- Minimum System Specs: Windows® XP/2000/ME/98, (...), 2 GB Available HDD Space, (...)
- Recommended System Specs: Windows XP/2000, (...), 2 GB Available HDD Space, (...)
II. According to pages: Microsoft's Choosing between NTFS, FAT, and FAT32 and NTFS.com's NTFS vs FAT systems like ME/98 (supported by Guild Wars) have no access to NTFS volumes.
III. According to NTFS.com page NTFS vs FAT Max File Size on FAT32 volume is 4GB minus 2 Bytes
IV. According to Gaile:
The full Gw.dat file size is currently about 2.7 GB. |
V. According to this thread some ppl already have GW.dat file > 4GB but this is caused by bug...
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So, my question is: Does ANet plan to divide large gw.dat file into several smaller ones? For example: one expansion = one file, or separate files for music data, graphics data, engine data and so on..
I'm using FAT32 partition for a very long time (it has faster access to files and I dont need NTFS' security). My gw.dat file was 2.7GB before Nightfall's event (as Gaile said) and now it's 3.3GB after downloading all data for event.
I'm worrying that soon (maybe during Nightfall or with next expansion) gw.dat file will exceed 4GB size, and game will give me critical error
FAT32 should be still supported by game (according to system requirements for Guild Wars) - so please ANet - do something with large gw.dat file before it is too late...