Possible 4th Continent???
JJ_Gee
It has been only a matter of weeks since Elona has come out but I think that it is already clear what the 4th continent will be, providing they make a new game.
It appears quite obvious that the only way forward is to South America - Incas, Aztecs etc.
The reason I think this is that all other majorly different, populated continents have really already been used.
Tyria is Southern Europe, Greece and parts of Africa like Israel, etc (look at symlarites of maps) Shiverpeaks=Alps Crystal Desert = Turkey etc. Set during times of the crusades etc. (Reference to White Mantle)
Cantha is Japan/Asia - That one i squite obvious
Elona is Africa - That too is quite obvious
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
It makes sense as well - the Aztecs and Incas had very rich different cultures and the possibilities of the new characters could also work - i.e. Aztec Priest(sacrifices to gods etc)
What does everyone else think??
It appears quite obvious that the only way forward is to South America - Incas, Aztecs etc.
The reason I think this is that all other majorly different, populated continents have really already been used.
Tyria is Southern Europe, Greece and parts of Africa like Israel, etc (look at symlarites of maps) Shiverpeaks=Alps Crystal Desert = Turkey etc. Set during times of the crusades etc. (Reference to White Mantle)
Cantha is Japan/Asia - That one i squite obvious
Elona is Africa - That too is quite obvious
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
It makes sense as well - the Aztecs and Incas had very rich different cultures and the possibilities of the new characters could also work - i.e. Aztec Priest(sacrifices to gods etc)
What does everyone else think??
Yanman.be
Like, read the stickies.
Avatara
Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America. |
Indians... FYI Inca's are also Indians.
Avatara
Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America. |
Indians... FYI Incas are also Indians.
MithranArkanere
Sigh... you are just... wrong.
Whole Tyria looks more like Noth America to me: From snow to deserts. From forrests to beaches... but...:
- The Rin/Ascalon area was once green and such, and the only part of the first chapter having romanic-like constructions.
- Shiverpeaks are more like the Everest area, there is not so much snow all the time in the alps. Most of the alps are green mountains with white tips, not snow wherever you look at. So much frost there must have magical origin, maybe a touch of Grenth.
- Krytan constructions look more like some precolombine southamerican to me than any in europe ever.
- Something like Maguuma can only be seen in tropical jungles, like those in Southamerica, India and such.
- Turkey is NOT a desert, most of it is green... ¬¬, and only a northern tip is european, all the rest is in minor asia. The crystal desert looks more like a 'lost civilization' are. More like Atlantis. Look at those resurrection shrines...
There are NO jungles or big deserts in europe. There are some desertized areas in Spain, but Europe is mainly mountain and forests.
- Cantha is NOT Japan and Asia, but more like Southeastern Asia and Northwestern Oceania (that includes japan). Asia is VERY big.
- Elona is clearly Africa and Middle East.
Well... here you are, the world:
http://en.wikipedia.org/wiki/World
If you look at it you'll se that we have a loot of places yet to see.
Not only in space, but in time.
Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
...
There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...
There is a lot still to be seen.
Whole Tyria looks more like Noth America to me: From snow to deserts. From forrests to beaches... but...:
- The Rin/Ascalon area was once green and such, and the only part of the first chapter having romanic-like constructions.
- Shiverpeaks are more like the Everest area, there is not so much snow all the time in the alps. Most of the alps are green mountains with white tips, not snow wherever you look at. So much frost there must have magical origin, maybe a touch of Grenth.
- Krytan constructions look more like some precolombine southamerican to me than any in europe ever.
- Something like Maguuma can only be seen in tropical jungles, like those in Southamerica, India and such.
- Turkey is NOT a desert, most of it is green... ¬¬, and only a northern tip is european, all the rest is in minor asia. The crystal desert looks more like a 'lost civilization' are. More like Atlantis. Look at those resurrection shrines...
There are NO jungles or big deserts in europe. There are some desertized areas in Spain, but Europe is mainly mountain and forests.
- Cantha is NOT Japan and Asia, but more like Southeastern Asia and Northwestern Oceania (that includes japan). Asia is VERY big.
- Elona is clearly Africa and Middle East.
Well... here you are, the world:
http://en.wikipedia.org/wiki/World
If you look at it you'll se that we have a loot of places yet to see.
Not only in space, but in time.
Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
...
There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...
There is a lot still to be seen.
kang
Im thinking that vikings or celtic would be cool, something different
KoalaMeatPie
All of you seem to be stuck in the mindframe that all of Guild Wars is soley based on past (and somewhat current) cultures.
Sure its a Fantasy game, but why must it be limited to all the Cultures we know about? Why not just make something never before seen, instead of relying on the known)
Why not take what we have now - and Merge it with something That is Fantasy even for the Current Guild Wars Universe?
Example: (And I am amking this up as I am typing) Introduce Mechanics. Mechanical foes, Mechanical Tools / weapons (Don't think "guns" or "robots" - thats just - off and decadent), - A Mechanical environment, resembling somewhat Sorrow's Furnace, Fire and Steal - or Cold and Steal due to the "northern Areas" concept.
As I said I am making this up as I go, But as for the environment, Maybe Say, a forest of Steal? Steal plains? Metalic Fauna and flora? And end of game mechanical pet? Crossbows? Surly this will bring forward the Elementists often neglected Air and Earth magic.
Heck, this thing writes itself, Its Different to the current GW universe, but not as far fetched as to sound compleatly stupid.
Who knows, I mean, we saw and know almost nothing of the char, They Praise fire as a god, it be dumb not to think they took smelting to another level.
Sure its a Fantasy game, but why must it be limited to all the Cultures we know about? Why not just make something never before seen, instead of relying on the known)
Why not take what we have now - and Merge it with something That is Fantasy even for the Current Guild Wars Universe?
Example: (And I am amking this up as I am typing) Introduce Mechanics. Mechanical foes, Mechanical Tools / weapons (Don't think "guns" or "robots" - thats just - off and decadent), - A Mechanical environment, resembling somewhat Sorrow's Furnace, Fire and Steal - or Cold and Steal due to the "northern Areas" concept.
As I said I am making this up as I go, But as for the environment, Maybe Say, a forest of Steal? Steal plains? Metalic Fauna and flora? And end of game mechanical pet? Crossbows? Surly this will bring forward the Elementists often neglected Air and Earth magic.
Heck, this thing writes itself, Its Different to the current GW universe, but not as far fetched as to sound compleatly stupid.
Who knows, I mean, we saw and know almost nothing of the char, They Praise fire as a god, it be dumb not to think they took smelting to another level.
Bankai
I can see a chapter in Charr territory after the quests in the Realm of Torment.
Also, as said before, it does not have to be focused on an existing piece of land.
Oh, and you forgot the poles. Would be cool to play in a viking-like area and walk over massive plains of ice.
Also, as said before, it does not have to be focused on an existing piece of land.
Oh, and you forgot the poles. Would be cool to play in a viking-like area and walk over massive plains of ice.
Emik
Lol Mechanical Fauna & Flora...
Try making those bleed or poison. Not gonna happen.
Try making those bleed or poison. Not gonna happen.
shadowmist
Well, technically plants don't bleed like humans do. So Fauna bleeding and having the same degen and whatnot as other more traditional creatures (wolves, lions, humanoids... dragons...) always seemed a bit odd to me. Of course, this being a fantasy world, there's a certain level of 'suspension of belief' or whatever it's called. So mechanical fauna could possibly bleed lol ^_^
Phaern Majes
Quote:
Originally Posted by Emik
Lol Mechanical Fauna & Flora...
Try making those bleed or poison. Not gonna happen. |
Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?
Been there, done that. So please, NO.
Been there, done that. So please, NO.
MeatBag
Quote:
Originally Posted by Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?
Been there, done that. So please, NO. |
im weilding a Darksteel sythe of invulnerability
Artisan
Ya know, technically, if you define a continent as a large land mass, there's really only 2 continents, since, y'know, Tyria and Elona are connected...
But now I'm just being nitpicky...
But now I'm just being nitpicky...
Cacheelma
Quote:
Originally Posted by MeatBag
im weilding a Darksteel sythe of invulnerability
|
Matix411
Quote:
Originally Posted by MithranArkanere
Celtic Nordic Greek Indian (I mean the real India) Rusian Central Asia Caribbean Polynesian Australian .... |
Hehe ... Nordic and Celtic would be so awsome.
Although I think there are mild Nordic and Celtic references in Prophecies, MILD ... key word; mild. Ascalonian armor is simply a reminder to me.
Keep in mind I'm not stating anything IS or ISN'T so nobody flame me for my simple opinion on visual appearances.
There are even Greek and Roman influances in Nightfall, particularly Vabbi, which, although is more strongly related to India, in terms of architechture, there are still some influences there. And Vabbian warrior armor .... that cannot be labelled Greek or Roman because, I see both when I look at the male/female sets.
But these are only influences, not the strong point and the true culture behind the GW civilizations.
I think a full out Noridic/Bardic world would be way too cool for GW.
I would love to see it.
I'm not a viking freak I swear.
Count to Potato
might be, id like it to make it more a tri south america-europe-china so that there is more diversity
Deleet
Actually, the always forgotting Russia could be used. I swear i don't know anything about that country, even though it's huge.
It could be combined with sibiria with winter-alike areas.
It could be combined with sibiria with winter-alike areas.
EternalTempest
Wasn't NF the end of the trilogy where C4 is going to be something very new (guess new world/plot)? That and in one of the interviews there "hints" about c4 in c3.
Ork Pride
What we need is Antarctica!
Age
I wouldn't say it has anything to do with places on our planet although there are some similarites.I just think it is all fantasy that is all.
The Great Al
i would LOVE a snowy environment!
Gorebrex
Quote:
Originally Posted by Deleet
Actually, the always forgotting Russia could be used. I swear i don't know anything about that country, even though it's huge.
It could be combined with sibiria with winter-alike areas. |
Quote:
Originally Posted by Ork Pride
What we need is Antarctica!
|
Muse of Shadows
Quote:
Originally Posted by Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?
Been there, done that. So please, NO. |
I HATED Mirrodin, and acualy quite the game for a while because of it. Competative play was almost completly ravager or anti-ravager...
Hated Kamigawa as well, although I did enjoy Ravnica.
Dominaria will always be home.
Kool Pajamas
Tyria always just seemed like a jumbled piece of whatever.....Like they just threw together every environment they could think of and put it in the game.
I like jungle areas.
I like jungle areas.
Caelus The Fallen
Chapter 4 should be based in my flat. You can brave the living room of doom, battle the forces of evil under the couch, and vanquish whatever that is in the back of the fridge.
Just a thought.
Just a thought.
Phaern Majes
Is it normal to start threads in both Sardelac AND Riverside?
I'm just curious if the first three chapter chars will be able to cross over. Considering they are supposed to be their own "mini-series" so to speak.
I'm just curious if the first three chapter chars will be able to cross over. Considering they are supposed to be their own "mini-series" so to speak.
Hyper Cutter
Quote:
Originally Posted by Artisan
Ya know, technically, if you define a continent as a large land mass, there's really only 2 continents, since, y'know, Tyria and Elona are connected...
But now I'm just being nitpicky... |
peterchen620
I believe the 4th continent will be similar to the Pre-searing environment. BUT WITH ALL THE DEMONS IN IT MUAHAHAHA! *cough* no.
I can't wait to see 'Gwen's Land' continent in new future.
I can't wait to see 'Gwen's Land' continent in new future.
Tide to Go
[QUOTE=
There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...
There is a lot still to be seen.[/QUOTE]
I think we need to stop looking at what would be cool to what is cool, because out of all the games there has been nothing but proffesions that look like humans. But i think you are right about many new places to see since gw4 isent the last game
There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...
There is a lot still to be seen.[/QUOTE]
I think we need to stop looking at what would be cool to what is cool, because out of all the games there has been nothing but proffesions that look like humans. But i think you are right about many new places to see since gw4 isent the last game
Neriandal Freit
Oh there we'll be only a couple more continent, before we do one of two things.
1. Start jumping Realms more and more often
or
2. Start to re have areas or something, IE: Far North East Cantha, etc.
1. Start jumping Realms more and more often
or
2. Start to re have areas or something, IE: Far North East Cantha, etc.
LagunaCid
African like Israel? Uuuuuh lol wut?
Sooty
Australia for the next chapter for sure.
I want my Sundering Boomerang of Wombatslaying.
I want my Sundering Boomerang of Wombatslaying.
Cacheelma
Quote:
Originally Posted by EternalTempest
Wasn't NF the end of the trilogy where C4 is going to be something very new (guess new world/plot)? That and in one of the interviews there "hints" about c4 in c3.
|
And I don't think Anet would dare to not allow us to bring our old chars to any of the new games. At least I don't see that happen, ever.
Domino
why can't the new continent be original.... why does it have to be based off real life again?
Lmao Roflus
Anet needs to come up with something original for a change. I don't want to see a bunch of continental sterotypes thrown at me for the 3rd time.
ANET! Can you give me Guild Wars 2? Can you finish the classic story that you started instead of these yawn-a-thawn side stories?
I want to know what happens to the White Mantle after the collapse of their Mursaat support. Does the old Krytan regime return? There was that quest with that Krytan princess or whatever but that went no where...
What about Ascalon? Stormcaller anyone? It was said to destroy the Charr once and for all but that whole story was left undone. Does King Adelbern return Ascalon to it's former glory?
Then there is the whole Ascalon Settlement in Kryta. Wouldn't it make sense that they would eventually become a large nation, probably in direct opposition to the Krytans?
What if in the name of Prince Rurik, Captain Greywind rebuilds their strength and decides to march to Old Ascalon to "liberate" its citizens from the very king that denounced them? It certainly could happen.
The whole Shiverpeak civil war was left in uncertainty, sure Deldrimor retook their capital city, but who really wins in the end of that war? Do they settle their differences with the Stone Summit or what?
I have plenty more "what if" scenarios but it would be pointless to continue. I know Guild Wars Prophesies was notorious for its pitiful storyline but I personally feel that it had the potential to be so much greater. The storyline is stuck like this because backstories are pretty much frozen in this style of gameplay.
The only answer I could ever get out of this game would be a Guild Wars 2, something that takes place in the not to distant future. Something that actually ties loose ends. Nightfall apparently was supposed to tie some loose ends, but they were of the absolute useless loose ends.
Laugh at me if you want but I have always been passionate about the Guild Wars storyline and I know that FACTIONS IS NOT GUILD WARS, NIGHTFALL IS NOT GUILD WARS.
What turned into a simple post, became an angry rant. The Eye of Janthir would look at me in shame.
ANET! Can you give me Guild Wars 2? Can you finish the classic story that you started instead of these yawn-a-thawn side stories?
I want to know what happens to the White Mantle after the collapse of their Mursaat support. Does the old Krytan regime return? There was that quest with that Krytan princess or whatever but that went no where...
What about Ascalon? Stormcaller anyone? It was said to destroy the Charr once and for all but that whole story was left undone. Does King Adelbern return Ascalon to it's former glory?
Then there is the whole Ascalon Settlement in Kryta. Wouldn't it make sense that they would eventually become a large nation, probably in direct opposition to the Krytans?
What if in the name of Prince Rurik, Captain Greywind rebuilds their strength and decides to march to Old Ascalon to "liberate" its citizens from the very king that denounced them? It certainly could happen.
The whole Shiverpeak civil war was left in uncertainty, sure Deldrimor retook their capital city, but who really wins in the end of that war? Do they settle their differences with the Stone Summit or what?
I have plenty more "what if" scenarios but it would be pointless to continue. I know Guild Wars Prophesies was notorious for its pitiful storyline but I personally feel that it had the potential to be so much greater. The storyline is stuck like this because backstories are pretty much frozen in this style of gameplay.
The only answer I could ever get out of this game would be a Guild Wars 2, something that takes place in the not to distant future. Something that actually ties loose ends. Nightfall apparently was supposed to tie some loose ends, but they were of the absolute useless loose ends.
Laugh at me if you want but I have always been passionate about the Guild Wars storyline and I know that FACTIONS IS NOT GUILD WARS, NIGHTFALL IS NOT GUILD WARS.
What turned into a simple post, became an angry rant. The Eye of Janthir would look at me in shame.
Sedgehammer
I've noticed that the gods play an increased role in each installment. In Factions, there were a few cutscenes and missions that revolved around the gods, and you see them and the celestials. In Nightfall, Abbadan (sp?) is a Hades-like god that really throws a shadow on the entire plot. It seems like the characters have closer encounters with gods in each campaign.
So, I don't know what that means for the Antarctican world.
But if I were guessing with no prior knowledge about possible new continents, I think I'd focus on something imaginary. That is to say, cities in the clouds (a continent that lies predominantly in the clouds) would be neat. People wearing long robes and being very pious or zen could populate the areas. They could actually live in places where the gods supposedly used to live or something like that. I dunno, I've really just got my mind on KOTOR right now, and I love those elevated platforms.
And another idea would be Ireland. Ireland has those extraordinarily green, rolling hills. It would have to be different than Kryta for sure, though.
Or under the sea!
Or a little bit of everything.
Or just permafrost. And eskimo coats! And pet penguins. OH, and a whole new line of seal jokes. And clubs. For hitting the seals.
^.^;; I'm feeling silly. Those are all of my thoughts. I wasn't really thinking South America. I mean, it would be so different from the real history of those people. It would have to not focus on Spanish conquistadors, as it would be a game about spreading disease to everyone and then sailing back to the queen.
So, I don't know what that means for the Antarctican world.
But if I were guessing with no prior knowledge about possible new continents, I think I'd focus on something imaginary. That is to say, cities in the clouds (a continent that lies predominantly in the clouds) would be neat. People wearing long robes and being very pious or zen could populate the areas. They could actually live in places where the gods supposedly used to live or something like that. I dunno, I've really just got my mind on KOTOR right now, and I love those elevated platforms.
And another idea would be Ireland. Ireland has those extraordinarily green, rolling hills. It would have to be different than Kryta for sure, though.
Or under the sea!
Or a little bit of everything.
Or just permafrost. And eskimo coats! And pet penguins. OH, and a whole new line of seal jokes. And clubs. For hitting the seals.
^.^;; I'm feeling silly. Those are all of my thoughts. I wasn't really thinking South America. I mean, it would be so different from the real history of those people. It would have to not focus on Spanish conquistadors, as it would be a game about spreading disease to everyone and then sailing back to the queen.
Sedgehammer
Quote:
Originally Posted by Lmao Roflus
What turned into a simple post, became an angry rant. The Eye of Janthir would look at me in shame.
|
I started out with Factions. I mean, I bought Prophecies one week later (after I got paid again ), but I don't favor one over the other. I've heard longtime Prophecies players speak about Factions, and they've given some negative reviews. I know one woman who dislikes Cantha because she thinks the players spend too much time in slums. But then I look at Kaineng City and I actually like it. It really feels like roleplay. Factions is a Guild Wars game, and believe it or not, it is enjoyable as a standalone.
The forest made out of stone and the sea made out of jade are wonderful environments to explore. I've spent time paying attention to what all of the little NPCs say, and Canthans have personality, too.
The stories in each campaign differ vastly.
And Nightfall is a blast. I wasn't so sure I was going to like it but I'm really enjoying myself.
Perhaps you just enjoy things that are like Prophecies. Factions does, however, bring a lot of things to the table, and I think you're taking it for granted. Factions seems to have a lot more human enemy types, which I really like about it.
I have seen multiple users post on this forum about how they want to see more development of the pre-existing Tyrian lore, so I understand that people want that. I don't think it would necessarily be a bad addition, but I don't think I'd have any interest in a Guild Wars 2 that exclusively expands on Prophecies.
duncan99
something in greek/roman classic style would be GREAT! temple with the statues, roman or greek armors and the typical buildings omg just thinking about it makes me want to play it ;_;
Gorebrex
Quote:
Originally Posted by Cacheelma
New world/plot is a cool idea. But....how are we going to take our chars to this new world? Surely there still have to be some connections.
And I don't think Anet would dare to not allow us to bring our old chars to any of the new games. At least I don't see that happen, ever. |