TARGET will suffer te Deep Wound while surrounding enemies will just be hit normally... However, the bleeding part of Wounding Strike will work on all struck foes, because it says "this attack causes bleeding" - that means every time something is hit with the attack.
That simple, highly probably fact is what puts a damper on many attack skills for the Dervish. F.eks. I wanted to use Desperation Blow (as a D/W) with a Scythe to see if I could throw Conditions on everything I hit. Doesn't work, it only affects your target.
It would be a great elite if it was indeed AoE Deep Wound, but I highly doubt it.
If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5...17 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5...17 seconds.
More than likely, your TARGET will suffer te Deep Wound while surrounding enemies will just be hit normally... However, the bleeding part of Wounding Strike will work on all struck foes, because it says "this attack causes bleeding" - that means every time something is hit with the attack.
That simple, highly probably fact is what puts a damper on many attack skills for the Dervish. F.eks. I wanted to use Desperation Blow (as a D/W) with a Scythe to see if I could throw Conditions on everything I hit. Doesn't work, it only affects your target.
It would be a great elite if it was indeed AoE Deep Wound, but I highly doubt it.
Guardian of the Light
Spammable AoE deep wound is the only thing that makes that skill good enough to be elite.
Tingi
Rancour is absolutely correct - TARGET FOE will suffer from deep wound, the rest won't. But bleeding is not only target foe.
Rancour
That I agree with, which is why I only suspect it to be as I think, but I ain't sure.
Thing is, the description points towards targetted Deep Wound, while the Elite status points towards AoE. And I'm leaning towards believing the description rather than the assumption that Elite means good.
Otyugh's Cry doesn't deserve the Elite tag but it still has it...
Thing is, the description points towards targetted Deep Wound, while the Elite status points towards AoE. And I'm leaning towards believing the description rather than the assumption that Elite means good.
Otyugh's Cry doesn't deserve the Elite tag but it still has it...
Quid Pro Quo
Reaper's is much better then this.
This shouldn't even be an elite.
This shouldn't even be an elite.
Ensign
Wounding Strike applies the Deep Wound to every target it hits. Or bleeding, if applicible.
Peace,
-CxE
Peace,
-CxE
ss1986v2
from my testing it over the weekend at the island of the nameless, the deep wound is spread to all targets hit. cant be 100% on it, but my targets were all dying at the same time, if only one was getting the deep wound, then the two adjecent targets would have survived.
i just think the decription is wrongly worded, like so many other skills...
i just think the decription is wrongly worded, like so many other skills...
darkdawn
it isint that good since if you use it, you wont be able to use any of the avatar.
Patccmoi
It does apply DW to everyone you hit. All scythe attack do their effect to everyone hit.
I still think it's ridiculously bad when you consider that Wearying Strike exists, that it's 5/2 and deals +damage AND deepwound every time (no enchanted condition). It does Weakness on you, but there is plenty of ways to remove that (Plague Touch it to your target to cover your DW, or Sig of Malice... you just DW him, he'll have a condition, and Sig of Malice is .25/5 and no energy!). Imo Wearying Strike just wins in every way... mostly the 'not being an elite' way.
I still think it's ridiculously bad when you consider that Wearying Strike exists, that it's 5/2 and deals +damage AND deepwound every time (no enchanted condition). It does Weakness on you, but there is plenty of ways to remove that (Plague Touch it to your target to cover your DW, or Sig of Malice... you just DW him, he'll have a condition, and Sig of Malice is .25/5 and no energy!). Imo Wearying Strike just wins in every way... mostly the 'not being an elite' way.
Rancour
Patccmoi: Funny thing is though, if you use a Warrior MELEE attack skills, some of them add the effect to all foes struck by the scythe, and some only apply to the main target. Think the scythe is currently bugged.
Dahl
Quote:
Originally Posted by darkdawn
it isint that good since if you use it, you wont be able to use any of the avatar.
Avatar's aren't even very good. They appear good on paper, but in my experience they are actually quite crappy. An intelligent warrior can beat any Dervish with Avatar of Balthazar. It doesn't actually make you deal holy damage, it makes you deal light damage. Holy ignores armor and Av or balth definately does not ignore armor. And +40 armor doesn't actually do that much. Armor is only affected by the base weapon swing, and not attack skills. So let's say I hit for 20+42. You could have 10,000,000 armor, im still going to hit for that +42 guaranteed.
If I recall, Wounding Strike has a very fast recharge too. If it deep wounds aoe, then it is a super elite. If you follow it up with Lyssa's Assault, then you've just accomplished a large amount of damage, to up to 3 targets at a very low energy cost. Not to mention that the Scythe has the hifhest damage in the game. When you score a critical, you automatically deal the highest possible damage (28 for axe, 22 for sword, 35 for hammer, etc, hence why axes are usually better than swords, because they have a much higher critical damage) Now imagine the Scythe, I don't remember the max damage but it was around 46 or 47 or something. That's considerably higher than hammers, and we know how crazy those are in pvp.
If I recall, Wounding Strike has a very fast recharge too. If it deep wounds aoe, then it is a super elite. If you follow it up with Lyssa's Assault, then you've just accomplished a large amount of damage, to up to 3 targets at a very low energy cost. Not to mention that the Scythe has the hifhest damage in the game. When you score a critical, you automatically deal the highest possible damage (28 for axe, 22 for sword, 35 for hammer, etc, hence why axes are usually better than swords, because they have a much higher critical damage) Now imagine the Scythe, I don't remember the max damage but it was around 46 or 47 or something. That's considerably higher than hammers, and we know how crazy those are in pvp.
Dahl
Quote:
Originally Posted by Patccmoi
It does apply DW to everyone you hit. All scythe attack do their effect to everyone hit.
I still think it's ridiculously bad when you consider that Wearying Strike exists, that it's 5/2 and deals +damage AND deepwound every time (no enchanted condition). It does Weakness on you, but there is plenty of ways to remove that (Plague Touch it to your target to cover your DW, or Sig of Malice... you just DW him, he'll have a condition, and Sig of Malice is .25/5 and no energy!). Imo Wearying Strike just wins in every way... mostly the 'not being an elite' way. Yeah, sure it's not an elite. So you don't have to sacrifice your elite for Wounding Strike, but you have to sacrifice your secondary to get rid of the weakness, which IMO is a lot worse given the circumstances. I for one definately do not want to give up my secondary to be a necro backside. Who would? Ew.
I still think it's ridiculously bad when you consider that Wearying Strike exists, that it's 5/2 and deals +damage AND deepwound every time (no enchanted condition). It does Weakness on you, but there is plenty of ways to remove that (Plague Touch it to your target to cover your DW, or Sig of Malice... you just DW him, he'll have a condition, and Sig of Malice is .25/5 and no energy!). Imo Wearying Strike just wins in every way... mostly the 'not being an elite' way. Yeah, sure it's not an elite. So you don't have to sacrifice your elite for Wounding Strike, but you have to sacrifice your secondary to get rid of the weakness, which IMO is a lot worse given the circumstances. I for one definately do not want to give up my secondary to be a necro backside. Who would? Ew.
unholy guardian
avatar of melandru with wearying strike rocks
.. wait is wearying strike an elite?

Jeff Highwind
No it's a normal skill.
Lord Oranos
This needs come kind of damage boost before I find it all that useful, at 16 SM(currently) Wearying Strike hits just as hard as Evisc every two seconds...of course dw doesnt stack so the first blow is the hardest hit. Im telling you, D/N has some good untapped power

Paperfly
Quote:
Yeah, sure it's not an elite. So you don't have to sacrifice your elite for Wounding Strike, but you have to sacrifice your secondary to get rid of the weakness, which IMO is a lot worse given the circumstances. I for one definately do not want to give up my secondary to be a necro backside. Who would? Ew.
Alternatively, you might want to look into a little skill called Contemplation of Purity. Even post-nerf, I hear it has some synergy with Dervishes... 
Spura
Quote:
Originally Posted by Dahl
Quote:
Originally Posted by Dahl
Holy ignores armor and Av or balth definately does not ignore armor.
Wrong again. Only skill based holy damage ignores armor. Normal attacks of holy type don't.
There is this whole theory concocted just based on Judge's Insight how holy should ignore armor and that JI is actually light. The actually system is very simple. Any skill damage like from spells, attack skills' +X, things like IW doing damage each swing is armor ignoring unless it is specifically stated to be of physical or elemental type. Damage from weapons never ignores armor regardless of type. This covers all current skills accurately without throwing around things like "oh it says holy but is actually light". Which is wrong, because if it were light damage it wouldn't trigger extra damage on that necro armor that takes extra from holy. Hyper Cutter
Quote:
Originally Posted by Rancour
Otyugh's Cry doesn't deserve the Elite tag but it still has it...
Since when was that an elite?
Khift
I would sooner use Wearying Strike with Signet of Malice. Sure, you won't be able to use it on recharge, but it'll eat less energy and less time than other options for removing the weakness like Plague Touch and Mending Touch.
The Fox
Quote:
Originally Posted by Rancour
I wanted to use Desperation Blow (as a D/W) with a Scythe to see if I could throw Conditions on everything I hit. Doesn't work, it only affects your target.
I think you're mistaken Rancour. I tested desperation blow during the pve preview event and one attack was causing a random condition on each target hit.
numagor
Quote:
Originally Posted by Dahl
And +40 armor doesn't actually do that much.
Actually if i recall Ensign's idea's about combat mechanics correctly i think it is up to a 50% reduction in damage that takes armour into account. That's still alot of damage you are negating...
And as for Otyugh's Cry, it's definetely not Elite... and IMO it's a pretty bad skill as is, if it was Elite it would be a joke ![]() Cold Hearted Zero
where do u cap this skill. i cant look at wike since they have problems :S ?
crucifix
forms in pve are, sadly, not as useful as one might like. Dervs have fast cast and fast recharge enchants. this gives them a huge advantage over chant drains and interrupts.
Originally Posted by Spura
the combonation of aura of thorns and armor of sanctity with wounding strike and the other scyth attacks (preferably ones that dont pwn enchants) is a far better mix than that of a form and non elite attacks (no deep wound = poopy). the only form i see being super useful is melandru... but is there anything better in this game than being completely immune to conditions for 79 sec? Quote: Wrong again. Only skill based holy damage ignores armor. Normal attacks of holy type don't.
this is not 100% true. they may have buggered up the skila bit, but lightbringers gaze actually does reduced dmg to target with more than the standard 60 AL. i realize its a pve skill, but none the less, the descrip does say 100 holy damage.
AuraofMana
Quote:
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the combonation of aura of thorns and armor of sanctity with wounding strike and the other scyth attacks (preferably ones that dont pwn enchants) is a far better mix than that of a form and non elite attacks (no deep wound = poopy).
Go check the Invincible Dervish build and then come back and talk.
Jeff Highwind
This Crucifix guy just shot this thread WAYYY Off topic. We aren't talking about forms, we are shooting down my though of bringing this elite to PvP.
crucifix
Quote:
Originally Posted by darkdawn
it isint that good since if you use it, you wont be able to use any of the avatar.
yeah what i said would have be off topic if this hadn't been posted. |