Please excuse me for any errors, English is not my native language.
What does ANet expect from us players?
It’s always been said that farming is discouraged, and possibly even unwanted behaviour in guildwars. Other then farming however, there aren’t means to make decent amounts of money.
Now I’m confused about this. I can see that farming may have some undesirable effects that ‘could’ ‘destroy’ the economy, but there are ways to prevent that.
But first something else. For casual players only interested in PvE; farming is one of the few things left to do after you’ve finished the story. Sure, you can play through it again, but that does get old pretty fast. Farming is offcourse about money, but let’s not forget that it’s also fun for a lot of players.
Why would you prevent something that is fun, after all that’s what a game is about. You shouldn’t be restricted in farming because that is the way you want to play the game.
Now if farming is such a bad thing, why are there so many expensive items in guildwars? Especially with the recent updates such as inscriptions and stuff, armor is more expensive then ever. Like 1,5k armor for example, now in factions you had the ideal system, you could combine different pieces of armor, while still maintaining a unified look. Now we have these insignia’s; effectively 1,5k armor is now more expensive, you now get a piece of armor with no bonuses, and you have to separately buy an insignia per piece to make it just as good as armor from previous chapters. 15k armor is now more out of reach then ever!
Off course those insignia’s aren’t just buyable at some trader, but it’s dependant from players selling them to the rune trader. So basically they have a low availability and the potential of becoming really expensive due to demand. I’ve already seen players trying to sell insignia’s for 5k! And off course they’re not going to sell them to the trader, because the longer they keep them for themselves the more expensive they get. Now that doesn’t seem like a good thing to me…
Back to farming. Farming seems the only solution to this increase in costs, however it’s apparently unwanted. How are you supposed to make money for these items then, even normal armor is expensive now, and with less options then ever to earn money, it just seems near impossible to get basic gear.
Even weapons with no mods are now 5k compared to previous chapters. We can’t rely on quests to give us money, because we still have the rewards (which feel more like punishments) of astounding amounts like 200 gold! That’s not even enough money to buy basic things like an identification kit.
Just playing through the game in the ‘apparently’ wanted way. With parties of 8 people, you will never make enough money to even buy one piece of 15k armor, and you’ll have trouble getting 1,5k armor plus insignia’s to make it decent. Off course there’s always the exceptions in players, but 99% of players are not finding all kinds of ‘ 1337’ equipment and gold and stuff. And there’s the group of players that’ve been around since the beginning of guildwars when farming wasn’t yet so nerferd who are now sitting on millions of gold, so off course they’re not complaining.
Then there’s the npc merchants. They give 35 gold for so called rare green weapons. How is that an honest price. Well, you could off course try to sell it to real players. So you’ve stand in a town yelling WTS for 4 hours straight. Where’s the fun in that!?
There are loads of ways to at least give us other ways to make money and still have no farming if you really insist on making that impossible. How about for starters making npc merchants give decent money for stuff you find.
What about fighting for money instead of faction? I’d much rather fight for money then faction. After all, at some point you’ve unlocked all the skills you want and then what’s the point in pvp’ing, especially if you’re more into PvE to begin with.
Repeatable quests with actual worthwhile rewards. What about set prices for items so you can have farming without ruining the economy.
Maybe the insignia system should be PvP only. What was wrong with the factions system of just having multiple pieces of armor for sale with different stats?
So my question is, what do you expect from us ANet? How are we supposed to play the game then? How are we supposed to make these obscene amounts of money for even basic 1.5k armor and 5k normal weapons when we can’t farm and quest rewards just plain ‘suck’.
Now, don’t get me wrong. This is not the umpteenth rant about how farming was nerfed, I’ve never really been that much into farming anyways. I’m more concerned that all that seems to happen are changes that make it more difficult to make money, and that make even basic gear more expensive, and we’re not getting any new ways to negate/ go along with these changes.
Please if any Anet employee’s are reading this, please give us something to improve this situation.
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