Day / Night Cycles

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Kai Nui
Kai Nui
Desert Nomad
#41
/unsigned

This is stupid, what'd be the point? It's completely useless and would probably make the game crappy. Think of how shadows, skies, and buildings are already made to look like a certain time. If it was to change, they'd have to do a lot of stuff which is pointless IMO. The sky never really effects me, mostly because I'm not looking at it a whole lot. When I do see it, it looks cool enough, I don't think they need help in the sky and setting department. Skills and game mechanics aswell as new areas need new things though.
p
pappayaponta
Lion's Arch Merchant
#42
/signed

You could have something fun happens in droknars forge every 3rd night. Like: 50 Dwarfes come and play some music or all could be turned to monsters!
Nevin
Nevin
Furnace Stoker
#43
Quote:
Originally Posted by Garumn
Actually the Frog mentioned that day/night cycle might be implemented in the second chapter
That frog is a prophet, sent down from the higher beings of this planet.
Bhaaltazar
Bhaaltazar
Frost Gate Guardian
#44
i think this is good idea... with all the events like this the world would become more friendly.. more real and all an not so artificial... In droks there could be dwarfs, in Lions or other mayor cities of regions would be some different events ( Lions maybe some pirates... ) there should be more interacting with NPCs in towns.. not just storage and few merchants....

And music in cities they r all so alike... i just turned it off because it made me boring... there should be some theme effect depends on the city and region.. ( for ex. when your region ( EU, USA, Korea ) gets favor there could be some music starting in ToA, like some dance medieval music or something... there were many FRP games woth real great music in them...
Gorebrex
Gorebrex
Jungle Guide
#45
Day/night cycles would be good. Itd add little something to Tyria, make it more interesting. I think te aggro bubble would be bigger at night(quieter, easier to hear things moving, ect). As it is now, Im not sure what kind of lighting is used, but they could use (I think this is it) object-based light(the sun would be the light source, and at night, the light would get darker(maybe timed reduction of the lights hue or something), I see the sky already moves, you could attach the "sun object" to it, and it would move through the sky.
My 2 cents.
E
Ezekiel Dobinski
Banned
#46
that was a really cool idea u had Gorebrex..
Star Gazer
Star Gazer
Wilds Pathfinder
#47
indeed, i too would like this. but, then the question comes. when does your char sleep? O_o
Gorebrex
Gorebrex
Jungle Guide
#48
Thanks, but was just thinking, you'd need to redden/orangen( ), the sunlight to give more accurate dusks/dawns, then, as moonlight takes over(need a transitional phase inbetween probably), you'd switch to a low gamma whitish light Probably be best to do night server side Id think, so players cant get much advantage from adjusting their own gamma settings.
D
Defender Of Orth
Frost Gate Guardian
#49
And then lets rename this game World Of Guildcraft and play as nighteleves ;D!
C
Cjlr
Wilds Pathfinder
#50
Quote:
Originally Posted by Star Gazer
but, then the question comes. when does your char sleep? O_o
When you log out.
magnawiz
magnawiz
Academy Page
#51
It would be great to see the desert in the moonlight.

It'd also be great to be the type of player who only shows up at night time. Like a vampire NPCs would lock up their doors and players would hide away in corners at the stroke of twelve.
s
storm of daeth
Krytan Explorer
#52
/signed great idea maguuma jungle would be so cool at night
H
Hamstein
Academy Page
#53
/signed
It would be awesome especially with weather effects aswell,makes the world seem more alive,more real.
Why on earth would you not want it?
Skuld
Skuld
Furnace Stoker
#54
What would happen in international districts and mixed region parties
n
neo_bpm
Ascalonian Squire
#55
/signed cicle night/day now!!! Anet plz read this idea...
d
dreamhunk
Banned
#56
I think that night and day would enhance the game. This could even make for better rpg. Player could prey to their god once per day. In return they could get a bonus or something. You even have so you have night seeing skills and such. I think night and day should be added.
Huntmaster
Huntmaster
Banned
#57
Isn't there rain in that one area in cantha?

Anyway, the fastest fix would be to throw in day/night but have it client side and purely cosmetic..
Gmr Leon
Gmr Leon
Wilds Pathfinder
#58
Quote:
Originally Posted by Huntmaster
Isn't there rain in that one area in cantha?

Anyway, the fastest fix would be to throw in day/night but have it client side and purely cosmetic..
It's in the Maishang Hills near Bai Paasu Reach,it rains there,I love that place. Hate the spawns there,but love the place. Also,I love the idea of day/night especially with certain creatures,characters,or etc. during the times of day.


..../signed
prism2525
prism2525
Forge Runner
#59
nice if it were to have an effect on the mobs you find too. Say... morning desert hosts the griffins while at night those are replaced by the (ugh) scarabs. It's just an example so don't start shouting at me (I don't farm griffins). Other places the cycle may have no effect too, just different lighting. I'd loooove to see flashy ele skills at night anytime.

Also, missions, as they depend on night and day would be independent on the d/n cycle and so playable at any time.

/signed a quadrimillion times
Imp
Imp
Krytan Explorer
#60
/unsigned

The game is not in realtime, otherwise togo would only be at one place at a time, and not 50.

Also I normally get sick of one or the other like in other mmo's. At least in guildwars if I get sick of day I can just go to UW.

Would be nice to have rain though.