whether you like it or not, RA
is a part of GW PVP. be glad i haven't mentioned JQ, FA and AB - whether you like it or not, those formats are PVP as well. PVP is not limited to GvG and HA only, although 'elitist pvpers' tend to be ignorant.
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anets original intention with gw IS TO MAKE IT A PVP ORIENTED GAME.
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please provide an official source. i never saw an ANet employee to state that GW was originally (or up to some point) a PVP-oriented game, although i have seen this point of view brought up many times, so maybe it's just my lack of knowledge.
until i see an official statement confirming this, it's just a PVPers' meme.
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i am only stating the facts, pvp does require more understanding of basic game mechanics.
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high-end PVE requires the same amount of knowledge. maybe even more - you have to know the mobs, their behavior, behavior of heroes, and so on. and you have to understand the PVE game mechanics as well.
on the other hand, you don't need that much knowledge in low-end PVE nor in low-end PVP - be it JQ/FA/AB or RA.
the fact that PVE and PVP knowledge is different is quite obvious. but neither is 'harder', 'more important' or 'more elitist'.
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like i said in my first post, plz dont look at this from a post-eotn perspective. (...)
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the point here is that we
are in post-eotn era. PVE was harder than it is now, due to less skills and classes, no PVE-only skill and cons - sure. but PVP was also changed because of new classes, new skills, new skill balances.
the game has evolved. the community has evolved. more people gathered knowledge of the mechanics and passed it through via wikis and other pages. the 'elitist knowledge' that was limited to a number of hardcore PVP players some time ago is now easily accessible. sure, you need to gather some experience and gain the general know-how on your own - how to act in the heat of PVP battle - but PVE is not much different - you still have to gather the experience and try something several times before you master it - or even manage to complete.
PVP used to be harder in 'the old days' as well. the point is that we're not in the old days. both formats are much easier now, both formats require some knowledge in order to be successful, both formats require to get experienced, both formats are - in the end - the festival of grind if you want to max out your achievements.
they are different, but neither is 'better' or 'worse'. or actually 'harder', unless you believe that having more variables in PVP is 'harder' and not just 'more fun'.
oh, and to reply to that 'PVP elitist hate' and all - there are much more PVPers that threat PVE as 'the shitty side' than PVErs that talk the same about PVP.
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Yeah gw is pretty much dead.
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sorry, it's not. all that 'gw is dead' rant is just whining of moroons around. sure, it's less populated than it used to, but it's far from being dead.