Signet of Lesser Capture

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

I'd like it more if it was free and only a skill point or something like that. Becuase if you think of it, you're not really buying the skill, your buying something to help you get the skill. You still have to do all the work.

/signed

Lord Aro

Lord Aro

Frost Gate Guardian

Join Date: Jun 2006

/wiki user:aro

DBU

E/

For those people saying go buy skills at their current cost (normally 1k), how many characters do you have? Of those, how many are PvE.

How long did it take you to get all of your skills unlocked via balth faction? Wasn't it nice you can access all of those lovely new skills on all of your PvP characters?

Whatever your reason to PvP is, you will get the benefit of the balth faction which allows you the ability to obtain new skills (runes, and upgrades of course) for the low cost of faction.
Sure PvE'ers obtain gold during their travels, but is it that much really? Maybe I don't want 4 eles, one for each element, just to reduce costs. And does that take into account secondary skills and builds?

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Some of the unsigned comments are funny but valid concerns, i admit. But there are morons everywhere and when you take a PuG you take chances anyways and theres a skill call out function if you really are picky about it (i understand it troublesome to use it and still prone to last min change).

However a good idea should not be missed just because morons may misuse it. A simpler much easier implementation with the same effect would be to either allow the current skill buying as it is, or allow skills to be bought with less/no gold but at a higher skill point cost (Not sure about others, but i have on average 150+SP each toons siting there taking up sapce).

But otherwise, /signed for Alternative skills acquisition (Just wanted to point out that Hero skill trainers were a good addition in NF.)

Edit:

Makkert, unfortunately i have to disagree with you. I dont believe buying skills, unlike vanity armour or weapons skins should be a gold sink, since experimentation of builds even in the PvE is a intended feature of the game (I agree no one need 100% skills in both PvE or PvP to be effective) hence should not be treated as such. There is nothing wrong with players who want to pimp their character out in an attempt to be more "skilled" in the game.(pun intended) Further more theres no bragging rights to having more non Elite skills unlike titles or vanity armour hence the concept only exist for personal satisfaction and more options to choose from, which i dont see as a bad thing for this game or any other game for that matter.

Sniper Corps

Academy Page

Join Date: Oct 2006

Zero Mercy

R/Mo

lol getting rid of a good idea becuase it cna be turned evil. AHAHAHAHAHAHAHA

Player A of OLD GAME : I wish we had Ingame Chat
Player B: NO. PEOPLE WOULD SPAM IT. It will never Happen.
Player A: but thats just a few people....
Player B: It Doesnt Matter. It won't Ever Happen. I refuse to accept your idea.

Lord Aro

Lord Aro

Frost Gate Guardian

Join Date: Jun 2006

/wiki user:aro

DBU

E/

Revival bump.

So what's the total in-game obtainable skill count at right now? Around 1500 right (10 classes with approx 150 skills each)? Let's just say 1000.
So 1000 skills times 1 skill point plus 1k coins to complete one character. Say common builds use 300 or so skills. That's per character too.

If you do the math, the numbers can get quite high.

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

Quote:
Originally Posted by Kai Nui
/notsigned

Why? Because then people will be going into missions and explorable areas with less than half of a useable skillbar just to save money. The whole party died because everyone has 3 lesser caps, 1 [greater] cap, a res, and 3 skills. Whee!
That actually made me laugh out loud... hehe nice one...

Enko

Forge Runner

Join Date: Jun 2006

VA

Mo/

Quote:
Originally Posted by Lord Aro
Revival bump.

So what's the total in-game obtainable skill count at right now? Around 1500 right (10 classes with approx 150 skills each)? Let's just say 1000.
So 1000 skills times 1 skill point plus 1k coins to complete one character. Say common builds use 300 or so skills. That's per character too.

If you do the math, the numbers can get quite high.
There are 1134 skills in the game (not counting the Sunspear and Lightbringer skills).
Core: 240
Prophecies: 214
Factions: 330
Nightfall: 350

For one complete character, it will cost around 1.1 million gold to obtain all skills on a single character. Cost should come to about the same as income since in order to get that many skill points, you're going to be xp farming quite a bit.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/notsigned

For the same reasons stated above. Besides, most common skills can be acquired through quests/trainers. Unless you're dirt broke, I'd rather buy Barbed Trap from Joe Schmoe for 1k instead of buying a LSoC from him and then looking for a boss that uses traps.

divinechancellor

divinechancellor

Lion's Arch Merchant

Join Date: Aug 2006

Limited Liability Company [LLC]

E/

there's really no point to it lol
1k isn't that much for a skill, and anet has more important things to work on... id hate for them to waste time implementing something thats not going to be extremely useful
/notsigned

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

I really like the idea, but the execution is lacking. What if people in my pug are taking out half their skills for these minor cap skills? What if they are taking out all of their skills?

Don't Pug? Ask for a ping?

I'd rather something like, you can only take 2 with you max... or have them take up inventory slots (and be customized to you) so they don't spoil the bar. When you cap the skill, the diologue pops up asking if you want to sub out a skill. 500g would be worth this.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

You can still do this cap non elites with an SoC that is in game now.The only way the price would come down is if non elites are at 500g maxed instead of 1K.

/signed for the price

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Or they could just go back to the original idea, which benefited PvE and PvP players alike...

Skills as quest rewards!

Lord Aro

Lord Aro

Frost Gate Guardian

Join Date: Jun 2006

/wiki user:aro

DBU

E/

Quote:
Originally Posted by Enko
There are 1134 skills in the game (not counting the Sunspear and Lightbringer skills).
Lost count of how many skills were in the game, asked around. Many answered with 1500. That's why I put down 1000 anyway.

How long would it take to obtain 1000 skill points? 15 000 000 exp seems a bit much. And not using the normal capture method which provides 5k to 10k exp back.


Maybe even another way to obtain skills. Why not let us use balth faction to buy non-elite skills for PvE chars? Practically the same thing as using it for PvP chars.

As for skill trainers, I doubt they will bring them in for the chapters which are already released. And most likely will keep the base trainers like chapter 2 and 3 for the future.

Lord Aro

Lord Aro

Frost Gate Guardian

Join Date: Jun 2006

/wiki user:aro

DBU

E/

Ending bump.
So now that we have skill tomes. What do people think of them in comparison? Seems tomes are far more powerful than a lesser capture signet.

I've seen many normal tomes going for less than 1k (a bunch for 500). Aside from the unlock and cost of the book: The skill we choose apears instantly. We can make a new char and have an end area elite in seconds.


In closing, well, don't need to say anything now really. The tomes give a good alternative to buying skills for 1k, and their prices keep dropping.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Add rare 'capture tomes' dropped by both normal and hard mode enemies.

Using them would give you a free capture signet.

That would be nice.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

/not signed

wasted 1 milll on cap sigs for master skill cappers....dont listen to em anet make them grind ^ ^

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

/signed

C'mon, Tomes are rare enough already (unless you farm HM, which means you need the money to get the skills and a farming build, crappy or not). If it's a problem because of them, I think the price could go as much as 900g. Though I'd vote for 750g.


By the way, I'm ready to bet anything most people with enough money anyway will still by them at 1k just to save the trouble of FINDING and KILLING said boss for the skill. Seriously, look at the boss's skill bar, they rarely have more than 6 skills. You would still need to do a lot of work (as in : go far enough) just to find the boss.

Alex The Noble

Alex The Noble

Academy Page

Join Date: Apr 2006

Red Lightning Brigade [RLB]

A/Mo

/signed


500g sounds good and it will make us go and capture a skill. Maybe it caps at 500g so we can purchase at the normal prices untill you reach 500g which it will cap. Also what if people dont want to do zaishen challenge and dont have Nightfall??? hun?

JeniM

Desert Nomad

Join Date: May 2007

W/E

Quote:
Originally Posted by Nemo the Capitalist
/not signed

wasted 1 milll on cap sigs for master skill cappers....dont listen to em anet make them grind ^ ^
Thats the attitude i can't stand

It's called evolution when it happens in real life, if people said pah sod evolving/releasing my findings i had to work it all out why should the next people get it easier we would all be in caves or as some single celled organism that said "i don't care if more cells would make it easier for the next lot i've only had one"

Metaphores aside you do realise you are speaking from the point of view of the past back when you could make huge sums of money
And now new players can't make any money (thanks Anet) you want them to suffer for it just because you did an easier version of this??

EDIT in all this ranting about that . . . i almost forgot
/signed alot for a way PvE players can have skills
PvP now get skins why can't we have skills?

Raven Nebula

Ascalonian Squire

Join Date: Jan 2007

Serenity Gaming Community

R/E

/signed this is a great idea

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

make it cost up to a max of 500/750g and dont give it a xp reward and it seems fair enough to me

/signed

bathazard

bathazard

Krytan Explorer

Join Date: Jul 2006

W/

/unsigned
lesser capx7
capx1
2hero SHnukers
1N/e nuker(secret my build)
1ZBhero
2hench monk
cyn=
lvl1-10 having a bosses build?
-----------------------------------------------
the cap sig is meant to be somthing worth taking your time using just go farm the area go to skill trainer and buy it.
-----------------------------------------------
/signed
it is a creative idea though and if you did farm the whole area for 500g more you could get 2 skills!

Coran Ironclaw

Coran Ironclaw

Frost Gate Guardian

Join Date: Apr 2006

Guardianes Del Honor

R/Mo

you want cheaper skills?
-> tomes, people sell them at 500 more or less. so why going to find a boss and cap from it when you can just buy a tome and clic on it at the same price?

Razz Thom

Razz Thom

Frost Gate Guardian

Join Date: Apr 2007

Three Feet Below Sea [LevL]

D/Mo

Quote:
Originally Posted by Alex The Noble


Also what if people .................dont have Nightfall??? hun?


this is called purchasing incentive. if you buy NF you will have access to hero skill trainers.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

/unsigned

Work on capturing a non-elite for a PvE char screw that ill spend 1k for a non-elite.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

Quite a nice idea, it makes it rewarding to go out and cap skills instead of buying them at the trainer.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by Bowstring Badass
/unsigned

Work on capturing a non-elite for a PvE char screw that ill spend 1k for a non-elite.
...That could still be an option.

This would be for the people who have more time than plat.