Energy Bar Discussion

Fire_Emblem_FTW

Ascalonian Squire

Join Date: Dec 2006

W/

/signed for seeing energy of friends and enemies. It could be quite helpful to see an enemies energy as a mesmer, and nice to see your ally casters energy before moving on.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

The best way to impliment this would be that if your ally is selected you can view his hp and energy as numbers beneath the targeting bar.

For enemies it would just be a second bar of energy, and the argument that you could not know this is moot. How could you know how much health they have either???

Giving us a fixed number for allies and a bar for enemies would be appropriate and of great use.

Id love to see this implimented.

P.S. Im a War and I always wait for my eles, cause its no fun to agro a mob and hear your ele say just wait 60 sec and ill get off that nuke, you can live that long right??

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Posted this thread on a different forum a few years ago when I was running a battery necro, still hasn't happened, but would still be nice. I would like to be able to look at my party window (or perhaps another window) and be able to see the amount of energy that each ally in my party has. It would not be visible to the opposing team (in case of PvP energy denial techniques) and would overall be nice for people to know. Yes, I know that I can call my energy when running low, but that does take a second to do, which may be the second I need to cast some spell before something happens to me.

ZanderArch

Pre-Searing Cadet

Join Date: Dec 2005

[SA]

N/E

I'd have to agree. Allies only though. Here's something I threw together as an example.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Do people still use batteries?

If this function was added, I can see it being something like the hero panel for pets with energy being in place of the Attack, Guard, Heel commands. You wouldn't need anything else, and heroes already have this.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Woop Shotty
I went battery for endgame NF since the healers are decent aside from energy management.
You still wouldn't need one.
Use some support char with Cautury Signet.

/signed, though.

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

/signed

It's nice to keep tabs on the rest of your teammates.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

/signed

It's one of those things that are curiously absent from the game.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed
Again.
And I still use battery skills on my necro.

MaDDoG1221

Frost Gate Guardian

Join Date: Sep 2007

Perth, Australia

DOTR

D/

/Signed

But also I think there should be an option that you can turn it on and off.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Already suggested many times, and always valid and logic.

If it can be done with 3 heroes, why not with the rest?

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Don't know the point of this change lol! So you can BiP people? or Blood Rit???

No reason not to sign

/sign

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

/signed

Heroes and hench already know when energy on someone is low, and will use BR and/or BiP to help. If you do not want to use a hero/hench as a battery, but want to use a human battery, and DO want to use hero/hench, this helps. More so with the hench. A hero can be monitored, and the energy can be called. Hench, can't. How do you know Mhenlo is out of energy and can't heal? Having some form of monitor for it would allow a human to either use a skill to help, wait for regen, or run from the fight.

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

/notsigned

Yeah, so let's all promote Bspike and Paraspike in GvG's okay? Now we'll know exactly who needs a BiP and have unlimited energy! I like the idea of right now where if you want effective battery you need good team communication (and ventless individuals simply need to ping their energy to indicate that they need energy).

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Interesting, a two and a half year long thread of a simple request that has yet to be given a good argument against. By now, I would be happy for Anet to at least explain why they aren't willing to implement this.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

While I'll be perfectly happy if it gets implemented, there are actually counter-arguments against this.

Ekelon pointed out that it makes it way too easy to know who to BiP, and may promote gimmicks.

Also, showing energy bars takes away an entire layer of communication between team members. Guild wars at its best, regardless of whether it's PvE or PvP, is about communication, and teams that can do it effectively will perform better. Taking this layer away dumbs down the game even more to appeal to the bad players, which isn't necessarily bad since 90%+ of the people in the game are horrible (HAI GAIZ IM PRO MENDING TANK, anyone?).

Finally, good players switch between different energy sets, and seeing their energy bar change so drastically is somewhat awkward because of the distortion (similar to when a warrior uses defy+endure pain, and their health becomes greatly distorted).

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

I've been thinking about it from a long time, but was actually thinking abou both foe's energy and ally's energy. The foe indication would actually give people a way to spike in a more efficient way, or to be sure that theyr pressure build actually works without having to test it many times before noticing it's /fail.

/agree

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Chrono Re delle Ere
both foe's energy and ally's energy
If this gets implemented, GW as a game of skill is completely done and that's what will drive most of the good players away and keep the complete shitters that don't know what they're doing.

Though it's good for their marketing strategy, I mean the retarded population is much larger than the semi-intelligent population.

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

if you can see the enemies energy, as stated before, goodbye strategy.

also you can know an ally's energy, its ctrl+click.

so really im not sure what youre even asking... im sorry if your team doesnt want to ctrl+click when theyre low to make BiP easier, knowing when to fall back in GvG, etc.

and what do you think would happen when they switch from high energy to low energy if theyre being denied?

edit: i would rather not be able to see enemy health than to be able to see enemy energy and health...

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

I have never requested to see enemy energy, I just want to see that of my teammates. I know the click + ctrl is available, it is also available for health but I am allowed to see that without click + ctrl, so why not just add it for party members/allies.

In terms of the just do click + ctrl to get energy, I have been in more than my fair share of teams where I do that and still get ignored.

U Wanna Die

U Wanna Die

Lion's Arch Merchant

Join Date: Jun 2007

W/Mo

i know a lot of arguement has gone on and i dont have time or patience to read it so im sorry if this has been said, giving an energy bar would cause drastic change in gameplay and interface. First ill talk about the interface, It would cause the party window to be so much bigger to fit it all that it would end up taking up half your screen. For gameplay it would ruin a lot of strategy and it would also be daunting having to look at energy and health. Having an energy bar would cause a lot of mayhem because people are gonna think, "Energy bar! must mean we need a guy to fix it!" BiP's and other energy regeners are gonna be as readily looked for as monks and god knows that most teams dont need it. This idea would possibly (probably not) work better for experienced players, but it would be chaos for unexperienced players.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

If you want something easy, go play WoW.

/notsigned for obvious reasons.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There is no reason against it other tan possible lag.
The nergy bar could be just quite thin, noticeable if you pay attention to it, but not more than 2 pixels big in the Smallest GUI size.
Soecially when it comes to henchmen and NPC allies it would come in handy.

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

Quote:
Originally Posted by D31337
I totally agree with this suggestion!
If the allys (especially the warriors) could see the enegry level of the others, they this would maybe prevent them of running all the time (and later shouting about missing support from the back!). Therefore it would really increase the teamwork.
I agree with the idea. 1 problem though, you can ding your energy all day long and still the warriors run off, what makes you think they would pay attention to a bar when they dont pay attention to a energy spam? And dont tell me they cant see "i have 6 of 53 energy" scrolling past like wildfire. Other then that..I think its a great idea.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

As a healer, the only thing I watch is my partys' health bars. I pay no attention to chat. Seeing the energy bars of the team can be benefitial to the support people, especially the BiPs.

No need to see the enemy bar. Don't need the enemy to see that the monk is low on energy and turn their full attention on the monk.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Well, yea, there's no need to see enemy's energy bars as a monk, I figured that was obvious.

Where this would come in handy is as a Mesmer or maybe a warrior calling tactics, but it would really dumb down the game and make it a lot easier, so I'm not really sure which way to go on this one.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

I think the OP meant to see only the energy bars of your team in the party window. In PvP no sh1t it would be stupid. I agree with putting energy bars in the party window. No energy bars under an enemies hp.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Seeing party's own energy bar is helpful in many ways.

And the only reason why I think seeing enemy energy bar is not agreed upon, is because we did not start playing the game being able to see it. Imagine if we started playing this game not being able to see the enemy health bar.

I'd vote for a tier system.

Easy Mode: you can see both party and enemy Health and Energy bars. (Tutorial areas: Pre-Searing, Shing Jea, Istan)
Normal Mode: you can see own party's Health and Energy bar.
Hard Mode: you can see own party's Health bar. Can't see enemy's Health bar.
Nightmare Mode: you can't see anyone's Health or Energy bars except your own. (Hardmode in Elite Dungeons?!)

A corresponding version for PvP can be conceived I suppose. Obviously never going to be implemented, but perhaps in future games.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Quote:
Originally Posted by arsie
Seeing party's own energy bar is helpful in many ways.

And the only reason why I think seeing enemy energy bar is not agreed upon, is because we did not start playing the game being able to see it. Imagine if we started playing this game not being able to see the enemy health bar.

I'd vote for a tier system.

Easy Mode: you can see both party and enemy Health and Energy bars. (Tutorial areas: Pre-Searing, Shing Jea, Istan)
Normal Mode: you can see own party's Health and Energy bar.
Hard Mode: you can see own party's Health bar. Can't see enemy's Health bar.
Nightmare Mode: you can't see anyone's Health or Energy bars except your own. (Hardmode in Elite Dungeons?!)

A corresponding version for PvP can be conceived I suppose. Obviously never going to be implemented, but perhaps in future games.
Interesting tiered theory, I can guarantee I would never do nightmare mode unless I was solo farming.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Although this topic is from 2005, I find it still relevant, and so I'll /sign.

Btw, Nightmare mode isn't as bad as you'd think. H/H don't need UI .

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Marty Silverblade

Btw, Nightmare mode isn't as bad as you'd think.
Yeah, wait 'till Hell Mode

/Diablo 2 reference.

But anyways, /signed for obvious reasons.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Quote:
Originally Posted by Zahr Dalsk
Yeah, wait 'till Hell Mode

/Diablo 2 reference.

But anyways, /signed for obvious reasons.
Is that when you can't even see your own health and energy bar?

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Uhmm, it makes more lag. No thanks and I don't need that crap!

You know an ally is low energy, so what? Can't you just PING it or tell the team to play defensive? The health bar is for monks to heal. Energy bar for what? BiP? Jeez! What an useless idea! Whatever I play, I don't care how much energy do my allies have. The monk under pressure? Low Energy? Tell me, 1 ping is good enough!

Oh btw, do you know how annoying it will be when you misclick to a useless Energy bar instead of HP bar? Nice joke!

/notsign

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Poll Added .

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I will go only for allied energy, and only for those allies that are shown in the party panel.

NEVER in the 'selected target' panel, only in the Party Panel.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

See allied energy bars = Yes

See enemy energy bars = No

Allied bars could be helpful, for knowing when to agro, or when to move in or pull out in GvG

Enemy bars would just make being a mesmer or a monk stupidly easy