Reading and replying to some of the recent monk threads got me wondering how many other monks out there actively use psychological tricks while monking? Even something as basic as positive/negative reinforcement.
* just to clarify: these are tactics i use after the tried and true teamchat and repeated suggestions and warnings about standing in aoe, pulling aggro, etc. and no, i don't think i'm any better than any other player just because i'm a monk, i've met some amazing players pugging, but i've also many more mixed groups w/ some excellent + some downright abysmal. as a monk i deal w/ human players every day (henchies are boring unless you're just interseted in getting a task done).. but when i play a necro, all I really have to deal w/ is the enemy AI. *
At its most primative level, this would be - misbehaved player = fewer heals & well behaved teamplayer = more heals.
The reason for it would basically be training your pug group to manage aggro if they keep messing it up. Take the example of an ele that is constantly getting too close, sitting in maelstrom or tanking enemy warriors. For eles who repeatedly stand in maelstrom I will simply let their hp drop much much more before I heal them, just keeping them on the verge of death (maybe put PS over them to keep them from sudden death) even though I may be perfectly free to heal them to 100%. The goal of course would be to get that ele to move out of maelstrom so s/he can actually cast something and not take constant damage. Reinforce this a few times as it happens, and you hope that the ele will learn "I'm going to die if I don't move out of maelstrom next time" or "I have a high chance of dying if I keep rushing in too soon". Of course there's always the possibility they will think "Damn, our monk sucks balls, why can't he keep me healed?!"
But generally they would be less likely to think that if everyone is always above 75% hp and only they are always on the verge of death.
While not healing someone at all and letting them die (and I HATE letting anyone die on my watch) is pretty obvious, something a bit more subtle is to not fully heal casters who tend to rush in, tank mobs, or have high dp. These are the party members you least want the mobs focusing on, so keeping them at less than fully healed, or just to heal them a bit slower often discourages such behavior.
Other examples I've come across have been second monks in a group that don't kite or run when mobs focus fire on them, over-zealous battery necros, eles who pull, assasins who don't move out after their inital attacks and start taking immense damage.
Then there are the tanks who run behind the monks to use their healing sig, or the ones who back up after initial aggro, then run in after the mobs have started targeting the squishies.
These tanks take a bit more verbal coaching, but often you have to buff them up psychologically by keeping their health at 90% and above so they don't break and run. Once you gain their trust that you're not going to let them die, you can more easily modify their behavior to be your parties point man, and intercept any incoming enemies.
While there are practical reasons such as conserving energy, not letting the rest of the party die at the expense of one player, I was curious how many other monks out there leverage the this type of psychological pressure on their team to push their behavior towards optimum teamwork.
On the other hand, as a warrior, rit or any other class, have you ever been aware of your party's monk exerting any slient psychological pressure? When I played as a fire ele I generally had no idea what the monks were up. Spike heals happen so fast you sometimes don't notice your hp was down unless you see the +hp floating above your head. I've found when you're tanking regardless of class you get even greater tunnel vision.
Or is what I've said here such basic monking skill, that it all goes without saying? Just curious.
And as a note, I never voluntarily let anyone in my party die on my watch (unless they're a 55 leach), I never refuse to res anyone except in the most extreme griefer cases, and I will not let you die if I can help it. And that is my monk's hippocrates oath =)
s
