Gates of Madness Mission (Spoiler)

Sticky

Ascalonian Squire

Join Date: Oct 2006

Im having some serious problems with this mission too Ive even tried a few times with some fantastic all player teams but i just cant seem to finish this mission very fustrating to get so far in a game to hit a wall. Think ill be breaking from the game for a few days (or at least this mission) and try again with a fresh head

Arwen Granger

Arwen Granger

Krytan Explorer

Join Date: Dec 2005

Melbourne, Australia

Mo/Me

I went with a team of all human players and i was rit.
shadowsong, pain, bloodsong, dissonance, rt lord, boon of creation, spirit's gift, and displacement, pwned shiro in 5 minutes.
Kill the lich first and pull shiro up the stairs worked well.

ReikoNagase

Ascalonian Squire

Join Date: May 2005

I was Stucked there 1 day too. I checked guildwiki and it recommend me Spoil Victor. But it is really hard to find a blood necro in that mission. So, i ended up change my SS to Spoil Victor. Guess what, Spoil Victor is damn useful in this mission especially all mobs are lvl28. The fast recharge time and low mana from Spoil Victor allow me to cast it on every mobs and drop their HP till 300 and make it easy to kill every mob on the map.

For bosses, i think of killing lich first but unfortunately he dont run out to us but shiro did. So, the Rt in my team cast as many as spirit to block his way back. Guess what, we are fighting in only 5 human players and 2 hero. 1 Dervish disconnected before we start the 5 portal parts.

This is how it works. SHiro will fighting on spirit and warrior. I cast SPoil VIctor on him. WHat i saw on my screen is -105 -105 -105 -105 -105 -105 -105 -105. Hahah, we end up killing him within 3 minutes. I must say this. If you really stuck there, get a Spoil VIctor and Rt lord into your team, you dont even need a full human team to fight him.

one more thing to note is......... at 1/20 of shiro HP, the Spoil Victor still triggerred....... I wonder how much HP it have. COnsider the warrior has 500HP, shiro must have around 500x20 HP. Well, this is just my guess. Which you guys good luck in the mission and dont give up even someone leave your team.

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Look on this pic:


This lovely little bug helped me solo Undead Lich. Make sure both Shiro and Lich stay in the middle not attacking when you go near(Note: Place your henchmen/heroes at the entrance is in the pic). I took my Ironwing Flatbow, and began to attack him. He didn't do anything, except for using the life healing skill when he got low hp, but it wont work. This will not work against Shiro because he use Reposting Shadows, and have a higher regeneration and armor.

You can clearly see on the picture which build my heroes were using, and which henchmen i had with me.

To kill shiro i first capped all the Shrines/Altars, while Shiro was attacking me. Your monks should be able to outheal him, because he dont deal alot of dmg when not using any skills. After i had capped the last Altar(Which was Dwaynas, or according to the U-map "Dywanas") i send Koss to attack Lich, and kept moving my heroes/henchmen around if Shiro would attack them. After a while he got tired and used Impossible Odds on Koss the rest of the time. Monks was good at healing him(He was close to dying once in the end though) and i made sure he had a permanemt Protective Spirit on him.

Dont choose 2 melee's for the mission, because Impossible Odds will deal way too much dmg on them both. Get a warrior with lots of defensive skills and Wild Blow, and make sure Shiro will only attack that warrior.

I hope this can help someone, because it took me countless tries and 3 days to complete the mission. Good luck


EDIT: Forgot to mention; i failed to kill Shiro the time the pic was taken, but next attempt with the EXACT same setup, i completed the mission. Make sure you dont get any DP, or at least make sure the monks and Koss dont.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

I'll try some of these cause I want my primeval armor already >_<

Dr Imperial

Dr Imperial

Lion's Arch Merchant

Join Date: Jul 2006

[DVDF]

wow i hate this mission. been tryin for 2 days now. as other people have, i have pretty much lost the will to try anymore...which pisses me off cause i really want primevel armor. The hardest thing for me is getting a good group. there seem to be not enough monks around, and its annoying. i expect to beat it tommorrow, its only a matter of time before i get a good group....but yea i think IO needs to be taken out.

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Did it with only Heros and hencies last night with this build:

Me: Dont really matter as long you carry lightbringer Gaze to breeze through the first parts to get to shiro and lich:

Heros:

Noru: Empathy, degen, interupts and rez sig. At shiro disable all but Empathy, degen and rez sig.
Olias/Master of Whispers: Spliot Victor, blood degens etc. At Shiro disable all but SV, degens and rez sig.
Dunkoro: Glimmering Light, Protective spirit,5en heals, mend conditions, rez sig and rez chant. At shiro disable all but Glimmering light, PS, heals and rez sig.

Hencies:

Cynn
Brother mehlno
Krhim Healer
Devona

Extra notes:

There are some overlapping patrols, take note of them and pull grps further than you would otherwise do to aviod running into cross aggro issues.

Concentrate on closing the chaos rifts by killing Portal Wraiths since the margos and demons respawn from the chaos rifts over time when you kill them hence serving as a time sink. Pull and kill the titans one at a time from safe spots.

Only use Lightbringer gaze to spike demons that have activated Call of torment so they dont replicate themselves.

Kill the lich first as everyone had said before.

If you are a warrior (primary or secondary) bring wild blow and spam it on shiro.

When fighting shiro, fight him in the centre of the room and use individual flags to make your heros spaced apart to prevent party wipes from shiro's AoE.

If you are going for bonus, just ingore Shiro and capture the altar of the gods for temperory boost ( i killed him easily without so it should not be a problem)

Shiro can transfer conditions such as posion and bleeding to your party only use Hex based DoTs to kill him.

Keep moving when hes chasing you. bring some skills to slow his movements it helps to delay time and pressure off your party while you degen/make him kill himself.

I take no credit for this as i am just putting most of the hints togther in one post from some other parts of other forums.

Good luck all.

justadude

Ascalonian Squire

Join Date: Oct 2006

R/Mo

Quote:
Originally Posted by Dr Imperial
wow i hate this mission. been tryin for 2 days now. as other people have, i have pretty much lost the will to try anymore...which pisses me off cause i really want primevel armor. The hardest thing for me is getting a good group. there seem to be not enough monks around, and its annoying. i expect to beat it tommorrow, its only a matter of time before i get a good group....but yea i think IO needs to be taken out. Yeah, I feel the same way. It really lessens the value of Nightfall for me. I will try to get this once with my Dervish, then finishing Nightfall with others is dead to me. I just wont do it. A mission facing just Shiro and the Lich would be fine, but you fight 30 minutes to get wasted by Shiro the boss of the worst of the three chapter of the most maligned class in the game with a idiotic party whipe special attack that makes Anet come of as sophomoric and moronic for trying to add value to Factions by making the boss so hard. I mean Varesh was a joke and the Lich too.

If you have the need to give Factions value by making Shiro TOTALLY and yes I mean TOTALLY unbalanced compared to the other bosses (even those of the Nightfall campaign) then make a mission called 'We want you to think Factions is Good' and put Shiro in it. DO NOT make us fight 30 minutes to get wiped.

You, Anet have also screwed over ALL, yes, ALL, I repeat ALL, did you get that Anet? ALL melee players by making Shiro melee resistant. My Dervish cant get a group.

oh I would also like to say, yes I know many have henched it and won easily, yes I have made shiro several times with henchmen and tried Spoil Victor and empathy and Flagged and what not, yes I have henched most of Nightfall so I know what I am doing, but NO I dont want a 30 minute mission to end with a boss that wipes most parties he encounters.

Anet Factions was good, it was fun. Prophecies and Nightfall are better Assassins are a poorly designed class that take a lot of skill to play well. That is just how it is. Doing this does not make Factions as good as the other campaign, it just lessens the value of giuld wars. I am not 15 anymore, I dont have time to go 30 minutes to die. Make the Shiro misson short, like in factions or better yet tone him down to be on par with the Lich. Like the Lich, Shiro should be a shadow of his former self in Nightfall.

Correct you mistake Anet

ennea

Ascalonian Squire

Join Date: Nov 2006

Allies for Luxon Execution

R/Mo

Quote:
Originally Posted by justadude
Yeah, I feel the same way. It really lessens the value of Nightfall for me. I will try to get this once with my Dervish, then finishing Nightfall with others is dead to me. I just wont do it. A mission facing just Shiro and the Lich would be fine, but you fight 30 minutes to get wasted by Shiro the boss of the worst of the three chapter of the most maligned class in the game with a idiotic party whipe special attack that makes Anet come of as sophomoric and moronic for trying to add value to Factions by making the boss so hard. I mean Varesh was a joke and the Lich too.

If you have the need to give Factions value by making Shiro TOTALLY and yes I mean TOTALLY unbalanced compared to the other bosses (even those of the Nightfall campaign) then make a mission called 'We want you to think Factions is Good' and put Shiro in it. DO NOT make us fight 30 minutes to get wiped.

You, Anet have also screwed over ALL, yes, ALL, I repeat ALL, did you get that Anet? ALL melee players by making Shiro melee resistant. My Dervish cant get a group.

oh I would also like to say, yes I know many have henched it and won easily, yes I have made shiro several times with henchmen and tried Spoil Victor and empathy and Flagged and what not, yes I have henched most of Nightfall so I know what I am doing, but NO I dont want a 30 minute mission to end with a boss that wipes most parties he encounters.

Anet Factions was good, it was fun. Prophecies and Nightfall are better Assassins are a poorly designed class that take a lot of skill to play well. That is just how it is. Doing this does not make Factions as good as the other campaign, it just lessens the value of giuld wars. I am not 15 anymore, I dont have time to go 30 minutes to die. Make the Shiro misson short, like in factions or better yet tone him down to be on par with the Lich. Like the Lich, Shiro should be a shadow of his former self in Nightfall.

Correct you mistake Anet My dervish can't get a group either because the mission is now so needy of SV necros, monks and wild blow wars. They made Shiro a shadow of his former self by taking away his meditation skill from Factions, but HELLO??? I'd take his meditation skill over IO anytime. I tried to kill him for 3 days and wasted over 10 hours being wiped. I haven't played GW since. Its real smart of Anet to be driving players away with missions like this.

mrlopes

mrlopes

Frost Gate Guardian

Join Date: Sep 2005

First of all I'm not a uber player!
But knowing how to handle this mission made it very easy indeed.

Using only heroes/henchs i've done it on first try
Have droped shiro in 20-30 seconds, no more.

The basic setup,
Elementalist (Me) Searing Flames way with LB lvl 4
Olias, Curses, SS, Insideous Parasite, Price of Failure, ...
Master of Whispers, Blood/Domination, Spoil Victor, BR, Empathy,
Koss, Grenths Balance, Riposte, Savage or wild blow can't remember, stances...
2 Henchs monks
1 Paragon Hench
1 Ranger Hench

With careful aggro reaching the temple is very simple, shut down the portals, get inside, kill The Lich as soon as possible ignoring Shiro, and run to each avatar, ignoring Shiro, flag the team in the corner of each avatar room and Shiro won't follow you there or it will retreat after 3 or 4 seconds of being there, kill the foes in the room and capture the avatar.
After the 5 avatars captured you have a nice boost in skills, go to shiro, it will kill himself in seconds,
Spoil Victor, SS, Insideous Parasite, Empathy, shoud steal more then 190hp per Shiro attack (and it attacks a lot), add the grenths balance from Koss, and other damage sources, and it drops very very fast.

I was very surprised with how much easy it was.
Just remember to always call your targets, heroes/henchs follow this much better then pugs (myself included)

And like i said i'm not a uber player.

CYA

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Wild blow is all you need for victory in this mission. <-

Playing through on my warrior, I didnt even know shiro was in the mission until i got halfway because a friend pm'd me, luckily I had wb because of all the rangers in NF.
Positioning is key.
Kill the Lich, I just mashed on him and dont even remember whats skills he used, he dies easily, (didnt bother with bonus) then kite shiro up the stairs, flag the hench back and tank shiro by the gate (if you arent playing a warrior just get someone who knows what they are doing to come along).
Wild blow whenever battle scars comes on and thats it, IO will only hit the player nearest to shiro if you position correctly. I had a blood necro with siphon/transfer and orders and a illusion hench as well so some degen, nuker, ranger, earth hench and 2 monks.

justadude

Ascalonian Squire

Join Date: Oct 2006

R/Mo

Quote:
Originally Posted by mrlopes
First of all I'm not a uber player!
But knowing how to handle this mission made it very easy indeed.

Using only heroes/henchs i've done it on first try
Have droped shiro in 20-30 seconds, no more.

The basic setup,
Elementalist (Me) Searing Flames way with LB lvl 4
Olias, Curses, SS, Insideous Parasite, Price of Failure, ...
Master of Whispers, Blood/Domination, Spoil Victor, BR, Empathy,
Koss, Grenths Balance, Riposte, Savage or wild blow can't remember, stances...
2 Henchs monks
1 Paragon Hench
1 Ranger Hench

With careful aggro reaching the temple is very simple, shut down the portals, get inside, kill The Lich as soon as possible ignoring Shiro, and run to each avatar, ignoring Shiro, flag the team in the corner of each avatar room and Shiro won't follow you there or it will retreat after 3 or 4 seconds of being there, kill the foes in the room and capture the avatar.
After the 5 avatars captured you have a nice boost in skills, go to shiro, it will kill himself in seconds,
Spoil Victor, SS, Insideous Parasite, Empathy, shoud steal more then 190hp per Shiro attack (and it attacks a lot), add the grenths balance from Koss, and other damage sources, and it drops very very fast.

I was very surprised with how much easy it was.
Just remember to always call your targets, heroes/henchs follow this much better then pugs (myself included)

And like i said i'm not a uber player.

CYA You know I went and capped Spoil Victor for this mission. That is really sad, when you need a skill from another campaign to complete a mission. Like i said in an earlier post, I realize it can be done, but I also did not see the Lich having to be killed four times or doing insane damage. I am sorry, but why is Shiro not like the Lich in Nightfall?

I also would like to say that this misson is killing Nightfall for me. It takes 30 minutes of organized fighting (and one bad patrol can cost you dearly) to get to Shiro. Anet really is driving away players. I know I WILL think twice about buying another chapter and wait and read the forums to see if anet pulled another stunt like this one. Factions was just okay Anet Live with it.

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by justadude
. I know I WILL think twice about buying another chapter and wait and read the forums to see if anet pulled another stunt like this one. Factions was just okay Anet Live with it. Factions was terrible get real. Nightfall is the best expansion so far in comparison to the garbage that was Factions. In Faction missions all you really needed was a MM and everythign can pretty much be done solo without even even thinking or needing any advanced planning. Heck even Shiro can be dropped within 1 min if you know how to do it. The only difficult mission in Factions were the co-op 2 party ones, where the only challenge is getting paired up with a crappy team that pretty much fails it for everyone else. (Aka Vizunah Square and Kunnaveg Mission)

As for this mission, yes I've failed it a bunch of times due to a bad pull or didn't come properly prepared but it was challenging and it felt like I actually accomplished something after completing this mission. It felt nice not using the same builds all through the game like I did in factions. My only gripe with NF is that Abaddon mission is just cheesy with interrupts and spawning 3 Torment Claws in the same spot sometimes. (Seriously wtf)

The way my boyfriend and I killed Shiro was that our interrupter heroes actually interrupted Shiro's IO somehow so we just killed him. The second time when I helped some friends, we just overwhelmed him with damage before IO had wiped us.

Lynxius

Lynxius

Krytan Explorer

Join Date: Apr 2006

Ahah im going to feel so happy when im running around with my Protector Of Elona. Finnally a worthy title not so easy to max.

<<<Happy ^____^

I only have one advice, keep trying and learning.

Luck favors the patient.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Originally Posted by justadude
You know I went and capped Spoil Victor for this mission. That is really sad, when you need a skill from another campaign to complete a mission.
You do not need spoil victor!

Quote:
I know I WILL think twice about buying another chapter and wait and read the forums to see if anet pulled another stunt like this one. What stunt? Making the game challenging. The game actually requires a bit of skill and tactics now so you cant solo a mission with a MM anymore. Make Chap 4 the same pls!

ayanaftw

Lion's Arch Merchant

Join Date: Jan 2006

[MOJO]

Me/

wild blow and spoil victor is all u need.

i didnt have much room to fit those in so i stuck both on koss, still pwned shiro though

mrlopes

mrlopes

Frost Gate Guardian

Join Date: Sep 2005

Quote:
Originally Posted by Lykan
You do not need spoil victor!



What stunt? Making the game challenging. The game actually requires a bit of skill and tactics now so you cant solo a mission with a MM anymore.
Agree, spoil victor helps alot but not a must have!

sage tank

Frost Gate Guardian

Join Date: Apr 2006

W/Mo

Dervish goes well in that mission, get avatar of balthazar, use mystic super rune instead of scythe super rune, and wild blow you way through, imo wild blow is more like a dervish skill than warrior, there is no down side of losing adrenaline, and scythe critical is wild.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

We did it with a paragon player who REALLY knew his stuff. He'd set up his Zhed so that his (the paragon's) "They're on fire!" effectively reduced any damage dealt by anything at all to nothing.
I think the idea is to create a build that synergises with the paragon skills to effectively make sure that everything is on fire all the time...
I don't know specifics, but I know Smoldering Gaze was in there somewhere.
'twas a cakewalk, as was Abbadon directly after (which we did in 9:23).

So no Wild Blow, no Spoil Victor, just a VERY clever paragon
That left me free to do what I do best.
Hit things with a lump of metal

ChoKILLate[FDG]

Krytan Explorer

Join Date: Jul 2005

[FDG]-Fudge

Mo/Me

I love a mission that has some challenge. What I don't like is when the mission takes ~30min or more to do and then you die. If it is going to be challenging, make it shorter. If it is fairly easy then make it long. Combining the 2 just pisses a lot of people off...especially those of us who work for a living and have one chance a day to do a mission. I actually stepped away from the game for a few days then came back and just played with a different character. I almost gave up on my Dervish all together.

I also don't like a missions that favors a class so that you cannot get a decent party...or people think it requires a class to do. Especially when that class is not one of the 2 made in the current game you are playing. This would be fine if groups were looking for a Paragon with a specific elite or a Dervish...but not a necro with an elite from Factions! With all the people playing Paragon and Dervish it is almost impossible for us to get into a team!

I will go back to henching it to see if I can do it. Last time I was able to get to the Lich, kill it, get the bonus, but I just did not have enough damage to take Shiro down past 1/3. If I cannot do it after this I may go cap Spoil victor, or just give up.

ChoKILLate[FDG]

Krytan Explorer

Join Date: Jul 2005

[FDG]-Fudge

Mo/Me

NM...Just got masters with all hench. I went ahead and capped Spoils victor. Then went in with Air ele, Necro blood, Prot monk, 2 heal monks hench, Illusion hench, ranger, and me Dervish (with wild blow). Thanks all!

It still sucks that you are almost forced to go in here with Spoils and wildblow though:

http://gallery.clanfudge.net/main.php/d/965-1/Shiro.jpg

gestalt

Ascalonian Squire

Join Date: Nov 2006

My build for beating him was to use 1 tank only and position everyone else considerably farther away.

Your tank should have two things stance knockers for the two stances and evasion stance/enchantements.

It is important to evade/block tank him if you do not completly deny energy/intterupt. Battle scars gives life stealing and therefore ignores armor.

My personal buiild was Zenmai as an A/W with wild blow and wild strike combined with way of the assassin/critical defenses/way of perfection. This let her evade 75% of the damgage of IO for the entire fight since she crits about every 1.5 seconds, interrupted stances every 3 seconds and healed her for 25hp/1.5 second.

At first he was hopping around but he would usually run back to Zenmai. At one point he just decided to go after a caster so we all ran away and reformed. We then did the same routine but this time his hp got down low enough that he no longer used Riposting shadows. At that point he stayed on Zenmai like glue. She never went below 50% health and was taking large chunks out of him and putting a perpetual bleed on him with shapren daggers.

I had a lone Assassin tank him and never go below 50%. An ASSASSIN tank.

Decent positioning, some stance knockers, and evasion. I didn't do anything in the fight except pull with a longbow. I didn't do more than 10hp dagme to Shiro. I killed the lich with balth avatar and did nothing to Shiro at all. All I needed was Zenmai and a little long distance healing from mehnlo and kihm.

Battle Scars lets him Life Steal for the largest hit he takes while in the stance, if he pulls out an IO + battle scars combo with a alot of poeple around he will one hit your armor tank if he took a good hit.

Further Shiro has no counters at all. Enchants, stances etc are all completely safe. Use em.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

i can actually do the mission without spoil victor but it would just take that much longer...

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Why do people keep quoting times of 30+ minutes?

you can get to shiro in ~10 minutes -_-

justadude

Ascalonian Squire

Join Date: Oct 2006

R/Mo

Quote:
Originally Posted by Lykan
What stunt? Making the game challenging. The game actually requires a bit of skill and tactics now so you cant solo a mission with a MM anymore. Make Chap 4 the same pls! Dude, seriously, challenging is something else. Nightfall is challenging in many ways. In Guild Wars there are many challenging things. Green farming is challenging. Capping Feast of Corruption in Prophecies is challenging. Capping skills in Mineral Springs is challenging. Even getting to Shiro is challenging, but Shiro at that stage of the mission being as hard as he is and viewed in comparision to the Lich is a slap in the face.

Why? Because like the girl said Factions was CRAP! compared to Prophecies and Nightfall. Yes I had fun playing it, but it was CRAP compared to the other two. It is simple psychology that Anet is overcompensating a poorly designed class and subpar game by making the boss invincible in another chapter. I mean think about it...

...and they put him at the end of a mission that is tough enough compared to the rest of the game. Even that thing in the waterworks is easier to kill. Abaddon is a joke compared to Shiro.

Shiro is the boss in Nightfall. Shiro is who you have to beat to beat the game. Shiro from Factions. The worst of the three. I expected more from Anet. I expected Anet to be able to accept that Factions was the weak link. I expected Anet to make Varesh tough as nails, not Shiro. I also expected Anet to put some thought into mission design.

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

Most of the things you listed, such as capping FoC and Mineral Springs, is *tedious*, not challenging. Neither one is actually very difficult, it just requires that you kill a lot of enemies to do it - it isn't hard, it's time-consuming. I also don't think that getting to Shiro qualifies as challenging. The only thing that takes any time is dropping the portals, and that, again, is tedious rather than challenging.

'The thing in the waterworks' is a terrible comparison because he's easy also. If you're trying to make a point of Shiro being too hard, saying that Shiro is harder than an easy boss is not the way to do it.

ChoKILLate[FDG]

Krytan Explorer

Join Date: Jul 2005

[FDG]-Fudge

Mo/Me

Quote:
Originally Posted by YunSooJin
Why do people keep quoting times of 30+ minutes?

you can get to shiro in ~10 minutes -_- With just hench and heroes?....I'd love to see you try.

Jeremy Untouchable

Jeremy Untouchable

Wow Stole my freetime

Join Date: Mar 2006

Arkansas

None

W/E

i think everyone can agree that you should be able to beat shiro easyer then this. At this point he is the only assassin ever to hit this hard. And in the wrong game none the less.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

well it is hard... lets not argue about that... shiro was a bit more challenging than abbadon himself... but then again remember the story abbadon was not at his full power instead he was still partially chained by the gods... so ur not really fighting a fully powered up god.

It's not a easy mission it will get easier as more people finish the mission... kinda like thunderhead and last mission in propheses... and the infamous DEEP... remember the complaints about how it is impossible? now people are beating it multiple times a day.

Its not about the area but really about the skill and exp of the party. Know what your doing bring the right skills use the right tactics and win ...

until that time ill still be charging for rushes through mission

29 rushes completed 1 failed

gestalt

Ascalonian Squire

Join Date: Nov 2006

Quote:
Originally Posted by llsektorll
well it is hard... lets not argue about that... shiro was a bit more challenging than abbadon himself... but then again remember the story abbadon was not at his full power instead he was still partially chained by the gods... so ur not really fighting a fully powered up god.

It's not a easy mission it will get easier as more people finish the mission... kinda like thunderhead and last mission in propheses... and the infamous DEEP... remember the complaints about how it is impossible? now people are beating it multiple times a day.

Its not about the area but really about the skill and exp of the party. Know what your doing bring the right skills use the right tactics and win ...

until that time ill still be charging for rushes through mission

29 rushes completed 1 failed I don't really agree, once I had the right build and strat Shiro was cake. The only thing I would say is that the strategy for Shiro is less obvious. Gate of Abbadon is mainly group healing and avoiding torment claws. And so there is more management since you ahve no idea where those claws will come from.

Shiro was easy as pie once I stuck him on the tank I could have gone and got a beer. Although I admit after getting IO'd and destoryed previously I was on the edge of my seat. But Gates of Madess was actually technicall harder than Shiro because you need to constantly stay on top of the torment claws and healing or you can get messed up fast. Once I had a tank Shiro couldn't mess with it was pretty straightforward.

Although in total Gate of Madness is harder in my opinion due to all the other stuff in it. But Gate of abbaddon is basically just a boss fight and not a full on mission.

justadude

Ascalonian Squire

Join Date: Oct 2006

R/Mo

Quote:
Originally Posted by Rera
Most of the things you listed, such as capping FoC and Mineral Springs, is *tedious*, not challenging. Neither one is actually very difficult, it just requires that you kill a lot of enemies to do it - it isn't hard, it's time-consuming. I also don't think that getting to Shiro qualifies as challenging. The only thing that takes any time is dropping the portals, and that, again, is tedious rather than challenging.

'The thing in the waterworks' is a terrible comparison because he's easy also. If you're trying to make a point of Shiro being too hard, saying that Shiro is harder than an easy boss is not the way to do it. Dude thats, fine. We can go that way. We can lay out semantics and definitions if you like. Everything in guild Wars is tedious. Sure I can go with that. It is tedious avoiding patrols and picking your fights by pulling groups. How irksome it is to break aggro. The challenge of Guild Wars is withstanding the tedium of the game.

Trust me I was bored silly placing my heros and activating Winter while making sure protective spirit was up in the waterworks. I was thinking when will I finally not know exactly what to do and when to do it.

The sad, but true story is you will equate Shiro as being my deliverance from the tedium, but I feel obligated to inform you that I too know what to do to be able to beat Shiro and thus Shiro joins the tedium of the game.

I dont see Shiro as a challenge, he is merely tedious due to the fact that I will need many many runs of a longer mission to beat him and he has been buffed so he is hard to beat with any skill set. In fact many skill sets have been rendered useless against him.

Now again I will repeat myself, Shiro needs to be toned down because he is out of proportion with the rest of the game. On such a scale even that he has supplanted Abaddon and Varesh as the 'boss' of Nightfall. Shiro has now become the most powerful enemy in all of guild wars. So powerful that beating Shiro means beating Nightfall.

Now, my friend, why dont I have to kill the Lich four times?

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

If you think the challenge of any game is to withstand tedium, it is probably time to stop playing.

You keep bringing up 'the waterworks' as a comparative example, but that mission isn't tedious or difficult. It's a joke.

This topic is rapidly becoming pointless to argue, because we all disagree on fundamental points. On the one hand we have the people who find this mission too long and too difficult. On the other hand we have the people who found this mission a short walk in the park. I'm tempted to chalk it up to player skill, because it's the most obvious explanation, but clearly a lot of you will be offended by that. So instead I'll just say that the game is giving some of you a completely different mission from the rest of us - one that is much more difficult than what we had to face, and therefore we have no clue what kind of hardships you guys are suffering in trying to beat it. We got the 'easy' version, so how could we know?

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by justadude
Dude thats, fine. We can go that way. We can lay out semantics and definitions if you like. Everything in guild Wars is tedious. Sure I can go with that. It is tedious avoiding patrols and picking your fights by pulling groups. How irksome it is to break aggro. The challenge of Guild Wars is withstanding the tedium of the game.

Trust me I was bored silly placing my heros and activating Winter while making sure protective spirit was up in the waterworks. I was thinking when will I finally not know exactly what to do and when to do it.

The sad, but true story is you will equate Shiro as being my deliverance from the tedium, but I feel obligated to inform you that I too know what to do to be able to beat Shiro and thus Shiro joins the tedium of the game.

I dont see Shiro as a challenge, he is merely tedious due to the fact that I will need many many runs of a longer mission to beat him and he has been buffed so he is hard to beat with any skill set. In fact many skill sets have been rendered useless against him.

EDIT: The other point is, there should start being some level of player skill required for these missions. I know everyone's tendency nowadays is to lower the difficulty of anything to the lowest common denominator so that even an idiot could do it, but I disagree with this particular approach to how games should be set up. We all know the distinction between impossibly hard vs doable with skill vs any idiot can do it type gameplay when we see it. I think we're seeing it right now.

Now again I will repeat myself, Shiro needs to be toned down because he is out of proportion with the rest of the game. On such a scale even that he has supplanted Abaddon and Varesh as the 'boss' of Nightfall. Shiro has now become the most powerful enemy in all of guild wars. So powerful that beating Shiro means beating Nightfall.

Now, my friend, why dont I have to kill the Lich four times? See, Shiro seemed pretty easy to me. He doesn't need to be toned down. He hasn't supplanted Abbadon or Varesh. I thought Abbadon was far harder playing with heroes. The Gates of Madness mission is pretty easy too - there's so much of you can just skip through, without actually having to fight.

If some scrubs out there are having trouble with a mission, they immediately start screaming for the nerf bat. Sometimes people do need to bring special skills for a mission, if only to make the mission easier. So what? Would you do Rilohn Refuge without interrupts? Well then, make my day, but don't complain when the boss wipes the floor with you with Sandstorm. If you were going to face the Mursaat Monk Boss, Willa, would you care to bring a low level diversion? So what if the game decides to make your life easier if you choose to bring a few different skills for a mission?

Maybe its not that the gameplay in guild wars needs to be brought down a notch, but that players need to be brought up a notch. We saw how people would not shut up about THK when Prophecies was first out. Big deal - now its a cakewalk for most people.

-.-

-.-

Banned

Join Date: Oct 2006

Quote:
Originally Posted by ChoKILLate[FDG]

It still sucks that you are almost forced to go in here with Spoils and wildblow though:
Wild Blow isn't needed, At all.

TechnoSword

Krytan Explorer

Join Date: Oct 2006

International SuperStars

W/Mo

Yeah I brought wild blow with me and all it did was remove adrenline for all my axe attacks =/. I think I might cap spoils though since im only using ss. Its seems to be harder going solo with hero/hench since the last time i did this was with 2 paragons and a ranger and the rest were heros.

TechnoSword

Krytan Explorer

Join Date: Oct 2006

International SuperStars

W/Mo

Urgh, I am sucking bad check this out.

http://img174.imageshack.us/img174/7936/damnitlu1.png

Talic

Talic

Academy Page

Join Date: May 2005

Durance Of Fate [DoF]

W/

Quote:
Originally Posted by Rera
Most of the things you listed, such as capping FoC and Mineral Springs, is *tedious*, not challenging. Neither one is actually very difficult, it just requires that you kill a lot of enemies to do it - it isn't hard, it's time-consuming. I also don't think that getting to Shiro qualifies as challenging. The only thing that takes any time is dropping the portals, and that, again, is tedious rather than challenging.

'The thing in the waterworks' is a terrible comparison because he's easy also. If you're trying to make a point of Shiro being too hard, saying that Shiro is harder than an easy boss is not the way to do it. Tedious? You havn't visited many of those areas recently.

justadude

Ascalonian Squire

Join Date: Oct 2006

R/Mo

Quote:
Originally Posted by Rera
If you think the challenge of any game is to withstand tedium, it is probably time to stop playing.

You keep bringing up 'the waterworks' as a comparative example, but that mission isn't tedious or difficult. It's a joke.

This topic is rapidly becoming pointless to argue, because we all disagree on fundamental points. On the one hand we have the people who find this mission too long and too difficult. On the other hand we have the people who found this mission a short walk in the park. I'm tempted to chalk it up to player skill, because it's the most obvious explanation, but clearly a lot of you will be offended by that. So instead I'll just say that the game is giving some of you a completely different mission from the rest of us - one that is much more difficult than what we had to face, and therefore we have no clue what kind of hardships you guys are suffering in trying to beat it. We got the 'easy' version, so how could we know? No, my friend, you called a great many things in guild wars tedious, not challenging. You were the one who said most of the game is tedious, I was merely expanding on your 'definition' of challenge in Guild Wars. You must be really bored by how easy Guild Wars is. It's Glint and Shiro for you right? How wait Shiro is easy and I shouldnt be complaining...

I keep bringing up the thing in the waterworks saying that it was 'easy' compared to Shiro. I am in total agreement that it was a joke. I mean change the damage type... no challenge involved in coordinating that attack... rather tedious setting everyone up dont you agree?

No offense, but quite assuming stuff. It is player skill. If I where a better player then I would not be having this problem. I dont consider myself to be a bad player having gone and done some of the more 'tedious' (please read your post again to see that it was you who said most things in guild Wars are not hard, but 'tedious).

You finished the mission and seem unable to fathom that it could be hard for others so you patronize those that are having trouble by saying that we got the 'hard' version of the game. You and your 'Shiro is easy' buddies seem unable to fathom that there are those who have hit a wall on this one. Best of all is that you stand by your point that its easy.

So tell me, what do you find challenging in Guild Wars?

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Taking down Shiro is easy 2 Warriors with server artery,riposte,deadly riposte and gladiators defence I did this twice and beat it twice in the finale mission in Factions.I didn't even use a celestial skill.The first time I didn't have one.

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by Age
Taking down Shiro is easy 2 Warriors with server artery,riposte,deadly riposte and gladiators defence I did this twice and beat it twice in the finale mission in Factions.I didn't even use a celestial skill.The first time I didn't have one. Nightfall, not factions.

You don't get celestial skills in Nightfall.