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Originally Posted by Draygo Korvan
I'm all for a change that forces PvP teams to be at least 50% player (in the case of HA, you must have at least 3 human players). But I am against restricting heroes as long as henchmen remain an option.
Heroes at least have some human component to them unlike henchmen and thus are more of a challenge to face (though still a joke).
If you want to eliminate the ability to bring in heroes, eliminate the option of bringing henchmen as well.
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Heh the best suggestion I've heard so far.
I'll admit I heroway faction quite abit

But when my guild does get together to run builds, its nice to know we win because we're good and not just cause the other team is a bunch of crap bots. Although my view is, everyone paid money for the game, they should be able to play HA without having to deal with all the elitism in there, heros and henchies let them do that. Not saying everyone with rank is that way (elitists), but you can't deny the fact that there are players who do take it to the extreme. A few bad experiences early on can turn off a player to pvp, who otherwise may have turned out to be a decent player.
Which makes me wonder if it isn't all these high end pvp'ers own fault for the changes

If people would just show some respect once in awhile maybe the new players wouldn't complain so much about not being able to find groups, which leads to Anet making it so they can bypass having to.
No I really don't believe thats why it happened just a fun viewpoint
