Ok, i hoped that little bit on basic horse riding position helped

cool jimmy

jimmyboveto
Mogster
greyf0x_f0x
lyra_song
Hybrid Theory
AW Lore
greyf0x_f0x
really? because i think he is taking a break after a slaughter, or perhaps he is covering an injure on his knee.
That was closer to what I was aiming for. He's actually sitting at his campfire, stargazing, with his pet wolf. Though the wolf has yet to be added to the picture ![]() RTSFirebat
Since no one else has said so, the Charr is very well done.
![]() greyf0x_f0x
Spot the difference time!
Seitheach
The Charr now has two arrows in his neck.
The Ranger on the Black Moa looks really nice! AW Lore
at the elbow, the char has a claw like thing.
![]() RTSFirebat
Oh please you guys must be blind, there plenty that has been added to image, for one thing the female ranger is no longer "fatish"
![]() Keep up the good work Fox. Ember010
she had a tummy tuck?? haha great work on the detail of the charr. Awesome work again, let me know as soon as u can accept new commisions =] Dibs on the first spot of his reopening of commision! haha im first now. Cause i say so.. lmao jk. im ina funny mood 2day
Edit: Heres my version of the ranger. Pure talent over here lads!!! ![]() RTSFirebat
Fox won't be accepting new commisions for a very long time, he has a massive list already. Don't hold your breath.
greyf0x_f0x ShadowsRequiem
Quote:
Originally Posted by RTSFirebat
Oh please you guys must be blind, there plenty that has been added to image, for one thing the female ranger is no longer "fatish"
![]() Keep up the good work Fox. pssssshhh no she had her boobs done! now your attention is drawn to them more:P besides rangers need a lil more body mass -.- RTSFirebat
Quote:
Originally Posted by ShadowsRequiem
pssssshhh no she had her boobs done! now your attention is drawn to them more:P
besides rangers need a lil more body mass -.- Wrong. The breasts have been the same size the whole time. She been made a bit tinner, more like the in game model. So they just look a bit bigger. If anything its elementalists who need more body mass ^^ not rangers. Very nice Fox. Only a couple of things The Left hand thumb still looks huge compared to the other fingers ![]() Love the next detail. Oh the by the way, the ring near the right hand breast is slightly overlapping it, so it looks like its part of it ^^ Keep up the good work, its looking great ![]() Ron vo
Quote:
Originally Posted by greyf0x_f0x
Spot the difference time!
Uh.... OH OH! THE PICTURE IS BIGGER! ![]() Foxeye
*peeks head in*
Quick comment Grey_Fox..the ranger could use a little more meat to her leg along the underside. ^_^ (Sorry to come in and dump cc with no introduction, it just seems you are open to feedback, and I love watching your pictures improve as you tweak, so my intention is to be helpful. Feel free to /smack me if you prefer I not!) greyf0x_f0x
Funny you should say that, she had more meat there to start with, and was "thinned" out, at request of the commissioner. Can't please 'em all
![]() RTSFirebat
Quote:
Originally Posted by greyf0x_f0x
Funny you should say that, she had more meat there to start with, and was "thinned" out, at request of the commissioner. Can't please 'em all
![]() But remember everyone Fox is still tweaking the picture. Its a work in progress. lyra_song
i dont like the skinny version...its like she has no ass.
Women have bigger hips and have thicker leg muscles naturally. Pure Disasta
Great pics i like most of them but my fav is def the last one the necro.
RTSFirebat
Quote:
Originally Posted by lyra_song
i dont like the skinny version...its like she has no ass.
Women have bigger hips and have thicker leg muscles naturally. Its a work in progress. Mainly I asked Fox to thin her tum for me, because I didn't like her looking fat, which was kind of the case before. Fox does know what he is doing you know. lyra_song
Quote:
Originally Posted by RTSFirebat
Its a work in progress. Mainly I asked Fox to thin her tum for me, because I didn't like her looking fat, which was kind of the case before.
Fox does know what he is doing you know. the hamstrings sag when the quads are in tension :P and her shins are too short. *runs* greyf0x_f0x
Quote:
Women have bigger hips and have thicker leg muscles naturally.
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the hamstrings sag when the quads are in tension :P and her shins are too short. *runs* Actually, I think the proportions of her legs are fine, it's the FoW armour making her lower legs look odd. Comparing it to the screenshots, I think the boot panels should extend further upwards and the details on her left leg need to be squeezed in a bit. At the moment, it's giving the appearance of very long thighs, and very short calfs and shins. lyra_song
In reference to the shins being too short, what i meant was that Anet uses elongated proportions (see the neck) compared to "normal" humans, so youd need to elongate the limbs to compensate and match said proportions.
when i was drawing my warrior based off a poser render, i kept using the in game model to reference distance, and nothing matched up, the torso was long, the arms were long, etc. Foxeye
Quote:
Originally Posted by greyf0x_f0x
I think that would all depend on the woman in question. What looks "right" for one person, might be "too fat" or "too thin" for another.
Now my original sketch, was very close to my initial reference poses from DAZ3D, the proportions were technically more correct. That explains it then. ![]() Since I've already made an a** out of myself by giving un-asked for advice *cough*, here's another thought for future drawings. Pretend you have a quiver and reach back for an arrow. Where is your elbow? When I do that, my elbow points off to the right in front of me, not off behind me as you've drawn the armband and wrist thingie to indiciate. I *can* hold my arm as you've drawn, but it is awkward and inefficient. I'll shut up now. Your art is good, and as RTSFirebat said, you know what you are doing. ![]() greyf0x_f0x
Well Foxeye, there's no need to shut up on my account, I for one don't think you've made an ass of anyone. I'm perfectly open to criticism, and welcome it, if all anyone ever says is "ooh that's cool", it might inflate my ego a bit, but work itself won't get better
![]() I don't want to sound overly dismissive of some of the criticisms raised, many of them are perfectly well founded, it's just, I'm not always going to agree is all ^^ Valeria
Quote:
When I do that, my elbow points off to the right in front of me, not off behind me as you've drawn the armband and wrist thingie to indiciate. I *can* hold my arm as you've drawn, but it is awkward and inefficient.
I have a hard time holding my ellbow backwards like that but im badly streched. The girls i meet during gymnastics on the other hand would have no problems with that | ![]() greyf0x_f0x
first bash at a background sketch (with a quick "shaded in 2 minutes" wash over).
Now I just have to squeeze in the spider pet somewhere... martyr migraine
Greyfox, im loving your art, as is everyone else here, but i have just afew questions when you have some free time!
![]() 1.What program are you using? Photoshop? 2. What is your typical order of actions for each of your art pieces, like, Do You Do colouring then light/shades onto that? or do you have some Predrawn-in Lighting? I really could make those questions more underestandable, but i cant get my fingers round some of the longer more descriptive words....Anyhoo Thanks! Martyr Migraine greyf0x_f0x
1. Program is Photoshop (downloaded CS3 Beta the other day, it's rather nice
![]() 2. Typically, I start with a rough sketch, done fairly quickly (an hour or so... give or take). If the sketch is to my liking (and the person commissioning it), I'll then start to add more detail to the sketch, untill I feel it's ready to be "painted". When it comes to the colouring, I tend to block in the large areas with an "under paint", that is, on layers underneath the sketchs. At this stage, I worry about only the most rudimentary lighting. Once the main colours are blocked in, I then move in to the actual painting. This is done on layers above the sketch, so that it will eventually cover most of the black and white lines. The majority of the shading, and things like character and item lighting are usually added at this stage. This painting stage is by far the longest. Once that's out of the way, I'll usually tinker with the overall "feel" of the picture, adjusting the global lightness, colour curves etc on their own seperate adjustment layers. Also, at this point, it's possible to add extra shading and lighting by masking parts of these new layers. RTSFirebat
Quote:
Originally Posted by greyf0x_f0x
first bash at a background sketch (with a quick "shaded in 2 minutes" wash over).
Now I just have to squeeze in the spider pet somewhere... Amazing Fox, its just the kind of background I had in mind ![]() Only think I can suggest is extending the image slightly on the right side in order to side the spider pet in. majeh456
You could have the spider pet nibbling on the dead charr
![]() Elrodien
Hi Grey!
![]() I didn't realise you had your own personal fan club! Some fantastic artwork mate, and your usual laid back response to criticism is a credit to you (I think being on vent with your guildies certainly thickens the skin ![]() Amazing work ![]() See you in-game ![]() greyf0x_f0x
Hehe, after an hour in our vent, you come out with skin like an elephant >_> Either that... or you you come out a beaten and dejected shell of a man...
martyr migraine
Thanks heaps, one more question though (sorry to bother you) Is Daz3D downloadable free?
Thanks again! ShadowsRequiem
what if you put the spider on one of those cool crystals? I mean technically they can hang onto one in real life :P
greyf0x_f0x
Quote:
Originally Posted by martyr migraine
Thanks heaps, one more question though (sorry to bother you) Is Daz3D downloadable free?
Thanks again! It is indeed, slap it in google, you'll find it in no time ![]() |