Kill Counts

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

With the introduction of titles, it became obvious to me that all sorts of useless information about your character was being stored somewhere.
So surely there must be some information on the amount of monsters you've killed and what type they were?
This could lead to some great titles, such as "Charrbane" or "Scourge of the Aatxe".
Make them limitless so they don't count towards KoaBD, but it would be fun to have a title that let everyone know your bloody-minded, psychopathic desire to wipe all Rain Beetles off of the face of the planet
Hell, if not titles, then some sort of summary page listing each monster type and how many of them you've killed, something that a few single player RPGs have done in the past

In fact, expanding on that last idea, some sort of in-game bestiary would be VERY cool; something that only filled with entries as and when you encountered the monsters, with special entries for bosses
Some of the monsters have fantastic character, and knowing more about them would add a lot of flavour to the game.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I think the idea is interesting. It would be neat to earn titles for killing a large amount of certain monster types. Some titles would mean less than others, but it would be pretty cool to have something like 'Margonite Slayer'.

The numbers would be skewed easily though because of farming.

An indepth stats page is something I thought would be nice to have too.

Zamochit

Zamochit

Furnace Stoker

Join Date: Jul 2006

N/A

I wholeheartedly agree with this, i remember something similar in a game called "vagrant Story" which gave you statistics on specific enemy classes you had killed, Killing an enemy in this game also unlocked its picture and statistics of health, mana, skills used etc in a beastiery. It was a very nice touch....I would love to know hom many armoured cave spiders i have killed on beach runs...

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

It'd be similar to the idea behind Lightbringer, so I like the idea.

/signed.

Chewbacca Defense

Lion's Arch Merchant

Join Date: Aug 2006

667 Neighbour of the Beast

Ttgr

/signed for PvE

This will give some use to the "of Prunning" mod. People going for the "Gardener" title would love to have a Prunning mod.

/unsigned for PvP

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

kill count = BEST IDEA EVER

i played a D2 mod that included a kill count, made for some really fun competitions with friends.

Moiax

Moiax

Frost Gate Guardian

Join Date: Jul 2006

Pink Animal Clan

E/

I think something like this would be fun. I would love to have a personal stat's page. Showing usage of skills, total damage etc. It would also be cool to have a mission summary after the end of a mission ie: you dealt x damage, lost x health, etc. Maybe have a ranking for the skills you used, to see total damage per use or something. Might be a nice idea for tweakign builds.

But I digress../signed

TheSlyOne

TheSlyOne

Ascalonian Squire

Join Date: Nov 2006

On the other side.

New Order Dexworld

N/Mo

I like the idea. I wanna know how many Charr I've violated >_>, how many minions I've summoned. We already have /deaths, I want the rest of my stats as well.

/signed

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I'll love this.
In many games like leyend or Mana or Temple of Elemental Evil you have logs of how many creatures of each kind you killed.

In the tittles tab, there will be the tittles.
- Plants
- Dragons
- Skales
- Skree
- Demons
- Beats
- etc...

Some special creatures (hard, unique, but not bosses) may be out of this or have a common title:
Shiro, Kuunavagh, Glint, The Lich Lord, Varesh, Abaddon, Urgoz...

S h e r r y

S h e r r y

Frost Gate Guardian

Join Date: May 2006

Nahpui Quarter

Mmmm Mmmm [BBQ]

Rt/

love it.

/signed

I shall be - Killer of the pet animals that you always feel bad for after you kill (poor moa never had a chance)

Cataclysm

Cataclysm

Lion's Arch Merchant

Join Date: Mar 2006

The Lost Dynasty [SEEK]

W/Mo

Great idea, I'd love it, but it is too easy to farm

dameros

dameros

Banned

Join Date: Apr 2006

New Zealand

Im Targeting The Ghostly (HeRo)

W/Mo

I was actually gonna post this. I don't really care if they introduce a title for it. A /kills command is enough for me. I JUST WANT TO KNOW HOW MANY OF THOSE BLASTED MOSTERS IVE KILLED.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Yes, gives a good reason to just go out and kill things. Love it.

/signed

Clawdius_Talonious

Clawdius_Talonious

Krytan Explorer

Join Date: Aug 2006

Screwston, Tejas

KOS

N/Me

I have often wished that deaths were tracked seperately for PVP and PVE, and that your PVP kill count was tracked...

Kaszman1

Ascalonian Squire

Join Date: Jan 2007

Hungary

Hungarian Gameboyok [HG]

D/Mo

It's the best amazing idea in GW. Kill counting always great and more fun with the game, i want play more time with GW, and that's idea kill counting can do it, with a bestiary is too good for me.

/signed always..

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

Gamer1: Look at me I've killed 1500 minotaurs
Gamer2: You're so 1337, Can you learn me some tricks?

/pointless

Kaszman1

Ascalonian Squire

Join Date: Jan 2007

Hungary

Hungarian Gameboyok [HG]

D/Mo

Gamer1: I killed 5000 mountain troll.
Gamer2: You're becomed Mountain Troll Slayer?
Gamer1: Yes, i drift to a better title rank, Mountain Troll Genocial.

-_-'' it's not too bad, i dont know why pointless? I thing it's entertaining, you'r not thing, that's your problem.

/signed so far ever

Chieftain Heavyhand

Chieftain Heavyhand

Lion's Arch Merchant

Join Date: Aug 2006

wpg

/signed

Would love a record of all the critters I've laid to waist.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed

I shall be "The Flamingo Genocide"

~the rat~




edit: my lame ass spelling

Freon41

Freon41

Ascalonian Squire

Join Date: Nov 2005

Texas

Furor Relinquere

W/Me

How would one differentiate between foes of different levels? One level 20 may go out and kill 50 lvl 20 Charr while another level 20 goes out and kills 100 lvl 5 Charr.... Would the title only operate on those that are levels 20+ like the wisdom title only works on gold items?

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Could do, could do...
Quite pleasantly surprised to see this bumped actually
The "Bestiary" part of the idea still appeals to me; a book with various lore and skill entries for different monster types and bosses would be very cool.
Especially if they only got filled as and when you killed that type of monster or boss.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by Freon41
How would one differentiate between foes of different levels? One level 20 may go out and kill 50 lvl 20 Charr while another level 20 goes out and kills 100 lvl 5 Charr.... Would the title only operate on those that are levels 20+ like the wisdom title only works on gold items?
do it like XP, if it is 6 lvls lower then you it doesnt count towards title.

~the Rat~

Kaszman1

Ascalonian Squire

Join Date: Jan 2007

Hungary

Hungarian Gameboyok [HG]

D/Mo

Reply to Freon41:
What did you say when you not Charrslayer, you are Rotscale slayer with 100 kill of them, that's harder.. X)

edit: I think a /kill command is also a big advance in this game, it's an MMORPG or not?

Rusoswirgs

Ascalonian Squire

Join Date: Nov 2006

Costa Rica

Dying Wish

W/E

/signed
love the idea of the kill count but loved even more the idea of the beastiary, sometimes i so bored but i want to keep playing, so u check ur beastinary to know the beast uve killed and learn more about GW, it would be nice if it come with some osrt of info of the mob and the skills thy use and/or locations, very nice to me, would saved a lot of time making builds instead of going to wiki to look for everything u need to know.

Chaco Nautzi

Chaco Nautzi

Frost Gate Guardian

Join Date: Feb 2006

Dont Pwn Us Again [PLZ]

N/

Great idea, but you know what I would like even more? something like this:

Quote:
Originally Posted by MithranArkanere
Some special creatures (hard, unique, but not bosses) may be out of this or have a common title:
Shiro, Kuunavagh, Glint, The Lich Lord, Varesh, Abaddon, Urgoz...
But more over, I want a title for slaying certain bosses from certain areas. Just to reference the factions campaign you would get a title for each of the bosses you've slain that are always found in a certain area, like if you've killed all the bosses in the Echovald Forest, you would get Defender of the Forest (1), or have ranks based on how many bosses from that area you've killed. so something like L33t God of the Echovald Forest (5) for all of them perhaps? Indeed.

Shadow of Light

Shadow of Light

Lion's Arch Merchant

Join Date: Jun 2006

Australia

Mo/

Would a death go towards your count if you didn't make the actual killing blow? Or would the entire party gain the benefit of the death?

Just curious. I like the idea of a kill count. Good fun.

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

Rather good idea. Several points are brought up though that may need clarification. 1 Who actualy killed the monster? I think that the servers do keep track of that so it may not be too hard to give the correct player the credit. Monster lvl's? In agreement that if you do not get exp from it you do not get a kill count from it (on the oher hand if they have a total stats page it would be nice to know how many of each lvl I killed) A seperate title for boss killing would be better. All in all a good idea.

/SIGNED

Mega Mouse

System_Crush

System_Crush

Jungle Guide

Join Date: Oct 2006

Tripping in Holland

My guild died :`(

N/

Quote:
Originally Posted by Moiax
I think something like this would be fun. I would love to have a personal stat's page. Showing usage of skills, total damage etc. It would also be cool to have a mission summary after the end of a mission ie: you dealt x damage, lost x health, etc. Maybe have a ranking for the skills you used, to see total damage per use or something. Might be a nice idea for tweakign builds.
Yes beastenary, stat page and kill count /signed /signed /signed
Even if whe have to keep our stat page clientside for preformance reasons, it would still be really great.

As for the coun't I say you killed something when you delath at lest 70% of the damage to it before it died, (including the 2 damage per second for each pip of health degeneration, counting only direct damage would not be fair)

As for PvP maybe it should track the amount of people killed from a certain profession, or a similar build or if they where killed in GVG/HA/Random/Team/Faction Battles.

Aegeroth

Lion's Arch Merchant

Join Date: Jul 2006

Sydney, AUS.

Sons of Dark Magicians [SoDM]

N/Me

Quote:
Originally Posted by MithranArkanere
I'll love this.
In many games like leyend or Mana or Temple of Elemental Evil you have logs of how many creatures of each kind you killed.

In the tittles tab, there will be the tittles.
- Plants
- Dragons
- Skales
- Skree
- Demons
- Beats
- etc...

Some special creatures (hard, unique, but not bosses) may be out of this or have a common title:
Shiro, Kuunavagh, Glint, The Lich Lord, Varesh, Abaddon, Urgoz...
Thats a nice way about it!

r1 - _____ Hunter
r2 - _____ Ripper
r3 - Scourge of ______

r1 - 500 kills?
r2 - 1500 kills?
r3 - 5000 kills?

Belleal

Ascalonian Squire

Join Date: Jan 2007

D/N

A cute idea. I miss the kill count I got used to in Sacred. If they make such a thing in GW even if you can't show it to others it will be entertaining indeed.

/signed

SeraphimSkye

SeraphimSkye

Pre-Searing Cadet

Join Date: Jan 2008

Uk

The Kings Finest

D/Mo

I have talked about this with my friends. I think it would be wonderful to see how many Luxons my traps have hurt over the past 9 months.

ArenaNet TAKE HEED! this is a good idea!!!

Lima

Lima

Frost Gate Guardian

Join Date: Jan 2006

Notts

W/

/signed. Be it for public or personal use, I think it's a great idea

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed

So my Ritualist gets nice impressive titles in Bladed Aatxes and Smite Crawlers. Because of all the farming.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Maybe in GW2 but I really don't think it's a good idea to add more flash to currrent game.

"You have killed 10,000 grawl in five days!" (farming grawl necklaces .... lolz)

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

*cough* Bestiary Book *cough*

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

if it is retro-active alot of people already have maxed out trolls, smites and minotaurs ...

apart form that, lame-idea imo. most boring form of grinding ..
/notsigned

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Funny, not too long ago, I asked about kill count. Main responces were, "Why?" or "As long as on toggle."

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

How about a /kill command to see how many things you've killed? There's no need to make a title over it.

warcrap

Krytan Explorer

Join Date: Sep 2007

somewhere on earth!

E/Me

/signed

but for pvp they should tell who's kill was that.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm....

/Kills
Shows:
- Total number of kills you(and your parties) have made. Each time you earn XP, even if you earn 0XP, one kill is counted.
- Creatures killed so far in the current instance. Both in PvP and PvE.
- Remaining creatures. PvE only. Says how many creatures are leaft alive (without counting animals and 'hidden' enemies that pop-up)