Originally Posted by Fluffyx
Well considering these work very simmilar to inscriptions which require a blank spot, I can assume they cannot be overwritten. If you can show me they are re writeable then I will change my opionion on this. Otherwise I stand by my previous statement.
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Insignia Prices Must Be Frozen
Sid Soggybottom
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Vahn Roi
Give it some time, the prices will go down as more people sell them to the trader.
Fluffyx
Quote:
Originally Posted by Sid Soggybottom
Inscriptions dont require a blank spot. As long as the weapon or armor has either a blank or an existing inscription on it, you can overwrite it. Try it on a crappy weapon or something for yourself.
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If you are correct then I will have to agree with you.
Swinging Fists
Hmm. It's disappointing to see that we risk losing the armor, but it is exactly what I suspected. So this "flexibility" of swapping insignias on one set of armor doesn't seem like something I'm going to do. I do believe you can overwrite these just like runes. I have done it with runes and it just gives you a warning that you will lose the existing rune, IIRC.
Of course, putting runes on heroes' armor is quite nice because you can always salvage them off and the heroes' armor will never break, so that's a good thing, at least.
Of course, putting runes on heroes' armor is quite nice because you can always salvage them off and the heroes' armor will never break, so that's a good thing, at least.
Darkpower Alchemist
And yes, you can look at inscriptions,insignias, and runes in the same way. If they can be applied to your specific type of armor/weapon, then they can be replaced without being salvaged off. The slot is a universal space that can be changed as you feel to do, according to what I have read about it.
Think of it like a staff wrap or staff head. They may be either salvaged off or replaced totally.
Think of it like a staff wrap or staff head. They may be either salvaged off or replaced totally.
NinjaKai
Quote:
Originally Posted by Arkantos
And how do you know that these prices won't go down to 500g each? Give it time. As I said, everyone want's insigna's right now. Once NF settles in the prices will drop, and they could even go less then 500g.
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Sid Soggybottom
Well the fact is, that insignias are at the highest demand they'll ever be. Until the next chapter with new armors that is.
And the fact is, that more and more insignias will be sold to the trader as time goes by. So I dont see why it's a stretch to say that prices will drop.
And the fact is, that more and more insignias will be sold to the trader as time goes by. So I dont see why it's a stretch to say that prices will drop.
TideSwayer
You don't have 1k to spend on something? Take a few of your heroes + some hench and clear out a PvE explorable area. Oh, you mean you don't want to work for the money it costs to get something? Your loss, not mine. If you clear out an area with a hero+hench team, you WILL get 1k+ just from drops and gold. Stop thinking the only way to get $$ in this game is to solo stuff. Yeah, it takes longer, but it's certainly not impossible.
I love the insignia system. It makes getting blue/purple armors as drops actually worthwhile now. I hope ANet leaves it alone and doesn't cater to the people who could've made the money to afford any insignia they wanted just in the time it took them to write their posts in this very thread. Insignias make it much easier to modify armor stats without needing to spend the funds/materials to craft an entirely new set.
Factions/Prophecies armors are easier to get the way you want them? Well, buy those armors then and stop whining. It's not like ANet removed those traders from the game.
I love the insignia system. It makes getting blue/purple armors as drops actually worthwhile now. I hope ANet leaves it alone and doesn't cater to the people who could've made the money to afford any insignia they wanted just in the time it took them to write their posts in this very thread. Insignias make it much easier to modify armor stats without needing to spend the funds/materials to craft an entirely new set.
Factions/Prophecies armors are easier to get the way you want them? Well, buy those armors then and stop whining. It's not like ANet removed those traders from the game.
sdrawkcab11
Question - if i put one insignia on my armor say ranger +15vs cold damgage, then want the same peice say with+15vs fire must i keep buying insignia's and re-applying them? If so insignia's do not save gold in the long run and would cost more than haveing two armor sets especially a +energy and +health set.
TideSwayer
Quote:
Originally Posted by sdrawkcab11
Question - if i put one insignia on my armor say ranger +15vs cold damgage, then want the same peice say with+15vs fire must i keep buying insignia's and re-applying them? If so insignia's do not save gold in the long run and would cost more than haveing two armor sets especially a +energy and +health set.
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Prices on insignias will drop, although like runes, there will still be some more valuable than others.
Alleji
Quote:
Originally Posted by Sable Phoenix
The prices are not going to drop significantly. Already, the trader keeps them in stock constantly. This means supply is already outstripping demand. Yet the high-demand Insignia remain over 1k. I don't see Radiant Insignia ever dropping below 2500. This is a fundamentally unfair system when the other two chapters are taken into account.
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Phoenix Arrows
People don't need Insignias at all actually. They are just there to enhance your armor so that you are better equiped. That holds true with Inscriptions. Any armor or weapon will work fine, just not as well as if you had perfect weapons or perfect armors.
Sable Phoenix
Alright. Once and for all. To everyone who says "just wait and they'll drop".
That. Is. Not. The point.
And you would know this if you took time to read my OP.
I've repeated myself three times, so this will be the last.
The Insignia should be frozen at 500 gold to maintain parity and fairness between the armor sets available between chapters.
In both Prophecies and Factions, a player can get a full set of max AL armor, with the mods he wants, for 1.5k per armor piece. This includes +Energy on each piece; every class has at least one armor with this mod. It is also one of the most popular, because it's one of the most useful.
In Nightfall, if a player buys a set of max AL armor, then purchases +Energy insignia, he's just spent almost four times the money that someone in Factions or Prophecies has to. The same goes for many of the most useful Insignia, which can result in at least doubling the price per armor piece.
This is inherently unfair, especially to the new players for whom cash is a problem.
At the same time, for the Insignia which are less than 500 gold apiece, it's unfair to the players of Prophecies or Factions who still pay the full 1500 gold per armor piece regardless of the mod.
There was nothing wrong with the old system, especially once it went to Factions where any armor skin could have any mod.
Regardless of whether the Insignia is over or under 500 gold at the trader, whether now or at any time in the future, they should all be frozen at a flat fee of 500 gold in order to maintain equality with previous chapters.
And as far as the "don't want to work for it", "lazy", "instant gratification", or any similar so-called argument against this goes... just stop. I don't know if it makes you feel superior, or if it's an overblown sense of schadenfreude, or what bizarre reason is behind it, but it's a ridiculous, inapplicable argument and you're just making yourself look bad. It's a game, which we play for fun, and this was something that directly impacts the gameplay of everyone, new and old, level 1 or level 20, something that was given to us inherently in previous chapters which now costs a significantly larger amount of money. Something that could be easily fixed.
That. Is. Not. The point.
And you would know this if you took time to read my OP.
I've repeated myself three times, so this will be the last.
The Insignia should be frozen at 500 gold to maintain parity and fairness between the armor sets available between chapters.
In both Prophecies and Factions, a player can get a full set of max AL armor, with the mods he wants, for 1.5k per armor piece. This includes +Energy on each piece; every class has at least one armor with this mod. It is also one of the most popular, because it's one of the most useful.
In Nightfall, if a player buys a set of max AL armor, then purchases +Energy insignia, he's just spent almost four times the money that someone in Factions or Prophecies has to. The same goes for many of the most useful Insignia, which can result in at least doubling the price per armor piece.
This is inherently unfair, especially to the new players for whom cash is a problem.
At the same time, for the Insignia which are less than 500 gold apiece, it's unfair to the players of Prophecies or Factions who still pay the full 1500 gold per armor piece regardless of the mod.
There was nothing wrong with the old system, especially once it went to Factions where any armor skin could have any mod.
Regardless of whether the Insignia is over or under 500 gold at the trader, whether now or at any time in the future, they should all be frozen at a flat fee of 500 gold in order to maintain equality with previous chapters.
And as far as the "don't want to work for it", "lazy", "instant gratification", or any similar so-called argument against this goes... just stop. I don't know if it makes you feel superior, or if it's an overblown sense of schadenfreude, or what bizarre reason is behind it, but it's a ridiculous, inapplicable argument and you're just making yourself look bad. It's a game, which we play for fun, and this was something that directly impacts the gameplay of everyone, new and old, level 1 or level 20, something that was given to us inherently in previous chapters which now costs a significantly larger amount of money. Something that could be easily fixed.
KoalaMeatPie
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Originally Posted by Mr_eX
Just because the rune trader doesn't have them in stock doesn't mean that they're not in high supply. It just means it's no longer profitable for the rich farming/powertrader guilds to buyout the rune trader's entire inventory.
But anyway, as others have said, demand is especially high right now because all of these items are brand new. It happened with Sorrow's Furnace greens (Brohn's Set used to cost ~500k,) it happened with the Ruins of Tombs greens, it happened with Canthan greens, it's happened with all the various event items, it's happened with weapon mods, it's happened with minipets, and now it's happening with all of these new Nightfall items. The Insignia supply *will* grow very large, and prices *will* go down in time. If you don't believe this, then you need to study economics. There's nothing else to say about it. |
Mr_T_bot
Quote:
Originally Posted by Cherno
The reason was to be able to change your armor around without having to buy a whole other set and using up inventory space. I like this idea a lot, especially so that you can mix and match things up to tweak them. I want a glads set for my warrior or do I want one with extra armor? Well guess I need to buy two full sets to cover my bases. Now you just have to buy one set and can switch out insignias.
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Cherno
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Originally Posted by Sable Phoenix
I know they won't because I look at Superior Vigors and see them hovering at 30k despite always being in stock. I look at black dye and see them hovering around 10k despite always being in stock. It's the way the broken pseudo-economy of GW works. I guarantee you that the high demand insignia will never drop to 500 gold.
And as I said before, that is not the point anyway. In order to achieve parity and fairness with previous chapters, the Insignia must not be a variable commodity. They need to be frozen at 500g each. |
Cherno
Quote:
Originally Posted by Mr_T_bot
If you make the incorrect assumption you will never destroy your armor when salvaging. Appeasing the minority of people who want to have multiple armor sets doesn't help the general public.
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Kha
Quote:
Originally Posted by Cherno
And to be fair, do you remember watching superior absorptions that hovered around 100k and can now be bought for ~300g?
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Former Ruling
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No my point is still valid even if you couldnt salvage the insignia at all. The point is that you can change the stats of your armor for a lot cheaper just by replacing the insignias than buying a whole new set. Try again. |
Just How many days can I go buying +energys every morning for 3k ea and replacing them at night with other insignias before that exceeds the cost of a set of 1.5k armor in Cantha (lets say...with runes and such..10k per different armor set)....About....not even one day actually, just rebuying the radiants is more than the armor set lol.
WOW...so much cheaper than just buying two sets of armor. Thanks for your advice.
Thats an extreme case, but you can see where I am going with this...
Sid Soggybottom
Quote:
Originally Posted by Former Ruling
So, Ok, made up Example to clarify this. During the day I play pvp and stuff with a warrior and use my favorite Shock build, so Radients help alot with energy management around exhuastion, but at night I fancy farming a few melee monsters for fun and that +armor vs physical or -3 dmg vs physical really helps me.
Just How many days can I go buying +energys every morning for 3k ea and replacing them at night with other insignias before that exceeds the cost of a set of 1.5k armor in Cantha (lets say...with runes and such..10k per different armor set)....About....not even one day actually, just rebuying the radiants is more than the armor set lol. WOW...so much cheaper than just buying two sets of armor. Thanks for your advice. Thats an extreme case, but you can see where I am going with this... |
But for most people who stick to one set of stats, this system is nice because it gives them the option of changing it later if they wanted to. Heck with this system, it paves the way for an even more flexible system with more options. Maybe they'll let us switch out insignias without overwriting or salvaging in the future. Bottomline is that this new system gives use more options now and possibly in the future.
Count to Potato
My armor was expensive enough, cant they make em all ranked from like blue-purple-gold with a price of 100-500-1k?
Chance Folly
The OP makes a very strong point, and I've noticed and worried about it, myself.
The people who disagree don't have much of a point. When it comes down to it, the counter-points boil down to either "OMG STFU!", or pure speculation.
/sign. I'd like an answer from Anet.
The people who disagree don't have much of a point. When it comes down to it, the counter-points boil down to either "OMG STFU!", or pure speculation.
/sign. I'd like an answer from Anet.
Sid Soggybottom
Quote:
Originally Posted by Chance Folly
The OP makes a very strong point, and I've noticed and worried about it, myself.
The people who disagree don't have much of a point. When it comes down to it, the counter-points boil down to either "OMG STFU!", or pure speculation. /sign. I'd like an answer from Anet. |
Malice Black
Quote:
Originally Posted by Sid Soggybottom
It's only been the first week and so of course these insignias are going to be rare and more expensive. Why are you freaking out and jumping to conclusions so early in the game?
The prices will drop on the insignias. Stop worrying. |
Simple economics..
High demand and low supply = high prices, prices will fall eventually due to the game being around longer and the intial "wow" factor wearing off.
I'd read the rest of the posts but I bet my life it's nothing but a flamefest..
Mr_T_bot
Quote:
Originally Posted by The Admins Bane
Bingo.
Simple economics.. High demand and low supply = high prices, prices will fall eventually due to the game being around longer and the intial "wow" factor wearing off. I'd read the rest of the posts but I bet my life it's nothing but a flamefest.. |
And what's more, supply will not increase because people will either horde or use the ones they find.
Sid Soggybottom
Quote:
Originally Posted by Mr_T_bot
The fact you are obviously ignoring is that demand will never slack off. People will continue to make armors. Multiple armors for multiple characters. Demands for the more useful ones will never go down, and probably have just as much chance of going up.
And what's more, supply will not increase because people will either horde or use the ones they find. |
But I am not at all opposed to having merchants sell insignias or the drop rate upped. I just get annoyed that some people screaming that "OMG the insignia system sux! Change it bakk!!"
lyra_song
Increase insignia drops plox.
Im sick of all these attunement runes....
Im sick of all these attunement runes....
Malice Black
Quote:
The fact you are obviously ignoring is that demand will never slack off. |
Quote:
And what's more, supply will not increase because people will either horde or use the ones they find. |
Alot of people (including me) thought inscriptions would be rare and exspensive and look what happened to them, they now currently sell from 10-30k a piece. Insignias will drop eventually once the people with readily available cash have had their fill and the non-traders just sell straight to trader.
Konrow
I really like the idea but I didn't think prices would escalate so fast. I think it was perfect when i just ahd to pay around 300 g for any insignia every time it popped up at the rune trader, but now the prices are fairly rediculous as th Op said. Then again as countless others have said (the mature people who didn't flame this post like everyone else) the supply will go up and once everyone has their insignias, the demand will go down. Best solution: forget about insignias until 2-4 weeks from now, they aren't THAT important.
Kidney Licker
Quote:
Originally Posted by Sable Phoenix
In both Prophecies and Factions, a player can get a full set of max AL armor, with the mods he wants, for 1.5k per armor piece. This includes +Energy on each piece; every class has at least one armor with this mod. It is also one of the most popular, because it's one of the most useful.
In Nightfall, if a player buys a set of max AL armor, then purchases +Energy insignia, he's just spent almost four times the money that someone in Factions or Prophecies has to. The same goes for many of the most useful Insignia, which can result in at least doubling the price per armor piece. This is inherently unfair, especially to the new players for whom cash is a problem. |
The new players get more varied and exciting drops through insignias and they have the option of selling them (for a nice plat or so) if they would rather spend the money on other things. I think this is a not a bad change for new players as it might take them a while to decide what is the best armour for them. Instead of paying alot upfront for something during their learning curve they can buy a base set of armour and modify it as they learn more about the game.
I still run around in 1.5K Droknars druids. If a player wants to salvage their old armour to craft new ones, well that's a vanity issue imo. They've just destroyed at least 7.5K worth of armour but then complain about 2-3K insignias?
Quote:
Originally Posted by Sable Phoenix
There was nothing wrong with the old system, especially once it went to Factions where any armor skin could have any mod.
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It's a good change IMO and hope each campaign has something different from the others. But yeah it's only been a week, let the market sort itself out. As for me, I'll still have my 1.5K Droknars druids in Chapter 4 .
ectospasm
people always hoard runes and are hoarding the insignias. i have plenty of stuff saved for future use. bought them while they were cheap. other people buy to resell plus the demand is extremely high so prices are going to be high.
its really fair in a way for them to be high because you have 1.5k armor & 15k armor with these inherent stats on them already in the other 2 campaigns. so what makes the 15k so special other than looks if they have the same stats as the 1.5k? so for the 15k we were pretty much getting a decent deal.
Although now Elonian only people are getting slightly shafted having to buy these insignias at high prices since they were never in stock the first week. now that they are everyone has to pay a ton for them. as for us tyrian/canthan born characters, we/you shouldnt be complaining cause if you cant afford a 1k insignia somethings wrong and you need to learn how to manage your finances.
its really fair in a way for them to be high because you have 1.5k armor & 15k armor with these inherent stats on them already in the other 2 campaigns. so what makes the 15k so special other than looks if they have the same stats as the 1.5k? so for the 15k we were pretty much getting a decent deal.
Although now Elonian only people are getting slightly shafted having to buy these insignias at high prices since they were never in stock the first week. now that they are everyone has to pay a ton for them. as for us tyrian/canthan born characters, we/you shouldnt be complaining cause if you cant afford a 1k insignia somethings wrong and you need to learn how to manage your finances.
arcanemacabre
For once (literally), I actually agree with Admin's Bane. This is high demand for not only everyone's main toon and their armor collections, but also their heroes. Once everyone gets their fill, only the adamant armor collectors and latecomers/new players will be buying them, and at a much slower rate. Prices will plummet, give it about 2-3 more weeks.
Muse of Shadows
I agree with the op on that the insignia's should be sold at a merchant, not a trader. However, until that is done, I will talk about how it is currently set up.
I unfortuantly have very little to add to what has already been said, exept that I am already seeing the prices of insignia's dropping. Radiant insignia is 500g LESS at the trader than what it was yesterday, and most insignia's are consistantly in stock.
The prices will continue to drop, because, as others have stated, the demand has been the highest it will ever be the last week (everyone is trying to equip every character they have, as well as their heroes, instead of simply new characters). The supply has also been the lowest it will ever be. Insignia's, like runes, DO NOT STACK. Because of this, only those who have spend a sh*tlode of money on extra character slots will be able to realistly hoard them, and as such, they WILL be sold to the traders.
Enough said - everything has been said for all sides of this arguement. All new posts will do is repeat something already said. Please let this be the last post, so I dont have to see this thread constantly being bumped to the top of the list...
I unfortuantly have very little to add to what has already been said, exept that I am already seeing the prices of insignia's dropping. Radiant insignia is 500g LESS at the trader than what it was yesterday, and most insignia's are consistantly in stock.
The prices will continue to drop, because, as others have stated, the demand has been the highest it will ever be the last week (everyone is trying to equip every character they have, as well as their heroes, instead of simply new characters). The supply has also been the lowest it will ever be. Insignia's, like runes, DO NOT STACK. Because of this, only those who have spend a sh*tlode of money on extra character slots will be able to realistly hoard them, and as such, they WILL be sold to the traders.
Enough said - everything has been said for all sides of this arguement. All new posts will do is repeat something already said. Please let this be the last post, so I dont have to see this thread constantly being bumped to the top of the list...
Zolderick
Can you put insignias on old FoW armour?
Malice Black
No.
.
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Solar Light
i seen radiant insignia for 3.5k today, so much for it going down, i suspect it will fluctuate around 3k Permenently unless something changes.
crimsonfilms
The demand will drop. Many players are creating new characters when the game came out. Add to the fact that people are spec'ing out their Heroes - you got very high demand. Eventually new character creation and Heroe modification will slow down - thus demand, thus price.
Anet should increase the drop rate to fight inflation and revert it slowly once the tide ebbs.
Anet should increase the drop rate to fight inflation and revert it slowly once the tide ebbs.
The Prince
the OP is absolutely right. while some people repeatedly (and not so politely) state that people shoudl just replace insignias when they want to switch stats instead of buying separate sets of armor a la factions, to think that this is in any way cost effective is just plain shortsighted. for my warrior only i have a set of knights, glads and sentinels, for different builds/situations. i use all 3 pretty regularly, so having one set and replacing the insignias would be ridiculously inneffective. while some say this is extreme, the system is really only cost effective when someone is going to say, switch their armor stats less than 3 times for the whole time they have the armor, and thats assuming prices on insignias drop. once i buy max armor i keep it and use it unless i upgrade to 15k, so saying i should just spend a few plats everytime i want to switch my build and have my armor synergize well with it is ridiculous. you might as well charge 100g everytime you load a template. factions had it right, the nf system had ambitious goals, but it was implemented poorly in that things that are necessary to play the game like having a set of armor that actually does something (esp important for the caster professions) besides look pretty and reduce the damage you're taking (like giving a warrior that much needed energy among other tings) shouldnt be subject to the whims of the economy. IMO flexibility that costs money....isnt all that flexible
-prince
/endrant
-prince
/endrant
Viruzzz
just look what happened when they introduces the rune trader. superiors were suer expensive for a while. and now most of them are down to 100 gold, a price that i personally think is too low for +3 to any attribute
Rakeris
Quote:
Originally Posted by Darkpower Alchemist
This time last year,Sup Absorbtion runes ran for 80k or more. Now, they are like 3 to 5k. That is the example that Arkantos was trying to make. With time and drop rate, plus the lack of demand, the price can nose dive.
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