Possible 4th Continent???

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J
JJ_Gee
Ascalonian Squire
#1
It has been only a matter of weeks since Elona has come out but I think that it is already clear what the 4th continent will be, providing they make a new game.

It appears quite obvious that the only way forward is to South America - Incas, Aztecs etc.

The reason I think this is that all other majorly different, populated continents have really already been used.

Tyria is Southern Europe, Greece and parts of Africa like Israel, etc (look at symlarites of maps) Shiverpeaks=Alps Crystal Desert = Turkey etc. Set during times of the crusades etc. (Reference to White Mantle)

Cantha is Japan/Asia - That one i squite obvious

Elona is Africa - That too is quite obvious

Therefore the only continent left with a long history i.e. Pre-1500's is South America.

It makes sense as well - the Aztecs and Incas had very rich different cultures and the possibilities of the new characters could also work - i.e. Aztec Priest(sacrifices to gods etc)

What does everyone else think??
Yanman.be
Yanman.be
Banned
#2
Like, read the stickies.
Avatara
Avatara
Frost Gate Guardian
#3
Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
So you are saying that North America doesn't have a history?
Indians... FYI Inca's are also Indians.
Avatara
Avatara
Frost Gate Guardian
#4
Quote:
Therefore the only continent left with a long history i.e. Pre-1500's is South America.
So you are saying that North America doesn't have a history?
Indians... FYI Incas are also Indians.
MithranArkanere
MithranArkanere
Underworld Spelunker
#5
Sigh... you are just... wrong.

Whole Tyria looks more like Noth America to me: From snow to deserts. From forrests to beaches... but...:
- The Rin/Ascalon area was once green and such, and the only part of the first chapter having romanic-like constructions.
- Shiverpeaks are more like the Everest area, there is not so much snow all the time in the alps. Most of the alps are green mountains with white tips, not snow wherever you look at. So much frost there must have magical origin, maybe a touch of Grenth.
- Krytan constructions look more like some precolombine southamerican to me than any in europe ever.
- Something like Maguuma can only be seen in tropical jungles, like those in Southamerica, India and such.
- Turkey is NOT a desert, most of it is green... ¬¬, and only a northern tip is european, all the rest is in minor asia. The crystal desert looks more like a 'lost civilization' are. More like Atlantis. Look at those resurrection shrines...
There are NO jungles or big deserts in europe. There are some desertized areas in Spain, but Europe is mainly mountain and forests.

- Cantha is NOT Japan and Asia, but more like Southeastern Asia and Northwestern Oceania (that includes japan). Asia is VERY big.
- Elona is clearly Africa and Middle East.

Well... here you are, the world:
http://en.wikipedia.org/wiki/World
If you look at it you'll se that we have a loot of places yet to see.
Not only in space, but in time.

Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
...

There are dwarves, there could alse be a land of elves closed to foreing people, but they open their barries to call for help... elves always look nice with victorian-like outfits...

There is a lot still to be seen.
kang
kang
Frost Gate Guardian
#6
Im thinking that vikings or celtic would be cool, something different
KoalaMeatPie
KoalaMeatPie
Wilds Pathfinder
#7
All of you seem to be stuck in the mindframe that all of Guild Wars is soley based on past (and somewhat current) cultures.

Sure its a Fantasy game, but why must it be limited to all the Cultures we know about? Why not just make something never before seen, instead of relying on the known)

Why not take what we have now - and Merge it with something That is Fantasy even for the Current Guild Wars Universe?

Example: (And I am amking this up as I am typing) Introduce Mechanics. Mechanical foes, Mechanical Tools / weapons (Don't think "guns" or "robots" - thats just - off and decadent), - A Mechanical environment, resembling somewhat Sorrow's Furnace, Fire and Steal - or Cold and Steal due to the "northern Areas" concept.

As I said I am making this up as I go, But as for the environment, Maybe Say, a forest of Steal? Steal plains? Metalic Fauna and flora? And end of game mechanical pet? Crossbows? Surly this will bring forward the Elementists often neglected Air and Earth magic.

Heck, this thing writes itself, Its Different to the current GW universe, but not as far fetched as to sound compleatly stupid.

Who knows, I mean, we saw and know almost nothing of the char, They Praise fire as a god, it be dumb not to think they took smelting to another level.
Bankai
Bankai
Desert Nomad
#8
I can see a chapter in Charr territory after the quests in the Realm of Torment.

Also, as said before, it does not have to be focused on an existing piece of land.

Oh, and you forgot the poles. Would be cool to play in a viking-like area and walk over massive plains of ice.
Emik
Emik
Jungle Guide
#9
Lol Mechanical Fauna & Flora...

Try making those bleed or poison. Not gonna happen.
s
shadowmist
Academy Page
#10
Well, technically plants don't bleed like humans do. So Fauna bleeding and having the same degen and whatnot as other more traditional creatures (wolves, lions, humanoids... dragons...) always seemed a bit odd to me. Of course, this being a fantasy world, there's a certain level of 'suspension of belief' or whatever it's called. So mechanical fauna could possibly bleed lol ^_^
Phaern Majes
Phaern Majes
Desert Nomad
#11
Quote:
Originally Posted by Emik
Lol Mechanical Fauna & Flora...

Try making those bleed or poison. Not gonna happen.
I think Rust deserves a new description
Cacheelma
Cacheelma
Desert Nomad
#12
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?

Been there, done that. So please, NO.
MeatBag
MeatBag
Ascalonian Squire
#13
Quote:
Originally Posted by Cacheelma
Mechanical environment? You mean something similar to Magic: The Gathering's Mirrodin block?

Been there, done that. So please, NO.

im weilding a Darksteel sythe of invulnerability
Artisan
Artisan
Frost Gate Guardian
#14
Ya know, technically, if you define a continent as a large land mass, there's really only 2 continents, since, y'know, Tyria and Elona are connected...

But now I'm just being nitpicky...
Cacheelma
Cacheelma
Desert Nomad
#15
Quote:
Originally Posted by MeatBag
im weilding a Darksteel sythe of invulnerability
....if so, then wait until C5 and you can have that oh-so-powerful-it-hurts Umezawa Jitte of your own (and yes, C5 will have to go back to Cantha JUST for the Jitte).
Matix411
Matix411
Krytan Explorer
#16
Quote:
Originally Posted by MithranArkanere

Celtic
Nordic
Greek
Indian (I mean the real India)
Rusian
Central Asia
Caribbean
Polynesian
Australian
....


Hehe ... Nordic and Celtic would be so awsome.
Although I think there are mild Nordic and Celtic references in Prophecies, MILD ... key word; mild. Ascalonian armor is simply a reminder to me.
Keep in mind I'm not stating anything IS or ISN'T so nobody flame me for my simple opinion on visual appearances.
There are even Greek and Roman influances in Nightfall, particularly Vabbi, which, although is more strongly related to India, in terms of architechture, there are still some influences there. And Vabbian warrior armor .... that cannot be labelled Greek or Roman because, I see both when I look at the male/female sets.
But these are only influences, not the strong point and the true culture behind the GW civilizations.
I think a full out Noridic/Bardic world would be way too cool for GW.
I would love to see it.
I'm not a viking freak I swear.
Count to Potato
Count to Potato
Jungle Guide
#17
might be, id like it to make it more a tri south america-europe-china so that there is more diversity
D
Deleet
Wilds Pathfinder
#18
Actually, the always forgotting Russia could be used. I swear i don't know anything about that country, even though it's huge.

It could be combined with sibiria with winter-alike areas.
EternalTempest
EternalTempest
Furnace Stoker
#19
Wasn't NF the end of the trilogy where C4 is going to be something very new (guess new world/plot)? That and in one of the interviews there "hints" about c4 in c3.
O
Ork Pride
Banned
#20
What we need is Antarctica!