Nightfall PuG Experiences (SPOILERS)

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I'd bet that 75% of the players in Nightfall have completed the game with only Heroes. But are you a part of the other 25%? What kinds of PuG experiences have you had in a "single-player" game?

Well, I, like probably every successive post in the topic, have had interesting PuG experiences at the Gates of Madness. (also called THK v2.0)

When a mission often has two districts, you know something's too difficult for the average Joe to comprehend, and it shows.

W/Mos with Mending, Dervishes with useless skills (I had a Mending/Pious Assault Dervish once...)...you name it.

What experiences have you had?

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Uhm - I have gotten Masters with the Heroes in the first 2/3s of the game - with 1 or 2 pugs.

Full PUGs - uhm let me just say they still can't control aggro and still bringing their farming build.

Decapitate warrior -LOL.

Cataclysm

Cataclysm

Lion's Arch Merchant

Join Date: Mar 2006

The Lost Dynasty [SEEK]

W/Mo

I've had a pretty good tiem with PUGs. Sometime I need to give them a tongue-lashing but if they listen we do good.

Keilious Ahruhk

Keilious Ahruhk

Academy Page

Join Date: Mar 2006

Sydney

Venatio Illuminata [VEIL]

Mo/

So far in NF, I went with a PUG only twice, both times were for Consulate docks.

I was bored at the time, so I felt like going with some randoms. Needless to say, we failed the mission. Badly.
People roaming around with 30AL armour, packing no skills from their primary profession, no use of punctuation or correct spelling, for the most part, you get the idea.
After that disaster, I sat in the 'lobby' and roleplayed a bit, within a couple of minutes I managed to get two other people who played along, we grabbed heroes, and breezed through it, as should be done.
Of course, over here in euro-server -where we only get one english district in mission outposts, which is usually filled with everyone from the french, german and italian districts because there is no-one in their districts- the chances of getting someone like I did is extremely low.

So in the end, I typically don't feel like having to stand around trying to filter out all the idiots. Besides, most of the people who can type properly keep local channel turned off most of the time to avoid having to gouge their eyes out. (For the love of god make us a trading outpost! I'm so sick of traders in local)

As a general tip, if you want a good party, learn to type properly, and invest some time in an effective skillbar, heroes, up-to-date armour, and try actually roleplaying with your roleplaying character, it'll earn you quite a bit of respect from competent players, and if nothing else, you'll have had some fun.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by Keilious Ahruhk
People roaming around with 30AL armour
Actually, they were walking around at 80AL. Everyone that does consulate docks is put to 480 (it says 600, but it's 480) health and 80AL, unless they have more than that.

-.-

-.-

Banned

Join Date: Oct 2006

Tried Gate of Madness with two PuGs, only fail before even reaching the Portal Rifts. Although I succeeded to beat the mission and acquire the bonus with just my normal Hero and Henchie set up.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

i was kicked out of a PUG cuz i wasnt B/P for the fast mission (where you beat Abbadon)

LOL

Keilious Ahruhk

Keilious Ahruhk

Academy Page

Join Date: Mar 2006

Sydney

Venatio Illuminata [VEIL]

Mo/

Quote:
Originally Posted by -Loki-
Actually, they were walking around at 80AL. Everyone that does consulate docks is put to 480 (it says 600, but it's 480) health and 80AL, unless they have more than that.
Oh yeah, you're right. I suppose they must have been using frenzy (and maybe healing signet, never know when you might need the enemy to deal more damage. >.>), doesn't exactly improve my opinion of them anyway. :P

fatmouse

Academy Page

Join Date: Jul 2006

The best pugs were on the first day. Even though there were only about 3 people in the realm of torment, you could party with them because they were all good. We did the gate of madness and then abaddon on the first try and nobody left in between, try doing that nowadays.

Superdarth

Superdarth

Krytan Explorer

Join Date: Aug 2006

My experiences with PUG's have been catastrophacal,they are never even half as skilled as an AI, they dont seem to possess much brains and i actaully can not fanthom that its humans im playing with!

I mightve had a very bad experience but there basicly just dumbed down AI's.

I tried to socialize ( Thats why i play a online game.) But i never get a response.

So its usually very annoying when i NEED players since you are dead in that scenario, take henchmen, you die, take players, you die, in wich case its a matter of luck ( to run into the right players) wich has in my experience been a process to last for months, indeed it took MONTHS for me to find the group able to pull it through, and i fear im at that stage once again.

What are my experiences with PUG's?Horrible.

Jade_Onyx

Frost Gate Guardian

Join Date: Mar 2006

Montreal

TSK

PUGs, what are PUGs. /sarcasm
Ya, I read local chat for a laugh, or to help out newer players...that or tell people they are wrong. Other then that I go with guildies/members of our alliance. The rest are filled up with heros (go go mend bots and charge bots lol).

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by fatmouse
The best pugs were on the first day. Even though there were only about 3 people in the realm of torment, you could party with them because they were all good. We did the gate of madness and then abaddon on the first try and nobody left in between, try doing that nowadays.
Agreed. Anyone you found in the zone you knew was going to rock at grouping with. People didn't question your build or your Heroes' builds then. Now it's "Click your skillbar! Oh you noob, that's the worst combination ever! Why is Tahlkora set for Prot? We need 3 healing monks!"

It's just tiring trying to group with real players now. So many people don't have faith in PuGs. I guess I just have been lucky and haven't had too bad of experiences for the most part since WPE. I desperately need to find an active, friendly guild now or Nightfall has truly taken the "multiplayer" aspect out of the game for me as far as I'm concerned.

Nkah Sennyt

Nkah Sennyt

Awaken from hiatus.

Join Date: Apr 2006

Riding the spiral.

No Fun Allowed [Vdya]

Myself and my friend did Abaddon and Gate of Madness with a 6/8 PuG, the last were 2 heros [2 necros for Gate, necro + monk for Abaddon]. We all stayed together and worked together and got it done. A great pug - and the only one I've been in since NF release.

McMullen

McMullen

Krytan Explorer

Join Date: Oct 2005

R/W

So far my PuG experience since NF release has been good. I've only been in one group where the melee characters attacked everything in sight and ran away from the monks when they needed healing (words cannot describe how annoying that is).

I particularly liked doing Consulate Docks mission, we breezed it even though Dunkoro was level 13 and we only had one other monk.

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

I've only played together with some guildies when they needed some help.

Henchway FTW!

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

I have done only two master quests and second mission with partial human party. The mission was pretty easy although one of the players tried to kill sunspear ghost all the time but luckily was too weak to succeed. Master quests were about the skales which attacked to the town. We did pretty well, thanks to level 20 warrior, two his lvl 20 heroes and paragon who actually knew what he was doing. I and few others died couple times with dervishes. Skales suddenly snared me and then raped to death.

The main reason why I don't play much with humans is because I'm seeing all this for the first time and most human players don't like if I stop to check the views or read all the dialogs on way. I want to get inside the story rather than blindly kill everything and collect their loot.

Nemon

Academy Page

Join Date: May 2006

I've PuGed virtually every mission, completed over half on first try, and about 30% of those mastered first try. I went back to master the ones i missed with PuGs too, usually mastering on the first try. Only two or three missions required more than two attempts to master.

After most completed missions we congratulate each other on a good job. On missions we fail i try collaborate on how to succeed the second time. Amazing how just my attitude seems to make the difference between every PuG sucking and almost every PuG rocking. To those who have poor PuGing experiences, perhaps you're just not a PuG friendly person.

I'll admit to having a few stinker PuGs, no big deal tho, just people who quit if the PuG fails first time.

Actually i play monk so i probably have the most ability to make up for poor players. I still think my good PuG experience has more to do with my attitude than my skills.

lol @ the guy complaining about players spelling and grammar in game chat.

xuemin

Frost Gate Guardian

Join Date: Dec 2005

E/Mo

i only PuGed 4 missions; consulate docks and the realm of torment missions, mainly because the ones before just wasn't worth waiting around for hours to get a group together in an outpost full of P's and D's

but when i did PuGed, i had a lot of fun; we'd pretty much stayed together as a team until we completed the mission in question and continued on till the gate of madness mission where we had to go sleep. but the next day got into another team and we kept going at it about 4-5 times and even got masters because we talked about what we were doing wrong as a whole rather than individuals (also the fact that the leechers who joined got weeded out pretty quickly with our failures XD). my luck with PuGs continued the next day in final mission too ^^

FalconDance

FalconDance

Jungle Guide

Join Date: Sep 2005

...deep within the sylvan splendor...

Order of the Migrating Coconuts [ALBA]

So far in NF (I have all chapters), I've only tried going out with real ppl three times. (I'm not counting the only time I went out with friends -- a real pleasure .)

The first was so painful that I didn't even go out. The other player was obviouisly a newcomer to GW and had no clue how to get a party together -- seemed to think they would magically appear and ask to be invited (as in no advertising even after being prompted), no clue what was needed for skills or the mission itself, no clue period. I tried, I really did, but in the end, I left the 'party'.

The second was Blacktide. I went out with another player and we hurried through the mission (was he/she a vet of Factions?) and didn't get Masters but we were successful in the end, at least. I then returned and went out with a lvl 20 ele and we owned the mission and bonus in short order.

I'd really rather play with 'real' people, but it's so darned hard to find others who actually have a brain -- and USE it. My ranger is stuck at the Consulate Docks. I've tried it twice -- late at night and was so tired my reflexes were slow which likely contributed to failure a bit. So far every time I've popped in for a look-see, the parties have been demanding lvl 20s only. Well, ok, but my girl is only lvl 17 (or 18, can't remember if she levelled or not). Seems to me that either the mission is so hard that anything less is suicide (and no, it's not) OR there are people with their heads firmly rooted in their arses......

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

By the sound of things, it sound like the inroduction of heros as an alternative has in fact forced PuGs to increase in skill.

cloudbunny

Frost Gate Guardian

Join Date: Feb 2006

DVD Forums (DVDF)

Yes, my experience with NF PUG's is also positive, though only tried it once.

My first attempt of Gates of Madness was with henchies. A bit wrong tatctic but I got him down to 5%. Next time I joined a PUG. Very nice group, went smooth up to Shiro. Then we had some problems deciding to do bonus or not. But he went down without much problems anyway.

Regards,
Cloudbunny

Spader

Frost Gate Guardian

Join Date: Sep 2006

W/Mo

A few people are still a little to bossie and are confused when they agro the entire compass with the monks in there control.

PuGs less then 3 humans are great.
PuGs at 5 people are streatching my luck
PuGs of 8 people i've not been in since heros are so much quicker then waiting the last people.

Zethron Ahriman

Lion's Arch Merchant

Join Date: Dec 2005

I use pugs for almost everything. In Factions and Prophecies I completed all missions and most quests with PUGS, don't see what's so bad about them O_O

Nemesishk

Pre-Searing Cadet

Join Date: Oct 2006

R/

Quote:
Originally Posted by Zinger314
I'd bet that 75% of the players in Nightfall have completed the game with only Heroes. But are you a part of the other 25%? What kinds of PuG experiences have you had in a "single-player" game?

Well, I, like probably every successive post in the topic, have had interesting PuG experiences at the Gates of Madness. (also called THK v2.0)

When a mission often has two districts, you know something's too difficult for the average Joe to comprehend, and it shows.

W/Mos with Mending, Dervishes with useless skills (I had a Mending/Pious Assault Dervish once...)...you name it.

What experiences have you had?
Wait a sec ? whats bad in War with mending, really makes healing signet less used. Or... Do they have great enchantie removal ? I did not get to teh gates of madness yet. But i'm playing with a mending/hh war in NF, trying to get the primeval armour.


Yes well.. I've had like 3 PUG groups thoughout NF. But almost all of factions/prophecies was completed with PUG... I must say that THK was always very stressing because you'd see all sorts of NOOB ppl - Mo/W's using a sword ("I'm testing out my swordsmanship skills ") Or monks who only use healing breeze and heal other ("I'd like to get WoH" - even tho they completed the desert missions.) And so much more. With all of my 5 prophecies characters, i've had to try THK like 10 times before completing it, because.. simply put: HENCHIES SUCK, PUG'S SUCK EVEN WORSE. So what to use ? If i had heroes at that point i'd have gladly used them but that was before NF.

Heroes are a blessing, even tho i'm really annoyed seeing my Zhed using Glyph of Renewal and then Arcane echo or Fire Attunement... I've changed his skill bar a bit to make him more effective, but still he's dumb as hell..
Monk heroes also suck.. Or maybe my personal 1337 monk build is not good enough for them ... Altough any simpler build would be less effective.

However, Koss seems to use his build very well, so does Master of Whisper

Paperfly

Paperfly

Krytan Explorer

Join Date: Jun 2006

Nightfall has done everything possible to discourage PuGging.

...Seriously. To the point that a paranoid man (and I am nothing if not that) would think it was intentional on ANet's part.

(a) Invite spamming (even of the most discerning sort) is obviously dead - you can't pick a willing group in the crowd of hero-carriers. I blame the fact that you don't drop your heroes like you would your henchmen when you hit the "Leave Party" button.

(b) Group leaders vs heroes: Who's genius idea was it to allow everyone to pop their heroes into the group list with nobody being given executive control over 'em but their "owners"? The ability to call out builds is a start, but it doesn't change the fact (exacerbates it, actually) that group assembly time has now been enormously lengthened by the tedious negotiations where we compare monks' relative build merits. Oh, and feelings are likely to be hurt, which is not a good thing when you're starting a group.

(c) Individual-specific Hero control. What's worse than an idiot in a PuG? An idiot who also exclusively controls the emergency monk!

(d) The looping-back-on-itself storyline adds a lot of confusion to group building in some areas. I've seen people call "lfg" in Kamadan, even. Never mind areas like Poghan Passage that only become co-op missions after certain conditions are met - it's really hard to put a group together when 2/3 of the players in the district aren't up to the mission bit yet!

...Basically, the half the game is like trying to put together Defend North Kryta groups.

(e) Mandatory heroes (Part I). Never mind that you're taking up a slot - that's functionally equivalent to giving us seven-player missions, which I suppose is fine. The problem is that you're forcing somebody in the group to have that specific hero levelled and/or geared up. The diplomatic problems inherent in point (b) just got that much worse...

(f) The increased difficulty in Nightfall is often of the "pile on more patrols" variety. A single mob is beatable, a second bumbling into the melee is risky-to-lethal, and a third is invariably fatal no matter how elite you are. In that context, build is irrelevant - it's your ability to tightly bunch up and move out of the way that matters, and needless to say flagged henchies do that better than humans do.

(g) Mandatory Heroes (Part II). Wait, two mandatory heroes in some missions? Please tell me you're kidding.

How's my PuGging experience been? Reasonable, but there simply haven't been enough of them! Forming groups has become a lot less convenient... And when you make something inconvenient and provide a more powerful option at the same time, guess what happens?

(Point (f) also means that you're more or less forced to resort to heroes if you want to do anything esoteric (i.e. Masters in most cases).)
Quote:
Wait a sec ? whats bad in War with mending, really makes healing signet less used.
Nemesishk, before everyone jumps on you I should probably mention that Mending is generally looked down on. The reasoning is that the most dangerous damage in Guild Wars is "spiked" (that is, lots of damage in a very short time period), and that Mending does very little to save you from that. It's also generally felt that with the energy could be used more efficiently either to deal more damage (i.e. letting you use attack skills or +attack speed stances more often), or to prevent it (the Tactics stances are generally more effective than Mending).

...I might also add that Heal Other is quite a good skill, and that I personally would take an energy management elite over Word of Healing, but that one's more debatable. Your snobbier types avoid Healing Prayers spells in general, actually.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

lol @ you being kicked out for not being b/p at Abaddon. When I done it, noone was there to group with, so it was just me and my trusty skill Frenzy. Mastered it too.

Eilsys

Eilsys

Frost Gate Guardian

Join Date: Aug 2006

United States

Biscuit Of Dewm [MEEP]

Mo/Me

Quote:
Originally Posted by Zinger314
I'd bet that 75% of the players in Nightfall have
What experiences have you had?
You're in my alliance! :O Scary stuff... anyway...

I've PUGed Consulate Docks because I didn't want to level my Dunkoro... that's it.

I agree with Paperfly... I hate when the worst/most annoying person in the group decides to bring *their* hero (actually this was worse, it was a guildy XD). -_-

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

-consulate docks. There were only 3 people there at the time (10 minutes after servers went live ) Had lvl 2 heroes, worthless. Easy pie, nice pug.

-The one where you have to kill --, the last one before the realm of torment.
Awesome pug, friendly, easily finished the mission. We even did the next primary quest and mission after it.

icedragon981

icedragon981

Krytan Explorer

Join Date: May 2006

At my computer

Teh Nine [lll]

N/

Honestly, the only time my Paragon(my only character to go far through Nightfall yet) has group with anyone other than Heros/Hench is when I had the Nightfallen Garden and needed Song of Restoration. (He hasn't beaten the game yet) I went to the outpost nearest the garden and spammed for someone that had the garden in it's normal state to zone me in.
Finally an ele that was going skill capping anyway joined my group of heros/hench and helped me into the garden. While exploring the garden I found him to be a great guy and a very experienced player. The only time I've grouped with another player in Nightfall turned out to be a very enjoyable experience.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

the last two missions were the only PUG's i used, the heroes and good enough for me

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

After lots and lots of bad experiences with PUGs from Prophecies and especially Factions (by which the playerbase got even more rude and even more disgusting) i was a bit careful about PUGs in Nightfall.
Lo and behold, out of my 5 PUG Attempts in Nightfall, 4 were a total and utter desaster. Egowars everywhere, dumb people insisting they know the way, running straight into instant kill areas and then cussing out the monks for not healing them, general low amount of skill in partys (might be from another point of view because i got used to very good guildmates and friends which however by now have almost all quit GuildWars due to the bugged AI).
Add in the AI Joke ("See you later, gotta do a Droks run!" - an anonymous AI Mob in Nightfall) and you've got a list of reasons to rather take Heroes.

Singleplayer Game it became. And for that it doesn't have enough content.

Well here are the 5 PUG experiences:

1 - Barely worked for the Grand Court.

2 - Jennurs Horde. A pug Dervish insisted on telling the team to "skip the too hard bonus, we can't do with it lOl!". Everytime we (rest of the team) to go up the stairs to kill one of the Harbingers that stupid Dervish ran straight into mobs and started luring them to the NPC you must protect. Annoying to the maximum.
In the end he got what he wanted but the mission took 50 fricking minutes.

3 - Blacktide Den
Can you believe it that someone actually managed to screw this mission so hard you actually lost it? I thought that was impossible until i saw that Assassin. I thought, well... he is from another chapter, he should know a bit. And it's a tutorial mission, he can't do wrong. I was wrong. He could do. He used his teleports to aggro insanely huge mobs and constantly flamed, cussed and insulted us with nonsense. Why? Well he stated it: "Tis is teh revenge for Cantha PUGs you ****ers"

4 - Docks
Hoooo, what's that fire over there, it's shiny. Me gonna touch it.
Oooh, look who died in that fire over there, He's shiny. Me gonna touch res it.
LOOL, look those two dead in the fire over there. They're shiny. I'll ressurection chant them.
Oops, died again. Lol, me try again!
LoL. Mustz0r be bug in game, me can't res u!
Sigh, morons. Fire instant kills them
Lol noob it doesn't.
It does
It doesn't you ***ktard
Well i'll just run in and prove it to you
LOL; You teh dumb lol, now you dead too.
What's that fire over there, it's great. Nevermind it! Idiot Pyre.

5 - Monk with Mending. You know why? Because he STILL had the disease quest from Cantha. Can you believe this? He had the Protector of Cantha Title and was still running around with that certain Quest Disease. Sigh -.-

WLlama

Caged Mongrel

Join Date: Jul 2006

Cage in a Dungeon

Flaming Turtles

N/

Ah, the beauty that is a PuG.

Ok, so I've gone on a few PuGs since NF....though not many to be honest. I used to love PuGs to find new guild members but given the experiences so far...

Grand Court: Pugged 5 times, 4 successful, 1 Master's. It took us a lot of tries to get Master's but then again, half the group kept leaving on each pass. Next time, I do it with heroway.

Gate of Madness: Ouch...worst PuG experiences in my three continent life. I think I've tried this mission 7 times now. First, with heroway, I got Mr. Knives down to 7% but henchies didn't spread out enough for his 3rd onslaught of IO. Decided that a PuG would be the answer. Well, between the 6 PuGs, we only got to the portals twice and died instantly because half the team stood underneath the portals as they spawned, against directions to the contrary. The other four typically found aggro using the 'eyes too big for the stomach' type of logic...sure we can take on three groups of mixed torments, margonites, and titans. :/ I guess I'll try again with heroes tonight. I just wish I could control seven heroes to get a more decent spread.

Consulate Docks: Best PuG yet. I took a heavy MM through and pretty much mopped the floor for Masters. Very little was said but the team was decent and the only one that tended to die was the leeroying Gehraz when she locked on to something while the lead was choosing targets.

Warskull

Site Contributor

Join Date: Jul 2005

[out]

Heroes increase the skill gap significantly.

Players you pick up will be bad players with bad skill bars
Your heroes have skill bars on par with your play level and decent AI.
Henchmen have sub-par AI and mostly have sub-par skillbars (with some exceptions.)

Henchmen were already better than most players. Good players would already beat the mission with henchmen. Now with nightfall they can bring some proper DPS and tear through missions even fast or bring some proper monks and have a rock solid group.

Bad players were essentially playing 7/8 (they were dead weight and their henchmen had to carry them through the mission.) Now they are playing 4/8 because they ruined all their heroes too.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

I PUGed the whole campaign because being a Tyrian, means having to level heros like Melonni and Koss from their extremely low levels...which is something I consider a chore.

Talic

Talic

Academy Page

Join Date: May 2005

Durance Of Fate [DoF]

W/

Quote:
Originally Posted by LifeInfusion
I PUGed the whole campaign because being a Tyrian, means having to level heros like Melonni and Koss from their extremely low levels...which is something I consider a chore.
Chore? Hardly, just put the 3 lowest in when you finish quests, they get exp from quests. That, and they level up rather fast, they seemed to for me anyway.

As for PUG experiences, um, I didn't pug much in NF, the one time I tried during consulate docks was horrid, so I stuck with my new heroes.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I had an...interesting conversation today.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

Welcome to Sidra/Jayge's PuG Story-Hour!

Recant #1:
Consulate Docks:
Group up. 3 Monks. Not a good idea. The people say they want bonus. I direct them in the direction (lol) of the last 2 people needed for it. They ignore me and finish the mission. Dammit.

Consulate Docks (again): Same story. 4 people in group instead of 6 last time. PHAIL.

Recant #2:
Venta Cemetary:
Complete faliure. I got kicked from several groups only to find from people in the PuG who I messaged to find out why that I was replaced w/ wammos. Go to hell, nightfall players.

Recant's #'s 3 and 4:
R. Refuge (kill the steroid-pumping Crag): First group randomly charges the Crag. Total faliure. 3 warriors, a monk, me, and a paragon. Too many people >.<

R. Refuge- the retry: The paragon BRINGS NO SHOUTS! The player monk (who took out my Tahlkora for his sucky dunkoro) fails, and doesnt even consider attacking the target. Using AoMelandru and several attack skills (and ignoring the midget-droughts) got him down to roughly 30 hp. Because the rest of the party couldn't care less, we lose. Argh. This was AFTER the stupid monk pulled the lever after we said no.


In short, I will never be actively seeking a PuG without being forced to again. In prophecies, at least people had their bearings by the middle/early-middle of the game due to its length. Nightfall? GG.

korcan

korcan

noobalicious

Join Date: Jun 2006

Quote:
Originally Posted by Amity and Truth

5 - Monk with Mending. You know why? Because he STILL had the disease quest from Cantha. Can you believe this? He had the Protector of Cantha Title and was still running around with that certain Quest Disease. Sigh -.-

HAHAHA, thats the funniest thing ive read today


as for my nf pug experiences, i saw someone in sunspear spamming for a capping group so i decided to join them [wiki was lagging bad and i had no idea where any derv elites were]. our group consisted of a monk, 3 dervs, and 4 heroes [my dunkoro, 2 eles, & olias]. we were able to cap all 5 derv forms in about 35-40 minutes without much trouble.

Shadow of Light

Shadow of Light

Lion's Arch Merchant

Join Date: Jun 2006

Australia

Mo/

Quote:
Originally Posted by Zinger314
I had an...interesting conversation today.

I have to laugh.

Fluffyx

Fluffyx

Krytan Explorer

Join Date: Jul 2005

Courtney PantsuLand

Death By Teazu [TEA]

W/Mo

Paragon Nightfall completion : 0 pugs
Dervish Nightfall completion : 0 pugs

Now that I've played with my heroes its back to pugs.