Possible 4th Continent???

JJ_Gee

Ascalonian Squire

Join Date: Nov 2006

It has been only a matter of weeks since Elona has come out but I think that it is already clear what the 4th continent will be, providing they make a new game.

It appears quite obvious that the only way forward is to South America - Incas, Aztecs etc.

The reason I think this is that all other majorly different, populated continents have really already been used.

Tyria is Southern Europe, Greece and parts of Africa like Israel, etc (look at symlarites of maps) Shiverpeaks=Alps Crystal Desert = Turkey etc. Set during times of the crusades etc. (Reference to White Mantle)

Cantha is Japan/Asia - That one i squite obvious

Elona is Africa - That too is quite obvious

Therefore the only continent left with a long history i.e. Pre-1500's is South America.

It makes sense as well - the Aztecs and Incas had very rich different cultures and the possibilities of the new characters could also work - i.e. Aztec Priest(sacrifices to gods etc)

What does everyone else think??

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Like, read the stickies.

Avatara

Avatara

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
So you are saying that North America doesn't have a history?
Indians... FYI Inca's are also Indians.

Avatara

Avatara

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
So you are saying that North America doesn't have a history?
Indians... FYI Incas are also Indians.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Sigh... you are just... wrong.

Whole Tyria looks more like Noth America to me: From snow to deserts. From forrests to beaches... but...:
- The Rin/Ascalon area was once green and such, and the only part of the first chapter having romanic-like constructions.
- Shiverpeaks are more like the Everest area, there is not so much snow all the time in the alps. Most of the alps are green mountains with white tips, not snow wherever you look at. So much frost there must have magical origin, maybe a touch of Grenth.
- Krytan constructions look more like some precolombine southamerican to me than any in europe ever.
- Something like Maguuma can only be seen in tropical jungles, like those in Southamerica, India and such.
- Turkey is NOT a desert, most of it is green... ¬¬, and only a northern tip is european, all the rest is in minor asia. The crystal desert looks more like a 'lost civilization' are. More like Atlantis. Look at those resurrection shrines...
There are NO jungles or big deserts in europe. There are some desertized areas in Spain, but Europe is mainly mountain and forests.

- Cantha is NOT Japan and Asia, but more like Southeastern Asia and Northwestern Oceania (that includes japan). Asia is VERY big.
- Elona is clearly Africa and Middle East.

Well... here you are, the world:
http://en.wikipedia.org/wiki/World
If you look at it you'll se that we have a loot of places yet to see.
Not only in space, but in time.

Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
...

There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...

There is a lot still to be seen.

kang

kang

Frost Gate Guardian

Join Date: Jul 2006

Australia

The Confidential Men [Cmen]

W/

Im thinking that vikings or celtic would be cool, something different

KoalaMeatPie

KoalaMeatPie

Wilds Pathfinder

Join Date: Apr 2006

Cute And Fluffy in My Tummy

Cult Classic [CC]

R/

All of you seem to be stuck in the mindframe that all of Guild Wars is soley based on past (and somewhat current) cultures.

Sure its a Fantasy game, but why must it be limited to all the Cultures we know about? Why not just make something never before seen, instead of relying on the known)

Why not take what we have now - and Merge it with something That is Fantasy even for the Current Guild Wars Universe?

Example: (And I am amking this up as I am typing) Introduce Mechanics. Mechanical foes, Mechanical Tools / weapons (Don't think "guns" or "robots" - thats just - off and decadent), - A Mechanical environment, resembling somewhat Sorrow's Furnace, Fire and Steal - or Cold and Steal due to the "northern Areas" concept.

As I said I am making this up as I go, But as for the environment, Maybe Say, a forest of Steal? Steal plains? Metalic Fauna and flora? And end of game mechanical pet? Crossbows? Surly this will bring forward the Elementists often neglected Air and Earth magic.

Heck, this thing writes itself, Its Different to the current GW universe, but not as far fetched as to sound compleatly stupid.

Who knows, I mean, we saw and know almost nothing of the char, They Praise fire as a god, it be dumb not to think they took smelting to another level.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

I can see a chapter in Charr territory after the quests in the Realm of Torment.

Also, as said before, it does not have to be focused on an existing piece of land.

Oh, and you forgot the poles. Would be cool to play in a viking-like area and walk over massive plains of ice.

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

Lol Mechanical Fauna & Flora...

Try making those bleed or poison. Not gonna happen.

shadowmist

Academy Page

Join Date: Feb 2006

Sanctity of Shadows

N/Me

Well, technically plants don't bleed like humans do. So Fauna bleeding and having the same degen and whatnot as other more traditional creatures (wolves, lions, humanoids... dragons...) always seemed a bit odd to me. Of course, this being a fantasy world, there's a certain level of 'suspension of belief' or whatever it's called. So mechanical fauna could possibly bleed lol ^_^

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Quote:
Originally Posted by Emik
Lol Mechanical Fauna & Flora...

Try making those bleed or poison. Not gonna happen.
I think Rust deserves a new description

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?

Been there, done that. So please, NO.

MeatBag

MeatBag

Ascalonian Squire

Join Date: Oct 2006

South Africa

D/

Quote:
Originally Posted by Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?

Been there, done that. So please, NO.

im weilding a Darksteel sythe of invulnerability

Artisan

Artisan

Frost Gate Guardian

Join Date: Mar 2006

The Sunset City

Ark Royal [ARK]

A/R

Ya know, technically, if you define a continent as a large land mass, there's really only 2 continents, since, y'know, Tyria and Elona are connected...

But now I'm just being nitpicky...

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by MeatBag
im weilding a Darksteel sythe of invulnerability
....if so, then wait until C5 and you can have that oh-so-powerful-it-hurts Umezawa Jitte of your own (and yes, C5 will have to go back to Cantha JUST for the Jitte).

Matix411

Matix411

Krytan Explorer

Join Date: Feb 2006

Ontario

Quote:
Originally Posted by MithranArkanere

Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
....


Hehe ... Nordic and Celtic would be so awsome.
Although I think there are mild Nordic and Celtic references in Prophecies, MILD ... key word; mild. Ascalonian armor is simply a reminder to me.
Keep in mind I'm not stating anything IS or ISN'T so nobody flame me for my simple opinion on visual appearances.
There are even Greek and Roman influances in Nightfall, particularly Vabbi, which, although is more strongly related to India, in terms of architechture, there are still some influences there. And Vabbian warrior armor .... that cannot be labelled Greek or Roman because, I see both when I look at the male/female sets.
But these are only influences, not the strong point and the true culture behind the GW civilizations.
I think a full out Noridic/Bardic world would be way too cool for GW.
I would love to see it.
I'm not a viking freak I swear.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

might be, id like it to make it more a tri south america-europe-china so that there is more diversity

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Actually, the always forgotting Russia could be used. I swear i don't know anything about that country, even though it's huge.

It could be combined with sibiria with winter-alike areas.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Wasn't NF the end of the trilogy where C4 is going to be something very new (guess new world/plot)? That and in one of the interviews there "hints" about c4 in c3.

Ork Pride

Banned

Join Date: May 2005

What we need is Antarctica!

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I wouldn't say it has anything to do with places on our planet although there are some similarites.I just think it is all fantasy that is all.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

i would LOVE a snowy environment!

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Deleet
Actually, the always forgotting Russia could be used. I swear i don't know anything about that country, even though it's huge.

It could be combined with sibiria with winter-alike areas.
Try using your avatar!
Quote:
Originally Posted by Ork Pride
What we need is Antarctica!
ZOMG! PENGUIN RUSH!

Muse of Shadows

Muse of Shadows

Frost Gate Guardian

Join Date: Apr 2006

Quote:
Originally Posted by Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?

Been there, done that. So please, NO.
Agree'd

I HATED Mirrodin, and acualy quite the game for a while because of it. Competative play was almost completly ravager or anti-ravager...

Hated Kamigawa as well, although I did enjoy Ravnica.

Dominaria will always be home.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Tyria always just seemed like a jumbled piece of whatever.....Like they just threw together every environment they could think of and put it in the game.

I like jungle areas.

Caelus The Fallen

Krytan Explorer

Join Date: May 2005

Glasgow

Voice of the Darkness

E/Mo

Chapter 4 should be based in my flat. You can brave the living room of doom, battle the forces of evil under the couch, and vanquish whatever that is in the back of the fridge.
Just a thought.

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Is it normal to start threads in both Sardelac AND Riverside?

I'm just curious if the first three chapter chars will be able to cross over. Considering they are supposed to be their own "mini-series" so to speak.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Artisan
Ya know, technically, if you define a continent as a large land mass, there's really only 2 continents, since, y'know, Tyria and Elona are connected...

But now I'm just being nitpicky...
Not necessarily, we havent' seen a map of the whole GW world after all...

peterchen620

Ascalonian Squire

Join Date: Oct 2006

Lion Arch Guards

W/Mo

I believe the 4th continent will be similar to the Pre-searing environment. BUT WITH ALL THE DEMONS IN IT MUAHAHAHA! *cough* no.

I can't wait to see 'Gwen's Land' continent in new future.

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

[QUOTE=
There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...

There is a lot still to be seen.[/QUOTE]

I think we need to stop looking at what would be cool to what is cool, because out of all the games there has been nothing but proffesions that look like humans. But i think you are right about many new places to see since gw4 isent the last game

Neriandal Freit

Neriandal Freit

Forge Runner

Join Date: Nov 2005

Spiral of The Red Rose, Kryta (Columbus, IN)

Heros of Titans Realm [HotR]

E/

Oh there we'll be only a couple more continent, before we do one of two things.

1. Start jumping Realms more and more often

or

2. Start to re have areas or something, IE: Far North East Cantha, etc.

LagunaCid

LagunaCid

Frost Gate Guardian

Join Date: Aug 2006

BHL

R/

African like Israel? Uuuuuh lol wut?

Sooty

Lion's Arch Merchant

Join Date: Jul 2005

Australia

Giggity Giggity Goo

Australia for the next chapter for sure.

I want my Sundering Boomerang of Wombatslaying.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by EternalTempest
Wasn't NF the end of the trilogy where C4 is going to be something very new (guess new world/plot)? That and in one of the interviews there "hints" about c4 in c3.
New world/plot is a cool idea. But....how are we going to take our chars to this new world? Surely there still have to be some connections.

And I don't think Anet would dare to not allow us to bring our old chars to any of the new games. At least I don't see that happen, ever.

Domino

Domino

Lion's Arch Merchant

Join Date: May 2005

Houston

A/Rt

why can't the new continent be original.... why does it have to be based off real life again?

Lmao Roflus

Ascalonian Squire

Join Date: Nov 2006

NG

R/Mo

Anet needs to come up with something original for a change. I don't want to see a bunch of continental sterotypes thrown at me for the 3rd time.

ANET! Can you give me Guild Wars 2? Can you finish the classic story that you started instead of these yawn-a-thawn side stories?

I want to know what happens to the White Mantle after the collapse of their Mursaat support. Does the old Krytan regime return? There was that quest with that Krytan princess or whatever but that went no where...

What about Ascalon? Stormcaller anyone? It was said to destroy the Charr once and for all but that whole story was left undone. Does King Adelbern return Ascalon to it's former glory?

Then there is the whole Ascalon Settlement in Kryta. Wouldn't it make sense that they would eventually become a large nation, probably in direct opposition to the Krytans?

What if in the name of Prince Rurik, Captain Greywind rebuilds their strength and decides to march to Old Ascalon to "liberate" its citizens from the very king that denounced them? It certainly could happen.

The whole Shiverpeak civil war was left in uncertainty, sure Deldrimor retook their capital city, but who really wins in the end of that war? Do they settle their differences with the Stone Summit or what?

I have plenty more "what if" scenarios but it would be pointless to continue. I know Guild Wars Prophesies was notorious for its pitiful storyline but I personally feel that it had the potential to be so much greater. The storyline is stuck like this because backstories are pretty much frozen in this style of gameplay.

The only answer I could ever get out of this game would be a Guild Wars 2, something that takes place in the not to distant future. Something that actually ties loose ends. Nightfall apparently was supposed to tie some loose ends, but they were of the absolute useless loose ends.

Laugh at me if you want but I have always been passionate about the Guild Wars storyline and I know that FACTIONS IS NOT GUILD WARS, NIGHTFALL IS NOT GUILD WARS.

What turned into a simple post, became an angry rant. The Eye of Janthir would look at me in shame.

Sedgehammer

Sedgehammer

Academy Page

Join Date: Oct 2006

Little Duckies

E/Me

I've noticed that the gods play an increased role in each installment. In Factions, there were a few cutscenes and missions that revolved around the gods, and you see them and the celestials. In Nightfall, Abbadan (sp?) is a Hades-like god that really throws a shadow on the entire plot. It seems like the characters have closer encounters with gods in each campaign.

So, I don't know what that means for the Antarctican world.

But if I were guessing with no prior knowledge about possible new continents, I think I'd focus on something imaginary. That is to say, cities in the clouds (a continent that lies predominantly in the clouds) would be neat. People wearing long robes and being very pious or zen could populate the areas. They could actually live in places where the gods supposedly used to live or something like that. I dunno, I've really just got my mind on KOTOR right now, and I love those elevated platforms.

And another idea would be Ireland. Ireland has those extraordinarily green, rolling hills. It would have to be different than Kryta for sure, though.

Or under the sea!

Or a little bit of everything.

Or just permafrost. And eskimo coats! And pet penguins. OH, and a whole new line of seal jokes. And clubs. For hitting the seals.


^.^;; I'm feeling silly. Those are all of my thoughts. I wasn't really thinking South America. I mean, it would be so different from the real history of those people. It would have to not focus on Spanish conquistadors, as it would be a game about spreading disease to everyone and then sailing back to the queen.

Sedgehammer

Sedgehammer

Academy Page

Join Date: Oct 2006

Little Duckies

E/Me

Quote:
Originally Posted by Lmao Roflus
What turned into a simple post, became an angry rant. The Eye of Janthir would look at me in shame.
I can see that you've invested all of your hopes and dreams in Tyria. I can appreciate Tyrian lore, and the story, and the burning desire to know just what happened to Gwen, but I don't dislike the other campaigns at all.

I started out with Factions. I mean, I bought Prophecies one week later (after I got paid again ), but I don't favor one over the other. I've heard longtime Prophecies players speak about Factions, and they've given some negative reviews. I know one woman who dislikes Cantha because she thinks the players spend too much time in slums. But then I look at Kaineng City and I actually like it. It really feels like roleplay. Factions is a Guild Wars game, and believe it or not, it is enjoyable as a standalone.

The forest made out of stone and the sea made out of jade are wonderful environments to explore. I've spent time paying attention to what all of the little NPCs say, and Canthans have personality, too.

The stories in each campaign differ vastly.

And Nightfall is a blast. I wasn't so sure I was going to like it but I'm really enjoying myself.

Perhaps you just enjoy things that are like Prophecies. Factions does, however, bring a lot of things to the table, and I think you're taking it for granted. Factions seems to have a lot more human enemy types, which I really like about it.

I have seen multiple users post on this forum about how they want to see more development of the pre-existing Tyrian lore, so I understand that people want that. I don't think it would necessarily be a bad addition, but I don't think I'd have any interest in a Guild Wars 2 that exclusively expands on Prophecies.

duncan99

duncan99

Lion's Arch Merchant

Join Date: Sep 2006

Norway, Oslo

Glob of Ectospasm

something in greek/roman classic style would be GREAT! temple with the statues, roman or greek armors and the typical buildings omg just thinking about it makes me want to play it ;_;

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Cacheelma
New world/plot is a cool idea. But....how are we going to take our chars to this new world? Surely there still have to be some connections.

And I don't think Anet would dare to not allow us to bring our old chars to any of the new games. At least I don't see that happen, ever.
Dont the Mists(or the Rift) "touch on many wordls"(or words to that effect)? Basically, if GW take place in a different place than Tyria, thats how wed get there, Im guessing.