Originally Posted by Vicviper101
Also, Byzzr's Benediction lost it's color, it used to be dyed green, now its the normal blue color.
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Staff Concerns?
explodemyheart
Quote:
ChaoticCoyote
It's probably redundant, but I have the same problems as everyone else in this thread. On my ritualist, her Kaolin Staff , SpiritGarden's Repose and The Ritual Lord's Staff are missing the +30 hp mods and +5 energy.
On my necro, her Stonereaper is fine, BUT the Kaolin Accursed Staff is missing its inherent head/wrapping mods.
I assume this is a bug, and it will be fixed. I suggest people calm down, have a nice latte, and read a funny web site.
On my necro, her Stonereaper is fine, BUT the Kaolin Accursed Staff is missing its inherent head/wrapping mods.
I assume this is a bug, and it will be fixed. I suggest people calm down, have a nice latte, and read a funny web site.
Nurse With Wound
Still no change... Staffs im using :
Kephet's REfuge
Scar Eater
Wenslauss Faith
Illiana's Staff
Willcrusher
have only 20% recharge and/or fast casting mods. Health and energy mods dissapeared ;(
Kephet's REfuge
Scar Eater
Wenslauss Faith
Illiana's Staff
Willcrusher
have only 20% recharge and/or fast casting mods. Health and energy mods dissapeared ;(
Anthony Vague
Arbor's Earth Staff lost its
# Earth Magic +1 (20% Chance while using skills)
# Health +30
I kinda liked those :*(
But I love everything else; and I understand these glitches happen sometimes. I'm gonna go buy me some uniques for when the staffs get fixed *LOL*
# Earth Magic +1 (20% Chance while using skills)
# Health +30
I kinda liked those :*(
But I love everything else; and I understand these glitches happen sometimes. I'm gonna go buy me some uniques for when the staffs get fixed *LOL*
*Alexiel*
I'm a bit confused xD
How is it my friend's Green Rago's Flame staff is absolutely fine, all mods untouched, but mine has lost +5 energy mod and 20% enchantments?
We even compared them both in trade window, very very strange. Hope mines back to normal soon, I only just got it ^^
How is it my friend's Green Rago's Flame staff is absolutely fine, all mods untouched, but mine has lost +5 energy mod and 20% enchantments?
We even compared them both in trade window, very very strange. Hope mines back to normal soon, I only just got it ^^
craign04
my rago's is still f'ed up too alexiel so i dont get it either. Also all my mesmer and necro staves are fine while my monk and ele ones are all screwed up. seems strange
sellas
10 hours passed, my staffs still bugged.
H2oluver
I have the folowing staffs:
MESSED UP:
Vokurs Staff
Kenriis Sorrow
Willcrusher
NO CHANGE:
Vilnars Staff
Stonereaper
Illyana's Staff
Milthurans Staff
MESSED UP:
Vokurs Staff
Kenriis Sorrow
Willcrusher
NO CHANGE:
Vilnars Staff
Stonereaper
Illyana's Staff
Milthurans Staff
ectospasm
Orosens Staff
* Energy +10
* Lightning Damage: 11-22 (req. 9 Spawning Power)
* Halves casting time of Restoration Magic spells (Chance: 20%)
* Halves skill recharge of Restoration Magic spells (Chance: 20%)
* Armor +5
* Armor +5
This staff now is missing the two +5 armors. Please leave them OFF! hahah!
Seriously 2x+5 armors are useless on a restoration staff. It needs a +5 energy & +1 restoration 20% or 20% enchanting (it should be a channeling staff since he uses channeling with insanely overpowered spells as if he did have +1 to channeling)
* Energy +10
* Lightning Damage: 11-22 (req. 9 Spawning Power)
* Halves casting time of Restoration Magic spells (Chance: 20%)
* Halves skill recharge of Restoration Magic spells (Chance: 20%)
* Armor +5
* Armor +5
This staff now is missing the two +5 armors. Please leave them OFF! hahah!
Seriously 2x+5 armors are useless on a restoration staff. It needs a +5 energy & +1 restoration 20% or 20% enchanting (it should be a channeling staff since he uses channeling with insanely overpowered spells as if he did have +1 to channeling)
Kirsath
All of my green staff are messed up. They lose all there prefix and suffix, I hope that bug will be fix soon!
My staff:
Vokur
Kaolin protection
kenrii sorrow
Milthuran
Scar eater
Koosun fire staff
Kunvie air staff
Koalin domination
Woe Spreader
Like others already said we invest a lot of platinum and time to got those item I Hope it a bug!
My staff:
Vokur
Kaolin protection
kenrii sorrow
Milthuran
Scar eater
Koosun fire staff
Kunvie air staff
Koalin domination
Woe Spreader
Like others already said we invest a lot of platinum and time to got those item I Hope it a bug!
MasterThrawn
Milthuran's Staff - lost it's +1Blood mod
Runars Brimstone Staff - lost it's +1 and Energy mod
Others I'm sure, but did not have time to check them all.
Runars Brimstone Staff - lost it's +1 and Energy mod
Others I'm sure, but did not have time to check them all.
042
Noone I think has mentioned this one, but Brohn's Staff is nerfed as well. Here's what it's missing (missing items in bold):
Energy +10
Fire Damage 11-22 (req. 9 Divine Favor)
Halves casting time of Healing Prayers spells (Chance: 20%)
Health +30
Health +30
Reduces Bleeding duration on you by 20%
My Ghial's staff is messed up as well, as others have pointed out. As of 7AM PST, these staffs were still nerfed. Thanks Gaile (and to your team) for your attention to this.
Energy +10
Fire Damage 11-22 (req. 9 Divine Favor)
Halves casting time of Healing Prayers spells (Chance: 20%)
Health +30
Health +30
Reduces Bleeding duration on you by 20%
My Ghial's staff is messed up as well, as others have pointed out. As of 7AM PST, these staffs were still nerfed. Thanks Gaile (and to your team) for your attention to this.
duncan99
maybe its not a bug, maybe greens got nerfed ^_^
Alleji
Darkwish, 20/20 blood magic +60HP, lost +60 HP.
*Alexiel*
Quote:
Originally Posted by duncan99
maybe its not a bug, maybe greens got nerfed ^_^
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There would be no point in nerfing Green Weapons, because the ACTUAL point of a green weapon is that they are perfect.
So nerfing greens would defeat the very object of having greens in the game at all, in my opinion.
Hopefully its a bug and my Rago's will be normal soon ^^
d03n3rfr1tz3
All my green staffs lost its Mods, except the old 20/20. Only my Stonereaper has its old Mods.
And now the crazy thing... the staffs of my friend, who loaded the update 11hours later, are all ok.
hope it will be fixed soon... :/
And now the crazy thing... the staffs of my friend, who loaded the update 11hours later, are all ok.
hope it will be fixed soon... :/
makosi
All of my green and collector staves seem to be intact and as they are supposed to be. However, I bought this item a while back:
Now that the Skill Recharge modifier is maximally is 20% will my bone staff be updated to match this? It was considered 'perfect' as 10/10 recharge/casting prior to this update and I'd be extremely pleased if it was improved in accordance with new loot possibilites.
[Edit: The title of this thread made me think that Anet were having staffing problems. ]
Now that the Skill Recharge modifier is maximally is 20% will my bone staff be updated to match this? It was considered 'perfect' as 10/10 recharge/casting prior to this update and I'd be extremely pleased if it was improved in accordance with new loot possibilites.
[Edit: The title of this thread made me think that Anet were having staffing problems. ]
Saint Troy
My monk staff, The Yakslapper, is all messed up.
It's missing its "Energy +5" and "Enchantments last 20% longer" mods.
Since those are the reason I was using it in the first place, it's pretty much useless to me right now.
I suppose it could be useful for a hero once Nightfall comes out as is, but that still means I will have to go get myself another weapon if it doesn't get fixed.
Which would not make me happy, at all.
Everything else in the new update was so cool, and new and shiny.
It's missing its "Energy +5" and "Enchantments last 20% longer" mods.
Since those are the reason I was using it in the first place, it's pretty much useless to me right now.
I suppose it could be useful for a hero once Nightfall comes out as is, but that still means I will have to go get myself another weapon if it doesn't get fixed.
Which would not make me happy, at all.
Everything else in the new update was so cool, and new and shiny.
*Alexiel*
Quote:
Originally Posted by d03n3rfr1tz3
All my green staffs lost its Mods, except the old 20/20. Only my Stonereaper has its old Mods.
And now the crazy thing... the staffs of my friend, who loaded the update 11hours later, are all ok. hope it will be fixed soon... :/ |
It is the same case with me and my friend too.
He loaded about 11 hours later than me after the update, and his green staffs are all great and fine. I uploaded update pretty much as soon as it happened and mine got messed about ^^;
Maybe something to do with it, who knows...*sigh*
Sofonisba
Quote:
Originally Posted by *Alexiel*
It is the same case with me and my friend too.
He loaded about 11 hours later than me after the update, and his green staffs are all great and fine. I uploaded update pretty much as soon as it happened and mine got messed about ^^; Maybe something to do with it, who knows...*sigh* |
The characters I logged onto between the first and second updates last night lost the mods on their staves (Ghial's, Hukrah's, Kepkhet's, etc).
The characters I did NOT log onto between updates are fine.
Mars Dragonblade
Well, mine hasn't lost a mod, it's kept it: I noticed on my necro's Stonereaper it still says "halves casting time of Curses spells", instead of the newly updated "halves casting time of spells" like my Ghial's Staff and Milthuran's Staff now do.
sjj668
These staffs I have on my character were nerfed:
Ghial's staff
Milthuran's staff
This staff was active and was not nerfed, nor was the recharge attribute altered:
The Stonereaper
This staff was nerfed (it was in the Xunlai chest):
The Scar Eater
Ghial's staff
Milthuran's staff
This staff was active and was not nerfed, nor was the recharge attribute altered:
The Stonereaper
This staff was nerfed (it was in the Xunlai chest):
The Scar Eater
Exoudeous
people are tossing the word nerfd around so much they dont know what it means any more.
The staffs are glitched, not nerfd. Nerfd implies that it was on purpose
The staffs are glitched, not nerfd. Nerfd implies that it was on purpose
Shakti
Yes it's a glitch Gaile said so....
If Gaile or the Devs are still reading this....my Willcrusher is still glithed. The other question I have is, are golds going to be updated? I have a 10/10 celestial air Staff I love, but if universal stats are now 20 not 10 it's half as useful as a green or collector? Same with my mez's ghostly staff etc, I got both as drops and am fond of them, please please make it ALL staves not just greens and collectors (AFTER you fix the glitch of course)
If Gaile or the Devs are still reading this....my Willcrusher is still glithed. The other question I have is, are golds going to be updated? I have a 10/10 celestial air Staff I love, but if universal stats are now 20 not 10 it's half as useful as a green or collector? Same with my mez's ghostly staff etc, I got both as drops and am fond of them, please please make it ALL staves not just greens and collectors (AFTER you fix the glitch of course)
henry
The Woe Spreader and Wenslauss' Faith are missing the staff wrapping/head mods.
Beatrix of Alexandria
Also my Ghail's staff was changed and someone I saw in Lion's Arch had an unchanged one. Just saying.
D1Tremere
My Ghial's staff and Milthuran's staff are still not showing there +1 skill 20% enhancement, will they be fixed? I wouldn't mind, but some people are reporting (and selling) normal versions and I'm starting to get worried.
Eviance
Quote:
Originally Posted by squan
from all the nerfs, this is the most worse one. i cant believe anet is doing this. i also dont know what they wanna reach by doing this.
I did not try it, but can you mod these greens now? |
Two April Mornings
There is also a problem with new staves.
Maybe I am ignorant, or have not read something about the new update, but this seems wrong:
The white 20% mod was also visible before i IDed the staff.
Hope this helps, this seems like a mjaor bug.
EDIT: It also does this with many other Canthan staff skins.
Maybe I am ignorant, or have not read something about the new update, but this seems wrong:
The white 20% mod was also visible before i IDed the staff.
Hope this helps, this seems like a mjaor bug.
EDIT: It also does this with many other Canthan staff skins.
Nurse With Wound
Gailie Gray - when can I expect a fix to this bug? I'm using two of those staffs I listed in my previous post on my gvg monk. I need those items.
Blackhawk
All my Necro Green staffs have lost their head and wrap mods, bit of an annoyance but luckily I've got collector "clones" of the ones I use the most.
My Rit and Monk ones are fine, but would like the others restored asap
My Rit and Monk ones are fine, but would like the others restored asap
Jeff Highwind
All ToPK staves/offhands have lost their mods and color.
Imaginos
All of my old gold staves do not have the new Halves casting time of spells on them at all. This needs to be added in to all current existing staves.
Arcanis the Omnipotent
Quote:
Originally Posted by Two April Mornings
There is also a problem with new staves.
Maybe I am ignorant, or have not read something about the new update, but this seems wrong: The white 20% mod was also visible before i IDed the staff. Hope this helps, this seems like a mjaor bug. EDIT: It also does this with many other Canthan staff skins. |
Its an Adept Staff Head. Gives the 20% recharge mod as the head mod. I've started to wonder if that's why some of the greens staves are messed up.
As for the point of this thread:
My Handsmasher and Milefaun staves are messed up.
However my Hukrah's Staff (DF Triple 20)
Flint's Fleshcleaver
Vilnar's Staff
And for some reason my Kaolin Accursed
they're all untouched, except that the the ones who should have a dyed tray icon, no longer do
Dalimoor_Kalkire
As far as I can see from all my greens, my monks Scar Eater is missing the staff wrappings and staff head.
IIIPowerIII
and here my collector staff turned to 20% to all spell.
Sofonisba
Quote:
Originally Posted by Two April Mornings
There is also a problem with new staves.
Maybe I am ignorant, or have not read something about the new update, but this seems wrong: The white 20% mod was also visible before i IDed the staff. Hope this helps, this seems like a mjaor bug. EDIT: It also does this with many other Canthan staff skins. |
(You’ll notice in the pvp character creation screen, for instance, when you choose your weapon, the 20/20 is not automatic, you have to add one of the 20s yourself.)
Omegared99
Illyana's staff is missing health mod and energy mods
the staff now has this
Energy +10
Chaos Damage: 11-22 Dom 9
Halves casting time of spells (10%)
Halves Skill recharge (20%)
while it should say
Energy +10
Chaos Damage: 11-22 Dom 9
Halves casting time of spells (10%)
Halves Skill recharge (20%)
Health +30
Energy +5
the staff now has this
Energy +10
Chaos Damage: 11-22 Dom 9
Halves casting time of spells (10%)
Halves Skill recharge (20%)
while it should say
Energy +10
Chaos Damage: 11-22 Dom 9
Halves casting time of spells (10%)
Halves Skill recharge (20%)
Health +30
Energy +5
Two April Mornings
Quote:
Originally Posted by Sofonisba
This is the new inscription system. That 19% is a new “mod” now for non-green and non-collector items.
(You’ll notice in the pvp character creation screen, for instance, when you choose your weapon, the 20/20 is not automatic, you have to add one of the 20s yourself.) |
D1Tremere
I don't mean to sound impatient, as I know this must be a lot of work for A-Net, but can someone officialy tell me something? A loose time table, or just a re-assurence that they will be fixed. Something to help the nerves.